зеркало из https://github.com/mozilla/gecko-dev.git
757 строки
16 KiB
C++
757 строки
16 KiB
C++
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "StreamSocket.h"
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#include <fcntl.h>
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#include "mozilla/RefPtr.h"
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#include "nsXULAppAPI.h"
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#include "UnixSocketConnector.h"
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static const size_t MAX_READ_SIZE = 1 << 16;
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namespace mozilla {
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namespace ipc {
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//
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// StreamSocketIO
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//
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class StreamSocketIO final
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: public UnixSocketWatcher
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, public ConnectionOrientedSocketIO
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{
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public:
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class ConnectTask;
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class DelayedConnectTask;
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class ReceiveRunnable;
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StreamSocketIO(MessageLoop* mIOLoop,
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StreamSocket* aStreamSocket,
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UnixSocketConnector* aConnector,
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const nsACString& aAddress);
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StreamSocketIO(MessageLoop* mIOLoop, int aFd,
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ConnectionStatus aConnectionStatus,
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StreamSocket* aStreamSocket,
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UnixSocketConnector* aConnector,
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const nsACString& aAddress);
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~StreamSocketIO();
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void GetSocketAddr(nsAString& aAddrStr) const;
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StreamSocket* GetStreamSocket();
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DataSocket* GetDataSocket();
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// Delayed-task handling
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//
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void SetDelayedConnectTask(CancelableTask* aTask);
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void ClearDelayedConnectTask();
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void CancelDelayedConnectTask();
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// Task callback methods
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//
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/**
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* Connect to a socket
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*/
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void Connect();
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void Send(UnixSocketIOBuffer* aBuffer);
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// I/O callback methods
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//
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void OnAccepted(int aFd, const sockaddr_any* aAddr,
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socklen_t aAddrLen) override;
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void OnConnected() override;
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void OnError(const char* aFunction, int aErrno) override;
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void OnListening() override;
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void OnSocketCanReceiveWithoutBlocking() override;
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void OnSocketCanSendWithoutBlocking() override;
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// Methods for |ConnectionOrientedSocketIO|
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//
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nsresult Accept(int aFd,
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const union sockaddr_any* aAddr,
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socklen_t aAddrLen) override;
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// Methods for |DataSocket|
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//
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nsresult QueryReceiveBuffer(UnixSocketIOBuffer** aBuffer) override;
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void ConsumeBuffer() override;
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void DiscardBuffer() override;
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// Methods for |SocketIOBase|
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//
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SocketBase* GetSocketBase() override;
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bool IsShutdownOnMainThread() const override;
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bool IsShutdownOnIOThread() const override;
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void ShutdownOnMainThread() override;
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void ShutdownOnIOThread() override;
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private:
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void FireSocketError();
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// Set up flags on file descriptor.
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static bool SetSocketFlags(int aFd);
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/**
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* Consumer pointer. Non-thread safe RefPtr, so should only be manipulated
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* directly from main thread. All non-main-thread accesses should happen with
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* mIO as container.
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*/
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RefPtr<StreamSocket> mStreamSocket;
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/**
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* Connector object used to create the connection we are currently using.
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*/
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nsAutoPtr<UnixSocketConnector> mConnector;
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/**
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* If true, do not requeue whatever task we're running
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*/
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bool mShuttingDownOnIOThread;
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/**
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* Address we are connecting to, assuming we are creating a client connection.
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*/
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nsCString mAddress;
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/**
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* Size of the socket address struct
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*/
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socklen_t mAddrSize;
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/**
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* Address struct of the socket currently in use
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*/
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sockaddr_any mAddr;
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/**
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* Task member for delayed connect task. Should only be access on main thread.
