зеркало из https://github.com/mozilla/gecko-dev.git
416 строки
16 KiB
C++
416 строки
16 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MobileViewportManager.h"
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#include "gfxPrefs.h"
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#include "LayersLogging.h"
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#include "mozilla/PresShell.h"
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#include "nsIDOMEvent.h"
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#include "nsIFrame.h"
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#include "nsLayoutUtils.h"
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#include "nsViewManager.h"
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#include "nsViewportInfo.h"
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#include "UnitTransforms.h"
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#include "nsIDocument.h"
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#define MVM_LOG(...)
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// #define MVM_LOG(...) printf_stderr("MVM: " __VA_ARGS__)
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NS_IMPL_ISUPPORTS(MobileViewportManager, nsIDOMEventListener, nsIObserver)
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static const nsLiteralString DOM_META_ADDED = NS_LITERAL_STRING("DOMMetaAdded");
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static const nsLiteralString DOM_META_CHANGED = NS_LITERAL_STRING("DOMMetaChanged");
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static const nsLiteralString FULL_ZOOM_CHANGE = NS_LITERAL_STRING("FullZoomChange");
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static const nsLiteralString LOAD = NS_LITERAL_STRING("load");
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static const nsLiteralCString BEFORE_FIRST_PAINT = NS_LITERAL_CSTRING("before-first-paint");
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using namespace mozilla;
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using namespace mozilla::layers;
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MobileViewportManager::MobileViewportManager(nsIPresShell* aPresShell,
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nsIDocument* aDocument)
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: mDocument(aDocument)
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, mPresShell(aPresShell)
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, mIsFirstPaint(false)
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, mPainted(false)
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{
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MOZ_ASSERT(mPresShell);
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MOZ_ASSERT(mDocument);
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MVM_LOG("%p: creating with presShell %p document %p\n", this, mPresShell, aDocument);
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if (nsCOMPtr<nsPIDOMWindowOuter> window = mDocument->GetWindow()) {
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mEventTarget = window->GetChromeEventHandler();
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}
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if (mEventTarget) {
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mEventTarget->AddEventListener(DOM_META_ADDED, this, false);
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mEventTarget->AddEventListener(DOM_META_CHANGED, this, false);
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mEventTarget->AddEventListener(FULL_ZOOM_CHANGE, this, false);
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mEventTarget->AddEventListener(LOAD, this, true);
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}
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nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService();
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if (observerService) {
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observerService->AddObserver(this, BEFORE_FIRST_PAINT.Data(), false);
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}
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}
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MobileViewportManager::~MobileViewportManager()
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{
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}
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void
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MobileViewportManager::Destroy()
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{
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MVM_LOG("%p: destroying\n", this);
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if (mEventTarget) {
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mEventTarget->RemoveEventListener(DOM_META_ADDED, this, false);
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mEventTarget->RemoveEventListener(DOM_META_CHANGED, this, false);
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mEventTarget->RemoveEventListener(FULL_ZOOM_CHANGE, this, false);
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mEventTarget->RemoveEventListener(LOAD, this, true);
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mEventTarget = nullptr;
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}
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nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService();
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if (observerService) {
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observerService->RemoveObserver(this, BEFORE_FIRST_PAINT.Data());
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}
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mDocument = nullptr;
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mPresShell = nullptr;
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}
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void
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MobileViewportManager::SetRestoreResolution(float aResolution,
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LayoutDeviceIntSize aDisplaySize)
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{
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mRestoreResolution = Some(aResolution);
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ScreenIntSize restoreDisplaySize = ViewAs<ScreenPixel>(aDisplaySize,
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PixelCastJustification::LayoutDeviceIsScreenForBounds);
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mRestoreDisplaySize = Some(restoreDisplaySize);
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}
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void
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MobileViewportManager::RequestReflow()
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{
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MVM_LOG("%p: got a reflow request\n", this);
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RefreshViewportSize(false);
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}
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void
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MobileViewportManager::ResolutionUpdated()
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{
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MVM_LOG("%p: resolution updated\n", this);
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RefreshSPCSPS();
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}
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NS_IMETHODIMP
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MobileViewportManager::HandleEvent(nsIDOMEvent* event)
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{
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nsAutoString type;
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event->GetType(type);
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if (type.Equals(DOM_META_ADDED)) {
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MVM_LOG("%p: got a dom-meta-added event\n", this);
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RefreshViewportSize(mPainted);
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} else if (type.Equals(DOM_META_CHANGED)) {
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MVM_LOG("%p: got a dom-meta-changed event\n", this);
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RefreshViewportSize(mPainted);
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} else if (type.Equals(FULL_ZOOM_CHANGE)) {
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MVM_LOG("%p: got a full-zoom-change event\n", this);
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RefreshViewportSize(false);
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} else if (type.Equals(LOAD)) {
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MVM_LOG("%p: got a load event\n", this);
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if (!mPainted) {
