зеркало из https://github.com/mozilla/gecko-dev.git
440 строки
15 KiB
C++
440 строки
15 KiB
C++
/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/ipc/MessageChannel.h"
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#include "mozilla/ipc/WindowsMessageLoop.h"
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#include "nsAppShell.h"
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#include "nsToolkit.h"
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#include "nsThreadUtils.h"
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#include "WinUtils.h"
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#include "WinTaskbar.h"
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#include "WinMouseScrollHandler.h"
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#include "nsWindowDefs.h"
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#include "nsString.h"
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#include "WinIMEHandler.h"
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#include "mozilla/widget/AudioSession.h"
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#include "mozilla/HangMonitor.h"
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#include "nsIDOMWakeLockListener.h"
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#include "nsIPowerManagerService.h"
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#include "mozilla/StaticPtr.h"
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#include "nsTHashtable.h"
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#include "nsHashKeys.h"
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#include "GeckoProfiler.h"
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#include "nsComponentManagerUtils.h"
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#include "nsITimer.h"
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#include "ScreenHelperWin.h"
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#include "mozilla/widget/ScreenManager.h"
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// These are two messages that the code in winspool.drv on Windows 7 explicitly
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// waits for while it is pumping other Windows messages, during display of the
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// Printer Properties dialog.
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#define MOZ_WM_PRINTER_PROPERTIES_COMPLETION 0x5b7a
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#define MOZ_WM_PRINTER_PROPERTIES_FAILURE 0x5b7f
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using namespace mozilla;
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using namespace mozilla::widget;
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#define WAKE_LOCK_LOG(...) MOZ_LOG(gWinWakeLockLog, mozilla::LogLevel::Debug, (__VA_ARGS__))
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static mozilla::LazyLogModule gWinWakeLockLog("WinWakeLock");
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// A wake lock listener that disables screen saver when requested by
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// Gecko. For example when we're playing video in a foreground tab we
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// don't want the screen saver to turn on.
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class WinWakeLockListener final : public nsIDOMMozWakeLockListener
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, public nsITimerCallback {
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public:
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NS_DECL_ISUPPORTS;
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NS_IMETHOD Notify(nsITimer *timer) override {
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WAKE_LOCK_LOG("WinWakeLock: periodic timer fired");
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ResetScreenSaverTimeout();
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return NS_OK;
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}
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private:
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~WinWakeLockListener() {}
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NS_IMETHOD Callback(const nsAString& aTopic, const nsAString& aState) {
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if (!aTopic.EqualsASCII("screen")) {
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return NS_OK;
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}
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// Note the wake lock code ensures that we're not sent duplicate
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// "locked-foreground" notifications when multipe wake locks are held.
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if (aState.EqualsASCII("locked-foreground")) {
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WAKE_LOCK_LOG("WinWakeLock: Blocking screen saver");
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// We block the screen saver by periodically resetting the screen
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// saver timeout.
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StartTimer();
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// Prevent the display turning off. On Win7 and later this also
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// blocks the screen saver, but we need the timer started above
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// to block on Win XP and Vista.
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SetThreadExecutionState(ES_DISPLAY_REQUIRED|ES_CONTINUOUS);
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} else {
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WAKE_LOCK_LOG("WinWakeLock: Unblocking screen saver");
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// Re-enable screen saver.
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StopTimer();
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// Unblock display turning off.
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SetThreadExecutionState(ES_CONTINUOUS);
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}
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return NS_OK;
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}
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void StartTimer() {
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ResetScreenSaverTimeout();
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MOZ_ASSERT(!mTimer);
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if (mTimer) {
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return;
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}
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nsresult rv;
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nsCOMPtr<nsITimer> timer = do_CreateInstance(NS_TIMER_CONTRACTID, &rv);
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if (NS_FAILED(rv)) {
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NS_WARNING("Failed to create screen saver timeout reset timer");
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return;
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}
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// The minimum screensaver timeout that can be specified with Windows' UI
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// is 60 seconds. We set a timer to re-jig the screen saver 10 seconds
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// before we expect the timer to run out, but always at least in 1 second
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// intervals. We reset the timer at a max of 50 seconds, so that if the
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// user changes the timeout using the UI, we won't be caught out.
