зеркало из https://github.com/mozilla/gecko-dev.git
426 строки
16 KiB
C++
426 строки
16 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MediaResource.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/Logging.h"
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#include "mozilla/MathAlgorithms.h"
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#include "mozilla/ErrorNames.h"
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#include "mozilla/SchedulerGroup.h"
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using mozilla::media::TimeUnit;
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#undef ILOG
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mozilla::LazyLogModule gMediaResourceIndexLog("MediaResourceIndex");
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// Debug logging macro with object pointer and class name.
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#define ILOG(msg, ...) \
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DDMOZ_LOG(gMediaResourceIndexLog, mozilla::LogLevel::Debug, msg, \
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##__VA_ARGS__)
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namespace mozilla {
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static const uint32_t kMediaResourceIndexCacheSize = 8192;
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static_assert(IsPowerOfTwo(kMediaResourceIndexCacheSize),
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"kMediaResourceIndexCacheSize cache size must be a power of 2");
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MediaResourceIndex::MediaResourceIndex(MediaResource* aResource)
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: mResource(aResource),
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mOffset(0),
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mCacheBlockSize(
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aResource->ShouldCacheReads() ? kMediaResourceIndexCacheSize : 0),
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mCachedOffset(0),
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mCachedBytes(0),
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mCachedBlock(MakeUnique<char[]>(mCacheBlockSize)) {
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DDLINKCHILD("resource", aResource);
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}
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nsresult MediaResourceIndex::Read(char* aBuffer, uint32_t aCount,
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uint32_t* aBytes) {
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NS_ASSERTION(!NS_IsMainThread(), "Don't call on main thread");
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// We purposefuly don't check that we may attempt to read past
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// mResource->GetLength() as the resource's length may change over time.
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nsresult rv = ReadAt(mOffset, aBuffer, aCount, aBytes);
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if (NS_FAILED(rv)) {
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return rv;
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}
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mOffset += *aBytes;
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if (mOffset < 0) {
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// Very unlikely overflow; just return to position 0.
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mOffset = 0;
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}
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return NS_OK;
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}
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static nsCString ResultName(nsresult aResult) {
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nsCString name;
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GetErrorName(aResult, name);
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return name;
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}
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nsresult MediaResourceIndex::ReadAt(int64_t aOffset, char* aBuffer,
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uint32_t aCount, uint32_t* aBytes) {
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if (mCacheBlockSize == 0) {
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return UncachedReadAt(aOffset, aBuffer, aCount, aBytes);
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}
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*aBytes = 0;
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if (aCount == 0) {
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return NS_OK;
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}
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const int64_t endOffset = aOffset + aCount;
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if (aOffset < 0 || endOffset < aOffset) {
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return NS_ERROR_ILLEGAL_VALUE;
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}
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const int64_t lastBlockOffset = CacheOffsetContaining(endOffset - 1);
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if (mCachedBytes != 0 && mCachedOffset + mCachedBytes >= aOffset &&
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mCachedOffset < endOffset) {
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// There is data in the cache that is not completely before aOffset and not
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// completely after endOffset, so it could be usable (with potential
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// top-up).
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if (aOffset < mCachedOffset) {
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// We need to read before the cached data.
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const uint32_t toRead = uint32_t(mCachedOffset - aOffset);
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MOZ_ASSERT(toRead > 0);
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MOZ_ASSERT(toRead < aCount);
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uint32_t read = 0;
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nsresult rv = UncachedReadAt(aOffset, aBuffer, toRead, &read);
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if (NS_FAILED(rv)) {
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ILOG("ReadAt(%" PRIu32 "@%" PRId64
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") uncached read before cache -> %s, %" PRIu32,
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aCount, aOffset, ResultName(rv).get(), *aBytes);
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return rv;
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}
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*aBytes = read;
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if (read < toRead) {
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// Could not read everything we wanted, we're done.
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ILOG("ReadAt(%" PRIu32 "@%" PRId64
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") uncached read before cache, incomplete -> OK, %" PRIu32,
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aCount, aOffset, *aBytes);
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return NS_OK;
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}
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ILOG("ReadAt(%" PRIu32 "@%" PRId64
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") uncached read before cache: %" PRIu32 ", remaining: %" PRIu32
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"@%" PRId64 "...",
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aCount, aOffset, read, aCount - read, aOffset + read);
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aOffset += read;
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aBuffer += read;
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aCount -= read;
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// We should have reached the cache.
