gecko-dev/ipc/glue/GeckoChildProcessHost.h

165 строки
5.1 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __IPC_GLUE_GECKOCHILDPROCESSHOST_H__
#define __IPC_GLUE_GECKOCHILDPROCESSHOST_H__
#include "base/file_path.h"
#include "base/process_util.h"
#include "base/scoped_ptr.h"
#include "base/waitable_event.h"
#include "chrome/common/child_process_host.h"
#include "mozilla/Monitor.h"
#include "nsXULAppAPI.h" // for GeckoProcessType
#include "nsString.h"
namespace mozilla {
namespace ipc {
class GeckoChildProcessHost : public ChildProcessHost
{
protected:
typedef mozilla::Monitor Monitor;
typedef std::vector<std::string> StringVector;
public:
typedef base::ChildPrivileges ChildPrivileges;
typedef base::ProcessHandle ProcessHandle;
GeckoChildProcessHost(GeckoProcessType aProcessType,
ChildPrivileges aPrivileges=base::PRIVILEGES_DEFAULT);
~GeckoChildProcessHost();
static nsresult GetArchitecturesForBinary(const char *path, uint32 *result);
static uint32 GetSupportedArchitecturesForProcessType(GeckoProcessType type);
// Block until the IPC channel for our subprocess is initialized,
// but no longer. The child process may or may not have been
// created when this method returns.
bool AsyncLaunch(StringVector aExtraOpts=StringVector());
// Block until the IPC channel for our subprocess is initialized and
// the OS process is created. The subprocess may or may not have
// connected back to us when this method returns.
//
// NB: on POSIX, this method is relatively cheap, and doesn't
// require disk IO. On win32 however, it requires at least the
// analogue of stat(). This difference induces a semantic
// difference in this method: on POSIX, when we return, we know the
// subprocess has been created, but we don't know whether its
// executable image can be loaded. On win32, we do know that when
// we return. But we don't know if dynamic linking succeeded on
// either platform.
bool LaunchAndWaitForProcessHandle(StringVector aExtraOpts=StringVector());
// Block until the child process has been created and it connects to
// the IPC channel, meaning it's fully initialized. (Or until an
// error occurs.)
bool SyncLaunch(StringVector aExtraOpts=StringVector(),
int32 timeoutMs=0,
base::ProcessArchitecture arch=base::GetCurrentProcessArchitecture());
bool PerformAsyncLaunch(StringVector aExtraOpts=StringVector(),
base::ProcessArchitecture arch=base::GetCurrentProcessArchitecture());
virtual void OnChannelConnected(int32 peer_pid);
virtual void OnMessageReceived(const IPC::Message& aMsg);
virtual void OnChannelError();
virtual void GetQueuedMessages(std::queue<IPC::Message>& queue);
void InitializeChannel();
virtual bool CanShutdown() { return true; }
virtual void OnWaitableEventSignaled(base::WaitableEvent *event);
IPC::Channel* GetChannel() {
return channelp();
}
base::WaitableEvent* GetShutDownEvent() {
return GetProcessEvent();
}
ProcessHandle GetChildProcessHandle() {
return mChildProcessHandle;
}
#ifdef XP_MACOSX
task_t GetChildTask() {
return mChildTask;
}
#endif
protected:
GeckoProcessType mProcessType;
ChildPrivileges mPrivileges;
Monitor mMonitor;
FilePath mProcessPath;
// This value must be accessed while holding mMonitor.
enum {
// This object has been constructed, but the OS process has not
// yet.
CREATING_CHANNEL = 0,
// The IPC channel for our subprocess has been created, but the OS
// process has still not been created.
CHANNEL_INITIALIZED,
// The OS process has been created, but it hasn't yet connected to
// our IPC channel.
PROCESS_CREATED,
// The process is launched and connected to our IPC channel. All
// is well.
PROCESS_CONNECTED,
PROCESS_ERROR
} mProcessState;
static int32_t mChildCounter;
void PrepareLaunch();
#ifdef XP_WIN
void InitWindowsGroupID();
nsString mGroupId;
#endif
#if defined(OS_POSIX)
base::file_handle_mapping_vector mFileMap;
#endif
base::WaitableEventWatcher::Delegate* mDelegate;
ProcessHandle mChildProcessHandle;
#if defined(OS_MACOSX)
task_t mChildTask;
#endif
private:
DISALLOW_EVIL_CONSTRUCTORS(GeckoChildProcessHost);
// Does the actual work for AsyncLaunch, on the IO thread.
bool PerformAsyncLaunchInternal(std::vector<std::string>& aExtraOpts,
base::ProcessArchitecture arch);
void OpenPrivilegedHandle(base::ProcessId aPid);
// In between launching the subprocess and handing off its IPC
// channel, there's a small window of time in which *we* might still
// be the channel listener, and receive messages. That's bad
// because we have no idea what to do with those messages. So queue
// them here until we hand off the eventual listener.
//
// FIXME/cjones: this strongly indicates bad design. Shame on us.
std::queue<IPC::Message> mQueue;
};
} /* namespace ipc */
} /* namespace mozilla */
#endif /* __IPC_GLUE_GECKOCHILDPROCESSHOST_H__ */