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*/
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CancelableTask* mDelayedConnectTask;
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/**
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* I/O buffer for received data
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*/
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nsAutoPtr<UnixSocketRawData> mBuffer;
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};
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StreamSocketIO::StreamSocketIO(MessageLoop* mIOLoop,
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StreamSocket* aStreamSocket,
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UnixSocketConnector* aConnector,
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const nsACString& aAddress)
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: UnixSocketWatcher(mIOLoop)
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, mStreamSocket(aStreamSocket)
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, mConnector(aConnector)
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, mShuttingDownOnIOThread(false)
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, mAddress(aAddress)
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, mDelayedConnectTask(nullptr)
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{
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MOZ_ASSERT(mStreamSocket);
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MOZ_ASSERT(mConnector);
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}
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StreamSocketIO::StreamSocketIO(MessageLoop* mIOLoop, int aFd,
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ConnectionStatus aConnectionStatus,
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StreamSocket* aStreamSocket,
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UnixSocketConnector* aConnector,
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const nsACString& aAddress)
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: UnixSocketWatcher(mIOLoop, aFd, aConnectionStatus)
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, mStreamSocket(aStreamSocket)
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, mConnector(aConnector)
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, mShuttingDownOnIOThread(false)
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, mAddress(aAddress)
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, mDelayedConnectTask(nullptr)
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{
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MOZ_ASSERT(mStreamSocket);
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MOZ_ASSERT(mConnector);
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}
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StreamSocketIO::~StreamSocketIO()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(IsShutdownOnMainThread());
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}
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void
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StreamSocketIO::GetSocketAddr(nsAString& aAddrStr) const
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{
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if (!mConnector) {
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NS_WARNING("No connector to get socket address from!");
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aAddrStr.Truncate();
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return;
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}
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mConnector->GetSocketAddr(mAddr, aAddrStr);
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}
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StreamSocket*
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StreamSocketIO::GetStreamSocket()
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{
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return mStreamSocket.get();
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}
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DataSocket*
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StreamSocketIO::GetDataSocket()
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{
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return mStreamSocket.get();
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}
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void
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StreamSocketIO::SetDelayedConnectTask(CancelableTask* aTask)
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{
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MOZ_ASSERT(NS_IsMainThread());
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mDelayedConnectTask = aTask;
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}
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void
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StreamSocketIO::ClearDelayedConnectTask()
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{
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MOZ_ASSERT(NS_IsMainThread());
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mDelayedConnectTask = nullptr;
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}
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void
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StreamSocketIO::CancelDelayedConnectTask()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!mDelayedConnectTask) {
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return;
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}
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mDelayedConnectTask->Cancel();
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ClearDelayedConnectTask();
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}
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void
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StreamSocketIO::Connect()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(mConnector);
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if (!IsOpen()) {
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int fd = mConnector->Create();
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if (fd < 0) {
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NS_WARNING("Cannot create socket fd!");
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FireSocketError();
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return;
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}
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if (!SetSocketFlags(fd)) {
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NS_WARNING("Cannot set socket flags!");
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FireSocketError();
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return;
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}
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SetFd(fd);
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}
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if (!mConnector->CreateAddr(false, mAddrSize, mAddr, mAddress.get())) {
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NS_WARNING("Cannot create socket address!");
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FireSocketError();
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return;
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}
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// calls OnConnected() on success, or OnError() otherwise
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nsresult rv = UnixSocketWatcher::Connect(
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reinterpret_cast<struct sockaddr*>(&mAddr), mAddrSize);
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NS_WARN_IF(NS_FAILED(rv));
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}
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void
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StreamSocketIO::Send(UnixSocketIOBuffer* aData)
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{
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EnqueueData(aData);
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AddWatchers(WRITE_WATCHER, false);
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}
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void
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StreamSocketIO::OnAccepted(int aFd,
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const sockaddr_any* aAddr,
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socklen_t aAddrLen)
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
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MOZ_ASSERT(aAddr);
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MOZ_ASSERT(aAddrLen <= static_cast<socklen_t>(sizeof(mAddr)));
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memcpy (&mAddr, aAddr, aAddrLen);
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mAddrSize = aAddrLen;
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if (!mConnector->SetUp(aFd)) {
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NS_WARNING("Could not set up socket!");
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return;
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}
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RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
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Close();
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if (!SetSocketFlags(aFd)) {
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return;
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}
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SetSocket(aFd, SOCKET_IS_CONNECTED);
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NS_DispatchToMainThread(
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new SocketIOEventRunnable(this, SocketIOEventRunnable::CONNECT_SUCCESS));
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AddWatchers(READ_WATCHER, true);
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if (HasPendingData()) {
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AddWatchers(WRITE_WATCHER, false);
