gecko-dev/servo/components/layout/table_cell.rs

445 строки
18 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! CSS table formatting contexts.
#![deny(unsafe_code)]
use app_units::Au;
use block::{BlockFlow, ISizeAndMarginsComputer, MarginsMayCollapseFlag};
use context::LayoutContext;
use display_list_builder::{BlockFlowDisplayListBuilding, BorderPaintingMode};
use display_list_builder::{DisplayListBuildState, StackingContextCollectionFlags};
use display_list_builder::StackingContextCollectionState;
use euclid::{Point2D, Rect, SideOffsets2D, Size2D};
use flow::{self, Flow, FlowClass, FlowFlags, OpaqueFlow};
use fragment::{Fragment, FragmentBorderBoxIterator, Overflow};
use gfx_traits::print_tree::PrintTree;
use layout_debug;
use model::MaybeAuto;
use script_layout_interface::wrapper_traits::ThreadSafeLayoutNode;
use std::fmt;
use style::computed_values::{border_collapse, border_top_style};
use style::logical_geometry::{LogicalMargin, LogicalRect, LogicalSize, WritingMode};
use style::properties::ComputedValues;
use style::values::computed::Color;
use style::values::generics::box_::VerticalAlign;
use table::InternalTable;
use table_row::{CollapsedBorder, CollapsedBorderProvenance};
#[allow(unsafe_code)]
unsafe impl ::flow::HasBaseFlow for TableCellFlow {}
/// A table formatting context.
#[derive(Serialize)]
#[repr(C)]
pub struct TableCellFlow {
/// Data common to all block flows.
pub block_flow: BlockFlow,
/// Border collapse information for the cell.
pub collapsed_borders: CollapsedBordersForCell,
/// The column span of this cell.
pub column_span: u32,
/// The rows spanned by this cell.
pub row_span: u32,
/// Whether this cell is visible. If false, the value of `empty-cells` means that we must not
/// display this cell.
pub visible: bool,
}
impl TableCellFlow {
pub fn from_fragment(fragment: Fragment) -> TableCellFlow {
TableCellFlow {
block_flow: BlockFlow::from_fragment(fragment),
collapsed_borders: CollapsedBordersForCell::new(),
column_span: 1,
row_span: 1,
visible: true,
}
}
pub fn from_node_fragment_and_visibility_flag<N: ThreadSafeLayoutNode>(
node: &N, fragment: Fragment, visible: bool) -> TableCellFlow {
TableCellFlow {
block_flow: BlockFlow::from_fragment(fragment),
collapsed_borders: CollapsedBordersForCell::new(),
column_span: node.get_colspan(),
row_span: node.get_rowspan(),
visible: visible,
}
}
pub fn fragment(&mut self) -> &Fragment {
&self.block_flow.fragment
}
pub fn mut_fragment(&mut self) -> &mut Fragment {
&mut self.block_flow.fragment
}
/// Assign block-size for table-cell flow.
///
/// inline(always) because this is only ever called by in-order or non-in-order top-level
/// methods.
#[inline(always)]
fn assign_block_size_table_cell_base(&mut self, layout_context: &LayoutContext) {
let remaining = self.block_flow.assign_block_size_block_base(
layout_context,
None,
MarginsMayCollapseFlag::MarginsMayNotCollapse);
debug_assert!(remaining.is_none());
}
/// Position this cell's children according to vertical-align.
pub fn valign_children(&mut self) {
// Note to the reader: this code has been tested with negative margins.
// We end up with a "end" that's before the "start," but the math still works out.
let mut extents = None;
for kid in flow::base(self).children.iter() {
let kid_base = flow::base(kid);
if kid_base.flags.contains(FlowFlags::IS_ABSOLUTELY_POSITIONED) {
continue
}
let start = kid_base.position.start.b -
kid_base.collapsible_margins.block_start_margin_for_noncollapsible_context();
let end = kid_base.position.start.b + kid_base.position.size.block +
kid_base.collapsible_margins.block_end_margin_for_noncollapsible_context();
match extents {
Some((ref mut first_start, ref mut last_end)) => {
if start < *first_start {
*first_start = start
}
if end > *last_end {
*last_end = end
}
}
None => extents = Some((start, end)),
}
}
let (first_start, last_end) = match extents {
Some(extents) => extents,
None => return,
};
let kids_size = last_end - first_start;
let self_size = flow::base(self).position.size.block -
self.block_flow.fragment.border_padding.block_start_end();
let kids_self_gap = self_size - kids_size;
// This offset should also account for VerticalAlign::Baseline.
