gecko-dev/dom/gamepad/ipc
Chris Martin 1e641f2551 Bug 1657404 - Refactor gamepad monitoring - Part 1 r=daoshengmu
The starting/stopping of gamepad monitoring is probably a decision that
should be made at the level of the GamepadPlatformService, not in the IPC
actor. This is step 1, later I will expand some of these functions because
it makes the code easier to understand.

Differential Revision: https://phabricator.services.mozilla.com/D86266
2020-08-07 13:32:17 +00:00
..
GamepadEventChannelChild.cpp
GamepadEventChannelChild.h Bug 1656349 - Refactor the IPC lifetimes for the PGamepadEventChannel object r=daoshengmu 2020-08-04 21:27:53 +00:00
GamepadEventChannelParent.cpp Bug 1657404 - Refactor gamepad monitoring - Part 1 r=daoshengmu 2020-08-07 13:32:17 +00:00
GamepadEventChannelParent.h Bug 1656349 - Refactor the IPC lifetimes for the PGamepadEventChannel object r=daoshengmu 2020-08-04 21:27:53 +00:00
GamepadEventTypes.ipdlh
GamepadMessageUtils.h
GamepadServiceType.h
GamepadTestChannelChild.cpp
GamepadTestChannelChild.h
GamepadTestChannelParent.cpp
GamepadTestChannelParent.h
PGamepadEventChannel.ipdl Bug 1656349 - Refactor the IPC lifetimes for the PGamepadEventChannel object r=daoshengmu 2020-08-04 21:27:53 +00:00
PGamepadTestChannel.ipdl