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}
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}
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void
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StreamSocketIO::OnConnected()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED);
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if (!SetSocketFlags(GetFd())) {
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NS_WARNING("Cannot set socket flags!");
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FireSocketError();
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return;
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}
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if (!mConnector->SetUp(GetFd())) {
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NS_WARNING("Could not set up socket!");
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FireSocketError();
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return;
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}
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NS_DispatchToMainThread(
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new SocketIOEventRunnable(this, SocketIOEventRunnable::CONNECT_SUCCESS));
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AddWatchers(READ_WATCHER, true);
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if (HasPendingData()) {
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AddWatchers(WRITE_WATCHER, false);
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}
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}
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void
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StreamSocketIO::OnListening()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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NS_NOTREACHED("Invalid call to |StreamSocketIO::OnListening|");
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}
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void
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StreamSocketIO::OnError(const char* aFunction, int aErrno)
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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UnixFdWatcher::OnError(aFunction, aErrno);
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FireSocketError();
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}
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void
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StreamSocketIO::OnSocketCanReceiveWithoutBlocking()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984
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ssize_t res = ReceiveData(GetFd());
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if (res < 0) {
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/* I/O error */
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RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
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} else if (!res) {
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/* EOF or peer shutdown */
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RemoveWatchers(READ_WATCHER);
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}
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}
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void
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StreamSocketIO::OnSocketCanSendWithoutBlocking()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984
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nsresult rv = SendPendingData(GetFd());
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if (NS_FAILED(rv)) {
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return;
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}
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if (HasPendingData()) {
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AddWatchers(WRITE_WATCHER, false);
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}
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}
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void
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StreamSocketIO::FireSocketError()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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// Clean up watchers, statuses, fds
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Close();
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// Tell the main thread we've errored
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NS_DispatchToMainThread(
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new SocketIOEventRunnable(this, SocketIOEventRunnable::CONNECT_ERROR));
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}
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bool
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StreamSocketIO::SetSocketFlags(int aFd)
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{
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static const int reuseaddr = 1;
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// Set socket addr to be reused even if kernel is still waiting to close
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int res = setsockopt(aFd, SOL_SOCKET, SO_REUSEADDR,
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&reuseaddr, sizeof(reuseaddr));
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if (res < 0) {
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return false;
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}
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// Set close-on-exec bit.
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int flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFD));
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if (-1 == flags) {
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return false;
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}
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flags |= FD_CLOEXEC;
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if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFD, flags))) {
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return false;
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}
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// Set non-blocking status flag.
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flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFL));
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if (-1 == flags) {
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return false;
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}
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flags |= O_NONBLOCK;
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if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFL, flags))) {
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return false;
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}
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return true;
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}
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// |ConnectionOrientedSocketIO|
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nsresult
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StreamSocketIO::Accept(int aFd,
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const union sockaddr_any* aAddr, socklen_t aAddrLen)
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTING);
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// File-descriptor setup
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if (!mConnector->SetUp(aFd)) {
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NS_WARNING("Could not set up socket!");
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return NS_ERROR_FAILURE;
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}
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if (!SetSocketFlags(aFd)) {
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return NS_ERROR_FAILURE;
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}
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SetSocket(aFd, SOCKET_IS_CONNECTED);
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AddWatchers(READ_WATCHER, true);
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if (HasPendingData()) {
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AddWatchers(WRITE_WATCHER, false);
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}
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// Address setup
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memcpy(&mAddr, aAddr, aAddrLen);
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mAddrSize = aAddrLen;
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// Signal success
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NS_DispatchToMainThread(
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new SocketIOEventRunnable(this, SocketIOEventRunnable::CONNECT_SUCCESS));
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return NS_OK;
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}
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// |DataSocketIO|
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nsresult
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StreamSocketIO::QueryReceiveBuffer(UnixSocketIOBuffer** aBuffer)
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{
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MOZ_ASSERT(aBuffer);
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if (!mBuffer) {
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mBuffer = new UnixSocketRawData(MAX_READ_SIZE);
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}
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*aBuffer = mBuffer.get();
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return NS_OK;
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}
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/**
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* |ReceiveRunnable| transfers data received on the I/O thread
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* to an instance of |StreamSocket| on the main thread.
