gecko-dev/layout/base/nsCounterManager.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* implementation of CSS counters (for numbering things) */
#include "nsCounterManager.h"
#include "mozilla/Likely.h"
#include "mozilla/IntegerRange.h"
#include "mozilla/PresShell.h"
#include "mozilla/WritingModes.h"
#include "nsBulletFrame.h" // legacy location for list style type to text code
#include "nsContentUtils.h"
#include "nsIContent.h"
#include "nsTArray.h"
#include "mozilla/dom/Text.h"
using namespace mozilla;
bool nsCounterUseNode::InitTextFrame(nsGenConList* aList,
nsIFrame* aPseudoFrame,
nsIFrame* aTextFrame) {
nsCounterNode::InitTextFrame(aList, aPseudoFrame, aTextFrame);
auto* counterList = static_cast<nsCounterList*>(aList);
counterList->Insert(this);
aPseudoFrame->AddStateBits(NS_FRAME_HAS_CSS_COUNTER_STYLE);
// If the list is already dirty, or the node is not at the end, just start
// with an empty string for now and when we recalculate the list we'll change
// the value to the right one.
if (counterList->IsDirty()) {
return false;
}
if (!counterList->IsLast(this)) {
counterList->SetDirty();
return true;
}
Calc(counterList, /* aNotify = */ false);
return false;
}
bool nsCounterUseNode::InitBullet(nsGenConList* aList, nsIFrame* aBullet) {
MOZ_ASSERT(aBullet->IsBulletFrame());
MOZ_ASSERT(aBullet->Style()->GetPseudoType() == PseudoStyleType::marker);
MOZ_ASSERT(mForLegacyBullet);
return InitTextFrame(aList, aBullet, nullptr);
}
// assign the correct |mValueAfter| value to a node that has been inserted
// Should be called immediately after calling |Insert|.
void nsCounterUseNode::Calc(nsCounterList* aList, bool aNotify) {
NS_ASSERTION(!aList->IsDirty(), "Why are we calculating with a dirty list?");
mValueAfter = nsCounterList::ValueBefore(this);
if (mText) {
nsAutoString contentString;
GetText(contentString);
mText->SetText(contentString, aNotify);
} else if (mForLegacyBullet) {
MOZ_ASSERT_IF(mPseudoFrame, mPseudoFrame->IsBulletFrame());
if (nsBulletFrame* f = do_QueryFrame(mPseudoFrame)) {
f->SetOrdinal(mValueAfter, aNotify);
}
}
}
// assign the correct |mValueAfter| value to a node that has been inserted
// Should be called immediately after calling |Insert|.
void nsCounterChangeNode::Calc(nsCounterList* aList) {
NS_ASSERTION(!aList->IsDirty(), "Why are we calculating with a dirty list?");
if (IsContentBasedReset()) {
// RecalcAll takes care of this case.
} else if (mType == RESET || mType == SET) {
mValueAfter = mChangeValue;
} else {
NS_ASSERTION(mType == INCREMENT, "invalid type");
mValueAfter = nsCounterManager::IncrementCounter(
nsCounterList::ValueBefore(this), mChangeValue);
}
}
// The text that should be displayed for this counter.
void nsCounterUseNode::GetText(nsString& aResult) {
aResult.Truncate();
AutoTArray<nsCounterNode*, 8> stack;
stack.AppendElement(static_cast<nsCounterNode*>(this));
if (mAllCounters && mScopeStart) {
for (nsCounterNode* n = mScopeStart; n->mScopePrev; n = n->mScopeStart) {
stack.AppendElement(n->mScopePrev);
}
}
WritingMode wm = mPseudoFrame->GetWritingMode();
CounterStyle* style =
mPseudoFrame->PresContext()->CounterStyleManager()->ResolveCounterStyle(
mCounterStyle);
for (uint32_t i = stack.Length() - 1;; --i) {
nsCounterNode* n = stack[i];
nsAutoString text;
bool isTextRTL;
style->GetCounterText(n->mValueAfter, wm, text, isTextRTL);
aResult.Append(text);
if (i == 0) {
break;
}
aResult.Append(mSeparator);
}
}
void nsCounterList::SetScope(nsCounterNode* aNode) {
// This function is responsible for setting |mScopeStart| and
// |mScopePrev| (whose purpose is described in nsCounterManager.h).
