зеркало из https://github.com/mozilla/gecko-dev.git
228 строки
9.1 KiB
Plaintext
228 строки
9.1 KiB
Plaintext
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsISupports.idl"
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#include "nsIRunnable.idl"
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%{C++
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#include "nsCOMPtr.h"
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#include "mozilla/AlreadyAddRefed.h"
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#include "mozilla/Atomics.h"
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class nsITargetShutdownTask;
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%}
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native alreadyAddRefed_nsIRunnable(already_AddRefed<nsIRunnable>);
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[ptr] native nsITargetShutdownTask(nsITargetShutdownTask);
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[builtinclass, scriptable, rust_sync, uuid(a03b8b63-af8b-4164-b0e5-c41e8b2b7cfa)]
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interface nsIEventTarget : nsISupports
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{
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/* until we can get rid of all uses, keep the non-alreadyAddRefed<> version */
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%{C++
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nsresult Dispatch(nsIRunnable* aEvent, uint32_t aFlags) {
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return Dispatch(nsCOMPtr<nsIRunnable>(aEvent).forget(), aFlags);
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}
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%}
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/**
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* This flag specifies the default mode of event dispatch, whereby the event
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* is simply queued for later processing. When this flag is specified,
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* dispatch returns immediately after the event is queued.
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*/
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const unsigned long DISPATCH_NORMAL = 0;
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// NOTE: 1 used to be DISPATCH_SYNC
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/**
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* This flag specifies that the dispatch is occurring from a running event
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* that was dispatched to the same event target, and that event is about to
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* finish.
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*
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* A thread pool can use this as an optimization hint to not spin up
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* another thread, since the current thread is about to become idle.
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*
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* These events are always async.
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*/
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const unsigned long DISPATCH_AT_END = 2;
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/**
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* This flag specifies that the dispatched event may block the thread on
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* which it executes, usually by doing some sort of I/O. This information
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* may be used by the event target to execute the job on a thread
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* specifically dedicated to doing I/O, leaving other threads available for
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* CPU-intensive work.
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*/
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const unsigned long DISPATCH_EVENT_MAY_BLOCK = 4;
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/**
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* This flag specifies that the dispatched event should be delivered to the
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* target thread even if the thread has been configured to block dispatching
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* of runnables. This is generally done for threads which have their own
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* internal event loop, such as thread pools or the timer thread, and will not
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* service runnables dispatched to them until shutdown.
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*/
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const unsigned long DISPATCH_IGNORE_BLOCK_DISPATCH = 8;
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/**
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* IsOnCurrentThread() should return true if events dispatched to this target
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* can possibly run on the current thread, and false otherwise. In the case
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* of an nsIEventTarget for a thread pool, it should return true on all
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* threads in the pool. In the case of a non-thread nsIEventTarget such as
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* ThrottledEventQueue, it should return true on the thread where events are
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* expected to be processed, even if no events from the queue are actually
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* being processed right now.
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*
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* When called on an nsISerialEventTarget, IsOnCurrentThread can be used to
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* ensure that no other thread has "ownership" of the event target. As such,
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* it's useful for asserting that an object is only used on a particular
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* thread. IsOnCurrentThread can't guarantee that the current event has been
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* dispatched through a particular event target.
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*
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* The infallible version of IsOnCurrentThread() is optimized to avoid a
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* virtual call for non-thread event targets. Thread targets should set
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* mThread to their virtual PRThread. Non-thread targets should leave
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* mThread null and implement IsOnCurrentThreadInfallible() to
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* return the correct answer.
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*
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* The fallible version of IsOnCurrentThread may return errors, such as during
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* shutdown. If it does not return an error, it should return the same result
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* as the infallible version. The infallible method should return the correct
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* result regardless of whether the fallible method returns an error.
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*/
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%{C++
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public:
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// Infallible. Defined in nsThreadUtils.cpp. Delegates to
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// IsOnCurrentThreadInfallible when mThread is null.
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bool IsOnCurrentThread();
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protected:
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mozilla::Atomic<PRThread*> mThread;
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nsIEventTarget() : mThread(nullptr) {}
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%}
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// Note that this method is protected. We define it through IDL, rather than
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// in a %{C++ block, to ensure that the correct method indices are recorded
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// for XPConnect purposes.
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[noscript,notxpcom] boolean isOnCurrentThreadInfallible();
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%{C++
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public:
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%}
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// Fallible version of IsOnCurrentThread.
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boolean isOnCurrentThread();
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/**
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* Dispatch an event to this event target. This function may be called from
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* any thread, and it may be called re-entrantly.
