зеркало из https://github.com/mozilla/gecko-dev.git
509 строки
16 KiB
JavaScript
509 строки
16 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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var EXPORTED_SYMBOLS = ["AppUpdater"];
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var { XPCOMUtils } = ChromeUtils.import(
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"resource://gre/modules/XPCOMUtils.jsm"
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);
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XPCOMUtils.defineLazyModuleGetters(this, {
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AppConstants: "resource://gre/modules/AppConstants.jsm",
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Services: "resource://gre/modules/Services.jsm",
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UpdateUtils: "resource://gre/modules/UpdateUtils.jsm",
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});
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const PREF_APP_UPDATE_CANCELATIONS_OSX = "app.update.cancelations.osx";
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const PREF_APP_UPDATE_ELEVATE_NEVER = "app.update.elevate.never";
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/**
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* This class checks for app updates in the foreground. It has several public
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* methods for checking for updates, downloading updates, stopping the current
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* update, and getting the current update status. It can also register
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* listeners that will be called back as different stages of updates occur.
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*/
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class AppUpdater {
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constructor() {
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this._listeners = new Set();
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XPCOMUtils.defineLazyServiceGetter(
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this,
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"aus",
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"@mozilla.org/updates/update-service;1",
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"nsIApplicationUpdateService"
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);
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XPCOMUtils.defineLazyServiceGetter(
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this,
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"checker",
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"@mozilla.org/updates/update-checker;1",
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"nsIUpdateChecker"
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);
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XPCOMUtils.defineLazyServiceGetter(
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this,
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"um",
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"@mozilla.org/updates/update-manager;1",
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"nsIUpdateManager"
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);
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}
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/**
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* The main entry point for checking for updates. As different stages of the
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* check and possible subsequent update occur, the updater's status is set and
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* listeners are called.
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*/
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check() {
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if (!AppConstants.MOZ_UPDATER) {
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this._setStatus(AppUpdater.STATUS.NO_UPDATER);
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return;
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}
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if (this.updateDisabledByPolicy) {
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this._setStatus(AppUpdater.STATUS.UPDATE_DISABLED_BY_POLICY);
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return;
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}
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if (this.isReadyForRestart) {
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this._setStatus(AppUpdater.STATUS.READY_FOR_RESTART);
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return;
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}
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if (this.aus.isOtherInstanceHandlingUpdates) {
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this._setStatus(AppUpdater.STATUS.OTHER_INSTANCE_HANDLING_UPDATES);
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return;
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}
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if (this.isDownloading) {
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this.startDownload();
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return;
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}
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if (this.isStaging) {
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this._waitForUpdateToStage();
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return;
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}
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// We might need this value later, so start loading it from the disk now.
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this.promiseAutoUpdateSetting = UpdateUtils.getAppUpdateAutoEnabled();
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// That leaves the options
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// "Check for updates, but let me choose whether to install them", and
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// "Automatically install updates".
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// In both cases, we check for updates without asking.
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// In the "let me choose" case, we ask before downloading though, in onCheckComplete.
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this.checkForUpdates();
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}
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// true when there is an update ready to be applied on restart or staged.
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get isPending() {
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if (this.update) {
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return (
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this.update.state == "pending" ||
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this.update.state == "pending-service" ||
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this.update.state == "pending-elevate"
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);
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}
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return (
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this.um.activeUpdate &&
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(this.um.activeUpdate.state == "pending" ||
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this.um.activeUpdate.state == "pending-service" ||
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this.um.activeUpdate.state == "pending-elevate")
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);
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}
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// true when there is an update already staged.
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get isApplied() {
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if (this.update) {
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return (
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this.update.state == "applied" || this.update.state == "applied-service"
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);
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}
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return (
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this.um.activeUpdate &&
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(this.um.activeUpdate.state == "applied" ||
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this.um.activeUpdate.state == "applied-service")
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);
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}
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get isStaging() {
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if (!this.updateStagingEnabled) {
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return false;
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}
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let errorCode;
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if (this.update) {
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errorCode = this.update.errorCode;
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} else if (this.um.activeUpdate) {
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errorCode = this.um.activeUpdate.errorCode;
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}
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// If the state is pending and the error code is not 0, staging must have
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// failed.