// Need max cell ascent from the first row of this cell.
let offset = match self.block_flow.fragment.style().get_box().vertical_align {
VerticalAlign::Middle => kids_self_gap / 2,
VerticalAlign::Bottom => kids_self_gap,
_ => Au(0),
};
if offset == Au(0) {
return
}
for kid in flow::mut_base(self).children.iter_mut() {
let kid_base = flow::mut_base(kid);
if !kid_base.flags.contains(FlowFlags::IS_ABSOLUTELY_POSITIONED) {
kid_base.position.start.b += offset
}
}
}
}
impl Flow for TableCellFlow {
fn class(&self) -> FlowClass {
FlowClass::TableCell
}
fn as_mut_table_cell(&mut self) -> &mut TableCellFlow {
self
}
fn as_table_cell(&self) -> &TableCellFlow {
self
}
fn as_mut_block(&mut self) -> &mut BlockFlow {
&mut self.block_flow
}
fn as_block(&self) -> &BlockFlow {
&self.block_flow
}
/// Minimum/preferred inline-sizes set by this function are used in automatic table layout
/// calculation.
fn bubble_inline_sizes(&mut self) {
let _scope = layout_debug_scope!("table_cell::bubble_inline_sizes {:x}",
self.block_flow.base.debug_id());
self.block_flow.bubble_inline_sizes_for_block(true);
let specified_inline_size = MaybeAuto::from_style(self.block_flow
.fragment
.style()
.content_inline_size(),
Au(0)).specified_or_zero();
if self.block_flow.base.intrinsic_inline_sizes.minimum_inline_size <
specified_inline_size {
self.block_flow.base.intrinsic_inline_sizes.minimum_inline_size = specified_inline_size
}
if self.block_flow.base.intrinsic_inline_sizes.preferred_inline_size <
self.block_flow.base.intrinsic_inline_sizes.minimum_inline_size {
self.block_flow.base.intrinsic_inline_sizes.preferred_inline_size =
self.block_flow.base.intrinsic_inline_sizes.minimum_inline_size;
}
}
/// Recursively (top-down) determines the actual inline-size of child contexts and fragments.
/// When called on this context, the context has had its inline-size set by the parent table
/// row.
fn assign_inline_sizes(&mut self, layout_context: &LayoutContext) {
let _scope = layout_debug_scope!("table_cell::assign_inline_sizes {:x}",
self.block_flow.base.debug_id());
debug!("assign_inline_sizes({}): assigning inline_size for flow", "table_cell");
let shared_context = layout_context.shared_context();
// The position was set to the column inline-size by the parent flow, table row flow.
let containing_block_inline_size = self.block_flow.base.block_container_inline_size;
let inline_size_computer = InternalTable {
border_collapse: self.block_flow.fragment.style.get_inheritedtable().border_collapse,
};
inline_size_computer.compute_used_inline_size(&mut self.block_flow,
shared_context,
containing_block_inline_size);
let inline_start_content_edge =
self.block_flow.fragment.border_box.start.i +
self.block_flow.fragment.border_padding.inline_start;
let inline_end_content_edge =
self.block_flow.base.block_container_inline_size -
self.block_flow.fragment.border_padding.inline_start_end() -
self.block_flow.fragment.border_box.size.inline;
let padding_and_borders = self.block_flow.fragment.border_padding.inline_start_end();
let content_inline_size =
self.block_flow.fragment.border_box.size.inline - padding_and_borders;
self.block_flow.propagate_assigned_inline_size_to_children(shared_context,
inline_start_content_edge,
inline_end_content_edge,
content_inline_size,
|_, _, _, _, _, _| {});
}
fn assign_block_size(&mut self, layout_context: &LayoutContext) {
debug!("assign_block_size: assigning block_size for table_cell");
self.assign_block_size_table_cell_base(layout_context);
}
fn compute_stacking_relative_position(&mut self, layout_context: &LayoutContext) {
self.block_flow.compute_stacking_relative_position(layout_context)
}
fn update_late_computed_inline_position_if_necessary(&mut self, inline_position: Au) {
self.block_flow.update_late_computed_inline_position_if_necessary(inline_position)
}
fn update_late_computed_block_position_if_necessary(&mut self, block_position: Au) {
self.block_flow.update_late_computed_block_position_if_necessary(block_position)
}
fn build_display_list(&mut self, state: &mut DisplayListBuildState) {
if !self.visible {
return
}
let border_painting_mode = match self.block_flow
.fragment
.style
.get_inheritedtable()
.border_collapse {
border_collapse::T::separate => BorderPaintingMode::Separate,
border_collapse::T::collapse => BorderPaintingMode::Collapse(&self.collapsed_borders),
};
self.block_flow.build_display_list_for_block(state, border_painting_mode)
}
fn collect_stacking_contexts(&mut self, state: &mut StackingContextCollectionState) {
self.block_flow.collect_stacking_contexts_for_block(state,
StackingContextCollectionFlags::empty());
}
fn repair_style(&mut self, new_style: &::ServoArc<ComputedValues>) {
self.block_flow.repair_style(new_style)
}
fn compute_overflow(&self) -> Overflow {
self.block_flow.compute_overflow()
}
fn contains_roots_of_absolute_flow_tree(&self) -> bool {
