gecko-dev/xpcom/threads/IdlePeriodState.cpp

258 строки
8.7 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/AppShutdown.h"
#include "mozilla/IdlePeriodState.h"
#include "mozilla/StaticPrefs_idle_period.h"
#include "mozilla/ipc/IdleSchedulerChild.h"
#include "mozilla/dom/ContentChild.h"
#include "nsIIdlePeriod.h"
#include "nsThreadManager.h"
#include "nsXPCOM.h"
#include "nsXULAppAPI.h"
static uint64_t sIdleRequestCounter = 0;
namespace mozilla {
IdlePeriodState::IdlePeriodState(already_AddRefed<nsIIdlePeriod>&& aIdlePeriod)
: mIdlePeriod(aIdlePeriod) {
MOZ_ASSERT(NS_IsMainThread(),
"Why are we touching idle state off the main thread?");
}
IdlePeriodState::~IdlePeriodState() {
MOZ_ASSERT(NS_IsMainThread(),
"Why are we touching idle state off the main thread?");
if (mIdleScheduler) {
mIdleScheduler->Disconnect();
}
}
size_t IdlePeriodState::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const {
size_t n = 0;
if (mIdlePeriod) {
n += aMallocSizeOf(mIdlePeriod);
}
return n;
}
void IdlePeriodState::FlagNotIdle() {
MOZ_ASSERT(NS_IsMainThread(),
"Why are we touching idle state off the main thread?");
EnsureIsActive();
if (mIdleToken && mIdleToken < TimeStamp::Now()) {
ClearIdleToken();
}
}
void IdlePeriodState::RanOutOfTasks(const MutexAutoUnlock& aProofOfUnlock) {
MOZ_ASSERT(NS_IsMainThread(),
"Why are we touching idle state off the main thread?");
MOZ_ASSERT(!mHasPendingEventsPromisedIdleEvent);
EnsureIsPaused(aProofOfUnlock);
ClearIdleToken();
}
TimeStamp IdlePeriodState::GetIdleDeadlineInternal(
bool aIsPeek, const MutexAutoUnlock& aProofOfUnlock) {
MOZ_ASSERT(NS_IsMainThread(),
"Why are we touching idle state off the main thread?");
bool shuttingDown;
TimeStamp localIdleDeadline =
GetLocalIdleDeadline(shuttingDown, aProofOfUnlock);
if (!localIdleDeadline) {
if (!aIsPeek) {
EnsureIsPaused(aProofOfUnlock);
ClearIdleToken();
}
return TimeStamp();
}
TimeStamp idleDeadline =
mHasPendingEventsPromisedIdleEvent || shuttingDown
? localIdleDeadline
: GetIdleToken(localIdleDeadline, aProofOfUnlock);
if (!idleDeadline) {
if (!aIsPeek) {
EnsureIsPaused(aProofOfUnlock);
// Don't call ClearIdleToken() here, since we may have a pending
// request already.
//
// RequestIdleToken can do all sorts of IPC stuff that might
// take mutexes. This is one reason why we need the
// MutexAutoUnlock reference!
RequestIdleToken(localIdleDeadline);
}
return TimeStamp();
}
if (!aIsPeek) {
EnsureIsActive();
}
return idleDeadline;
}
TimeStamp IdlePeriodState::GetLocalIdleDeadline(
bool& aShuttingDown, const MutexAutoUnlock& aProofOfUnlock) {
MOZ_ASSERT(NS_IsMainThread(),
"Why are we touching idle state off the main thread?");
// If we are shutting down, we won't honor the idle period, and we will
// always process idle runnables. This will ensure that the idle queue
// gets exhausted at shutdown time to prevent intermittently leaking
// some runnables inside that queue and even worse potentially leaving
// some important cleanup work unfinished.
if (AppShutdown::IsInOrBeyond(ShutdownPhase::XPCOMShutdownThreads) ||
nsThreadManager::get().GetCurrentThread()->ShuttingDown()) {
aShuttingDown = true;
return TimeStamp::Now();
}
aShuttingDown = false;
TimeStamp idleDeadline;
// This GetIdlePeriodHint() call is the reason we need a MutexAutoUnlock here.
mIdlePeriod->GetIdlePeriodHint(&idleDeadline);
// If HasPendingEvents() has been called and it has returned true because of
// pending idle events, there is a risk that we may decide here that we aren't
// idle and return null, in which case HasPendingEvents() has effectively
// lied. Since we can't go back and fix the past, we have to adjust what we
// do here and forcefully pick the idle queue task here. Note that this means
// that we are choosing to run a task from the idle queue when we would
// normally decide that we aren't in an idle period, but this can only happen
// if we fall out of the idle period in between the call to HasPendingEvents()
// and here, which should hopefully be quite rare. We are effectively
// choosing to prioritize the sanity of our API semantics over the optimal
// scheduling.