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MOZ_ASSERT(aOffset == mCachedOffset);
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}
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MOZ_ASSERT(aOffset >= mCachedOffset);
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// We've reached our cache.
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const uint32_t toCopy =
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std::min(aCount, uint32_t(mCachedOffset + mCachedBytes - aOffset));
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// Note that we could in fact be just after the last byte of the cache, in
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// which case we can't actually read from it! (But we will top-up next.)
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if (toCopy != 0) {
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memcpy(aBuffer, &mCachedBlock[IndexInCache(aOffset)], toCopy);
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*aBytes += toCopy;
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aCount -= toCopy;
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if (aCount == 0) {
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// All done!
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ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") copied everything (%" PRIu32
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") from cache(%" PRIu32 "@%" PRId64 ") :-D -> OK, %" PRIu32,
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aCount, aOffset, toCopy, mCachedBytes, mCachedOffset, *aBytes);
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return NS_OK;
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}
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aOffset += toCopy;
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aBuffer += toCopy;
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ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") copied %" PRIu32
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" from cache(%" PRIu32 "@%" PRId64 ") :-), remaining: %" PRIu32
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"@%" PRId64 "...",
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aCount + toCopy, aOffset - toCopy, toCopy, mCachedBytes,
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mCachedOffset, aCount, aOffset);
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}
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if (aOffset - 1 >= lastBlockOffset) {
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// We were already reading cached data from the last block, we need more
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// from it -> try to top-up, read what we can, and we'll be done.
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MOZ_ASSERT(aOffset == mCachedOffset + mCachedBytes);
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MOZ_ASSERT(endOffset <= lastBlockOffset + mCacheBlockSize);
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return CacheOrReadAt(aOffset, aBuffer, aCount, aBytes);
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}
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// We were not in the last block (but we may just have crossed the line now)
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MOZ_ASSERT(aOffset <= lastBlockOffset);
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// Continue below...
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} else if (aOffset >= lastBlockOffset) {
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// There was nothing we could get from the cache.
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// But we're already in the last block -> Cache or read what we can.
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// Make sure to invalidate the cache first.
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mCachedBytes = 0;
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return CacheOrReadAt(aOffset, aBuffer, aCount, aBytes);
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}
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// If we're here, either there was nothing usable in the cache, or we've just
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// read what was in the cache but there's still more to read.
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if (aOffset < lastBlockOffset) {
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// We need to read before the last block.
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// Start with an uncached read up to the last block.
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const uint32_t toRead = uint32_t(lastBlockOffset - aOffset);
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MOZ_ASSERT(toRead > 0);
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MOZ_ASSERT(toRead < aCount);
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uint32_t read = 0;
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nsresult rv = UncachedReadAt(aOffset, aBuffer, toRead, &read);
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if (NS_FAILED(rv)) {
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ILOG("ReadAt(%" PRIu32 "@%" PRId64
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") uncached read before last block failed -> %s, %" PRIu32,
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aCount, aOffset, ResultName(rv).get(), *aBytes);
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return rv;
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}
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if (read == 0) {
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ILOG("ReadAt(%" PRIu32 "@%" PRId64
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") uncached read 0 before last block -> OK, %" PRIu32,
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aCount, aOffset, *aBytes);
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return NS_OK;
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}
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*aBytes += read;
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if (read < toRead) {
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// Could not read everything we wanted, we're done.
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ILOG("ReadAt(%" PRIu32 "@%" PRId64
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") uncached read before last block, incomplete -> OK, %" PRIu32,
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aCount, aOffset, *aBytes);
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return NS_OK;
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}
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ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") read %" PRIu32
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" before last block, remaining: %" PRIu32 "@%" PRId64 "...",
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aCount, aOffset, read, aCount - read, aOffset + read);
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aOffset += read;
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aBuffer += read;
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aCount -= read;
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}
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// We should just have reached the start of the last block.
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MOZ_ASSERT(aOffset == lastBlockOffset);
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MOZ_ASSERT(aCount <= mCacheBlockSize);
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// Make sure to invalidate the cache first.
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mCachedBytes = 0;
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return CacheOrReadAt(aOffset, aBuffer, aCount, aBytes);
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}
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nsresult MediaResourceIndex::CacheOrReadAt(int64_t aOffset, char* aBuffer,
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uint32_t aCount, uint32_t* aBytes) {
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// We should be here because there is more data to read.
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MOZ_ASSERT(aCount > 0);
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// We should be in the last block, so we shouldn't try to read past it.
