зеркало из https://github.com/mozilla/gecko-dev.git
3757 строки
122 KiB
C++
3757 строки
122 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <cmath>
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#include "DataSurfaceHelpers.h"
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#include "FilterNodeSoftware.h"
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#include "2D.h"
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#include "Tools.h"
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#include "Blur.h"
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#include <map>
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#include "FilterProcessing.h"
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#include "Logging.h"
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#include "mozilla/PodOperations.h"
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#include "mozilla/DebugOnly.h"
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// #define DEBUG_DUMP_SURFACES
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#ifdef DEBUG_DUMP_SURFACES
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# include "gfxUtils.h" // not part of Moz2D
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#endif
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namespace mozilla {
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namespace gfx {
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namespace {
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/**
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* This class provides a way to get a pow() results in constant-time. It works
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* by caching 129 ((1 << sCacheIndexPrecisionBits) + 1) values for bases between
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* 0 and 1 and a fixed exponent.
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**/
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class PowCache {
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public:
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PowCache() : mNumPowTablePreSquares(-1) {}
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void CacheForExponent(Float aExponent) {
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// Since we are in the world where we only care about
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// input and results in [0,1], there is no point in
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// dealing with non-positive exponents.
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if (aExponent <= 0) {
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mNumPowTablePreSquares = -1;
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return;
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}
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int numPreSquares = 0;
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while (numPreSquares < 5 && aExponent > (1 << (numPreSquares + 2))) {
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numPreSquares++;
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}
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mNumPowTablePreSquares = numPreSquares;
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for (size_t i = 0; i < sCacheSize; i++) {
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// sCacheSize is chosen in such a way that a takes values
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// from 0.0 to 1.0 inclusive.
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Float a = i / Float(1 << sCacheIndexPrecisionBits);
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MOZ_ASSERT(0.0f <= a && a <= 1.0f,
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"We only want to cache for bases between 0 and 1.");
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for (int j = 0; j < mNumPowTablePreSquares; j++) {
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a = sqrt(a);
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}
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uint32_t cachedInt = pow(a, aExponent) * (1 << sOutputIntPrecisionBits);
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MOZ_ASSERT(cachedInt < (1 << (sizeof(mPowTable[i]) * 8)),
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"mPowCache integer type too small");
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mPowTable[i] = cachedInt;
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}
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}
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// Only call Pow() if HasPowerTable() would return true, to avoid complicating
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// this code and having it just return (1 << sOutputIntPrecisionBits))
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uint16_t Pow(uint16_t aBase) {
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MOZ_ASSERT(HasPowerTable());
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// Results should be similar to what the following code would produce:
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// Float x = Float(aBase) / (1 << sInputIntPrecisionBits);
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// return uint16_t(pow(x, aExponent) * (1 << sOutputIntPrecisionBits));
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MOZ_ASSERT(aBase <= (1 << sInputIntPrecisionBits),
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"aBase needs to be between 0 and 1!");
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uint32_t a = aBase;
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for (int j = 0; j < mNumPowTablePreSquares; j++) {
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a = a * a >> sInputIntPrecisionBits;
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}
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uint32_t i = a >> (sInputIntPrecisionBits - sCacheIndexPrecisionBits);
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MOZ_ASSERT(i < sCacheSize, "out-of-bounds mPowTable access");
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return mPowTable[i];
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}
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static const int sInputIntPrecisionBits = 15;
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static const int sOutputIntPrecisionBits = 15;
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static const int sCacheIndexPrecisionBits = 7;
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inline bool HasPowerTable() const { return mNumPowTablePreSquares >= 0; }
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private:
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static const size_t sCacheSize = (1 << sCacheIndexPrecisionBits) + 1;
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int mNumPowTablePreSquares;
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uint16_t mPowTable[sCacheSize];
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};
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class PointLightSoftware {
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public:
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bool SetAttribute(uint32_t aIndex, Float) { return false; }
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bool SetAttribute(uint32_t aIndex, const Point3D&);
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void Prepare() {}
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Point3D GetVectorToLight(const Point3D& aTargetPoint);
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uint32_t GetColor(uint32_t aLightColor, const Point3D& aVectorToLight);
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private:
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Point3D mPosition;
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};
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class SpotLightSoftware {
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public:
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SpotLightSoftware();
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bool SetAttribute(uint32_t aIndex, Float);
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bool SetAttribute(uint32_t aIndex, const Point3D&);
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void Prepare();
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Point3D GetVectorToLight(const Point3D& aTargetPoint);
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uint32_t GetColor(uint32_t aLightColor, const Point3D& aVectorToLight);
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private:
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Point3D mPosition;
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Point3D mPointsAt;
