gecko-dev/gfx/layers/SourceSurfaceSharedData.cpp

196 строки
5.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "SourceSurfaceSharedData.h"
#include "mozilla/Likely.h"
#include "mozilla/Types.h" // for decltype
#include "mozilla/layers/SharedSurfacesChild.h"
#include "base/process_util.h"
#ifdef DEBUG
/**
* If defined, this makes SourceSurfaceSharedData::Finalize memory protect the
* underlying shared buffer in the producing process (the content or UI
* process). Given flushing the page table is expensive, and its utility is
* predominantly diagnostic (in case of overrun), turn it off by default.
*/
# define SHARED_SURFACE_PROTECT_FINALIZED
#endif
using namespace mozilla::layers;
namespace mozilla {
namespace gfx {
bool SourceSurfaceSharedDataWrapper::Init(
const IntSize& aSize, int32_t aStride, SurfaceFormat aFormat,
const SharedMemoryBasic::Handle& aHandle, base::ProcessId aCreatorPid) {
MOZ_ASSERT(!mBuf);
mSize = aSize;
mStride = aStride;
mFormat = aFormat;
mCreatorPid = aCreatorPid;
size_t len = GetAlignedDataLength();
mBuf = MakeAndAddRef<SharedMemoryBasic>();
if (NS_WARN_IF(
!mBuf->SetHandle(aHandle, ipc::SharedMemory::RightsReadOnly)) ||
NS_WARN_IF(!mBuf->Map(len))) {
mBuf = nullptr;
return false;
}
mBuf->CloseHandle();
return true;
}
void SourceSurfaceSharedDataWrapper::Init(SourceSurfaceSharedData* aSurface) {
MOZ_ASSERT(!mBuf);
MOZ_ASSERT(aSurface);
mSize = aSurface->mSize;
mStride = aSurface->mStride;
mFormat = aSurface->mFormat;
mCreatorPid = base::GetCurrentProcId();
mBuf = aSurface->mBuf;
}
bool SourceSurfaceSharedData::Init(const IntSize& aSize, int32_t aStride,
SurfaceFormat aFormat,
bool aShare /* = true */) {
mSize = aSize;
mStride = aStride;
mFormat = aFormat;
size_t len = GetAlignedDataLength();
mBuf = new SharedMemoryBasic();
if (NS_WARN_IF(!mBuf->Create(len)) || NS_WARN_IF(!mBuf->Map(len))) {
mBuf = nullptr;
return false;
}
if (aShare) {
layers::SharedSurfacesChild::Share(this);
}
return true;
}
void SourceSurfaceSharedData::GuaranteePersistance() {
// Shared memory is not unmapped until we release SourceSurfaceSharedData.
}
void SourceSurfaceSharedData::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf,
SizeOfInfo& aInfo) const {
MutexAutoLock lock(mMutex);
aInfo.AddType(SurfaceType::DATA_SHARED);
if (mBuf) {
aInfo.mNonHeapBytes = GetAlignedDataLength();
}
if (!mClosed) {
aInfo.mExternalHandles = 1;
}
Maybe<wr::ExternalImageId> extId = SharedSurfacesChild::GetExternalId(this);
if (extId) {
aInfo.mExternalId = wr::AsUint64(extId.ref());
}
}
uint8_t* SourceSurfaceSharedData::GetDataInternal() const {
mMutex.AssertCurrentThreadOwns();
// If we have an old buffer lingering, it is because we get reallocated to
// get a new handle to share, but there were still active mappings.
if (MOZ_UNLIKELY(mOldBuf)) {
MOZ_ASSERT(mMapCount > 0);
MOZ_ASSERT(mFinalized);
return static_cast<uint8_t*>(mOldBuf->memory());
}
return static_cast<uint8_t*>(mBuf->memory());
}
nsresult SourceSurfaceSharedData::ShareToProcess(
base::ProcessId aPid, SharedMemoryBasic::Handle& aHandle) {
MutexAutoLock lock(mMutex);
MOZ_ASSERT(mHandleCount > 0);
if (mClosed) {
return NS_ERROR_NOT_AVAILABLE;
}
bool shared = mBuf->ShareToProcess(aPid, &aHandle);
if (MOZ_UNLIKELY(!shared)) {
return NS_ERROR_FAILURE;
}
return NS_OK;
}
void SourceSurfaceSharedData::CloseHandleInternal() {
mMutex.AssertCurrentThreadOwns();
if (mClosed) {
MOZ_ASSERT(mHandleCount == 0);
MOZ_ASSERT(mShared);
return;
}
if (mShared) {
mBuf->CloseHandle();
mClosed = true;
}
}
bool SourceSurfaceSharedData::ReallocHandle() {
MutexAutoLock lock(mMutex);
MOZ_ASSERT(mHandleCount > 0);
MOZ_ASSERT(mClosed);
if (NS_WARN_IF(!mFinalized)) {
// We haven't finished populating the surface data yet, which means we are
// out of luck, as we have no means of synchronizing with the producer to
// write new data to a new buffer. This should be fairly rare, caused by a
// crash in the GPU process, while we were decoding an image.
return false;
}
size_t len = GetAlignedDataLength();
RefPtr<SharedMemoryBasic> buf = new SharedMemoryBasic();
if (NS_WARN_IF(!buf->Create(len)) || NS_WARN_IF(!buf->Map(len))) {
return false;
}
size_t copyLen = GetDataLength();
memcpy(buf->memory(), mBuf->memory(), copyLen);
#ifdef SHARED_SURFACE_PROTECT_FINALIZED
buf->Protect(static_cast<char*>(buf->memory()), len, RightsRead);
#endif
if (mMapCount > 0 && !mOldBuf) {
mOldBuf = std::move(mBuf);
}
mBuf = std::move(buf);
mClosed = false;
mShared = false;
return true;
}
void SourceSurfaceSharedData::Finalize() {
MutexAutoLock lock(mMutex);
MOZ_ASSERT(!mFinalized);
#ifdef SHARED_SURFACE_PROTECT_FINALIZED
size_t len = GetAlignedDataLength();
mBuf->Protect(static_cast<char*>(mBuf->memory()), len, RightsRead);
#endif
mFinalized = true;
}
} // namespace gfx
} // namespace mozilla