gecko-dev/netwerk/protocol/http/HttpConnectionUDP.cpp

787 строки
24 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=4 sw=2 sts=2 et cin: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// HttpLog.h should generally be included first
#include "HttpLog.h"
// Log on level :5, instead of default :4.
#undef LOG
#define LOG(args) LOG5(args)
#undef LOG_ENABLED
#define LOG_ENABLED() LOG5_ENABLED()
#define TLS_EARLY_DATA_NOT_AVAILABLE 0
#define TLS_EARLY_DATA_AVAILABLE_BUT_NOT_USED 1
#define TLS_EARLY_DATA_AVAILABLE_AND_USED 2
#define ESNI_SUCCESSFUL 0
#define ESNI_FAILED 1
#define NO_ESNI_SUCCESSFUL 2
#define NO_ESNI_FAILED 3
#include "ASpdySession.h"
#include "mozilla/ChaosMode.h"
#include "mozilla/Telemetry.h"
#include "HttpConnectionUDP.h"
#include "nsHttpHandler.h"
#include "nsHttpRequestHead.h"
#include "nsHttpResponseHead.h"
#include "nsIClassOfService.h"
#include "nsIOService.h"
#include "nsISocketTransport.h"
#include "nsSocketTransportService2.h"
#include "nsISSLSocketControl.h"
#include "nsISupportsPriority.h"
#include "nsPreloadedStream.h"
#include "nsProxyRelease.h"
#include "nsSocketTransport2.h"
#include "nsStringStream.h"
#include "mozpkix/pkixnss.h"
#include "sslt.h"
#include "NSSErrorsService.h"
#include "TunnelUtils.h"
#include "TCPFastOpenLayer.h"
#include "Http3Session.h"
namespace mozilla {
namespace net {
//-----------------------------------------------------------------------------
// HttpConnectionUDP <public>
//-----------------------------------------------------------------------------
HttpConnectionUDP::HttpConnectionUDP()
: mHttpHandler(gHttpHandler),
mLastReadTime(0),
mLastWriteTime(0),
mTotalBytesRead(0),
mContentBytesWritten(0),
mConnectedTransport(false),
mDontReuse(false),
mIsReused(false),
mLastTransactionExpectedNoContent(false),
mPriority(nsISupportsPriority::PRIORITY_NORMAL),
mForceSendPending(false),
mLastRequestBytesSentTime(0) {
LOG(("Creating HttpConnectionUDP @%p\n", this));
mThroughCaptivePortal = gHttpHandler->GetThroughCaptivePortal();
}
HttpConnectionUDP::~HttpConnectionUDP() {
LOG(("Destroying HttpConnectionUDP @%p\n", this));
if (mThroughCaptivePortal) {
if (mTotalBytesRead || mTotalBytesWritten) {
auto total =
Clamp<uint32_t>((mTotalBytesRead >> 10) + (mTotalBytesWritten >> 10),
0, std::numeric_limits<uint32_t>::max());
Telemetry::ScalarAdd(
Telemetry::ScalarID::NETWORKING_DATA_TRANSFERRED_CAPTIVE_PORTAL,
total);
}
Telemetry::ScalarAdd(
Telemetry::ScalarID::NETWORKING_HTTP_CONNECTIONS_CAPTIVE_PORTAL, 1);
}
if (mForceSendTimer) {
mForceSendTimer->Cancel();
mForceSendTimer = nullptr;
}
}
nsresult HttpConnectionUDP::Init(
nsHttpConnectionInfo* info, uint16_t maxHangTime,
nsISocketTransport* transport, nsIAsyncInputStream* instream,
nsIAsyncOutputStream* outstream, bool connectedTransport,
nsIInterfaceRequestor* callbacks, PRIntervalTime rtt) {
LOG1(("HttpConnectionUDP::Init this=%p sockettransport=%p", this, transport));
NS_ENSURE_ARG_POINTER(info);
NS_ENSURE_TRUE(!mConnInfo, NS_ERROR_ALREADY_INITIALIZED);
mConnectedTransport = connectedTransport;
mConnInfo = info;
MOZ_ASSERT(mConnInfo);
mLastWriteTime = mLastReadTime = PR_IntervalNow();
mRtt = rtt;
mSocketTransport = transport;
mSocketIn = instream;
mSocketOut = outstream;
MOZ_ASSERT(mConnInfo->IsHttp3());
mHttp3Session = new Http3Session();
nsresult rv = mHttp3Session->Init(
mConnInfo->GetOrigin(), mConnInfo->GetNPNToken(), mSocketTransport, this);
if (NS_FAILED(rv)) {
LOG(
("HttpConnectionUDP::Init mHttp3Session->Init failed "
"[this=%p rv=%x]\n",
this, static_cast<uint32_t>(rv)));
return rv;
}
// See explanation for non-strictness of this operation in
// SetSecurityCallbacks.