// We do this by starting from the node immediately preceding
// |aNode| in content tree order, which is reasonably likely to be
// the previous element in our scope (or, for a reset, the previous
// element in the containing scope, which is what we want). If
// we're not in the same scope that it is, then it's too deep in the
// frame tree, so we walk up parent scopes until we find something
// appropriate.
if (aNode == First()) {
aNode->mScopeStart = nullptr;
aNode->mScopePrev = nullptr;
return;
}
// Get the content node for aNode's rendering object's *parent*,
// since scope includes siblings, so we want a descendant check on
// parents.
nsIContent* nodeContent = aNode->mPseudoFrame->GetContent()->GetParent();
for (nsCounterNode *prev = Prev(aNode), *start; prev;
prev = start->mScopePrev) {
// If |prev| starts a scope (because it's a real or implied
// reset), we want it as the scope start rather than the start
// of its enclosing scope. Otherwise, there's no enclosing
// scope, so the next thing in prev's scope shares its scope
// start.
start = (prev->mType == nsCounterNode::RESET || !prev->mScopeStart)
? prev
: prev->mScopeStart;
// |startContent| is analogous to |nodeContent| (see above).
nsIContent* startContent = start->mPseudoFrame->GetContent()->GetParent();
NS_ASSERTION(nodeContent || !startContent,
"null check on startContent should be sufficient to "
"null check nodeContent as well, since if nodeContent "
"is for the root, startContent (which is before it) "
"must be too");
// A reset's outer scope can't be a scope created by a sibling.
if (!(aNode->mType == nsCounterNode::RESET &&
nodeContent == startContent) &&
// everything is inside the root (except the case above,
// a second reset on the root)
(!startContent ||
nsContentUtils::ContentIsDescendantOf(nodeContent, startContent))) {
aNode->mScopeStart = start;
aNode->mScopePrev = prev;
return;
}
}
aNode->mScopeStart = nullptr;
aNode->mScopePrev = nullptr;
}
void nsCounterList::RecalcAll() {
mDirty = false;
// Setup the scope and calculate the default start value for <ol reversed>.
for (nsCounterNode* node = First(); node; node = Next(node)) {
SetScope(node);
if (node->IsContentBasedReset()) {
node->mValueAfter = 1;
} else if ((node->mType == nsCounterChangeNode::INCREMENT ||
node->mType == nsCounterChangeNode::SET) &&
node->mScopeStart && node->mScopeStart->IsContentBasedReset()) {
++node->mScopeStart->mValueAfter;
}
}
for (nsCounterNode* node = First(); node; node = Next(node)) {
node->Calc(this, /* aNotify = */ true);
}
}
static bool HasCounters(const nsStyleContent& aStyle) {
return aStyle.CounterIncrementCount() || aStyle.CounterResetCount() ||
aStyle.CounterSetCount();
}
bool nsCounterManager::AddCounterChanges(nsIFrame* aFrame) {
// For elements with 'display:list-item' we add a default
// 'counter-increment:list-item' unless 'counter-increment' already has a
// value for 'list-item'.
//
// https://drafts.csswg.org/css-lists-3/#declaring-a-list-item
//
// We inherit `display` for some anonymous boxes, but we don't want them to
// increment the list-item counter.
const bool requiresListItemIncrement =
aFrame->StyleDisplay()->mDisplay == StyleDisplay::ListItem &&
!aFrame->Style()->IsAnonBox();
const nsStyleContent* styleContent = aFrame->StyleContent();
if (!requiresListItemIncrement && !HasCounters(*styleContent)) {
MOZ_ASSERT(!aFrame->HasAnyStateBits(NS_FRAME_HAS_CSS_COUNTER_STYLE));
return false;
}
aFrame->AddStateBits(NS_FRAME_HAS_CSS_COUNTER_STYLE);
bool dirty = false;
// Add in order, resets first, so all the comparisons will be optimized
// for addition at the end of the list.