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int32_t timeout = std::max(std::min(50, (int32_t)mScreenSaverTimeout - 10), 1);
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uint32_t timeoutMs = (uint32_t)timeout * 1000;
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WAKE_LOCK_LOG("WinWakeLock: Setting periodic timer for %d ms", timeoutMs);
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rv = timer->InitWithCallback(this,
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timeoutMs,
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nsITimer::TYPE_REPEATING_SLACK);
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if (NS_FAILED(rv)) {
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NS_WARNING("Failed to initialize screen saver timeout reset timer");
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return;
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}
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mTimer = timer.forget();
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}
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void StopTimer() {
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WAKE_LOCK_LOG("WinWakeLock: StopTimer()");
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if (!mTimer) {
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return;
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}
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mTimer->Cancel();
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mTimer = nullptr;
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}
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// Resets the operating system's timeout for when to disable the screen.
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// Called periodically to keep the screensaver off.
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void ResetScreenSaverTimeout() {
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if (SystemParametersInfo(SPI_GETSCREENSAVETIMEOUT, 0, &mScreenSaverTimeout, 0)) {
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SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT, mScreenSaverTimeout, NULL, 0);
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}
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WAKE_LOCK_LOG("WinWakeLock: ResetScreenSaverTimeout() mScreenSaverTimeout=%d", mScreenSaverTimeout);
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}
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UINT mScreenSaverTimeout = 60;
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nsCOMPtr<nsITimer> mTimer;
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};
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NS_IMPL_ISUPPORTS(WinWakeLockListener, nsIDOMMozWakeLockListener, nsITimerCallback)
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StaticRefPtr<WinWakeLockListener> sWakeLockListener;
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static void
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AddScreenWakeLockListener()
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{
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nsCOMPtr<nsIPowerManagerService> sPowerManagerService = do_GetService(POWERMANAGERSERVICE_CONTRACTID);
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if (sPowerManagerService) {
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sWakeLockListener = new WinWakeLockListener();
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sPowerManagerService->AddWakeLockListener(sWakeLockListener);
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} else {
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NS_WARNING("Failed to retrieve PowerManagerService, wakelocks will be broken!");
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}
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}
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static void
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RemoveScreenWakeLockListener()
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{
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nsCOMPtr<nsIPowerManagerService> sPowerManagerService = do_GetService(POWERMANAGERSERVICE_CONTRACTID);
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if (sPowerManagerService) {
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sPowerManagerService->RemoveWakeLockListener(sWakeLockListener);
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sPowerManagerService = nullptr;
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sWakeLockListener = nullptr;
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}
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}
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namespace mozilla {
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namespace widget {
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// Native event callback message.
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UINT sAppShellGeckoMsgId = RegisterWindowMessageW(L"nsAppShell:EventID");
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} }
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const wchar_t* kTaskbarButtonEventId = L"TaskbarButtonCreated";
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UINT sTaskbarButtonCreatedMsg;
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/* static */
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UINT nsAppShell::GetTaskbarButtonCreatedMessage() {
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return sTaskbarButtonCreatedMsg;
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}
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namespace mozilla {
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namespace crashreporter {
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void LSPAnnotate();
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} // namespace crashreporter
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} // namespace mozilla
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using mozilla::crashreporter::LSPAnnotate;
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//-------------------------------------------------------------------------
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/*static*/ LRESULT CALLBACK
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nsAppShell::EventWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (uMsg == sAppShellGeckoMsgId) {
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nsAppShell *as = reinterpret_cast<nsAppShell *>(lParam);
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as->NativeEventCallback();
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NS_RELEASE(as);
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return TRUE;
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}
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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nsAppShell::~nsAppShell()
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{
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if (mEventWnd) {
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// DestroyWindow doesn't do anything when called from a non UI thread.
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// Since mEventWnd was created on the UI thread, it must be destroyed on
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// the UI thread.