mCallbacks = new nsMainThreadPtrHolder<nsIInterfaceRequestor>(
"HttpConnectionUDP::mCallbacks", callbacks, false);
mSocketTransport->SetEventSink(this, nullptr);
mSocketTransport->SetSecurityCallbacks(this);
return NS_OK;
}
// called on the socket thread
nsresult HttpConnectionUDP::Activate(nsAHttpTransaction* trans, uint32_t caps,
int32_t pri) {
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
LOG1(("HttpConnectionUDP::Activate [this=%p trans=%p caps=%x]\n", this, trans,
caps));
if (!mExperienced && !trans->IsNullTransaction()) {
// For QUIC and TFO we have HttpConnecitonUDP before the actual connection
// has been establish so wait fo TFO and TLS handshake to be finished before
// we mark the connection 'experienced'.
if (!mExperienced && mHttp3Session->IsConnected()) {
mExperienced = true;
}
if (mBootstrappedTimingsSet) {
mBootstrappedTimingsSet = false;
nsHttpTransaction* hTrans = trans->QueryHttpTransaction();
if (hTrans) {
hTrans->BootstrapTimings(mBootstrappedTimings);
}
}
mBootstrappedTimings = TimingStruct();
}
mTransactionCaps = caps;
mPriority = pri;
NS_ENSURE_ARG_POINTER(trans);
// reset the read timers to wash away any idle time
mLastWriteTime = mLastReadTime = PR_IntervalNow();
// Connection failures are Activated() just like regular transacions.
// If we don't have a confirmation of a connected socket then test it
// with a write() to get relevant error code.
if (!mConnectedTransport) {
uint32_t count;
nsresult rv = NS_OK;
if (mSocketOut) {
rv = mSocketOut->Write("", 0, &count);
}
if (NS_FAILED(rv) && rv != NS_BASE_STREAM_WOULD_BLOCK) {
LOG(("HttpConnectionUDP::Activate [this=%p] Bad Socket %" PRIx32 "\n",
this, static_cast<uint32_t>(rv)));
mSocketOut->AsyncWait(nullptr, 0, 0, nullptr);
CloseTransaction(mHttp3Session, rv);
trans->Close(rv);
return rv;
}
}
if (!mHttp3Session->AddStream(trans, pri, mCallbacks)) {
MOZ_ASSERT(false); // this cannot happen!
