зеркало из https://github.com/mozilla/gecko-dev.git
208 строки
7.7 KiB
C++
208 строки
7.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_VR_VRMANAGERCHILD_H
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#define MOZILLA_GFX_VR_VRMANAGERCHILD_H
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#include "mozilla/Attributes.h"
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#include "mozilla/dom/WindowBinding.h" // For FrameRequestCallback
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#include "mozilla/dom/WebXRBinding.h"
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#include "mozilla/dom/XRFrame.h"
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#include "mozilla/gfx/PVRManagerChild.h"
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#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc
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#include "ThreadSafeRefcountingWithMainThreadDestruction.h"
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#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator
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#include "mozilla/layers/LayersTypes.h" // for LayersBackend
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#include "mozilla/layers/TextureForwarder.h"
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namespace mozilla {
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namespace dom {
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class Promise;
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class GamepadManager;
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class Navigator;
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class VRDisplay;
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class FrameRequestCallback;
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} // namespace dom
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namespace layers {
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class SyncObjectClient;
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}
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namespace gfx {
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class VRLayerChild;
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class VRDisplayClient;
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class VRManagerEventObserver {
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public:
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NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING
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virtual void NotifyVRDisplayMounted(uint32_t aDisplayID) = 0;
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virtual void NotifyVRDisplayUnmounted(uint32_t aDisplayID) = 0;
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virtual void NotifyVRDisplayConnect(uint32_t aDisplayID) = 0;
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virtual void NotifyVRDisplayDisconnect(uint32_t aDisplayID) = 0;
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virtual void NotifyVRDisplayPresentChange(uint32_t aDisplayID) = 0;
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virtual void NotifyPresentationGenerationChanged(uint32_t aDisplayID) = 0;
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virtual bool GetStopActivityStatus() const = 0;
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virtual void NotifyEnumerationCompleted() = 0;
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virtual void NotifyDetectRuntimesCompleted() = 0;
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protected:
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virtual ~VRManagerEventObserver() = default;
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};
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class VRManagerChild : public PVRManagerChild {
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friend class PVRManagerChild;
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRManagerChild);
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static VRManagerChild* Get();
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// Indicate that an observer wants to receive VR events.
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void AddListener(VRManagerEventObserver* aObserver);
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// Indicate that an observer should no longer receive VR events.
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void RemoveListener(VRManagerEventObserver* aObserver);
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void StartActivity();
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void StopActivity();
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bool RuntimeSupportsVR() const;
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bool RuntimeSupportsAR() const;
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bool RuntimeSupportsInline() const;
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void GetVRDisplays(nsTArray<RefPtr<VRDisplayClient>>& aDisplays);
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bool RefreshVRDisplaysWithCallback(uint64_t aWindowId);
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bool EnumerateVRDisplays();
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void DetectRuntimes();
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void AddPromise(const uint32_t& aID, dom::Promise* aPromise);
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gfx::VRAPIMode GetVRAPIMode(uint32_t aDisplayID) const;
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static void InitSameProcess();
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static void InitWithGPUProcess(Endpoint<PVRManagerChild>&& aEndpoint);
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static bool InitForContent(Endpoint<PVRManagerChild>&& aEndpoint);
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static void ShutDown();
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static bool IsCreated();
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static bool IsPresenting();
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PVRLayerChild* CreateVRLayer(uint32_t aDisplayID, nsIEventTarget* aTarget,
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uint32_t aGroup);
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static void IdentifyTextureHost(
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const layers::TextureFactoryIdentifier& aIdentifier);
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layers::LayersBackend GetBackendType() const;
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layers::SyncObjectClient* GetSyncObject() { return mSyncObject; }
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nsresult ScheduleFrameRequestCallback(dom::FrameRequestCallback& aCallback,
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int32_t* aHandle);
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void CancelFrameRequestCallback(int32_t aHandle);
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MOZ_CAN_RUN_SCRIPT
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void RunFrameRequestCallbacks();
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void NotifyPresentationGenerationChanged(uint32_t aDisplayID);
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MOZ_CAN_RUN_SCRIPT
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void UpdateDisplayInfo(const VRDisplayInfo& aDisplayInfo);
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void FireDOMVRDisplayMountedEvent(uint32_t aDisplayID);
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void FireDOMVRDisplayUnmountedEvent(uint32_t aDisplayID);
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void FireDOMVRDisplayConnectEvent(uint32_t aDisplayID);
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void FireDOMVRDisplayDisconnectEvent(uint32_t aDisplayID);
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void FireDOMVRDisplayPresentChangeEvent(uint32_t aDisplayID);
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void FireDOMVRDisplayConnectEventsForLoad(VRManagerEventObserver* aObserver);
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void HandleFatalError(const char* aMsg) const override;
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void ActorDestroy(ActorDestroyReason aReason) override;
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void RunPuppet(const nsTArray<uint64_t>& aBuffer, dom::Promise* aPromise,
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ErrorResult& aRv);
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void ResetPuppet(dom::Promise* aPromise, ErrorResult& aRv);
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protected:
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explicit VRManagerChild();
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~VRManagerChild();
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PVRLayerChild* AllocPVRLayerChild(const uint32_t& aDisplayID,
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const uint32_t& aGroup);
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bool DeallocPVRLayerChild(PVRLayerChild* actor);
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void ActorDealloc() override;
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// MOZ_CAN_RUN_SCRIPT_BOUNDARY until we can mark ipdl-generated things as
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// MOZ_CAN_RUN_SCRIPT.