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// Load event got fired before the before-first-paint message
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SetInitialViewport();
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}
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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MobileViewportManager::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData)
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{
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if (SameCOMIdentity(aSubject, mDocument) && BEFORE_FIRST_PAINT.EqualsASCII(aTopic)) {
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MVM_LOG("%p: got a before-first-paint event\n", this);
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if (!mPainted) {
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// before-first-paint message arrived before load event
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SetInitialViewport();
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}
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}
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return NS_OK;
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}
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void
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MobileViewportManager::SetInitialViewport()
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{
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MVM_LOG("%p: setting initial viewport\n", this);
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mIsFirstPaint = true;
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mPainted = true;
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RefreshViewportSize(false);
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}
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CSSToScreenScale
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MobileViewportManager::ClampZoom(const CSSToScreenScale& aZoom,
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const nsViewportInfo& aViewportInfo)
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{
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CSSToScreenScale zoom = aZoom;
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if (zoom < aViewportInfo.GetMinZoom()) {
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zoom = aViewportInfo.GetMinZoom();
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MVM_LOG("%p: Clamped to %f\n", this, zoom.scale);
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}
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if (zoom > aViewportInfo.GetMaxZoom()) {
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zoom = aViewportInfo.GetMaxZoom();
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MVM_LOG("%p: Clamped to %f\n", this, zoom.scale);
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}
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return zoom;
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}
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LayoutDeviceToLayerScale
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MobileViewportManager::ScaleResolutionWithDisplayWidth(const LayoutDeviceToLayerScale& aRes,
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const float& aDisplayWidthChangeRatio,
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const CSSSize& aNewViewport,
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const CSSSize& aOldViewport)
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{
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float cssViewportChangeRatio = (aOldViewport.width == 0)
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? 1.0f : aNewViewport.width / aOldViewport.width;
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LayoutDeviceToLayerScale newRes(aRes.scale * aDisplayWidthChangeRatio
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/ cssViewportChangeRatio);
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MVM_LOG("%p: Old resolution was %f, changed by %f/%f to %f\n", this, aRes.scale,
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aDisplayWidthChangeRatio, cssViewportChangeRatio, newRes.scale);
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return newRes;
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}
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CSSToScreenScale
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MobileViewportManager::UpdateResolution(const nsViewportInfo& aViewportInfo,
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const ScreenIntSize& aDisplaySize,
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const CSSSize& aViewport,
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const Maybe<float>& aDisplayWidthChangeRatio)
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{
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CSSToLayoutDeviceScale cssToDev =
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mPresShell->GetPresContext()->CSSToDevPixelScale();
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LayoutDeviceToLayerScale res(mPresShell->GetResolution());
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if (mIsFirstPaint) {
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CSSToScreenScale defaultZoom;
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if (mRestoreResolution) {
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LayoutDeviceToLayerScale restoreResolution(mRestoreResolution.value());
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if (mRestoreDisplaySize) {
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CSSSize prevViewport = mDocument->GetViewportInfo(mRestoreDisplaySize.value()).GetSize();
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float restoreDisplayWidthChangeRatio = (mRestoreDisplaySize.value().width > 0)
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? (float)aDisplaySize.width / (float)mRestoreDisplaySize.value().width : 1.0f;
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restoreResolution =
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ScaleResolutionWithDisplayWidth(restoreResolution,
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restoreDisplayWidthChangeRatio,
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aViewport,
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prevViewport);
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}
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defaultZoom = CSSToScreenScale(restoreResolution.scale * cssToDev.scale);
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MVM_LOG("%p: restored zoom is %f\n", this, defaultZoom.scale);
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defaultZoom = ClampZoom(defaultZoom, aViewportInfo);
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} else {
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defaultZoom = aViewportInfo.GetDefaultZoom();
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MVM_LOG("%p: default zoom from viewport is %f\n", this, defaultZoom.scale);
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if (!aViewportInfo.IsDefaultZoomValid()) {
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defaultZoom = MaxScaleRatio(ScreenSize(aDisplaySize), aViewport);
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MVM_LOG("%p: Intrinsic computed zoom is %f\n", this, defaultZoom.scale);
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defaultZoom = ClampZoom(defaultZoom, aViewportInfo);
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}
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}
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MOZ_ASSERT(aViewportInfo.GetMinZoom() <= defaultZoom &&
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defaultZoom <= aViewportInfo.GetMaxZoom());
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CSSToParentLayerScale zoom = ViewTargetAs<ParentLayerPixel>(defaultZoom,
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PixelCastJustification::ScreenIsParentLayerForRoot);
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LayoutDeviceToLayerScale resolution = zoom / cssToDev * ParentLayerToLayerScale(1);
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MVM_LOG("%p: setting resolution %f\n", this, resolution.scale);
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mPresShell->SetResolutionAndScaleTo(resolution.scale);
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return defaultZoom;
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}
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// If this is not a first paint, then in some cases we want to update the pre-
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// existing resolution so as to maintain how much actual content is visible
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// within the display width. Note that "actual content" may be different with
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// respect to CSS pixels because of the CSS viewport size changing.