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SendMessage(mEventWnd, WM_CLOSE, 0, 0);
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}
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}
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nsresult
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nsAppShell::Init()
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{
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#ifdef MOZ_CRASHREPORTER
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LSPAnnotate();
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#endif
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mLastNativeEventScheduled = TimeStamp::NowLoRes();
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mozilla::ipc::windows::InitUIThread();
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sTaskbarButtonCreatedMsg = ::RegisterWindowMessageW(kTaskbarButtonEventId);
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NS_ASSERTION(sTaskbarButtonCreatedMsg, "Could not register taskbar button creation message");
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WNDCLASSW wc;
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HINSTANCE module = GetModuleHandle(nullptr);
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const wchar_t *const kWindowClass = L"nsAppShell:EventWindowClass";
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if (!GetClassInfoW(module, kWindowClass, &wc)) {
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wc.style = 0;
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wc.lpfnWndProc = EventWindowProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = module;
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wc.hIcon = nullptr;
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wc.hCursor = nullptr;
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wc.hbrBackground = (HBRUSH) nullptr;
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wc.lpszMenuName = (LPCWSTR) nullptr;
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wc.lpszClassName = kWindowClass;
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RegisterClassW(&wc);
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}
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mEventWnd = CreateWindowW(kWindowClass, L"nsAppShell:EventWindow",
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0, 0, 0, 10, 10, HWND_MESSAGE, nullptr, module,
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nullptr);
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NS_ENSURE_STATE(mEventWnd);
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if (XRE_IsParentProcess()) {
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ScreenManager& screenManager = ScreenManager::GetSingleton();
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screenManager.SetHelper(mozilla::MakeUnique<ScreenHelperWin>());
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ScreenHelperWin::RefreshScreens();
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}
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return nsBaseAppShell::Init();
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}
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NS_IMETHODIMP
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nsAppShell::Run(void)
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{
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// Content processes initialize audio later through PContent using audio
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// tray id information pulled from the browser process AudioSession. This
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// way the two share a single volume control.
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// Note StopAudioSession() is called from nsAppRunner.cpp after xpcom is torn
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// down to insure the browser shuts down after child processes.
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if (XRE_IsParentProcess()) {
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mozilla::widget::StartAudioSession();
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}
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// Add an observer that disables the screen saver when requested by Gecko.
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// For example when we're playing video in the foreground tab.
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AddScreenWakeLockListener();
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nsresult rv = nsBaseAppShell::Run();
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RemoveScreenWakeLockListener();
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return rv;
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}
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NS_IMETHODIMP
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nsAppShell::Exit(void)
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{
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return nsBaseAppShell::Exit();
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}
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void
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nsAppShell::DoProcessMoreGeckoEvents()
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{
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// Called by nsBaseAppShell's NativeEventCallback() after it has finished
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// processing pending gecko events and there are still gecko events pending
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// for the thread. (This can happen if NS_ProcessPendingEvents reached it's
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// starvation timeout limit.) The default behavior in nsBaseAppShell is to
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// call ScheduleNativeEventCallback to post a follow up native event callback
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// message. This triggers an additional call to NativeEventCallback for more
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// gecko event processing.
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// There's a deadlock risk here with certain internal Windows modal loops. In
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// our dispatch code, we prioritize messages so that input is handled first.
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// However Windows modal dispatch loops often prioritize posted messages. If
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// we find ourselves in a tight gecko timer loop where NS_ProcessPendingEvents
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// takes longer than the timer duration, NS_HasPendingEvents(thread) will
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// always be true. ScheduleNativeEventCallback will be called on every
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// NativeEventCallback callback, and in a Windows modal dispatch loop, the
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// callback message will be processed first -> input gets starved, dead lock.
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// To avoid, don't post native callback messages from NativeEventCallback
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// when we're in a modal loop. This gets us back into the Windows modal
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// dispatch loop dispatching input messages. Once we drop out of the modal
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// loop, we use mNativeCallbackPending to fire off a final NativeEventCallback
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// if we need it, which insures NS_ProcessPendingEvents gets called and all
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// gecko events get processed.
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if (mEventloopNestingLevel < 2) {
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OnDispatchedEvent(nullptr);
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mNativeCallbackPending = false;
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} else {
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mNativeCallbackPending = true;
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}
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}
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void
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nsAppShell::ScheduleNativeEventCallback()
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{
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// Post a message to the hidden message window
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NS_ADDREF_THIS(); // will be released when the event is processed
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{
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MutexAutoLock lock(mLastNativeEventScheduledMutex);
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// Time stamp this event so we can detect cases where the event gets
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// dropping in sub classes / modal loops we do not control.
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mLastNativeEventScheduled = TimeStamp::NowLoRes();
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}
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::PostMessage(mEventWnd, sAppShellGeckoMsgId, 0, reinterpret_cast<LPARAM>(this));
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}
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bool
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nsAppShell::ProcessNextNativeEvent(bool mayWait)
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{
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// Notify ipc we are spinning a (possibly nested) gecko event loop.