trans->Close(NS_ERROR_ABORT);
return NS_ERROR_FAILURE;
}
Unused << ResumeSend();
return NS_OK;
}
void HttpConnectionUDP::Close(nsresult reason, bool aIsShutdown) {
LOG(("HttpConnectionUDP::Close [this=%p reason=%" PRIx32 "]\n", this,
static_cast<uint32_t>(reason)));
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
if (mForceSendTimer) {
mForceSendTimer->Cancel();
mForceSendTimer = nullptr;
}
if (!mTrafficCategory.IsEmpty()) {
HttpTrafficAnalyzer* hta = gHttpHandler->GetHttpTrafficAnalyzer();
if (hta) {
hta->IncrementHttpConnection(std::move(mTrafficCategory));
MOZ_ASSERT(mTrafficCategory.IsEmpty());
}
}
if (mSocketTransport) {
mSocketTransport->SetEventSink(nullptr, nullptr);
mSocketTransport->SetSecurityCallbacks(nullptr);
mSocketTransport->Close(reason);
if (mSocketOut) {
mSocketOut->AsyncWait(nullptr, 0, 0, nullptr);
}
if (mSocketIn) {
mSocketIn->AsyncWait(nullptr, 0, 0, nullptr);
}
}
}
void HttpConnectionUDP::DontReuse() {
LOG(("HttpConnectionUDP::DontReuse %p http3session=%p\n", this,
mHttp3Session.get()));
mDontReuse = true;
if (mHttp3Session) {
mHttp3Session->DontReuse();
}
}
bool HttpConnectionUDP::TestJoinConnection(const nsACString& hostname,
int32_t port) {
if (mHttp3Session && CanDirectlyActivate()) {
return mHttp3Session->TestJoinConnection(hostname, port);
}
return false;
}
bool HttpConnectionUDP::JoinConnection(const nsACString& hostname,
int32_t port) {
if (mHttp3Session && CanDirectlyActivate()) {
return mHttp3Session->JoinConnection(hostname, port);
}
return false;
}
bool HttpConnectionUDP::CanReuse() {
if (!mSocketTransport || !mConnectedTransport) return false;
if (mDontReuse) {
return false;
}
if (mHttp3Session) {
return mHttp3Session->CanReuse();
}
return false;
}
bool HttpConnectionUDP::CanDirectlyActivate() {
// return true if a new transaction can be addded to ths connection at any
// time through Activate(). In practice this means this is a healthy SPDY
// connection with room for more concurrent streams.
if (mHttp3Session) {
return CanReuse();
}
return false;
}
//----------------------------------------------------------------------------
// HttpConnectionUDP::nsAHttpConnection compatible methods
//----------------------------------------------------------------------------
nsresult HttpConnectionUDP::OnHeadersAvailable(nsAHttpTransaction* trans,
nsHttpRequestHead* requestHead,
nsHttpResponseHead* responseHead,
bool* reset) {
LOG(
("HttpConnectionUDP::OnHeadersAvailable [this=%p trans=%p "
"response-head=%p]\n",
this, trans, responseHead));
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
NS_ENSURE_ARG_POINTER(trans);
MOZ_ASSERT(responseHead, "No response head?");
if (mHttp3Session) {
DebugOnly<nsresult> rv = responseHead->SetHeader(
nsHttp::X_Firefox_Http3, mHttp3Session->GetAlpnToken());
MOZ_ASSERT(NS_SUCCEEDED(rv));
}
// deal with 408 Server Timeouts
uint16_t responseStatus = responseHead->Status();
static const PRIntervalTime k1000ms = PR_MillisecondsToInterval(1000);
if (responseStatus == 408) {
// If this error could be due to a persistent connection reuse then
// we pass an error code of NS_ERROR_NET_RESET to
// trigger the transaction 'restart' mechanism. We tell it to reset its
// response headers so that it will be ready to receive the new response.
