зеркало из https://github.com/mozilla/gecko-dev.git
165 строки
5.1 KiB
C++
165 строки
5.1 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef __IPC_GLUE_GECKOCHILDPROCESSHOST_H__
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#define __IPC_GLUE_GECKOCHILDPROCESSHOST_H__
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#include "base/file_path.h"
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#include "base/process_util.h"
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#include "base/scoped_ptr.h"
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#include "base/waitable_event.h"
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#include "chrome/common/child_process_host.h"
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#include "mozilla/Monitor.h"
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#include "nsXULAppAPI.h" // for GeckoProcessType
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#include "nsString.h"
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namespace mozilla {
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namespace ipc {
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class GeckoChildProcessHost : public ChildProcessHost
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{
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protected:
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typedef mozilla::Monitor Monitor;
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typedef std::vector<std::string> StringVector;
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public:
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typedef base::ChildPrivileges ChildPrivileges;
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typedef base::ProcessHandle ProcessHandle;
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GeckoChildProcessHost(GeckoProcessType aProcessType,
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ChildPrivileges aPrivileges=base::PRIVILEGES_DEFAULT);
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~GeckoChildProcessHost();
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static nsresult GetArchitecturesForBinary(const char *path, uint32 *result);
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static uint32 GetSupportedArchitecturesForProcessType(GeckoProcessType type);
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// Block until the IPC channel for our subprocess is initialized,
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// but no longer. The child process may or may not have been
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// created when this method returns.
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bool AsyncLaunch(StringVector aExtraOpts=StringVector());
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// Block until the IPC channel for our subprocess is initialized and
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// the OS process is created. The subprocess may or may not have
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// connected back to us when this method returns.
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//
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// NB: on POSIX, this method is relatively cheap, and doesn't
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// require disk IO. On win32 however, it requires at least the
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// analogue of stat(). This difference induces a semantic
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// difference in this method: on POSIX, when we return, we know the
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// subprocess has been created, but we don't know whether its
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// executable image can be loaded. On win32, we do know that when
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// we return. But we don't know if dynamic linking succeeded on
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// either platform.
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bool LaunchAndWaitForProcessHandle(StringVector aExtraOpts=StringVector());
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// Block until the child process has been created and it connects to
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// the IPC channel, meaning it's fully initialized. (Or until an
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// error occurs.)
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bool SyncLaunch(StringVector aExtraOpts=StringVector(),
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int32 timeoutMs=0,
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base::ProcessArchitecture arch=base::GetCurrentProcessArchitecture());
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bool PerformAsyncLaunch(StringVector aExtraOpts=StringVector(),
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base::ProcessArchitecture arch=base::GetCurrentProcessArchitecture());
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virtual void OnChannelConnected(int32 peer_pid);
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virtual void OnMessageReceived(const IPC::Message& aMsg);
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virtual void OnChannelError();
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virtual void GetQueuedMessages(std::queue<IPC::Message>& queue);
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void InitializeChannel();
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virtual bool CanShutdown() { return true; }
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virtual void OnWaitableEventSignaled(base::WaitableEvent *event);
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IPC::Channel* GetChannel() {
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return channelp();
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}
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base::WaitableEvent* GetShutDownEvent() {
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return GetProcessEvent();
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}
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ProcessHandle GetChildProcessHandle() {
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return mChildProcessHandle;
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}
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#ifdef XP_MACOSX
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task_t GetChildTask() {
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return mChildTask;
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}
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#endif
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protected:
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GeckoProcessType mProcessType;
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ChildPrivileges mPrivileges;
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Monitor mMonitor;
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FilePath mProcessPath;
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// This value must be accessed while holding mMonitor.
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enum {
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// This object has been constructed, but the OS process has not
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// yet.
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CREATING_CHANNEL = 0,
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// The IPC channel for our subprocess has been created, but the OS
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// process has still not been created.
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CHANNEL_INITIALIZED,
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// The OS process has been created, but it hasn't yet connected to
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// our IPC channel.
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PROCESS_CREATED,
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// The process is launched and connected to our IPC channel. All
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// is well.
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PROCESS_CONNECTED,
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PROCESS_ERROR
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} mProcessState;
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static int32_t mChildCounter;
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void PrepareLaunch();
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#ifdef XP_WIN
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void InitWindowsGroupID();
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nsString mGroupId;
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#endif
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#if defined(OS_POSIX)
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base::file_handle_mapping_vector mFileMap;
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#endif
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base::WaitableEventWatcher::Delegate* mDelegate;
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ProcessHandle mChildProcessHandle;
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#if defined(OS_MACOSX)
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task_t mChildTask;
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#endif
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private:
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DISALLOW_EVIL_CONSTRUCTORS(GeckoChildProcessHost);
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// Does the actual work for AsyncLaunch, on the IO thread.
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bool PerformAsyncLaunchInternal(std::vector<std::string>& aExtraOpts,
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base::ProcessArchitecture arch);
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void OpenPrivilegedHandle(base::ProcessId aPid);
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// In between launching the subprocess and handing off its IPC
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// channel, there's a small window of time in which *we* might still
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// be the channel listener, and receive messages. That's bad
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// because we have no idea what to do with those messages. So queue
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// them here until we hand off the eventual listener.
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//
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// FIXME/cjones: this strongly indicates bad design. Shame on us.
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std::queue<IPC::Message> mQueue;
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};
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} /* namespace ipc */
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} /* namespace mozilla */
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#endif /* __IPC_GLUE_GECKOCHILDPROCESSHOST_H__ */
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