зеркало из https://github.com/mozilla/gecko-dev.git
527 строки
19 KiB
Plaintext
527 строки
19 KiB
Plaintext
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsISupports.idl"
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#include "domstubs.idl"
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interface nsIURI;
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interface nsIContent;
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interface nsISelectionController;
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interface nsIDocumentStateListener;
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interface nsIOutputStream;
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interface nsITransactionManager;
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interface nsITransaction;
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interface nsIEditorObserver;
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interface nsIEditActionListener;
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interface nsIInlineSpellChecker;
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interface nsITransferable;
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webidl Document;
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webidl Element;
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webidl Node;
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webidl Selection;
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%{C++
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namespace mozilla {
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class EditorBase;
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class HTMLEditor;
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class TextEditor;
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} // namespace mozilla
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%}
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[scriptable, builtinclass, uuid(094be624-f0bf-400f-89e2-6a84baab9474)]
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interface nsIEditor : nsISupports
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{
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%{C++
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typedef short EDirection;
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typedef short EStripWrappers;
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%}
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const short eNone = 0;
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const short eNext = 1;
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const short ePrevious = 2;
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const short eNextWord = 3;
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const short ePreviousWord = 4;
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const short eToBeginningOfLine = 5;
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const short eToEndOfLine = 6;
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const short eStrip = 0;
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const short eNoStrip = 1;
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readonly attribute Selection selection;
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void setAttributeOrEquivalent(in Element element,
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in AString sourceAttrName,
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in AString sourceAttrValue,
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in boolean aSuppressTransaction);
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void removeAttributeOrEquivalent(in Element element,
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in DOMString sourceAttrName,
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in boolean aSuppressTransaction);
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/** edit flags for this editor. May be set at any time. */
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attribute unsigned long flags;
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/**
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* the MimeType of the document
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*/
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attribute string contentsMIMEType;
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/** Returns true if we have a document that is not marked read-only */
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readonly attribute boolean isDocumentEditable;
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/** Returns true if the current selection anchor is editable */
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readonly attribute boolean isSelectionEditable;
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/**
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* the DOM Document this editor is associated with, refcounted.
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*/
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readonly attribute Document document;
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/** the body element, i.e. the root of the editable document.
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*/
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readonly attribute Element rootElement;
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/**
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* the selection controller for the current presentation, refcounted.
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*/
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readonly attribute nsISelectionController selectionController;
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/* ------------ Selected content removal -------------- */
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/**
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* DeleteSelection removes all nodes in the current selection.
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* @param aDir if eNext, delete to the right (for example, the DEL key)
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* if ePrevious, delete to the left (for example, the BACKSPACE key)
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* @param stripWrappers If eStrip, strip any empty inline elements left
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* behind after the deletion; if eNoStrip, don't. If in
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* doubt, pass eStrip -- eNoStrip is only for if you're
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* about to insert text or similar right after.
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*/
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void deleteSelection(in short action, in short stripWrappers);
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/* ------------ Document info and file methods -------------- */
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/** Returns true if the document has no *meaningful* content */
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readonly attribute boolean documentIsEmpty;
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/** Returns true if the document is modifed and needs saving */
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readonly attribute boolean documentModified;
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/** Sets the current 'Save' document character set */
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attribute ACString documentCharacterSet;
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/** to be used ONLY when we need to override the doc's modification
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* state (such as when it's saved).
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*/
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void resetModificationCount();
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/** Gets the modification count of the document we are editing.
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* @return the modification count of the document being edited.
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* Zero means unchanged.
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*/
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long getModificationCount();
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/** called each time we modify the document.
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* Increments the modification count of the document.
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* @param aModCount the number of modifications by which
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* to increase or decrease the count
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*/
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void incrementModificationCount(in long aModCount);
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/* ------------ Transaction methods -------------- */
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/** transactionManager Get the transaction manager the editor is using.
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*/
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readonly attribute nsITransactionManager transactionManager;
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/** doTransaction() fires a transaction.
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* It is provided here so clients can create their own transactions.
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* If a transaction manager is present, it is used.
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* Otherwise, the transaction is just executed directly.