if (mIsReused && ((PR_IntervalNow() - mLastWriteTime) < k1000ms)) {
Close(NS_ERROR_NET_RESET);
*reset = true;
return NS_OK;
}
}
return NS_OK;
}
bool HttpConnectionUDP::IsReused() { return mIsReused; }
nsresult HttpConnectionUDP::TakeTransport(
nsISocketTransport** aTransport, nsIAsyncInputStream** aInputStream,
nsIAsyncOutputStream** aOutputStream) {
return NS_ERROR_FAILURE;
}
void HttpConnectionUDP::GetSecurityInfo(nsISupports** secinfo) {
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
LOG(("HttpConnectionUDP::GetSecurityInfo http3Session=%p socket=%p\n",
mHttp3Session.get(), mSocketTransport.get()));
if (mHttp3Session &&
NS_SUCCEEDED(mHttp3Session->GetTransactionSecurityInfo(secinfo))) {
return;
}
if (mSocketTransport &&
NS_SUCCEEDED(mSocketTransport->GetSecurityInfo(secinfo))) {
return;
}
*secinfo = nullptr;
}
nsresult HttpConnectionUDP::PushBack(const char* data, uint32_t length) {
LOG(("HttpConnectionUDP::PushBack [this=%p, length=%d]\n", this, length));
return NS_ERROR_UNEXPECTED;
}
class HttpConnectionUDPForceIO : public Runnable {
public:
HttpConnectionUDPForceIO(HttpConnectionUDP* aConn, bool doRecv)
: Runnable("net::HttpConnectionUDPForceIO"),
mConn(aConn),
mDoRecv(doRecv) {}
NS_IMETHOD Run() override {
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
if (mDoRecv) {
if (!mConn->mSocketIn) return NS_OK;
return mConn->OnInputStreamReady(mConn->mSocketIn);
}
MOZ_ASSERT(mConn->mForceSendPending);
mConn->mForceSendPending = false;
if (!mConn->mSocketOut) {
return NS_OK;
}
return mConn->OnOutputStreamReady(mConn->mSocketOut);
}
private:
RefPtr<HttpConnectionUDP> mConn;
bool mDoRecv;
};
nsresult HttpConnectionUDP::ResumeSend() {
LOG(("HttpConnectionUDP::ResumeSend [this=%p]\n", this));
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
if (mSocketOut) {
nsresult rv = mSocketOut->AsyncWait(this, 0, 0, nullptr);
LOG(("HttpConnectionUDP::ResumeSend [this=%p]\n", this));
return rv;
}
MOZ_ASSERT_UNREACHABLE("no socket output stream");
return NS_ERROR_UNEXPECTED;
}
nsresult HttpConnectionUDP::ResumeRecv() {
LOG(("HttpConnectionUDP::ResumeRecv [this=%p]\n", this));
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
// the mLastReadTime timestamp is used for finding slowish readers
// and can be pretty sensitive. For that reason we actually reset it
// when we ask to read (resume recv()) so that when we get called back
// with actual read data in OnSocketReadable() we are only measuring
// the latency between those two acts and not all the processing that
// may get done before the ResumeRecv() call
mLastReadTime = PR_IntervalNow();
if (mSocketIn) {
return mSocketIn->AsyncWait(this, 0, 0, nullptr);
}
MOZ_ASSERT_UNREACHABLE("no socket input stream");
return NS_ERROR_UNEXPECTED;
}
void HttpConnectionUDP::ForceSendIO(nsITimer* aTimer, void* aClosure) {
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
HttpConnectionUDP* self = static_cast<HttpConnectionUDP*>(aClosure);
MOZ_ASSERT(aTimer == self->mForceSendTimer);
self->mForceSendTimer = nullptr;
NS_DispatchToCurrentThread(new HttpConnectionUDPForceIO(self, false));
}
nsresult HttpConnectionUDP::MaybeForceSendIO() {
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
// due to bug 1213084 sometimes real I/O events do not get serviced when
// NSPR derived I/O events are ready and this can cause a deadlock with
// https over https proxying. Normally we would expect the write callback to
// be invoked before this timer goes off, but set it at the old windows
// tick interval (kForceDelay) as a backup for those circumstances.