self.block_flow.contains_roots_of_absolute_flow_tree()
}
fn is_absolute_containing_block(&self) -> bool {
self.block_flow.is_absolute_containing_block()
}
fn generated_containing_block_size(&self, flow: OpaqueFlow) -> LogicalSize<Au> {
self.block_flow.generated_containing_block_size(flow)
}
fn iterate_through_fragment_border_boxes(&self,
iterator: &mut FragmentBorderBoxIterator,
level: i32,
stacking_context_position: &Point2D<Au>) {
self.block_flow.iterate_through_fragment_border_boxes(iterator, level, stacking_context_position)
}
fn mutate_fragments(&mut self, mutator: &mut FnMut(&mut Fragment)) {
self.block_flow.mutate_fragments(mutator)
}
fn print_extra_flow_children(&self, print_tree: &mut PrintTree) {
self.block_flow.print_extra_flow_children(print_tree);
}
}
impl fmt::Debug for TableCellFlow {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "TableCellFlow: {:?}", self.block_flow)
}
}
#[derive(Clone, Copy, Debug, Serialize)]
pub struct CollapsedBordersForCell {
pub inline_start_border: CollapsedBorder,
pub inline_end_border: CollapsedBorder,
pub block_start_border: CollapsedBorder,
pub block_end_border: CollapsedBorder,
pub inline_start_width: Au,
pub inline_end_width: Au,
pub block_start_width: Au,
pub block_end_width: Au,
}
impl CollapsedBordersForCell {
fn new() -> CollapsedBordersForCell {
CollapsedBordersForCell {
inline_start_border: CollapsedBorder::new(),
inline_end_border: CollapsedBorder::new(),
block_start_border: CollapsedBorder::new(),
block_end_border: CollapsedBorder::new(),
inline_start_width: Au(0),
inline_end_width: Au(0),
block_start_width: Au(0),
block_end_width: Au(0),
}
}
fn should_paint_inline_start_border(&self) -> bool {
self.inline_start_border.provenance != CollapsedBorderProvenance::FromPreviousTableCell
}
fn should_paint_inline_end_border(&self) -> bool {
self.inline_end_border.provenance != CollapsedBorderProvenance::FromNextTableCell
}
fn should_paint_block_start_border(&self) -> bool {
self.block_start_border.provenance != CollapsedBorderProvenance::FromPreviousTableCell
}
fn should_paint_block_end_border(&self) -> bool {
self.block_end_border.provenance != CollapsedBorderProvenance::FromNextTableCell
}
pub fn adjust_border_widths_for_painting(&self, border_widths: &mut LogicalMargin<Au>) {
border_widths.inline_start = if !self.should_paint_inline_start_border() {
Au(0)
} else {
self.inline_start_border.width
};
border_widths.inline_end = if !self.should_paint_inline_end_border() {
Au(0)
} else {
self.inline_end_border.width
};
border_widths.block_start = if !self.should_paint_block_start_border() {
Au(0)
} else {
self.block_start_border.width
};
border_widths.block_end = if !self.should_paint_block_end_border() {
Au(0)
} else {
self.block_end_border.width
}
}
pub fn adjust_border_bounds_for_painting(&self,
border_bounds: &mut Rect<Au>,
writing_mode: WritingMode) {
let inline_start_divisor = if self.should_paint_inline_start_border() {
2
} else {
-2
};
let inline_start_offset = self.inline_start_width / 2 + self.inline_start_border.width /
inline_start_divisor;
let inline_end_divisor = if self.should_paint_inline_end_border() {
2
} else {
-2
};
let inline_end_offset = self.inline_end_width / 2 + self.inline_end_border.width /
inline_end_divisor;
let block_start_divisor = if self.should_paint_block_start_border() {
2
} else {
-2
};
let block_start_offset = self.block_start_width / 2 + self.block_start_border.width /
block_start_divisor;
let block_end_divisor = if self.should_paint_block_end_border() {
2
} else {
-2
};
let block_end_offset = self.block_end_width / 2 + self.block_end_border.width /
block_end_divisor;
// FIXME(pcwalton): Get the real container size.
let mut logical_bounds =
LogicalRect::from_physical(writing_mode, *border_bounds, Size2D::new(Au(0), Au(0)));
logical_bounds.start.i = logical_bounds.start.i - inline_start_offset;
logical_bounds.start.b = logical_bounds.start.b - block_start_offset;
logical_bounds.size.inline = logical_bounds.size.inline + inline_start_offset +
inline_end_offset;
logical_bounds.size.block = logical_bounds.size.block + block_start_offset +
block_end_offset;
*border_bounds = logical_bounds.to_physical(writing_mode, Size2D::new(Au(0), Au(0)))
}
pub fn adjust_border_colors_and_styles_for_painting(
&self,
border_colors: &mut SideOffsets2D<Color>,
border_styles: &mut SideOffsets2D<border_top_style::T>,
writing_mode: WritingMode) {
let logical_border_colors = LogicalMargin::new(writing_mode,
self.block_start_border.color,
self.inline_end_border.color,
self.block_end_border.color,
self.inline_start_border.color);
*border_colors = logical_border_colors.to_physical(writing_mode);
let logical_border_styles = LogicalMargin::new(writing_mode,
self.block_start_border.style,
self.inline_end_border.style,
self.block_end_border.style,
self.inline_start_border.style);
*border_styles = logical_border_styles.to_physical(writing_mode);
}
}