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//
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// aDisplayWidthChangeRatio is non-empty if:
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// (a) The meta-viewport tag information changes, and so the CSS viewport
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// might change as a result. If this happens after the content has been
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// painted, we want to adjust the zoom to compensate. OR
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// (b) The display size changed from a nonzero value to another nonzero value.
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// This covers the case where e.g. the device was rotated, and again we
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// want to adjust the zoom to compensate.
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// Note in particular that aDisplayWidthChangeRatio will be None if all that
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// happened was a change in the full-zoom. In this case, we still want to
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// compute a new CSS viewport, but we don't want to update the resolution.
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//
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// Given the above, the algorithm below accounts for all types of changes I
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// can conceive of:
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// 1. screen size changes, CSS viewport does not (pages with no meta viewport
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// or a fixed size viewport)
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// 2. screen size changes, CSS viewport also does (pages with a device-width
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// viewport)
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// 3. screen size remains constant, but CSS viewport changes (meta viewport
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// tag is added or removed)
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// 4. neither screen size nor CSS viewport changes
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if (aDisplayWidthChangeRatio) {
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res = ScaleResolutionWithDisplayWidth(res, aDisplayWidthChangeRatio.value(),
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aViewport, mMobileViewportSize);
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mPresShell->SetResolutionAndScaleTo(res.scale);
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}
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return ViewTargetAs<ScreenPixel>(cssToDev * res / ParentLayerToLayerScale(1),
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PixelCastJustification::ScreenIsParentLayerForRoot);
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}
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void
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MobileViewportManager::UpdateSPCSPS(const ScreenIntSize& aDisplaySize,
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const CSSToScreenScale& aZoom)
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{
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ScreenSize compositionSize(aDisplaySize);
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ScreenMargin scrollbars =
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LayoutDeviceMargin::FromAppUnits(
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nsLayoutUtils::ScrollbarAreaToExcludeFromCompositionBoundsFor(
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mPresShell->GetRootScrollFrame()),
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mPresShell->GetPresContext()->AppUnitsPerDevPixel())
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// Scrollbars are not subject to resolution scaling, so LD pixels =
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// Screen pixels for them.
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* LayoutDeviceToScreenScale(1.0f);
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compositionSize.width -= scrollbars.LeftRight();
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compositionSize.height -= scrollbars.TopBottom();
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CSSSize compSize = compositionSize / aZoom;
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MVM_LOG("%p: Setting SPCSPS %s\n", this, Stringify(compSize).c_str());
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nsLayoutUtils::SetScrollPositionClampingScrollPortSize(mPresShell, compSize);
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}
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void
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MobileViewportManager::UpdateDisplayPortMargins()
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{
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if (nsIFrame* root = mPresShell->GetRootScrollFrame()) {
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bool hasDisplayPort = nsLayoutUtils::HasDisplayPort(root->GetContent());
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bool hasResolution = mPresShell->ScaleToResolution() &&
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mPresShell->GetResolution() != 1.0f;
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if (!hasDisplayPort && !hasResolution) {
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// We only want to update the displayport if there is one already, or
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// add one if there's a resolution on the document (see bug 1225508
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// comment 1).
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return;
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}
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nsIScrollableFrame* scrollable = do_QueryFrame(root);
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nsLayoutUtils::CalculateAndSetDisplayPortMargins(scrollable,
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nsLayoutUtils::RepaintMode::DoNotRepaint);
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}
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}
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void
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MobileViewportManager::RefreshSPCSPS()
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{
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// This function is a subset of RefreshViewportSize, and only updates the
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// SPCSPS.