static const uint32_t kForceDelay = 17; // ms
if (mForceSendPending) {
return NS_OK;
}
MOZ_ASSERT(!mForceSendTimer);
mForceSendPending = true;
return NS_NewTimerWithFuncCallback(
getter_AddRefs(mForceSendTimer), HttpConnectionUDP::ForceSendIO, this,
kForceDelay, nsITimer::TYPE_ONE_SHOT,
"net::HttpConnectionUDP::MaybeForceSendIO");
}
// trigger an asynchronous read
nsresult HttpConnectionUDP::ForceRecv() {
LOG(("HttpConnectionUDP::ForceRecv [this=%p]\n", this));
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
return NS_DispatchToCurrentThread(new HttpConnectionUDPForceIO(this, true));
}
// trigger an asynchronous write
nsresult HttpConnectionUDP::ForceSend() {
LOG(("HttpConnectionUDP::ForceSend [this=%p]\n", this));
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
return MaybeForceSendIO();
}
HttpVersion HttpConnectionUDP::Version() { return HttpVersion::v3_0; }
//-----------------------------------------------------------------------------
// HttpConnectionUDP <private>
//-----------------------------------------------------------------------------
void HttpConnectionUDP::CloseTransaction(nsAHttpTransaction* trans,
nsresult reason, bool aIsShutdown) {
LOG(("HttpConnectionUDP::CloseTransaction[this=%p trans=%p reason=%" PRIx32
"]\n",
this, trans, static_cast<uint32_t>(reason)));
MOZ_ASSERT(trans == mHttp3Session);
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
if (NS_SUCCEEDED(reason) || (reason == NS_BASE_STREAM_CLOSED)) {
MOZ_ASSERT(false);
return;
}
// The connection and security errors clear out alt-svc mappings
// in case any previously validated ones are now invalid
if (((reason == NS_ERROR_NET_RESET) ||
(NS_ERROR_GET_MODULE(reason) == NS_ERROR_MODULE_SECURITY)) &&
mConnInfo && !(mTransactionCaps & NS_HTTP_ERROR_SOFTLY)) {
gHttpHandler->ClearHostMapping(mConnInfo);
}
mDontReuse = true;
if (mHttp3Session) {
mHttp3Session->SetCleanShutdown(aIsShutdown);
mHttp3Session->Close(reason);
if (!mHttp3Session->IsClosed()) {
// During closing phase we still keep mHttp3Session session,
// to resend CLOSE_CONNECTION frames.
return;
}
}
mHttp3Session = nullptr;
{
MutexAutoLock lock(mCallbacksLock);
mCallbacks = nullptr;
}
Close(reason, aIsShutdown);
// flag the connection as reused here for convenience sake. certainly
// it might be going away instead ;-)
mIsReused = true;
}
nsresult HttpConnectionUDP::OnReadSegment(const char* buf, uint32_t count,
uint32_t* countRead) {
LOG(("HttpConnectionUDP::OnReadSegment [this=%p]\n", this));
if (count == 0) {
// some ReadSegments implementations will erroneously call the writer
// to consume 0 bytes worth of data. we must protect against this case
// or else we'd end up closing the socket prematurely.
NS_ERROR("bad ReadSegments implementation");
return NS_ERROR_FAILURE; // stop iterating
}
nsresult rv = mSocketOut->Write(buf, count, countRead);
if (NS_FAILED(rv)) {
return rv;
}
if (*countRead == 0) {
return NS_BASE_STREAM_CLOSED;
}
mLastWriteTime = PR_IntervalNow();
mTotalBytesWritten += *countRead;
return NS_OK;
}
nsresult HttpConnectionUDP::OnSocketWritable() {
LOG(("HttpConnectionUDP::OnSocketWritable [this=%p] host=%s\n", this,
mConnInfo->Origin()));
if (!mHttp3Session) {
LOG((" No session In OnSocketWritable\n"));
return NS_ERROR_FAILURE;
}
uint32_t transactionBytes = 0;
bool again = true;
LOG((" writing transaction request stream\n"));
nsresult rv = mHttp3Session->ReadSegmentsAgain(
this, nsIOService::gDefaultSegmentSize, &transactionBytes, &again);
mContentBytesWritten += transactionBytes;
return rv;
}
nsresult HttpConnectionUDP::OnWriteSegment(char* buf, uint32_t count,
uint32_t* countWritten) {
if (count == 0) {
// some WriteSegments implementations will erroneously call the reader
// to provide 0 bytes worth of data. we must protect against this case
// or else we'd end up closing the socket prematurely.