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*
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* @param event
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* The alreadyAddRefed<> event to dispatch.
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* NOTE that the event will be leaked if it fails to dispatch.
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* @param flags
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* The flags modifying event dispatch. The flags are described in detail
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* below.
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*
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* @throws NS_ERROR_INVALID_ARG
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* Indicates that event is null.
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* @throws NS_ERROR_UNEXPECTED
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* Indicates that the thread is shutting down and has finished processing
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* events, so this event would never run and has not been dispatched.
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*/
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[noscript, binaryname(Dispatch)] void dispatchFromC(in alreadyAddRefed_nsIRunnable event,
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[default(DISPATCH_NORMAL)] in unsigned long flags);
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/**
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* Version of Dispatch to expose to JS, which doesn't require an alreadyAddRefed<>
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* (it will be converted to that internally)
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*
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* @param event
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* The (raw) event to dispatch.
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* @param flags
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* The flags modifying event dispatch. The flags are described in detail
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* below.
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*
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* @throws NS_ERROR_INVALID_ARG
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* Indicates that event is null.
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* @throws NS_ERROR_UNEXPECTED
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* Indicates that the thread is shutting down and has finished processing
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* events, so this event would never run and has not been dispatched.
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*/
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[binaryname(DispatchFromScript)] void dispatch(in nsIRunnable event, in unsigned long flags);
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/**
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* Dispatch an event to this event target, but do not run it before delay
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* milliseconds have passed. This function may be called from any thread.
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*
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* @param event
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* The alreadyAddrefed<> event to dispatch.
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* @param delay
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* The delay (in ms) before running the event. If event does not rise to
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* the top of the event queue before the delay has passed, it will be set
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* aside to execute once the delay has passed. Otherwise, it will be
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* executed immediately.
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*
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* @throws NS_ERROR_INVALID_ARG
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* Indicates that event is null.
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* @throws NS_ERROR_UNEXPECTED
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* Indicates that the thread is shutting down and has finished processing
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* events, so this event would never run and has not been dispatched, or
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* that delay is zero.
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*/
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[noscript] void delayedDispatch(in alreadyAddRefed_nsIRunnable event, in unsigned long delay);
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/**
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* Register an task to be run on this event target when it begins shutting
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* down. Shutdown tasks may be run in any order, and this function may be
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* called from any thread.
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*
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* The event target may or may not continue accepting events during or after
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* the shutdown task. The precise behaviour here depends on the event target.
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*
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* @param task
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* The task to be registered to the target thread.
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* NOTE that unlike `dispatch`, this will not leak the task if it fails.
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*
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* @throws NS_ERROR_INVALID_ARG
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* Indicates that task is null.
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* @throws NS_ERROR_NOT_IMPLEMENTED
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* Indicates that this event target doesn't support shutdown tasks.
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* @throws NS_ERROR_UNEXPECTED
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* Indicates that the thread is already shutting down, and no longer
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* accepting events.
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*/
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[noscript] void registerShutdownTask(in nsITargetShutdownTask task);
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/**
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* Unregisters an task previously registered with registerShutdownTask. This
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* function may be called from any thread.
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*
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* @param task
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* The task previously registered with registerShutdownTask
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*
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* @throws NS_ERROR_INVALID_ARG
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* Indicates that task is null.
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* @throws NS_ERROR_NOT_IMPLEMENTED
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* Indicates that this event target doesn't support shutdown tasks.
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* @throws NS_ERROR_UNEXPECTED
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* Indicates that the thread is already shutting down, and no longer
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* accepting events, or that the shutdown task cannot be found.
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*/
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[noscript] void unregisterShutdownTask(in nsITargetShutdownTask task);
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};
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%{C++
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// convenient aliases:
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#define NS_DISPATCH_NORMAL nsIEventTarget::DISPATCH_NORMAL
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#define NS_DISPATCH_AT_END nsIEventTarget::DISPATCH_AT_END
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#define NS_DISPATCH_EVENT_MAY_BLOCK nsIEventTarget::DISPATCH_EVENT_MAY_BLOCK
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#define NS_DISPATCH_IGNORE_BLOCK_DISPATCH nsIEventTarget::DISPATCH_IGNORE_BLOCK_DISPATCH
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// Convenient NS_DECL variant that includes some C++-only methods.
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#define NS_DECL_NSIEVENTTARGET_FULL \
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NS_DECL_NSIEVENTTARGET \
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/* Avoid hiding these methods */ \
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using nsIEventTarget::Dispatch; \
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using nsIEventTarget::IsOnCurrentThread;
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%}
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