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return this.isPending && errorCode == 0;
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}
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// true when an update ready to restart to finish the update process.
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get isReadyForRestart() {
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if (this.updateStagingEnabled) {
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let errorCode;
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if (this.update) {
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errorCode = this.update.errorCode;
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} else if (this.um.activeUpdate) {
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errorCode = this.um.activeUpdate.errorCode;
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}
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// If the state is pending and the error code is not 0, staging must have
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// failed and Firefox should be restarted to try to apply the update
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// without staging.
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return this.isApplied || (this.isPending && errorCode != 0);
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}
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return this.isPending;
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}
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// true when there is an update download in progress.
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get isDownloading() {
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if (this.update) {
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return this.update.state == "downloading";
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}
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return this.um.activeUpdate && this.um.activeUpdate.state == "downloading";
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}
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// true when updating has been disabled by enterprise policy
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get updateDisabledByPolicy() {
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return Services.policies && !Services.policies.isAllowed("appUpdate");
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}
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// true when updating in background is enabled.
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get updateStagingEnabled() {
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return !this.updateDisabledByPolicy && this.aus.canStageUpdates;
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}
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/**
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* Check for updates
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*/
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checkForUpdates() {
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// Clear prefs that could prevent a user from discovering available updates.
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if (Services.prefs.prefHasUserValue(PREF_APP_UPDATE_CANCELATIONS_OSX)) {
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Services.prefs.clearUserPref(PREF_APP_UPDATE_CANCELATIONS_OSX);
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}
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if (Services.prefs.prefHasUserValue(PREF_APP_UPDATE_ELEVATE_NEVER)) {
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Services.prefs.clearUserPref(PREF_APP_UPDATE_ELEVATE_NEVER);
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}
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this._setStatus(AppUpdater.STATUS.CHECKING);
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this.checker.checkForUpdates(this._updateCheckListener, true);
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// after checking, onCheckComplete() is called
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}
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/**
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* Implements nsIUpdateCheckListener. The methods implemented by
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* nsIUpdateCheckListener are in a different scope from nsIIncrementalDownload
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* to make it clear which are used by each interface.
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*/
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get _updateCheckListener() {
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if (!this.__updateCheckListener) {
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this.__updateCheckListener = {
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/**
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* See nsIUpdateService.idl
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*/
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onCheckComplete: (aRequest, aUpdates) => {
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this.update = this.aus.selectUpdate(aUpdates);
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if (!this.update) {
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this._setStatus(AppUpdater.STATUS.NO_UPDATES_FOUND);
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return;
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}
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if (this.update.unsupported) {
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this._setStatus(AppUpdater.STATUS.UNSUPPORTED_SYSTEM);
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return;
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}
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if (!this.aus.canApplyUpdates) {
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this._setStatus(AppUpdater.STATUS.MANUAL_UPDATE);
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return;
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}
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if (!this.promiseAutoUpdateSetting) {
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this.promiseAutoUpdateSetting = UpdateUtils.getAppUpdateAutoEnabled();
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}
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this.promiseAutoUpdateSetting.then(updateAuto => {
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if (updateAuto) {
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// automatically download and install
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this.startDownload();
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} else {
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// ask
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this._setStatus(AppUpdater.STATUS.DOWNLOAD_AND_INSTALL);
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}
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});
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},
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/**
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* See nsIUpdateService.idl
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*/
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onError: (aRequest, aUpdate) => {
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// Errors in the update check are treated as no updates found. If the
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// update check fails repeatedly without a success the user will be
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// notified with the normal app update user interface so this is safe.
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this._setStatus(AppUpdater.STATUS.NO_UPDATES_FOUND);
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},
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/**
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* See nsISupports.idl
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*/
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QueryInterface: ChromeUtils.generateQI(["nsIUpdateCheckListener"]),
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};
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}
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return this.__updateCheckListener;
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}
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/**
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* Sets the status to STAGING. The status will then be set again when the
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* update finishes staging.