for (int32_t i : IntegerRange(styleContent->CounterResetCount())) {
dirty |= AddCounterChangeNode(aFrame, i, styleContent->CounterResetAt(i),
nsCounterChangeNode::RESET);
}
bool hasListItemIncrement = false;
for (int32_t i : IntegerRange(styleContent->CounterIncrementCount())) {
const nsStyleCounterData& increment = styleContent->CounterIncrementAt(i);
hasListItemIncrement |= increment.mCounter == nsGkAtoms::list_item;
dirty |= AddCounterChangeNode(aFrame, i, increment,
nsCounterChangeNode::INCREMENT);
}
if (requiresListItemIncrement && !hasListItemIncrement) {
bool reversed =
aFrame->StyleList()->mMozListReversed == StyleMozListReversed::True;
nsStyleCounterData listItemIncrement{nsGkAtoms::list_item,
reversed ? -1 : 1};
dirty |=
AddCounterChangeNode(aFrame, styleContent->CounterIncrementCount() + 1,
listItemIncrement, nsCounterChangeNode::INCREMENT);
}
for (int32_t i : IntegerRange(styleContent->CounterSetCount())) {
dirty |= AddCounterChangeNode(aFrame, i, styleContent->CounterSetAt(i),
nsCounterChangeNode::SET);
}
return dirty;
}
bool nsCounterManager::AddCounterChangeNode(
nsIFrame* aFrame, int32_t aIndex, const nsStyleCounterData& aCounterData,
nsCounterNode::Type aType) {
nsCounterChangeNode* node =
new nsCounterChangeNode(aFrame, aType, aCounterData.mValue, aIndex);
nsCounterList* counterList = CounterListFor(aCounterData.mCounter);
counterList->Insert(node);
if (!counterList->IsLast(node)) {
// Tell the caller it's responsible for recalculating the entire
// list.
counterList->SetDirty();
return true;
}
// Don't call Calc() if the list is already dirty -- it'll be recalculated
// anyway, and trying to calculate with a dirty list doesn't work.
if (MOZ_LIKELY(!counterList->IsDirty())) {
node->Calc(counterList);
}
return false;
}
nsCounterList* nsCounterManager::CounterListFor(nsAtom* aCounterName) {
MOZ_ASSERT(aCounterName);
return mNames.LookupForAdd(aCounterName).OrInsert([]() {
return new nsCounterList();
});
}
void nsCounterManager::RecalcAll() {
for (auto iter = mNames.Iter(); !iter.Done(); iter.Next()) {
nsCounterList* list = iter.UserData();
if (list->IsDirty()) {
list->RecalcAll();
}
}
}
void nsCounterManager::SetAllDirty() {
for (auto iter = mNames.Iter(); !iter.Done(); iter.Next()) {
iter.UserData()->SetDirty();
}
}
bool nsCounterManager::DestroyNodesFor(nsIFrame* aFrame) {
MOZ_ASSERT(aFrame->HasAnyStateBits(NS_FRAME_HAS_CSS_COUNTER_STYLE),
"why call me?");
bool destroyedAny = false;
for (auto iter = mNames.Iter(); !iter.Done(); iter.Next()) {
nsCounterList* list = iter.UserData();
if (list->DestroyNodesFor(aFrame)) {
destroyedAny = true;
list->SetDirty();
}
}
return destroyedAny;
}
#ifdef DEBUG
void nsCounterManager::Dump() {
printf("\n\nCounter Manager Lists:\n");
for (auto iter = mNames.Iter(); !iter.Done(); iter.Next()) {
printf("Counter named \"%s\":\n", nsAtomCString(iter.Key()).get());
nsCounterList* list = iter.UserData();
int32_t i = 0;
for (nsCounterNode* node = list->First(); node; node = list->Next(node)) {
const char* types[] = {"RESET", "SET", "INCREMENT", "USE"};
printf(
" Node #%d @%p frame=%p index=%d type=%s valAfter=%d\n"
" scope-start=%p scope-prev=%p",
i++, (void*)node, (void*)node->mPseudoFrame, node->mContentIndex,
types[node->mType], node->mValueAfter, (void*)node->mScopeStart,
(void*)node->mScopePrev);
if (node->mType == nsCounterNode::USE) {
nsAutoString text;
node->UseNode()->GetText(text);
printf(" text=%s", NS_ConvertUTF16toUTF8(text).get());
}
printf("\n");
}
}
printf("\n\n");
}
#endif