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*
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* @param aTxn the transaction to execute
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*/
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void doTransaction(in nsITransaction txn);
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/** turn the undo system on or off
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* @param aEnable if PR_TRUE, the undo system is turned on if available
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* if PR_FALSE the undo system is turned off if it
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* was previously on
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* @return if aEnable is PR_TRUE, returns NS_OK if
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* the undo system could be initialized properly
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* if aEnable is PR_FALSE, returns NS_OK.
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*/
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void enableUndo(in boolean enable);
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/** undo reverses the effects of the last Do operation,
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* if Undo is enabled in the editor.
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* It is provided here so clients need no knowledge of whether
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* the editor has a transaction manager or not.
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* If a transaction manager is present, it is told to undo,
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* and the result of that undo is returned.
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* Otherwise, the Undo request is ignored and an
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* error NS_ERROR_NOT_AVAILABLE is returned.
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*
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*/
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void undo(in unsigned long count);
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/** returns state information about the undo system.
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* @param aIsEnabled [OUT] PR_TRUE if undo is enabled
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* @param aCanUndo [OUT] PR_TRUE if at least one transaction is
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* currently ready to be undone.
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*/
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void canUndo(out boolean isEnabled, out boolean canUndo);
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/** redo reverses the effects of the last Undo operation
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* It is provided here so clients need no knowledge of whether
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* the editor has a transaction manager or not.
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* If a transaction manager is present, it is told to redo and the
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* result of the previously undone transaction is reapplied to the document.
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* If no transaction is available for Redo, or if the document
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* has no transaction manager, the Redo request is ignored and an
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* error NS_ERROR_NOT_AVAILABLE is returned.
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*
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*/
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void redo(in unsigned long count);
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/** returns state information about the redo system.
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* @param aIsEnabled [OUT] PR_TRUE if redo is enabled
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* @param aCanRedo [OUT] PR_TRUE if at least one transaction is
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currently ready to be redone.
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*/
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void canRedo(out boolean isEnabled, out boolean canRedo);
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/** beginTransaction is a signal from the caller to the editor that
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* the caller will execute multiple updates to the content tree
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* that should be treated as a single logical operation,
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* in the most efficient way possible.<br>
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* All transactions executed between a call to beginTransaction and
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* endTransaction will be undoable as an atomic action.<br>
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* endTransaction must be called after beginTransaction.<br>
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* Calls to beginTransaction can be nested, as long as endTransaction
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* is called once per beginUpdate.
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*/
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void beginTransaction();
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/** endTransaction is a signal to the editor that the caller is
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* finished updating the content model.<br>
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* beginUpdate must be called before endTransaction is called.<br>
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* Calls to beginTransaction can be nested, as long as endTransaction
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* is called once per beginTransaction.
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*/
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void endTransaction();
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/**
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* While setting the flag with this method to false, CreateElementTransaction,
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* DeleteRangeTransaction, DeleteTextTransaction, InsertNodeTransaction,
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* InsertTextTransaction and SplitNodeTransaction won't change Selection
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* after modifying the DOM tree.
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* Note that calling this with false does not guarantee that Selection won't
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* be changed because other transaction may ignore this flag, editor itself
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* may change selection, and current selection may become invalid after
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* changing the DOM tree, etc.
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* After calling this method with true, the caller should guarantee that
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* Selection should be positioned where user expects.
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*
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* @param should false if you don't want above transactions to modify
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* Selection automatically after modifying the DOM tree.
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* Note that calling this with false does not guarantee
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* that Selection is never changed.
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*/
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void setShouldTxnSetSelection(in boolean should);
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/* ------------ Inline Spell Checking methods -------------- */
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/** Returns the inline spell checker associated with this object. The spell
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* checker is lazily created, so this function may create the object for
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* you during this call.
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* @param autoCreate If true, this will create a spell checker object
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* if one does not exist yet for this editor. If false
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* and the object has not been created, this function
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* WILL RETURN NULL.
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*/
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nsIInlineSpellChecker getInlineSpellChecker(in boolean autoCreate);
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/** Called when the user manually overrides the spellchecking state for this
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* editor.
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* @param enable The new state of spellchecking in this editor, as
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* requested by the user.
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*/
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void setSpellcheckUserOverride(in boolean enable);
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/* ------------ Clipboard methods -------------- */
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/** cut the currently selected text, putting it into the OS clipboard
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* What if no text is selected?
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* What about mixed selections?
