gecko-dev/layout/base/public/nsIFrameManager.h

279 строки
12 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsIFrameManager_h___
#define nsIFrameManager_h___
#include "nsISupports.h"
#include "nsIStatefulFrame.h"
#include "nsString.h"
class nsIAtom;
class nsIContent;
class nsIFrame;
class nsIPresContext;
class nsIPresShell;
class nsIStyleSet;
class nsIStyleContext;
class nsILayoutHistoryState;
class nsStyleChangeList;
class nsPlaceholderFrame;
#define NS_IFRAMEMANAGER_IID \
{ 0xa6cf9107, 0x15b3, 0x11d2, \
{0x93, 0x2e, 0x00, 0x80, 0x5f, 0x8a, 0xdd, 0x32} }
// Calback function used to destroy the value associated with a
// given property. used by RemoveFrameProperty()
typedef void
(*NSFMPropertyDtorFunc)(nsIPresContext* aPresContext,
nsIFrame* aFrame,
nsIAtom* aPropertyName,
void* aPropertyValue);
// Option flags for GetFrameProperty() member function
#define NS_IFRAME_MGR_REMOVE_PROP 0x0001
// nsresult error codes for frame property functions
#define NS_IFRAME_MGR_PROP_NOT_THERE \
NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_LAYOUT, 1)
#define NS_IFRAME_MGR_PROP_OVERWRITTEN \
NS_ERROR_GENERATE_SUCCESS(NS_ERROR_MODULE_LAYOUT, 2)
/**
* Frame manager interface. The frame manager serves two purposes:
* <li>provides a serice for mapping from content to frame and from out-of-flow
* frame to placeholder frame
* <li>handles structural modifications to the frame model. If the frame model
* lock can be acquired, then the changes are processed immediately; otherwise,
* they're queued and processed later
*/
class nsIFrameManager : public nsISupports {
public:
static const nsIID& GetIID() {static nsIID iid = NS_IFRAMEMANAGER_IID; return iid;}
// Initialization
NS_IMETHOD Init(nsIPresShell* aPresShell, nsIStyleSet* aStyleSet) = 0;
/**
* After Destroy is called, all methods should return
* NS_ERROR_NOT_AVAILABLE. Destroy should be called when the
* frame tree managed by the frame manager is no longer being
* displayed.
*/
NS_IMETHOD Destroy() = 0;
// Gets and sets the root frame (typically the viewport). The lifetime of the
// root frame is controlled by the frame manager. When the frame manager is
// destroyed it destroys the entire frame hierarchy
NS_IMETHOD GetRootFrame(nsIFrame** aRootFrame) const = 0;
NS_IMETHOD SetRootFrame(nsIFrame* aRootFrame) = 0;
// Get the canvas frame. The canvas frame may or may not exist, so the
// argument aCanvasFrame may be nsnull.
NS_IMETHOD GetCanvasFrame(nsIPresContext* aPresContext, nsIFrame** aCanvasFrame) const = 0;
// Primary frame functions
NS_IMETHOD GetPrimaryFrameFor(nsIContent* aContent, nsIFrame** aPrimaryFrame) = 0;
NS_IMETHOD SetPrimaryFrameFor(nsIContent* aContent,
nsIFrame* aPrimaryFrame) = 0;
NS_IMETHOD ClearPrimaryFrameMap() = 0;
// Placeholder frame functions
NS_IMETHOD GetPlaceholderFrameFor(nsIFrame* aFrame,
nsIFrame** aPlaceholderFrame) const = 0;
NS_IMETHOD RegisterPlaceholderFrame(nsPlaceholderFrame *aPlaceholderFrame) = 0;
NS_IMETHOD UnregisterPlaceholderFrame(nsPlaceholderFrame *aPlaceholderFrame) = 0;
NS_IMETHOD ClearPlaceholderFrameMap() = 0;
// Mapping undisplayed content
NS_IMETHOD GetUndisplayedContent(nsIContent* aContent, nsIStyleContext** aStyleContext)=0;
NS_IMETHOD SetUndisplayedContent(nsIContent* aContent, nsIStyleContext* aStyleContext) = 0;
NS_IMETHOD SetUndisplayedPseudoIn(nsIStyleContext* aPseudoContext,
nsIContent* aParentContent) = 0;
NS_IMETHOD ClearUndisplayedContentIn(nsIContent* aContent, nsIContent* aParentContent) = 0;
NS_IMETHOD ClearAllUndisplayedContentIn(nsIContent* aParentContent) = 0;
NS_IMETHOD ClearUndisplayedContentMap() = 0;
// Functions for manipulating the frame model
NS_IMETHOD AppendFrames(nsIPresContext* aPresContext,
nsIPresShell& aPresShell,
nsIFrame* aParentFrame,
nsIAtom* aListName,
nsIFrame* aFrameList) = 0;
NS_IMETHOD InsertFrames(nsIPresContext* aPresContext,
nsIPresShell& aPresShell,
nsIFrame* aParentFrame,
nsIAtom* aListName,
nsIFrame* aPrevFrame,
nsIFrame* aFrameList) = 0;
NS_IMETHOD RemoveFrame(nsIPresContext* aPresContext,
nsIPresShell& aPresShell,
nsIFrame* aParentFrame,
nsIAtom* aListName,
nsIFrame* aOldFrame) = 0;
NS_IMETHOD ReplaceFrame(nsIPresContext* aPresContext,
nsIPresShell& aPresShell,
nsIFrame* aParentFrame,
nsIAtom* aListName,
nsIFrame* aOldFrame,
nsIFrame* aNewFrame) = 0;
