зеркало из https://github.com/mozilla/gecko-dev.git
211 строки
6.9 KiB
C++
211 строки
6.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ClientPaintedLayer.h"
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#include "ClientTiledPaintedLayer.h" // for ClientTiledPaintedLayer
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#include <stdint.h> // for uint32_t
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#include "GeckoProfiler.h" // for AUTO_PROFILER_LABEL
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#include "client/ClientLayerManager.h" // for ClientLayerManager, etc
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#include "gfxContext.h" // for gfxContext
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#include "gfx2DGlue.h"
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#include "gfxEnv.h" // for gfxEnv
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#include "gfxRect.h" // for gfxRect
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#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
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#include "mozilla/gfx/2D.h" // for DrawTarget
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#include "mozilla/gfx/DrawEventRecorder.h"
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#include "mozilla/gfx/Matrix.h" // for Matrix
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#include "mozilla/gfx/Rect.h" // for Rect, IntRect
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#include "mozilla/gfx/Types.h" // for Float, etc
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#include "mozilla/layers/LayersTypes.h"
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#include "mozilla/Preferences.h"
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#include "nsCOMPtr.h" // for already_AddRefed
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#include "nsISupportsImpl.h" // for Layer::AddRef, etc
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#include "nsRect.h" // for mozilla::gfx::IntRect
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#include "PaintThread.h"
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#include "ReadbackProcessor.h"
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#include "RotatedBuffer.h"
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namespace mozilla {
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namespace layers {
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using namespace mozilla::gfx;
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bool ClientPaintedLayer::EnsureContentClient() {
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if (!mContentClient) {
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mContentClient = ContentClient::CreateContentClient(
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ClientManager()->AsShadowForwarder());
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if (!mContentClient) {
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return false;
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}
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mContentClient->Connect();
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ClientManager()->AsShadowForwarder()->Attach(mContentClient, this);
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MOZ_ASSERT(mContentClient->GetForwarder());
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}
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return true;
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}
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void ClientPaintedLayer::UpdateContentClient(PaintState& aState) {
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Mutated();
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AddToValidRegion(aState.mRegionToDraw);
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ContentClientRemoteBuffer* contentClientRemote =
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static_cast<ContentClientRemoteBuffer*>(mContentClient.get());
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MOZ_ASSERT(contentClientRemote->GetIPCHandle());
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// Hold(this) ensures this layer is kept alive through the current transaction
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// The ContentClient assumes this layer is kept alive (e.g., in CreateBuffer),
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// so deleting this Hold for whatever reason will break things.
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ClientManager()->Hold(this);
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contentClientRemote->Updated(aState.mRegionToDraw,
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mVisibleRegion.ToUnknownRegion());
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}
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bool ClientPaintedLayer::UpdatePaintRegion(PaintState& aState) {
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SubtractFromValidRegion(aState.mRegionToInvalidate);
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if (!aState.mRegionToDraw.IsEmpty() &&
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!ClientManager()->GetPaintedLayerCallback()) {
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ClientManager()->SetTransactionIncomplete();
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return false;
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}
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// The area that became invalid and is visible needs to be repainted
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// (this could be the whole visible area if our buffer switched
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// from RGB to RGBA, because we might need to repaint with
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// subpixel AA)
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aState.mRegionToInvalidate.And(aState.mRegionToInvalidate,
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GetLocalVisibleRegion().ToUnknownRegion());
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return true;
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}
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void ClientPaintedLayer::FinishPaintState(PaintState& aState) {
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if (aState.mAsyncTask && !aState.mAsyncTask->mCapture->IsEmpty()) {
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ClientManager()->SetQueuedAsyncPaints();
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PaintThread::Get()->QueuePaintTask(std::move(aState.mAsyncTask));
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}
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}
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uint32_t ClientPaintedLayer::GetPaintFlags(ReadbackProcessor* aReadback) {
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uint32_t flags = ContentClient::PAINT_CAN_DRAW_ROTATED;
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#ifndef MOZ_IGNORE_PAINT_WILL_RESAMPLE
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if (ClientManager()->CompositorMightResample()) {
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flags |= ContentClient::PAINT_WILL_RESAMPLE;
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}
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if (!(flags & ContentClient::PAINT_WILL_RESAMPLE)) {
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if (MayResample()) {
