зеркало из https://github.com/mozilla/gecko-dev.git
196 строки
5.3 KiB
C++
196 строки
5.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "SourceSurfaceSharedData.h"
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#include "mozilla/Likely.h"
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#include "mozilla/Types.h" // for decltype
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#include "mozilla/layers/SharedSurfacesChild.h"
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#include "base/process_util.h"
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#ifdef DEBUG
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/**
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* If defined, this makes SourceSurfaceSharedData::Finalize memory protect the
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* underlying shared buffer in the producing process (the content or UI
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* process). Given flushing the page table is expensive, and its utility is
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* predominantly diagnostic (in case of overrun), turn it off by default.
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*/
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# define SHARED_SURFACE_PROTECT_FINALIZED
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#endif
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using namespace mozilla::layers;
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namespace mozilla {
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namespace gfx {
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bool SourceSurfaceSharedDataWrapper::Init(
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const IntSize& aSize, int32_t aStride, SurfaceFormat aFormat,
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const SharedMemoryBasic::Handle& aHandle, base::ProcessId aCreatorPid) {
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MOZ_ASSERT(!mBuf);
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mSize = aSize;
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mStride = aStride;
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mFormat = aFormat;
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mCreatorPid = aCreatorPid;
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size_t len = GetAlignedDataLength();
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mBuf = MakeAndAddRef<SharedMemoryBasic>();
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if (NS_WARN_IF(
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!mBuf->SetHandle(aHandle, ipc::SharedMemory::RightsReadOnly)) ||
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NS_WARN_IF(!mBuf->Map(len))) {
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mBuf = nullptr;
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return false;
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}
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mBuf->CloseHandle();
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return true;
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}
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void SourceSurfaceSharedDataWrapper::Init(SourceSurfaceSharedData* aSurface) {
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MOZ_ASSERT(!mBuf);
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MOZ_ASSERT(aSurface);
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mSize = aSurface->mSize;
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mStride = aSurface->mStride;
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mFormat = aSurface->mFormat;
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mCreatorPid = base::GetCurrentProcId();
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mBuf = aSurface->mBuf;
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}
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bool SourceSurfaceSharedData::Init(const IntSize& aSize, int32_t aStride,
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SurfaceFormat aFormat,
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bool aShare /* = true */) {
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mSize = aSize;
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mStride = aStride;
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mFormat = aFormat;
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size_t len = GetAlignedDataLength();
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mBuf = new SharedMemoryBasic();
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if (NS_WARN_IF(!mBuf->Create(len)) || NS_WARN_IF(!mBuf->Map(len))) {
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mBuf = nullptr;
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return false;
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}
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if (aShare) {
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layers::SharedSurfacesChild::Share(this);
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}
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return true;
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}
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void SourceSurfaceSharedData::GuaranteePersistance() {
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// Shared memory is not unmapped until we release SourceSurfaceSharedData.
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}
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void SourceSurfaceSharedData::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf,
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SizeOfInfo& aInfo) const {
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MutexAutoLock lock(mMutex);
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aInfo.AddType(SurfaceType::DATA_SHARED);
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if (mBuf) {
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aInfo.mNonHeapBytes = GetAlignedDataLength();
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}
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if (!mClosed) {
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aInfo.mExternalHandles = 1;
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}
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Maybe<wr::ExternalImageId> extId = SharedSurfacesChild::GetExternalId(this);
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if (extId) {
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aInfo.mExternalId = wr::AsUint64(extId.ref());
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}
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}
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uint8_t* SourceSurfaceSharedData::GetDataInternal() const {
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mMutex.AssertCurrentThreadOwns();
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// If we have an old buffer lingering, it is because we get reallocated to
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// get a new handle to share, but there were still active mappings.
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if (MOZ_UNLIKELY(mOldBuf)) {
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MOZ_ASSERT(mMapCount > 0);
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MOZ_ASSERT(mFinalized);
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return static_cast<uint8_t*>(mOldBuf->memory());
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}
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return static_cast<uint8_t*>(mBuf->memory());
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}
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nsresult SourceSurfaceSharedData::ShareToProcess(
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base::ProcessId aPid, SharedMemoryBasic::Handle& aHandle) {
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MutexAutoLock lock(mMutex);
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MOZ_ASSERT(mHandleCount > 0);
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if (mClosed) {
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return NS_ERROR_NOT_AVAILABLE;
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}
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bool shared = mBuf->ShareToProcess(aPid, &aHandle);
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if (MOZ_UNLIKELY(!shared)) {
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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void SourceSurfaceSharedData::CloseHandleInternal() {
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mMutex.AssertCurrentThreadOwns();
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if (mClosed) {
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MOZ_ASSERT(mHandleCount == 0);
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MOZ_ASSERT(mShared);
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return;
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}
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if (mShared) {
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mBuf->CloseHandle();
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mClosed = true;
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}
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}
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bool SourceSurfaceSharedData::ReallocHandle() {
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MutexAutoLock lock(mMutex);
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MOZ_ASSERT(mHandleCount > 0);
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MOZ_ASSERT(mClosed);
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if (NS_WARN_IF(!mFinalized)) {
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// We haven't finished populating the surface data yet, which means we are
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// out of luck, as we have no means of synchronizing with the producer to
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// write new data to a new buffer. This should be fairly rare, caused by a
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// crash in the GPU process, while we were decoding an image.
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return false;
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}
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size_t len = GetAlignedDataLength();
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RefPtr<SharedMemoryBasic> buf = new SharedMemoryBasic();
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if (NS_WARN_IF(!buf->Create(len)) || NS_WARN_IF(!buf->Map(len))) {
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return false;
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}
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size_t copyLen = GetDataLength();
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memcpy(buf->memory(), mBuf->memory(), copyLen);
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#ifdef SHARED_SURFACE_PROTECT_FINALIZED
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buf->Protect(static_cast<char*>(buf->memory()), len, RightsRead);
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#endif
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if (mMapCount > 0 && !mOldBuf) {
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mOldBuf = std::move(mBuf);
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}
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mBuf = std::move(buf);
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mClosed = false;
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mShared = false;
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return true;
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}
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void SourceSurfaceSharedData::Finalize() {
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MutexAutoLock lock(mMutex);
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MOZ_ASSERT(!mFinalized);
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#ifdef SHARED_SURFACE_PROTECT_FINALIZED
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size_t len = GetAlignedDataLength();
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mBuf->Protect(static_cast<char*>(mBuf->memory()), len, RightsRead);
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#endif
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mFinalized = true;
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}
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} // namespace gfx
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} // namespace mozilla
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