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MOZ_ASSERT(IndexInCache(aOffset) + aCount <= mCacheBlockSize);
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const int64_t length = GetLength();
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// If length is unknown (-1), look at resource-cached data.
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// If length is known and equal or greater than requested, also look at
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// resource-cached data.
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// Otherwise, if length is known but same, or less than(!?), requested, don't
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// attempt to access resource-cached data, as we're not expecting it to ever
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// be greater than the length.
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if (length < 0 || length >= aOffset + aCount) {
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// Is there cached data covering at least the requested range?
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const int64_t cachedDataEnd = mResource->GetCachedDataEnd(aOffset);
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if (cachedDataEnd >= aOffset + aCount) {
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// Try to read as much resource-cached data as can fill our local cache.
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// Assume we can read as much as is cached without blocking.
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const uint32_t cacheIndex = IndexInCache(aOffset);
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const uint32_t toRead = uint32_t(std::min(
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cachedDataEnd - aOffset, int64_t(mCacheBlockSize - cacheIndex)));
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MOZ_ASSERT(toRead >= aCount);
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uint32_t read = 0;
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// We would like `toRead` if possible, but ok with at least `aCount`.
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nsresult rv = UncachedRangedReadAt(aOffset, &mCachedBlock[cacheIndex],
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aCount, toRead - aCount, &read);
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if (NS_SUCCEEDED(rv)) {
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if (read == 0) {
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ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - UncachedRangedReadAt(%" PRIu32
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"..%" PRIu32 "@%" PRId64
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") to top-up succeeded but read nothing -> OK anyway",
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aCount, aOffset, aCount, toRead, aOffset);
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// Couldn't actually read anything, but didn't error out, so count
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// that as success.
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return NS_OK;
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}
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if (mCachedOffset + mCachedBytes == aOffset) {
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// We were topping-up the cache, just update its size.
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ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - UncachedRangedReadAt(%" PRIu32
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"..%" PRIu32 "@%" PRId64 ") to top-up succeeded to read %" PRIu32
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"...",
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aCount, aOffset, aCount, toRead, aOffset, read);
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mCachedBytes += read;
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} else {
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// We were filling the cache from scratch, save new cache information.
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ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - UncachedRangedReadAt(%" PRIu32
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"..%" PRIu32 "@%" PRId64
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") to fill cache succeeded to read %" PRIu32 "...",
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aCount, aOffset, aCount, toRead, aOffset, read);
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mCachedOffset = aOffset;
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mCachedBytes = read;
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}
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// Copy relevant part into output.
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uint32_t toCopy = std::min(aCount, read);
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memcpy(aBuffer, &mCachedBlock[cacheIndex], toCopy);
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*aBytes += toCopy;
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ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - copied %" PRIu32 "@%" PRId64
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" -> OK, %" PRIu32,
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aCount, aOffset, toCopy, aOffset, *aBytes);
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// We may not have read all that was requested, but we got everything
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// we could get, so we're done.
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return NS_OK;
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}
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ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - UncachedRangedReadAt(%" PRIu32
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"..%" PRIu32 "@%" PRId64
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") failed: %s, will fallback to blocking read...",
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aCount, aOffset, aCount, toRead, aOffset, ResultName(rv).get());
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// Failure during reading. Note that this may be due to the cache
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// changing between `GetCachedDataEnd` and `ReadAt`, so it's not
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// totally unexpected, just hopefully rare; but we do need to handle it.
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// Invalidate part of cache that may have been partially overridden.
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if (mCachedOffset + mCachedBytes == aOffset) {
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// We were topping-up the cache, just keep the old untouched data.
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// (i.e., nothing to do here.)
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} else {
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// We were filling the cache from scratch, invalidate cache.
