зеркало из https://github.com/mozilla/gecko-dev.git
131 строка
4.5 KiB
C++
131 строка
4.5 KiB
C++
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla XPCOM Glue.
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*
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* The Initial Developer of the Original Code is
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* the Mozilla Foundation <http://www.mozilla.org/>.
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*
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Benjamin Smedberg <benjamin@smedbergs.us>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsCRTGlue_h__
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#define nsCRTGlue_h__
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#include "nscore.h"
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/**
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* Scan a string for the first character that is *not* in a set of
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* delimiters. If the string is only delimiter characters, the end of the
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* string is returned.
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*
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* @param delims The set of delimiters (null-terminated)
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* @param str The string to search (null-terminated)
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*/
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NS_COM_GLUE const char*
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NS_strspnp(const char *delims, const char *str);
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/**
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* Tokenize a string. This function is similar to the strtok function in the
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* C standard library, but it does not use static variables to maintain state
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* and is therefore thread and reentrancy-safe.
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*
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* Any leading delimiters in str are skipped. Then the string is scanned
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* until an additional delimiter or end-of-string is found. The final
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* delimiter is set to '\0'.
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*
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* @param delims The set of delimiters.
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* @param str The string to search. This is an in-out parameter; it is
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* reset to the end of the found token + 1, or to the
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* end-of-string if there are no more tokens.
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* @return The token. If no token is found (the string is only
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* delimiter characters), NULL is returned.
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*/
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NS_COM_GLUE char*
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NS_strtok(const char *delims, char **str);
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/**
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* "strlen" for PRUnichar strings
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*/
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NS_COM_GLUE PRUint32
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NS_strlen(const PRUnichar *aString);
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/**
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* "strcmp" for PRUnichar strings
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*/
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NS_COM_GLUE int
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NS_strcmp(const PRUnichar *a, const PRUnichar *b);
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/**
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* "strdup" for PRUnichar strings, uses the NS_Alloc allocator.
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*/
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NS_COM_GLUE PRUnichar*
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NS_strdup(const PRUnichar *aString);
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/**
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* strndup for PRUnichar strings... this function will ensure that the
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* new string is null-terminated. Uses the NS_Alloc allocator.
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*/
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NS_COM_GLUE PRUnichar*
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NS_strndup(const PRUnichar *aString, PRUint32 aLen);
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// The following case-conversion methods only deal in the ascii repertoire
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// A-Z and a-z
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// semi-private data declarations... don't use these directly.
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class NS_COM_GLUE nsLowerUpperUtils {
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public:
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static const unsigned char kLower2Upper[256];
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static const unsigned char kUpper2Lower[256];
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};
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inline char NS_ToUpper(char aChar)
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{
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return (char)nsLowerUpperUtils::kLower2Upper[(unsigned char)aChar];
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}
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inline char NS_ToLower(char aChar)
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{
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return (char)nsLowerUpperUtils::kUpper2Lower[(unsigned char)aChar];
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}
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NS_COM_GLUE PRBool NS_IsUpper(char aChar);
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NS_COM_GLUE PRBool NS_IsLower(char aChar);
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NS_COM_GLUE PRBool NS_IsAscii(PRUnichar aChar);
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NS_COM_GLUE PRBool NS_IsAscii(const PRUnichar* aString);
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NS_COM_GLUE PRBool NS_IsAsciiAlpha(PRUnichar aChar);
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NS_COM_GLUE PRBool NS_IsAsciiDigit(PRUnichar aChar);
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NS_COM_GLUE PRBool NS_IsAsciiWhitespace(PRUnichar aChar);
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NS_COM_GLUE PRBool NS_IsAscii(const char* aString);
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NS_COM_GLUE PRBool NS_IsAscii(const char* aString, PRUint32 aLength);
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#endif // nsCRTGlue_h__
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