NS_ERROR("bad WriteSegments implementation");
return NS_ERROR_FAILURE; // stop iterating
}
if (ChaosMode::isActive(ChaosFeature::IOAmounts) &&
ChaosMode::randomUint32LessThan(2)) {
// read 1...count bytes
count = ChaosMode::randomUint32LessThan(count) + 1;
}
nsresult rv = mSocketIn->Read(buf, count, countWritten);
if (NS_FAILED(rv)) {
return rv;
}
if (*countWritten == 0) {
return NS_BASE_STREAM_CLOSED;
}
return NS_OK;
}
void HttpConnectionUDP::OnQuicTimeout(nsITimer* aTimer, void* aClosure) {
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
LOG(("HttpConnectionUDP::OnQuicTimeout [this=%p]\n", aClosure));
HttpConnectionUDP* self = static_cast<HttpConnectionUDP*>(aClosure);
self->OnQuicTimeoutExpired();
}
void HttpConnectionUDP::OnQuicTimeoutExpired() {
// if the transaction was dropped...
if (!mHttp3Session) {
LOG((" no transaction; ignoring event\n"));
return;
}
nsresult rv = mHttp3Session->ProcessOutputAndEvents();
if (NS_FAILED(rv)) {
CloseTransaction(mHttp3Session, rv);
}
}
nsresult HttpConnectionUDP::OnSocketReadable() {
LOG(("HttpConnectionUDP::OnSocketReadable [this=%p]\n", this));
if (!mHttp3Session) {
LOG((" No session In OnSocketReadable\n"));
return NS_ERROR_FAILURE;
}
PRIntervalTime now = PR_IntervalNow();
// Reduce the estimate of the time since last read by up to 1 RTT to
// accommodate exhausted sender TCP congestion windows or minor I/O delays.
mLastReadTime = now;
uint32_t n = 0;
bool again = true;
nsresult rv = mHttp3Session->WriteSegmentsAgain(
this, nsIOService::gDefaultSegmentSize, &n, &again);
LOG(("HttpConnectionUDP::OnSocketReadable %p trans->ws rv=%" PRIx32
" n=%d \n",
this, static_cast<uint32_t>(rv), n));
if (NS_FAILED(rv)) {
return rv;
}
mTotalBytesRead += n;
return rv;
}
//-----------------------------------------------------------------------------
// HttpConnectionUDP::nsISupports
//-----------------------------------------------------------------------------
NS_IMPL_ADDREF(HttpConnectionUDP)
NS_IMPL_RELEASE(HttpConnectionUDP)
NS_INTERFACE_MAP_BEGIN(HttpConnectionUDP)
NS_INTERFACE_MAP_ENTRY(nsISupportsWeakReference)
NS_INTERFACE_MAP_ENTRY(nsIInputStreamCallback)
NS_INTERFACE_MAP_ENTRY(nsIOutputStreamCallback)
NS_INTERFACE_MAP_ENTRY(nsITransportEventSink)
NS_INTERFACE_MAP_ENTRY(nsIInterfaceRequestor)
NS_INTERFACE_MAP_ENTRY(HttpConnectionBase)
NS_INTERFACE_MAP_ENTRY_CONCRETE(HttpConnectionUDP)
NS_INTERFACE_MAP_END
//-----------------------------------------------------------------------------
// HttpConnectionUDP::nsIInputStreamCallback
//-----------------------------------------------------------------------------
// called on the socket transport thread
NS_IMETHODIMP
HttpConnectionUDP::OnInputStreamReady(nsIAsyncInputStream* in) {
MOZ_ASSERT(in == mSocketIn, "unexpected stream");
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
// if the transaction was dropped...