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mCachedBytes = 0;
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}
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} else {
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ILOG("ReadAt(%" PRIu32 "@%" PRId64
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") - no cached data, will fallback to blocking read...",
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aCount, aOffset);
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}
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} else {
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ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - length is %" PRId64
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" (%s), will fallback to blocking read as the caller requested...",
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aCount, aOffset, length, length < 0 ? "unknown" : "too short!");
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}
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uint32_t read = 0;
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nsresult rv = UncachedReadAt(aOffset, aBuffer, aCount, &read);
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if (NS_SUCCEEDED(rv)) {
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*aBytes += read;
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ILOG("ReadAt(%" PRIu32 "@%" PRId64 ") - fallback uncached read got %" PRIu32
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" bytes -> %s, %" PRIu32,
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aCount, aOffset, read, ResultName(rv).get(), *aBytes);
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} else {
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ILOG("ReadAt(%" PRIu32 "@%" PRId64
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") - fallback uncached read failed -> %s, %" PRIu32,
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aCount, aOffset, ResultName(rv).get(), *aBytes);
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}
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return rv;
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}
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nsresult MediaResourceIndex::UncachedReadAt(int64_t aOffset, char* aBuffer,
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uint32_t aCount,
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uint32_t* aBytes) const {
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if (aOffset < 0) {
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return NS_ERROR_ILLEGAL_VALUE;
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}
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if (aCount == 0) {
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*aBytes = 0;
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return NS_OK;
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}
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return mResource->ReadAt(aOffset, aBuffer, aCount, aBytes);
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}
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nsresult MediaResourceIndex::UncachedRangedReadAt(int64_t aOffset,
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char* aBuffer,
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uint32_t aRequestedCount,
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uint32_t aExtraCount,
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uint32_t* aBytes) const {
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uint32_t count = aRequestedCount + aExtraCount;
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if (aOffset < 0 || count < aRequestedCount) {
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return NS_ERROR_ILLEGAL_VALUE;
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}
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if (count == 0) {
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*aBytes = 0;
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return NS_OK;
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}
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return mResource->ReadAt(aOffset, aBuffer, count, aBytes);
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}
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nsresult MediaResourceIndex::Seek(int32_t aWhence, int64_t aOffset) {
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switch (aWhence) {
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case SEEK_SET:
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break;
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case SEEK_CUR:
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aOffset += mOffset;
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break;
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case SEEK_END: {
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int64_t length = mResource->GetLength();
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if (length == -1 || length - aOffset < 0) {
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return NS_ERROR_FAILURE;
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}
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aOffset = mResource->GetLength() - aOffset;
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} break;
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default:
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return NS_ERROR_FAILURE;
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}
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if (aOffset < 0) {
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return NS_ERROR_ILLEGAL_VALUE;
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}
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mOffset = aOffset;
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return NS_OK;
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}
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already_AddRefed<MediaByteBuffer> MediaResourceIndex::MediaReadAt(
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int64_t aOffset, uint32_t aCount) const {
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NS_ENSURE_TRUE(aOffset >= 0, nullptr);
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RefPtr<MediaByteBuffer> bytes = new MediaByteBuffer();
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bool ok = bytes->SetLength(aCount, fallible);
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NS_ENSURE_TRUE(ok, nullptr);
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uint32_t bytesRead = 0;
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nsresult rv = mResource->ReadAt(
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aOffset, reinterpret_cast<char*>(bytes->Elements()), aCount, &bytesRead);
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NS_ENSURE_SUCCESS(rv, nullptr);
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bytes->SetLength(bytesRead);
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return bytes.forget();
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}
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already_AddRefed<MediaByteBuffer> MediaResourceIndex::CachedMediaReadAt(
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int64_t aOffset, uint32_t aCount) const {
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RefPtr<MediaByteBuffer> bytes = new MediaByteBuffer();
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bool ok = bytes->SetLength(aCount, fallible);
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NS_ENSURE_TRUE(ok, nullptr);
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char* curr = reinterpret_cast<char*>(bytes->Elements());
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nsresult rv = mResource->ReadFromCache(curr, aOffset, aCount);
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NS_ENSURE_SUCCESS(rv, nullptr);
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return bytes.forget();
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}
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// Get the length of the stream in bytes. Returns -1 if not known.
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// This can change over time; after a seek operation, a misbehaving
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// server may give us a resource of a different length to what it had
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// reported previously --- or it may just lie in its Content-Length
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// header and give us more or less data than it reported. We will adjust
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// the result of GetLength to reflect the data that's actually arriving.
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int64_t MediaResourceIndex::GetLength() const { return mResource->GetLength(); }
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uint32_t MediaResourceIndex::IndexInCache(int64_t aOffsetInFile) const {
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const uint32_t index = uint32_t(aOffsetInFile) & (mCacheBlockSize - 1);
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MOZ_ASSERT(index == aOffsetInFile % mCacheBlockSize);
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return index;
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}
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int64_t MediaResourceIndex::CacheOffsetContaining(int64_t aOffsetInFile) const {
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const int64_t offset = aOffsetInFile & ~(int64_t(mCacheBlockSize) - 1);
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MOZ_ASSERT(offset == aOffsetInFile - IndexInCache(aOffsetInFile));
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return offset;
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}
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} // namespace mozilla
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// avoid redefined macro in unified build
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#undef ILOG
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