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*/
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_waitForUpdateToStage() {
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if (!this.update) {
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this.update = this.um.activeUpdate;
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}
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this.update.QueryInterface(Ci.nsIWritablePropertyBag);
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this.update.setProperty("foregroundDownload", "true");
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this._setStatus(AppUpdater.STATUS.STAGING);
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this._awaitStagingComplete();
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}
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/**
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* Starts the download of an update mar.
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*/
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startDownload() {
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if (!this.update) {
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this.update = this.um.activeUpdate;
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}
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this.update.QueryInterface(Ci.nsIWritablePropertyBag);
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this.update.setProperty("foregroundDownload", "true");
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let state = this.aus.downloadUpdate(this.update, false);
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if (state == "failed") {
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this._setStatus(AppUpdater.STATUS.DOWNLOAD_FAILED);
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return;
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}
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this._setupDownloadListener();
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}
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/**
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* Starts tracking the download.
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*/
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_setupDownloadListener() {
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this._setStatus(AppUpdater.STATUS.DOWNLOADING);
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this.aus.addDownloadListener(this);
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}
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/**
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* See nsIRequestObserver.idl
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*/
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onStartRequest(aRequest) {}
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/**
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* See nsIRequestObserver.idl
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*/
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onStopRequest(aRequest, aStatusCode) {
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switch (aStatusCode) {
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case Cr.NS_ERROR_UNEXPECTED:
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if (
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this.update.selectedPatch.state == "download-failed" &&
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(this.update.isCompleteUpdate || this.update.patchCount != 2)
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) {
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// Verification error of complete patch, informational text is held in
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// the update object.
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this.aus.removeDownloadListener(this);
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this._setStatus(AppUpdater.STATUS.DOWNLOAD_FAILED);
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break;
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}
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// Verification failed for a partial patch, complete patch is now
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// downloading so return early and do NOT remove the download listener!
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break;
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case Cr.NS_BINDING_ABORTED:
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// Do not remove UI listener since the user may resume downloading again.
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break;
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case Cr.NS_OK:
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this.aus.removeDownloadListener(this);
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if (this.updateStagingEnabled) {
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this._setStatus(AppUpdater.STATUS.STAGING);
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this._awaitStagingComplete();
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} else {
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this._setStatus(AppUpdater.STATUS.READY_FOR_RESTART);
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}
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break;
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default:
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this.aus.removeDownloadListener(this);
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this._setStatus(AppUpdater.STATUS.DOWNLOAD_FAILED);
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break;
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}
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}
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/**
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* See nsIProgressEventSink.idl
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*/
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onStatus(aRequest, aStatus, aStatusArg) {}
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/**
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* See nsIProgressEventSink.idl
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*/
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onProgress(aRequest, aProgress, aProgressMax) {
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this._setStatus(AppUpdater.STATUS.DOWNLOADING, aProgress, aProgressMax);
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}
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/**
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* This function registers an observer that watches for the staging process
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* to complete. Once it does, it sets the status to either request that the
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* user restarts to install the update on success, request that the user
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* manually download and install the newer version, or automatically download
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* a complete update if applicable.
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*/
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_awaitStagingComplete() {
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let observer = (aSubject, aTopic, aData) => {
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// Update the UI when the background updater is finished
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let status = aData;
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if (
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status == "applied" ||
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status == "applied-service" ||
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status == "pending" ||
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status == "pending-service" ||
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status == "pending-elevate"
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) {
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// If the update is successfully applied, or if the updater has
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// fallen back to non-staged updates, show the "Restart to Update"
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// button.
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this._setStatus(AppUpdater.STATUS.READY_FOR_RESTART);
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} else if (status == "failed") {
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// Background update has failed, let's show the UI responsible for
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// prompting the user to update manually.
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this._setStatus(AppUpdater.STATUS.DOWNLOAD_FAILED);
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} else if (status == "downloading") {
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// We've fallen back to downloading the complete update because the
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// partial update failed to get staged in the background.
