зеркало из https://github.com/mozilla/gecko-dev.git
139 строки
3.7 KiB
C++
139 строки
3.7 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsBaseContentStream.h"
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#include "nsStreamUtils.h"
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//-----------------------------------------------------------------------------
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void
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nsBaseContentStream::DispatchCallback(bool async)
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{
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if (!mCallback)
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return;
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// It's important to clear mCallback and mCallbackTarget up-front because the
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// OnInputStreamReady implementation may call our AsyncWait method.
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nsCOMPtr<nsIInputStreamCallback> callback;
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if (async) {
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callback = NS_NewInputStreamReadyEvent("nsBaseContentStream::DispatchCallback",
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mCallback, mCallbackTarget);
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mCallback = nullptr;
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} else {
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callback.swap(mCallback);
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}
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mCallbackTarget = nullptr;
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callback->OnInputStreamReady(this);
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}
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//-----------------------------------------------------------------------------
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// nsBaseContentStream::nsISupports
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NS_IMPL_ADDREF(nsBaseContentStream)
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NS_IMPL_RELEASE(nsBaseContentStream)
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// We only support nsIAsyncInputStream when we are in non-blocking mode.
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NS_INTERFACE_MAP_BEGIN(nsBaseContentStream)
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NS_INTERFACE_MAP_ENTRY(nsIInputStream)
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NS_INTERFACE_MAP_ENTRY_CONDITIONAL(nsIAsyncInputStream, mNonBlocking)
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NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIInputStream)
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NS_INTERFACE_MAP_END_THREADSAFE
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//-----------------------------------------------------------------------------
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// nsBaseContentStream::nsIInputStream
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NS_IMETHODIMP
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nsBaseContentStream::Close()
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{
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return IsClosed() ? NS_OK : CloseWithStatus(NS_BASE_STREAM_CLOSED);
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}
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NS_IMETHODIMP
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nsBaseContentStream::Available(uint64_t *result)
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{
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*result = 0;
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return mStatus;
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}
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NS_IMETHODIMP
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nsBaseContentStream::Read(char *buf, uint32_t count, uint32_t *result)
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{
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return ReadSegments(NS_CopySegmentToBuffer, buf, count, result);
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}
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NS_IMETHODIMP
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nsBaseContentStream::ReadSegments(nsWriteSegmentFun fun, void *closure,
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uint32_t count, uint32_t *result)
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{
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*result = 0;
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if (mStatus == NS_BASE_STREAM_CLOSED)
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return NS_OK;
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// No data yet
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if (!IsClosed() && IsNonBlocking())
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return NS_BASE_STREAM_WOULD_BLOCK;
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return mStatus;
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}
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NS_IMETHODIMP
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nsBaseContentStream::IsNonBlocking(bool *result)
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{
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*result = mNonBlocking;
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return NS_OK;
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}
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//-----------------------------------------------------------------------------
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// nsBaseContentStream::nsIAsyncInputStream
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NS_IMETHODIMP
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nsBaseContentStream::CloseWithStatus(nsresult status)
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{
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if (IsClosed())
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return NS_OK;
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NS_ENSURE_ARG(NS_FAILED(status));
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mStatus = status;
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DispatchCallback();
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return NS_OK;
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}
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NS_IMETHODIMP
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nsBaseContentStream::AsyncWait(nsIInputStreamCallback *callback,
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uint32_t flags, uint32_t requestedCount,
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nsIEventTarget *target)
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{
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// Our _only_ consumer is nsInputStreamPump, so we simplify things here by
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// making assumptions about how we will be called.
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NS_ASSERTION(target, "unexpected parameter");
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NS_ASSERTION(flags == 0, "unexpected parameter");
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NS_ASSERTION(requestedCount == 0, "unexpected parameter");
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#ifdef DEBUG
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bool correctThread;
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target->IsOnCurrentThread(&correctThread);
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NS_ASSERTION(correctThread, "event target must be on the current thread");
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#endif
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mCallback = callback;
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mCallbackTarget = target;
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if (!mCallback)
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return NS_OK;
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// If we're already closed, then dispatch this callback immediately.
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if (IsClosed()) {
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DispatchCallback();
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return NS_OK;
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}
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OnCallbackPending();
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return NS_OK;
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}
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