// Notification that we were unable to render a replaced element
NS_IMETHOD CantRenderReplacedElement(nsIPresContext* aPresContext,
nsIFrame* aFrame) = 0;
// Notification that a frame is about to be destroyed. This allows any outstanding
// references to the frame to be cleaned up
NS_IMETHOD NotifyDestroyingFrame(nsIFrame* aFrame) = 0;
// reparent the style contexts of this frame sub tree to live under the
// new given parent style context
NS_IMETHOD ReParentStyleContext(nsIPresContext* aPresContext,
nsIFrame* aFrame,
nsIStyleContext* aNewParentContext) = 0;
// Re-resolve style contexts for frame tree
NS_IMETHOD ComputeStyleChangeFor(nsIPresContext* aPresContext,
nsIFrame* aFrame,
PRInt32 aAttrNameSpaceID,
nsIAtom* aAttribute,
nsStyleChangeList& aChangeList,
PRInt32 aMinChange,
PRInt32& aTopLevelChange) = 0;
// Determine whether an attribute affects style
NS_IMETHOD AttributeAffectsStyle(nsIAtom *aAttribute, nsIContent *aContent,
PRBool &aAffects) = 0;
/**
* Capture/restore frame state for the frame subtree rooted at aFrame.
* aState is the document state storage object onto which each frame
* stores its state.
*/
NS_IMETHOD CaptureFrameState(nsIPresContext* aPresContext,
nsIFrame* aFrame,
nsILayoutHistoryState* aState) = 0;
NS_IMETHOD RestoreFrameState(nsIPresContext* aPresContext,
nsIFrame* aFrame,
nsILayoutHistoryState* aState) = 0;
// Add/restore state for one frame (special, global type, like scroll position)
NS_IMETHOD CaptureFrameStateFor(nsIPresContext* aPresContext,
nsIFrame* aFrame,
nsILayoutHistoryState* aState,
nsIStatefulFrame::SpecialStateID aID = nsIStatefulFrame::eNoID) = 0;
NS_IMETHOD RestoreFrameStateFor(nsIPresContext* aPresContext,
nsIFrame* aFrame,
nsILayoutHistoryState* aState,
nsIStatefulFrame::SpecialStateID aID = nsIStatefulFrame::eNoID) = 0;
NS_IMETHOD GenerateStateKey(nsIContent* aContent,
nsIStatefulFrame::SpecialStateID aID,
nsCString& aString) = 0;
/**
* Gets a property value for a given frame.
*
* @param aFrame the frame with the property
* @param aPropertyName property name as an atom
* @param aOptions optional flags
* NS_IFRAME_MGR_REMOVE_PROP removes the property
* @param aPropertyValue the property value or 0 if the property is not set
* @return NS_OK if the property is set,
* NS_IFRAME_MGR_PROP_NOT_THERE if the property is not set
*/
NS_IMETHOD GetFrameProperty(nsIFrame* aFrame,
nsIAtom* aPropertyName,
PRUint32 aOptions,
void** aPropertyValue) = 0;
/**
* Sets the property value for a given frame.
*
* A frame may only have one property value at a time for a given property
* name. The existing property value (if there is one) is overwritten, and the
* old value destroyed
*
* @param aFrame the frame to set the property on
* @param aPropertyName property name as an atom
* @param aPropertyValue the property value
* @param aPropertyDtorFunc when setting a property you can specify the
* dtor function (can be NULL) that will be used
* to destroy the property value. There can be only
* one dtor function for a given property name
* @return NS_OK if successful,
* NS_IFRAME_MGR_PROP_OVERWRITTEN if there is an existing property
* value that was overwritten,
* NS_ERROR_INVALID_ARG if the dtor function does not match the
* existing dtor function
*/
NS_IMETHOD SetFrameProperty(nsIFrame* aFrame,
nsIAtom* aPropertyName,
void* aPropertyValue,
NSFMPropertyDtorFunc aPropertyDtorFunc) = 0;
/**
* Removes a property and destroys its property value by calling the dtor
* function associated with the property name.
*
* When a frame is destroyed any remaining properties are automatically removed
*
* @param aFrame the frame to set the property on
* @param aPropertyName property name as an atom
* @return NS_OK if the property is successfully removed,
* NS_IFRAME_MGR_PROP_NOT_THERE if the property is not set
*/
NS_IMETHOD RemoveFrameProperty(nsIFrame* aFrame,
nsIAtom* aPropertyName) = 0;
#ifdef NS_DEBUG
/**
* DEBUG ONLY method to verify integrity of style tree versus frame tree
*/
NS_IMETHOD DebugVerifyStyleTree(nsIPresContext* aPresContext, nsIFrame* aFrame) = 0;
#endif
};
/**
* Create a frame manager. Upon success, call Init() before attempting to
* use it.
*/
extern NS_EXPORT nsresult
NS_NewFrameManager(nsIFrameManager** aInstancePtrResult);
#endif /* nsIFrameManager_h___ */