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// Therefore we need to keep our observer.
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this._setupDownloadListener();
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return;
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}
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Services.obs.removeObserver(observer, "update-staged");
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};
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Services.obs.addObserver(observer, "update-staged");
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}
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/**
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* Stops the current check for updates and any ongoing download.
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*/
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stop() {
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this.checker.stopCurrentCheck();
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this.aus.removeDownloadListener(this);
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}
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/**
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* {AppUpdater.STATUS} The status of the current check or update.
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*/
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get status() {
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if (!this._status) {
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if (!AppConstants.MOZ_UPDATER) {
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this._status = AppUpdater.STATUS.NO_UPDATER;
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} else if (this.updateDisabledByPolicy) {
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this._status = AppUpdater.STATUS.UPDATE_DISABLED_BY_POLICY;
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} else if (this.isReadyForRestart) {
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this._status = AppUpdater.STATUS.READY_FOR_RESTART;
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} else if (this.aus.isOtherInstanceHandlingUpdates) {
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this._status = AppUpdater.STATUS.OTHER_INSTANCE_HANDLING_UPDATES;
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} else if (this.isDownloading) {
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this._status = AppUpdater.STATUS.DOWNLOADING;
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} else if (this.isStaging) {
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this._status = AppUpdater.STATUS.STAGING;
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} else {
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this._status = AppUpdater.STATUS.NEVER_CHECKED;
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}
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}
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return this._status;
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}
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/**
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* Adds a listener function that will be called back on status changes as
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* different stages of updates occur. The function will be called without
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* arguments for most status changes; see the comments around the STATUS value
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* definitions below. This is safe to call multiple times with the same
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* function. It will be added only once.
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*
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* @param {function} listener
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* The listener function to add.
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*/
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addListener(listener) {
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this._listeners.add(listener);
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}
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/**
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* Removes a listener. This is safe to call multiple times with the same
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* function, or with a function that was never added.
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*
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* @param {function} listener
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* The listener function to remove.
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*/
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removeListener(listener) {
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this._listeners.delete(listener);
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}
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/**
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* Sets the updater's current status and calls listeners.
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*
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* @param {AppUpdater.STATUS} status
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* The new updater status.
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* @param {*} listenerArgs
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* Arguments to pass to listeners.
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*/
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_setStatus(status, ...listenerArgs) {
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this._status = status;
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for (let listener of this._listeners) {
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listener(status, ...listenerArgs);
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}
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return status;
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}
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}
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AppUpdater.STATUS = {
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// Updates are allowed and there's no downloaded or staged update, but the
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// AppUpdater hasn't checked for updates yet, so it doesn't know more than
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// that.
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NEVER_CHECKED: 0,
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// The updater isn't available (AppConstants.MOZ_UPDATER is falsey).
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NO_UPDATER: 1,
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// "appUpdate" is not allowed by policy.
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UPDATE_DISABLED_BY_POLICY: 2,
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// Another app instance is handling updates.
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OTHER_INSTANCE_HANDLING_UPDATES: 3,
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// There's an update, but it's not supported on this system.
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UNSUPPORTED_SYSTEM: 4,
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// The user must apply updates manually.
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MANUAL_UPDATE: 5,
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// The AppUpdater is checking for updates.
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CHECKING: 6,
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// The AppUpdater checked for updates and none were found.
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NO_UPDATES_FOUND: 7,
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// The AppUpdater is downloading an update. Listeners are notified of this
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// status as a download starts. They are also notified on download progress,
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// and in that case they are passed two arguments: the current download
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// progress and the total download size.
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DOWNLOADING: 8,
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// The AppUpdater tried to download an update but it failed.
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DOWNLOAD_FAILED: 9,
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// There's an update available, but the user wants us to ask them to download
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// and install it.
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DOWNLOAD_AND_INSTALL: 10,
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// An update is staging.
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STAGING: 11,
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// An update is downloaded and staged and will be applied on restart.
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READY_FOR_RESTART: 12,
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};
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