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mozilla::ipc::MessageChannel::NotifyGeckoEventDispatch();
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bool gotMessage = false;
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do {
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MSG msg;
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bool uiMessage = false;
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// For avoiding deadlock between our process and plugin process by
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// mouse wheel messages, we're handling actually when we receive one of
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// following internal messages which is posted by native mouse wheel
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// message handler. Any other events, especially native modifier key
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// events, should not be handled between native message and posted
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// internal message because it may make different modifier key state or
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// mouse cursor position between them.
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if (mozilla::widget::MouseScrollHandler::IsWaitingInternalMessage()) {
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gotMessage = WinUtils::PeekMessage(&msg, nullptr, MOZ_WM_MOUSEWHEEL_FIRST,
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MOZ_WM_MOUSEWHEEL_LAST, PM_REMOVE);
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NS_ASSERTION(gotMessage,
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"waiting internal wheel message, but it has not come");
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uiMessage = gotMessage;
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}
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if (!gotMessage) {
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gotMessage = WinUtils::PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE);
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uiMessage =
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(msg.message >= WM_KEYFIRST && msg.message <= WM_IME_KEYLAST) ||
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(msg.message >= NS_WM_IMEFIRST && msg.message <= NS_WM_IMELAST) ||
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(msg.message >= WM_MOUSEFIRST && msg.message <= WM_MOUSELAST);
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}
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if (gotMessage) {
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if (msg.message == WM_QUIT) {
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::PostQuitMessage(msg.wParam);
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Exit();
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} else {
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// If we had UI activity we would be processing it now so we know we
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// have either kUIActivity or kActivityNoUIAVail.
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mozilla::HangMonitor::NotifyActivity(
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uiMessage ? mozilla::HangMonitor::kUIActivity :
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mozilla::HangMonitor::kActivityNoUIAVail);
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if (msg.message >= WM_KEYFIRST && msg.message <= WM_KEYLAST &&
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IMEHandler::ProcessRawKeyMessage(msg)) {
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continue; // the message is consumed.
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}
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// Store Printer Properties messages for reposting, because they are not
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// processed by a window procedure, but are explicitly waited for in the
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// winspool.drv code that will be further up the stack.
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if (msg.message == MOZ_WM_PRINTER_PROPERTIES_COMPLETION ||
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msg.message == MOZ_WM_PRINTER_PROPERTIES_FAILURE) {
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mMsgsToRepost.push_back(msg);
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continue;
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}
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::TranslateMessage(&msg);
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::DispatchMessageW(&msg);
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}
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} else if (mayWait) {
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// Block and wait for any posted application message
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mozilla::HangMonitor::Suspend();
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{
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AutoProfilerThreadSleep sleep;
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WinUtils::WaitForMessage();
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}
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}
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} while (!gotMessage && mayWait);
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// See DoProcessNextNativeEvent, mEventloopNestingLevel will be
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// one when a modal loop unwinds.
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if (mNativeCallbackPending && mEventloopNestingLevel == 1)
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DoProcessMoreGeckoEvents();
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// Check for starved native callbacks. If we haven't processed one
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// of these events in NATIVE_EVENT_STARVATION_LIMIT, fire one off.
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static const mozilla::TimeDuration nativeEventStarvationLimit =
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mozilla::TimeDuration::FromSeconds(NATIVE_EVENT_STARVATION_LIMIT);
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TimeDuration timeSinceLastNativeEventScheduled;
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{
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MutexAutoLock lock(mLastNativeEventScheduledMutex);
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timeSinceLastNativeEventScheduled =
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TimeStamp::NowLoRes() - mLastNativeEventScheduled;
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}
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if (timeSinceLastNativeEventScheduled > nativeEventStarvationLimit) {
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ScheduleNativeEventCallback();
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}
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return gotMessage;
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}
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nsresult
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nsAppShell::AfterProcessNextEvent(nsIThreadInternal* /* unused */,
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bool /* unused */)
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{
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if (!mMsgsToRepost.empty()) {
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for (MSG msg : mMsgsToRepost) {
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::PostMessageW(msg.hwnd, msg.message, msg.wParam, msg.lParam);
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}
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mMsgsToRepost.clear();
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}
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return NS_OK;
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}
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