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flags |= ContentClient::PAINT_WILL_RESAMPLE;
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}
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}
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#endif
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if ((!aReadback || !UsedForReadback()) && PaintThread::Get()) {
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flags |= ContentClient::PAINT_ASYNC;
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}
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return flags;
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}
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void ClientPaintedLayer::RenderLayerWithReadback(ReadbackProcessor* aReadback) {
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AUTO_PROFILER_LABEL("ClientPaintedLayer::RenderLayerWithReadback", GRAPHICS);
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NS_ASSERTION(ClientManager()->InDrawing(), "Can only draw in drawing phase");
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RenderMaskLayers(this);
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if (!EnsureContentClient()) {
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return;
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}
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nsTArray<ReadbackProcessor::Update> readbackUpdates;
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nsIntRegion readbackRegion;
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if (aReadback && UsedForReadback()) {
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aReadback->GetPaintedLayerUpdates(this, &readbackUpdates);
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}
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uint32_t flags = GetPaintFlags(aReadback);
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PaintState state = mContentClient->BeginPaint(this, flags);
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if (!UpdatePaintRegion(state)) {
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mContentClient->EndPaint(state, nullptr);
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FinishPaintState(state);
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return;
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}
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bool didUpdate = false;
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RotatedBuffer::DrawIterator iter;
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while (DrawTarget* target =
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mContentClient->BorrowDrawTargetForPainting(state, &iter)) {
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SetAntialiasingFlags(this, target);
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RefPtr<gfxContext> ctx =
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gfxContext::CreatePreservingTransformOrNull(target);
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MOZ_ASSERT(ctx); // already checked the target above
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if (!gfxEnv::SkipRasterization()) {
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if (!target->IsCaptureDT()) {
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target->ClearRect(Rect());
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if (target->IsValid()) {
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ClientManager()->GetPaintedLayerCallback()(
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this, ctx, iter.mDrawRegion, iter.mDrawRegion, state.mClip,
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state.mRegionToInvalidate,
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ClientManager()->GetPaintedLayerCallbackData());
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}
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} else {
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ClientManager()->GetPaintedLayerCallback()(
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this, ctx, iter.mDrawRegion, iter.mDrawRegion, state.mClip,
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state.mRegionToInvalidate,
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ClientManager()->GetPaintedLayerCallbackData());
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}
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}
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ctx = nullptr;
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mContentClient->ReturnDrawTarget(target);
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didUpdate = true;
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}
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mContentClient->EndPaint(state, &readbackUpdates);
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FinishPaintState(state);
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if (didUpdate) {
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UpdateContentClient(state);
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}
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}
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already_AddRefed<PaintedLayer> ClientLayerManager::CreatePaintedLayer() {
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return CreatePaintedLayerWithHint(NONE);
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}
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already_AddRefed<PaintedLayer> ClientLayerManager::CreatePaintedLayerWithHint(
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PaintedLayerCreationHint aHint) {
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NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
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if (gfxPlatform::GetPlatform()->UsesTiling()) {
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RefPtr<ClientTiledPaintedLayer> layer =
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new ClientTiledPaintedLayer(this, aHint);
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CREATE_SHADOW(Painted);
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return layer.forget();
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} else {
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RefPtr<ClientPaintedLayer> layer = new ClientPaintedLayer(this, aHint);
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CREATE_SHADOW(Painted);
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return layer.forget();
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}
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}
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void ClientPaintedLayer::PrintInfo(std::stringstream& aStream,
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const char* aPrefix) {
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PaintedLayer::PrintInfo(aStream, aPrefix);
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if (mContentClient) {
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aStream << "\n";
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nsAutoCString pfx(aPrefix);
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pfx += " ";
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mContentClient->PrintInfo(aStream, pfx.get());
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}
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}
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} // namespace layers
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} // namespace mozilla
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