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*/
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class StreamSocketIO::ReceiveRunnable final
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: public SocketIORunnable<StreamSocketIO>
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{
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public:
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ReceiveRunnable(StreamSocketIO* aIO, UnixSocketBuffer* aBuffer)
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: SocketIORunnable<StreamSocketIO>(aIO)
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, mBuffer(aBuffer)
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{ }
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NS_IMETHOD Run() override
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{
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MOZ_ASSERT(NS_IsMainThread());
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StreamSocketIO* io = SocketIORunnable<StreamSocketIO>::GetIO();
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if (NS_WARN_IF(io->IsShutdownOnMainThread())) {
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// Since we've already explicitly closed and the close
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// happened before this, this isn't really an error.
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return NS_OK;
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}
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StreamSocket* streamSocket = io->GetStreamSocket();
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MOZ_ASSERT(streamSocket);
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streamSocket->ReceiveSocketData(mBuffer);
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return NS_OK;
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}
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private:
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nsAutoPtr<UnixSocketBuffer> mBuffer;
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};
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void
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StreamSocketIO::ConsumeBuffer()
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{
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NS_DispatchToMainThread(new ReceiveRunnable(this, mBuffer.forget()));
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}
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void
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StreamSocketIO::DiscardBuffer()
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{
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// Nothing to do.
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}
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// |SocketIOBase|
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SocketBase*
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StreamSocketIO::GetSocketBase()
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{
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return GetDataSocket();
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}
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bool
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StreamSocketIO::IsShutdownOnMainThread() const
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{
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MOZ_ASSERT(NS_IsMainThread());
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return mStreamSocket == nullptr;
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}
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bool
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StreamSocketIO::IsShutdownOnIOThread() const
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{
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return mShuttingDownOnIOThread;
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}
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void
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StreamSocketIO::ShutdownOnMainThread()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(!IsShutdownOnMainThread());
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mStreamSocket = nullptr;
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}
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void
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StreamSocketIO::ShutdownOnIOThread()
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{
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MOZ_ASSERT(!NS_IsMainThread());
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MOZ_ASSERT(!mShuttingDownOnIOThread);
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Close(); // will also remove fd from I/O loop
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mShuttingDownOnIOThread = true;
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}
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//
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// Socket tasks
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//
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class StreamSocketIO::ConnectTask final
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: public SocketIOTask<StreamSocketIO>
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{
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public:
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ConnectTask(StreamSocketIO* aIO)
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: SocketIOTask<StreamSocketIO>(aIO)
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{ }
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void Run() override
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{
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MOZ_ASSERT(!NS_IsMainThread());
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MOZ_ASSERT(!IsCanceled());
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GetIO()->Connect();
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}
|
|
};
|
|
|
|
class StreamSocketIO::DelayedConnectTask final
|
|
: public SocketIOTask<StreamSocketIO>
|
|
{
|
|
public:
|
|
DelayedConnectTask(StreamSocketIO* aIO)
|
|
: SocketIOTask<StreamSocketIO>(aIO)
|
|
{ }
|
|
|
|
void Run() override
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (IsCanceled()) {
|
|
return;
|
|
}
|
|
|
|
StreamSocketIO* io = GetIO();
|
|
if (io->IsShutdownOnMainThread()) {
|
|
return;
|
|
}
|
|
|
|
io->ClearDelayedConnectTask();
|
|
XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new ConnectTask(io));
|
|
}
|
|
};
|
|
|
|
//
|
|
// StreamSocket
|
|
//
|
|
|
|
StreamSocket::StreamSocket()
|
|
: mIO(nullptr)
|
|
{ }
|
|
|
|
StreamSocket::~StreamSocket()
|
|
{
|
|
MOZ_ASSERT(!mIO);
|
|
}
|
|
|
|
bool
|
|
StreamSocket::SendSocketData(const nsACString& aStr)
|
|
{
|
|
if (aStr.Length() > MAX_READ_SIZE) {
|
|
return false;
|
|
}
|
|
|
|
SendSocketData(new UnixSocketRawData(aStr.BeginReading(), aStr.Length()));
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
StreamSocket::Close()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (!mIO) {
|
|
return;
|
|
}
|
|
|
|
mIO->CancelDelayedConnectTask();
|
|
|
|
// From this point on, we consider mIO as being deleted.