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* What are the clipboard formats?
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*/
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void cut();
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/** Can we cut? True if the doc is modifiable, and we have a non-
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* collapsed selection.
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*/
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boolean canCut();
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/** copy the currently selected text, putting it into the OS clipboard
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* What if no text is selected?
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* What about mixed selections?
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* What are the clipboard formats?
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*/
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void copy();
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/** Can we copy? True if we have a non-collapsed selection.
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*/
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boolean canCopy();
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/** Can we delete? True if we have a non-collapsed selection.
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*/
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boolean canDelete();
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/** paste the text in the OS clipboard at the cursor position, replacing
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* the selected text (if any)
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*/
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void paste(in long aSelectionType);
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/** Paste the text in |aTransferable| at the cursor position, replacing the
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* selected text (if any).
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*/
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void pasteTransferable(in nsITransferable aTransferable);
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/** Can we paste? True if the doc is modifiable, and we have
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* pasteable data in the clipboard.
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*/
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boolean canPaste(in long aSelectionType);
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/* ------------ Selection methods -------------- */
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/** sets the document selection to the entire contents of the document */
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void selectAll();
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/**
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* Collapses selection at start of the document. If it's an HTML editor,
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* collapses selection at start of current editing host (<body> element if
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* it's in designMode) instead. If there is a non-editable node before any
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* editable text nodes or inline elements which can have text nodes as their
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* children, collapses selection at start of the editing host. If there is
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* an editable text node which is not collapsed, collapses selection at
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* start of the text node. If there is an editable inline element which
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* cannot have text nodes as its child, collapses selection at before the
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* element node. Otherwise, collapses selection at start of the editing
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* host.
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*/
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void beginningOfDocument();
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/** sets the document selection to the end of the document */
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void endOfDocument();
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/* ------------ Node manipulation methods -------------- */
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/**
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* setAttribute() sets the attribute of aElement.
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* No checking is done to see if aAttribute is a legal attribute of the node,
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* or if aValue is a legal value of aAttribute.
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*
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* @param aElement the content element to operate on
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* @param aAttribute the string representation of the attribute to set
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* @param aValue the value to set aAttribute to
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*/
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void setAttribute(in Element aElement, in AString attributestr,
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in AString attvalue);
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/**
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* getAttributeValue() retrieves the attribute's value for aElement.
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*
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* @param aElement the content element to operate on
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* @param aAttribute the string representation of the attribute to get
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* @param aResultValue [OUT] the value of aAttribute.
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* Only valid if aResultIsSet is PR_TRUE
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* @return PR_TRUE if aAttribute is set on the current node,
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* PR_FALSE if it is not.
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*/
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boolean getAttributeValue(in Element aElement,
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in AString attributestr,
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out AString resultValue);
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/**
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* removeAttribute() deletes aAttribute from the attribute list of aElement.
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* If aAttribute is not an attribute of aElement, nothing is done.
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*
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* @param aElement the content element to operate on
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* @param aAttribute the string representation of the attribute to get
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*/
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void removeAttribute(in Element aElement,
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in AString aAttribute);
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/**
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* cloneAttribute() copies the attribute from the source node to
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* the destination node and delete those not in the source.
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*
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* The supplied nodes MUST BE ELEMENTS (most callers are working with nodes)
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* @param aAttribute the name of the attribute to copy
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* @param aDestElement the destination element to operate on
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* @param aSourceElement the source element to copy attributes from
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* @exception NS_ERROR_NULL_POINTER at least one of the elements is null
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*/
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void cloneAttribute(in AString aAttribute,
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in Element aDestElement, in Element aSourceElement);
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/**
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* cloneAttributes() is similar to Node::cloneNode(),
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* it assures the attribute nodes of the destination are identical
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* with the source node by copying all existing attributes from the
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* source and deleting those not in the source.
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* This is used when the destination element already exists
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*
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* @param aDestNode the destination element to operate on
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* @param aSourceNode the source element to copy attributes from
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*/
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void cloneAttributes(in Element aDestElement, in Element aSourceElement);
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/**
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* insertNode inserts aNode into aParent at aPosition.
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* No checking is done to verify the legality of the insertion.
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* That is the responsibility of the caller.
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* @param aNode The DOM Node to insert.