if (!mHttp3Session) {
LOG((" no transaction; ignoring event\n"));
return NS_OK;
}
nsresult rv = OnSocketReadable();
if (NS_FAILED(rv)) CloseTransaction(mHttp3Session, rv);
return NS_OK;
}
//-----------------------------------------------------------------------------
// HttpConnectionUDP::nsIOutputStreamCallback
//-----------------------------------------------------------------------------
NS_IMETHODIMP
HttpConnectionUDP::OnOutputStreamReady(nsIAsyncOutputStream* out) {
MOZ_ASSERT(OnSocketThread(), "not on socket thread");
MOZ_ASSERT(out == mSocketOut, "unexpected socket");
// if the transaction was dropped...
if (!mHttp3Session) {
LOG((" no transaction; ignoring event\n"));
return NS_OK;
}
nsresult rv = OnSocketWritable();
if (NS_FAILED(rv)) CloseTransaction(mHttp3Session, rv);
return NS_OK;
}
//-----------------------------------------------------------------------------
// HttpConnectionUDP::nsITransportEventSink
//-----------------------------------------------------------------------------
NS_IMETHODIMP
HttpConnectionUDP::OnTransportStatus(nsITransport* trans, nsresult status,
int64_t progress, int64_t progressMax) {
if (mHttp3Session) mHttp3Session->OnTransportStatus(trans, status, progress);
return NS_OK;
}
//-----------------------------------------------------------------------------
// HttpConnectionUDP::nsIInterfaceRequestor
//-----------------------------------------------------------------------------
// not called on the socket transport thread
NS_IMETHODIMP
HttpConnectionUDP::GetInterface(const nsIID& iid, void** result) {
// NOTE: This function is only called on the UI thread via sync proxy from
// the socket transport thread. If that weren't the case, then we'd
// have to worry about the possibility of mHttp3Session going away
// part-way through this function call. See CloseTransaction.
// NOTE - there is a bug here, the call to getinterface is proxied off the
// nss thread, not the ui thread as the above comment says. So there is
// indeed a chance of mSession going away. bug 615342
MOZ_ASSERT(!OnSocketThread(), "on socket thread");
nsCOMPtr<nsIInterfaceRequestor> callbacks;
{
MutexAutoLock lock(mCallbacksLock);
callbacks = mCallbacks;
}
if (callbacks) return callbacks->GetInterface(iid, result);
return NS_ERROR_NO_INTERFACE;
}
void HttpConnectionUDP::SetEvent(nsresult aStatus) {
switch (aStatus) {
case NS_NET_STATUS_RESOLVING_HOST:
mBootstrappedTimings.domainLookupStart = TimeStamp::Now();
break;
case NS_NET_STATUS_RESOLVED_HOST:
mBootstrappedTimings.domainLookupEnd = TimeStamp::Now();
break;
case NS_NET_STATUS_CONNECTING_TO:
mBootstrappedTimings.connectStart = TimeStamp::Now();
break;
case NS_NET_STATUS_CONNECTED_TO: {
TimeStamp tnow = TimeStamp::Now();
mBootstrappedTimings.tcpConnectEnd = tnow;
mBootstrappedTimings.connectEnd = tnow;
if (!mBootstrappedTimings.secureConnectionStart.IsNull()) {
mBootstrappedTimings.secureConnectionStart = tnow;
}
break;
}
case NS_NET_STATUS_TLS_HANDSHAKE_STARTING:
mBootstrappedTimings.secureConnectionStart = TimeStamp::Now();
break;
case NS_NET_STATUS_TLS_HANDSHAKE_ENDED:
mBootstrappedTimings.connectEnd = TimeStamp::Now();
break;
default:
break;
}
}
bool HttpConnectionUDP::IsProxyConnectInProgress() { return false; }
bool HttpConnectionUDP::LastTransactionExpectedNoContent() {
return mLastTransactionExpectedNoContent;
}
void HttpConnectionUDP::SetLastTransactionExpectedNoContent(bool val) {
mLastTransactionExpectedNoContent = val;
}
bool HttpConnectionUDP::IsPersistent() { return !mDontReuse; }
nsAHttpTransaction* HttpConnectionUDP::Transaction() { return mHttp3Session; }
} // namespace net
} // namespace mozilla