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MOZ_CAN_RUN_SCRIPT_BOUNDARY
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mozilla::ipc::IPCResult RecvUpdateDisplayInfo(
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const VRDisplayInfo& aDisplayInfo);
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mozilla::ipc::IPCResult RecvUpdateRuntimeCapabilities(
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const VRDisplayCapabilityFlags& aCapabilities);
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mozilla::ipc::IPCResult RecvReplyGamepadVibrateHaptic(
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const uint32_t& aPromiseID);
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MOZ_CAN_RUN_SCRIPT_BOUNDARY
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mozilla::ipc::IPCResult RecvNotifyPuppetCommandBufferCompleted(bool aSuccess);
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MOZ_CAN_RUN_SCRIPT_BOUNDARY
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mozilla::ipc::IPCResult RecvNotifyPuppetResetComplete();
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bool IsSameProcess() const { return OtherPid() == base::GetCurrentProcId(); }
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private:
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void FireDOMVRDisplayMountedEventInternal(uint32_t aDisplayID);
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void FireDOMVRDisplayUnmountedEventInternal(uint32_t aDisplayID);
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void FireDOMVRDisplayConnectEventInternal(uint32_t aDisplayID);
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void FireDOMVRDisplayDisconnectEventInternal(uint32_t aDisplayID);
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void FireDOMVRDisplayPresentChangeEventInternal(uint32_t aDisplayID);
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void FireDOMVRDisplayConnectEventsForLoadInternal(
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uint32_t aDisplayID, VRManagerEventObserver* aObserver);
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void NotifyPresentationGenerationChangedInternal(uint32_t aDisplayID);
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void NotifyEnumerationCompletedInternal();
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void NotifyRuntimeCapabilitiesUpdatedInternal();
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nsTArray<RefPtr<VRDisplayClient>> mDisplays;
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VRDisplayCapabilityFlags mRuntimeCapabilities;
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bool mDisplaysInitialized;
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nsTArray<uint64_t> mNavigatorCallbacks;
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MessageLoop* mMessageLoop;
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struct XRFrameRequest {
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XRFrameRequest(mozilla::dom::FrameRequestCallback& aCallback,
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int32_t aHandle)
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: mCallback(&aCallback), mHandle(aHandle) {}
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XRFrameRequest(mozilla::dom::XRFrameRequestCallback& aCallback,
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mozilla::dom::XRFrame& aFrame, int32_t aHandle)
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: mXRCallback(&aCallback), mXRFrame(&aFrame), mHandle(aHandle) {}
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MOZ_CAN_RUN_SCRIPT
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void Call(const DOMHighResTimeStamp& aTimeStamp);
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// Comparator operators to allow RemoveElementSorted with an
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// integer argument on arrays of XRFrameRequest
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bool operator==(int32_t aHandle) const { return mHandle == aHandle; }
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bool operator<(int32_t aHandle) const { return mHandle < aHandle; }
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RefPtr<mozilla::dom::FrameRequestCallback> mCallback;
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RefPtr<mozilla::dom::XRFrameRequestCallback> mXRCallback;
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RefPtr<mozilla::dom::XRFrame> mXRFrame;
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int32_t mHandle;
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};
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nsTArray<XRFrameRequest> mFrameRequestCallbacks;
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/**
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* The current frame request callback handle
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*/
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int32_t mFrameRequestCallbackCounter;
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mozilla::TimeStamp mStartTimeStamp;
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nsTArray<RefPtr<VRManagerEventObserver>> mListeners;
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bool mWaitingForEnumeration;
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layers::LayersBackend mBackend;
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RefPtr<layers::SyncObjectClient> mSyncObject;
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nsRefPtrHashtable<nsUint32HashKey, dom::Promise> mGamepadPromiseList;
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RefPtr<dom::Promise> mRunPuppetPromise;
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nsTArray<RefPtr<dom::Promise>> mResetPuppetPromises;
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DISALLOW_COPY_AND_ASSIGN(VRManagerChild);
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};
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} // namespace gfx
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} // namespace mozilla
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#endif // MOZILLA_GFX_VR_VRMANAGERCHILD_H
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