if (!mHasPendingEventsPromisedIdleEvent &&
(!idleDeadline || idleDeadline < TimeStamp::Now())) {
return TimeStamp();
}
if (mHasPendingEventsPromisedIdleEvent && !idleDeadline) {
// If HasPendingEvents() has been called and it has returned true, but we're
// no longer in the idle period, we must return a valid timestamp to pretend
// that we are still in the idle period.
return TimeStamp::Now();
}
return idleDeadline;
}
TimeStamp IdlePeriodState::GetIdleToken(TimeStamp aLocalIdlePeriodHint,
const MutexAutoUnlock& aProofOfUnlock) {
MOZ_ASSERT(NS_IsMainThread(),
"Why are we touching idle state off the main thread?");
if (!ShouldGetIdleToken()) {
// If the process was in background, it may have an idle token, but it can
// be cleared now.
ClearIdleToken();
return aLocalIdlePeriodHint;
}
if (mIdleToken) {
TimeStamp now = TimeStamp::Now();
if (mIdleToken < now) {
ClearIdleToken();
return mIdleToken;
}
return mIdleToken < aLocalIdlePeriodHint ? mIdleToken
: aLocalIdlePeriodHint;
}
return TimeStamp();
}
void IdlePeriodState::RequestIdleToken(TimeStamp aLocalIdlePeriodHint) {
MOZ_ASSERT(NS_IsMainThread(),
"Why are we touching idle state off the main thread?");
MOZ_ASSERT(!mActive);
if (!mIdleScheduler && ShouldGetIdleToken()) {
// For now cross-process idle scheduler is supported only on the main
// threads of the child processes.
mIdleScheduler = ipc::IdleSchedulerChild::GetMainThreadIdleScheduler();
if (mIdleScheduler) {
mIdleScheduler->Init(this);
}
}
if (mIdleScheduler && !mIdleRequestId) {
TimeStamp now = TimeStamp::Now();
if (aLocalIdlePeriodHint <= now) {
return;
}
mIdleRequestId = ++sIdleRequestCounter;
mIdleScheduler->SendRequestIdleTime(mIdleRequestId,
aLocalIdlePeriodHint - now);
}
}
void IdlePeriodState::SetIdleToken(uint64_t aId, TimeDuration aDuration) {
MOZ_ASSERT(NS_IsMainThread(),
"Why are we touching idle state off the main thread?");
// We check the request ID. It's possible that the server may be granting a
// an ealier request that the client has since cancelled and re-requested.
if (mIdleRequestId == aId) {
mIdleToken = TimeStamp::Now() + aDuration;
}
}
void IdlePeriodState::SetActive() {
MOZ_ASSERT(NS_IsMainThread(),
"Why are we touching idle state off the main thread?");
MOZ_ASSERT(!mActive);
if (mIdleScheduler) {
mIdleScheduler->SetActive();
}
mActive = true;
}
void IdlePeriodState::SetPaused(const MutexAutoUnlock& aProofOfUnlock) {
MOZ_ASSERT(NS_IsMainThread(),
"Why are we touching idle state off the main thread?");
MOZ_ASSERT(mActive);
if (mIdleScheduler && mIdleScheduler->SetPaused()) {
// We may have gotten a free cpu core for running idle tasks.
// We don't try to catch the case when there are prioritized processes
// running.
// This SendSchedule call is why we need the MutexAutoUnlock here, because
// IPC can do weird things with mutexes.
mIdleScheduler->SendSchedule();
}
mActive = false;
}
void IdlePeriodState::ClearIdleToken() {
MOZ_ASSERT(NS_IsMainThread(),
"Why are we touching idle state off the main thread?");
if (mIdleRequestId) {
if (mIdleScheduler) {
// This SendIdleTimeUsed call is why we need to not be holding
// any locks here, because IPC can do weird things with mutexes.
// Ideally we'd have a MutexAutoUnlock& reference here, but some
// callers end up here while just not holding any locks at all.
mIdleScheduler->SendIdleTimeUsed(mIdleRequestId);
}
mIdleRequestId = 0;
mIdleToken = TimeStamp();
}
}
bool IdlePeriodState::ShouldGetIdleToken() {
return StaticPrefs::idle_period_cross_process_scheduling() &&
dom::ContentChild::GetSingleton() &&
dom::ContentChild::GetSingleton()->GetProcessPriority() <
hal::ProcessPriority::PROCESS_PRIORITY_FOREGROUND;
}
} // namespace mozilla