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if (!gfxPrefs::APZAllowZooming()) {
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return;
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}
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ScreenIntSize displaySize = ViewAs<ScreenPixel>(
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mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
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CSSToLayoutDeviceScale cssToDev =
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mPresShell->GetPresContext()->CSSToDevPixelScale();
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LayoutDeviceToLayerScale res(mPresShell->GetResolution());
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CSSToScreenScale zoom = ViewTargetAs<ScreenPixel>(cssToDev * res / ParentLayerToLayerScale(1),
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PixelCastJustification::ScreenIsParentLayerForRoot);
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UpdateSPCSPS(displaySize, zoom);
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}
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void
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MobileViewportManager::RefreshViewportSize(bool aForceAdjustResolution)
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{
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// This function gets called by the various triggers that may result in a
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// change of the CSS viewport. In some of these cases (e.g. the meta-viewport
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// tag changes) we want to update the resolution and in others (e.g. the full
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// zoom changing) we don't want to update the resolution. See the comment in
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// UpdateResolution for some more detail on this. An important assumption we
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// make here is that this RefreshViewportSize function will be called
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// separately for each trigger that changes. For instance it should never get
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// called such that both the full zoom and the meta-viewport tag have changed;
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// instead it would get called twice - once after each trigger changes. This
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// assumption is what allows the aForceAdjustResolution parameter to work as
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// intended; if this assumption is violated then we will need to add extra
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// complicated logic in UpdateResolution to ensure we only do the resolution
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// update in the right scenarios.
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Maybe<float> displayWidthChangeRatio;
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LayoutDeviceIntSize newDisplaySize;
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if (nsLayoutUtils::GetContentViewerSize(mPresShell->GetPresContext(), newDisplaySize)) {
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// See the comment in UpdateResolution for why we're doing this.
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if (mDisplaySize.width > 0) {
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if (aForceAdjustResolution || mDisplaySize.width != newDisplaySize.width) {
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displayWidthChangeRatio = Some((float)newDisplaySize.width / (float)mDisplaySize.width);
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}
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} else if (aForceAdjustResolution) {
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displayWidthChangeRatio = Some(1.0f);
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}
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MVM_LOG("%p: Display width change ratio is %f\n", this, displayWidthChangeRatio.valueOr(0.0f));
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mDisplaySize = newDisplaySize;
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}
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MVM_LOG("%p: Computing CSS viewport using %d,%d\n", this,
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mDisplaySize.width, mDisplaySize.height);
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if (mDisplaySize.width == 0 || mDisplaySize.height == 0) {
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// We can't do anything useful here, we should just bail out
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return;
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}
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ScreenIntSize displaySize = ViewAs<ScreenPixel>(
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mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds);
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nsViewportInfo viewportInfo = mDocument->GetViewportInfo(displaySize);
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CSSSize viewport = viewportInfo.GetSize();
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MVM_LOG("%p: Computed CSS viewport %s\n", this, Stringify(viewport).c_str());
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if (!mIsFirstPaint && mMobileViewportSize == viewport) {
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// Nothing changed, so no need to do a reflow
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return;
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}
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// If it's the first-paint or the viewport changed, we need to update
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// various APZ properties (the zoom and some things that might depend on it)
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MVM_LOG("%p: Updating properties because %d || %d\n", this,
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mIsFirstPaint, mMobileViewportSize != viewport);
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if (gfxPrefs::APZAllowZooming()) {
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CSSToScreenScale zoom = UpdateResolution(viewportInfo, displaySize, viewport,
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displayWidthChangeRatio);
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MVM_LOG("%p: New zoom is %f\n", this, zoom.scale);
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UpdateSPCSPS(displaySize, zoom);
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}
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if (gfxPlatform::AsyncPanZoomEnabled()) {
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UpdateDisplayPortMargins();
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}
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CSSSize oldSize = mMobileViewportSize;
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// Update internal state.
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mIsFirstPaint = false;
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mMobileViewportSize = viewport;
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// Kick off a reflow.
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mPresShell->ResizeReflowIgnoreOverride(
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nsPresContext::CSSPixelsToAppUnits(viewport.width),
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nsPresContext::CSSPixelsToAppUnits(viewport.height),
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nsPresContext::CSSPixelsToAppUnits(oldSize.width),
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nsPresContext::CSSPixelsToAppUnits(oldSize.height));
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}
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