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* @param aParent The node to insert the new object into
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* @param aPosition The place in aParent to insert the new node
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* 0=first child, 1=second child, etc.
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* any number > number of current children = last child
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*/
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void insertNode(in Node node,
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in Node parent,
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in long aPosition);
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/**
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* splitNode() creates a new node identical to an existing node,
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* and split the contents between the two nodes
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* @param aExistingRightNode the node to split.
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* It will become the new node's next sibling.
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* @param aOffset the offset of aExistingRightNode's
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* content|children to do the split at
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* @param aNewLeftNode [OUT] the new node resulting from the split,
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* becomes aExistingRightNode's previous sibling.
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*/
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void splitNode(in Node existingRightNode,
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in long offset,
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out Node newLeftNode);
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/**
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* joinNodes() takes 2 nodes and merge their content|children.
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* @param aLeftNode The left node. It will be deleted.
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* @param aRightNode The right node. It will remain after the join.
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* @param aParent The parent of aExistingRightNode
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*
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* There is no requirement that the two nodes be
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* of the same type. However, a text node can be
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* merged only with another text node.
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*/
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void joinNodes(in Node leftNode,
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in Node rightNode,
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in Node parent);
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/**
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* deleteNode removes aChild from aParent.
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* @param aChild The node to delete
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*/
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void deleteNode(in Node child);
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/**
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* markNodeDirty() sets a special dirty attribute on the node.
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* Usually this will be called immediately after creating a new node.
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* @param aNode The node for which to insert formatting.
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*/
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void markNodeDirty(in Node node);
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/* ------------ Output methods -------------- */
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/**
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* Output methods:
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* aFormatType is a mime type, like text/plain.
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*/
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AString outputToString(in AString formatType,
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in unsigned long flags);
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/* ------------ Various listeners methods --------------
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* nsIEditor holds strong references to the editor observers, action listeners
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* and document state listeners.
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*/
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/** add an EditorObserver to the editors list of observers. */
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void addEditorObserver(in nsIEditorObserver observer);
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/** Remove an EditorObserver from the editor's list of observers. */
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void removeEditorObserver(in nsIEditorObserver observer);
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/** add an EditActionListener to the editors list of listeners. */
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void addEditActionListener(in nsIEditActionListener listener);
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/** Remove an EditActionListener from the editor's list of listeners. */
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void removeEditActionListener(in nsIEditActionListener listener);
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/** Add a DocumentStateListener to the editors list of doc state listeners. */
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void addDocumentStateListener(in nsIDocumentStateListener listener);
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/** Remove a DocumentStateListener to the editors list of doc state listeners. */
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void removeDocumentStateListener(in nsIDocumentStateListener listener);
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/* ------------ Debug methods -------------- */
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/**
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* And a debug method -- show us what the tree looks like right now
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*/
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void dumpContentTree();
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/** Dumps a text representation of the content tree to standard out */
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void debugDumpContent() ;
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/* Run unit tests. Noop in optimized builds */
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void debugUnitTests(out long outNumTests, out long outNumTestsFailed);
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/**
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* forceCompositionEnd() force the composition end
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*/
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void forceCompositionEnd();
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/**
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* whether this editor has active IME transaction
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*/
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readonly attribute boolean composing;
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%{C++
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/**
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* AsEditorBase() returns a pointer to EditorBase class.
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*
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* In order to avoid circular dependency issues, this method is defined
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* in mozilla/EditorBase.h. Consumers need to #include that header.
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*/
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inline mozilla::EditorBase* AsEditorBase();
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inline const mozilla::EditorBase* AsEditorBase() const;
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/**
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* AsTextEditor() returns a pointer to TextEditor class.
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*
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* In order to avoid circular dependency issues, this method is defined
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* in mozilla/TextEditor.h. Consumers need to #include that header.
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*/
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inline mozilla::TextEditor* AsTextEditor();
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inline const mozilla::TextEditor* AsTextEditor() const;
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/**
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* AsHTMLEditor() returns a pointer to HTMLEditor class.
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*
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* In order to avoid circular dependency issues, this method is defined
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* in mozilla/HTMLEditor.h. Consumers need to #include that header.
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*/
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inline mozilla::HTMLEditor* AsHTMLEditor();
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inline const mozilla::HTMLEditor* AsHTMLEditor() const;
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%}
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};
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