|
|
// We sever the relationship here so any future calls to listen or connect
|
|
// will create a new implementation.
|
|
mIO->ShutdownOnMainThread();
|
|
|
|
XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketIOShutdownTask(mIO));
|
|
|
|
mIO = nullptr;
|
|
|
|
NotifyDisconnect();
|
|
}
|
|
|
|
void
|
|
StreamSocket::GetSocketAddr(nsAString& aAddrStr)
|
|
{
|
|
aAddrStr.Truncate();
|
|
if (!mIO || GetConnectionStatus() != SOCKET_CONNECTED) {
|
|
NS_WARNING("No socket currently open!");
|
|
return;
|
|
}
|
|
mIO->GetSocketAddr(aAddrStr);
|
|
}
|
|
|
|
bool
|
|
StreamSocket::Connect(UnixSocketConnector* aConnector,
|
|
const char* aAddress,
|
|
int aDelayMs)
|
|
{
|
|
MOZ_ASSERT(aConnector);
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
nsAutoPtr<UnixSocketConnector> connector(aConnector);
|
|
|
|
if (mIO) {
|
|
NS_WARNING("Socket already connecting/connected!");
|
|
return false;
|
|
}
|
|
|
|
nsCString addr(aAddress);
|
|
MessageLoop* ioLoop = XRE_GetIOMessageLoop();
|
|
mIO = new StreamSocketIO(ioLoop, this, connector.forget(), addr);
|
|
SetConnectionStatus(SOCKET_CONNECTING);
|
|
if (aDelayMs > 0) {
|
|
StreamSocketIO::DelayedConnectTask* connectTask =
|
|
new StreamSocketIO::DelayedConnectTask(mIO);
|
|
mIO->SetDelayedConnectTask(connectTask);
|
|
MessageLoop::current()->PostDelayedTask(FROM_HERE, connectTask, aDelayMs);
|
|
} else {
|
|
ioLoop->PostTask(FROM_HERE, new StreamSocketIO::ConnectTask(mIO));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
ConnectionOrientedSocketIO*
|
|
StreamSocket::PrepareAccept(UnixSocketConnector* aConnector)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(!mIO);
|
|
MOZ_ASSERT(aConnector);
|
|
|
|
nsAutoPtr<UnixSocketConnector> connector(aConnector);
|
|
|
|
SetConnectionStatus(SOCKET_CONNECTING);
|
|
|
|
mIO = new StreamSocketIO(XRE_GetIOMessageLoop(),
|
|
-1, UnixSocketWatcher::SOCKET_IS_CONNECTING,
|
|
this, connector.forget(), EmptyCString());
|
|
return mIO;
|
|
}
|
|
|
|
// |DataSocket|
|
|
|
|
void
|
|
StreamSocket::SendSocketData(UnixSocketIOBuffer* aBuffer)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(mIO);
|
|
|
|
MOZ_ASSERT(!mIO->IsShutdownOnMainThread());
|
|
XRE_GetIOMessageLoop()->PostTask(
|
|
FROM_HERE,
|
|
new SocketIOSendTask<StreamSocketIO, UnixSocketIOBuffer>(mIO, aBuffer));
|
|
}
|
|
|
|
// |SocketBase|
|
|
|
|
void
|
|
StreamSocket::CloseSocket()
|
|
{
|
|
Close();
|
|
}
|
|
|
|
} // namespace ipc
|
|
} // namespace mozilla
|