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Point3D mVectorFromFocusPointToLight;
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Float mSpecularFocus;
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Float mLimitingConeAngle;
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Float mLimitingConeCos;
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PowCache mPowCache;
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};
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class DistantLightSoftware {
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public:
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DistantLightSoftware();
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bool SetAttribute(uint32_t aIndex, Float);
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bool SetAttribute(uint32_t aIndex, const Point3D&) { return false; }
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void Prepare();
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Point3D GetVectorToLight(const Point3D& aTargetPoint);
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uint32_t GetColor(uint32_t aLightColor, const Point3D& aVectorToLight);
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private:
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Float mAzimuth;
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Float mElevation;
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Point3D mVectorToLight;
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};
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class DiffuseLightingSoftware {
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public:
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DiffuseLightingSoftware();
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bool SetAttribute(uint32_t aIndex, Float);
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void Prepare() {}
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uint32_t LightPixel(const Point3D& aNormal, const Point3D& aVectorToLight,
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uint32_t aColor);
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private:
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Float mDiffuseConstant;
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};
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class SpecularLightingSoftware {
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public:
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SpecularLightingSoftware();
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bool SetAttribute(uint32_t aIndex, Float);
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void Prepare();
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uint32_t LightPixel(const Point3D& aNormal, const Point3D& aVectorToLight,
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uint32_t aColor);
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private:
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Float mSpecularConstant;
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Float mSpecularExponent;
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uint32_t mSpecularConstantInt;
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PowCache mPowCache;
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};
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} // unnamed namespace
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// from xpcom/ds/nsMathUtils.h
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static int32_t NS_lround(double x) {
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return x >= 0.0 ? int32_t(x + 0.5) : int32_t(x - 0.5);
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}
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static already_AddRefed<DataSourceSurface> CloneAligned(
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DataSourceSurface* aSource) {
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return CreateDataSourceSurfaceByCloning(aSource);
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}
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static void FillRectWithPixel(DataSourceSurface* aSurface,
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const IntRect& aFillRect, IntPoint aPixelPos) {
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MOZ_ASSERT(!aFillRect.Overflows());
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MOZ_ASSERT(IntRect(IntPoint(), aSurface->GetSize()).Contains(aFillRect),
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"aFillRect needs to be completely inside the surface");
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MOZ_ASSERT(SurfaceContainsPoint(aSurface, aPixelPos),
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"aPixelPos needs to be inside the surface");
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DataSourceSurface::ScopedMap surfMap(aSurface, DataSourceSurface::READ_WRITE);
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if (MOZ2D_WARN_IF(!surfMap.IsMapped())) {
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return;
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}
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uint8_t* sourcePixelData =
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DataAtOffset(aSurface, surfMap.GetMappedSurface(), aPixelPos);
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uint8_t* data =
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DataAtOffset(aSurface, surfMap.GetMappedSurface(), aFillRect.TopLeft());
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int bpp = BytesPerPixel(aSurface->GetFormat());
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// Fill the first row by hand.
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if (bpp == 4) {
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uint32_t sourcePixel = *(uint32_t*)sourcePixelData;
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for (int32_t x = 0; x < aFillRect.Width(); x++) {
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*((uint32_t*)data + x) = sourcePixel;
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}
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} else if (BytesPerPixel(aSurface->GetFormat()) == 1) {
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uint8_t sourcePixel = *sourcePixelData;
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memset(data, sourcePixel, aFillRect.Width());
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}
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// Copy the first row into the other rows.
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for (int32_t y = 1; y < aFillRect.Height(); y++) {
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PodCopy(data + y * surfMap.GetStride(), data, aFillRect.Width() * bpp);
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}
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}
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static void FillRectWithVerticallyRepeatingHorizontalStrip(
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DataSourceSurface* aSurface, const IntRect& aFillRect,
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const IntRect& aSampleRect) {
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MOZ_ASSERT(!aFillRect.Overflows());
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MOZ_ASSERT(!aSampleRect.Overflows());
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MOZ_ASSERT(IntRect(IntPoint(), aSurface->GetSize()).Contains(aFillRect),
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"aFillRect needs to be completely inside the surface");
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MOZ_ASSERT(IntRect(IntPoint(), aSurface->GetSize()).Contains(aSampleRect),
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"aSampleRect needs to be completely inside the surface");
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DataSourceSurface::ScopedMap surfMap(aSurface, DataSourceSurface::READ_WRITE);
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if (MOZ2D_WARN_IF(!surfMap.IsMapped())) {
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return;
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}
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uint8_t* sampleData =
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DataAtOffset(aSurface, surfMap.GetMappedSurface(), aSampleRect.TopLeft());
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uint8_t* data =
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DataAtOffset(aSurface, surfMap.GetMappedSurface(), aFillRect.TopLeft());
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if (BytesPerPixel(aSurface->GetFormat()) == 4) {
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for (int32_t y = 0; y < aFillRect.Height(); y++) {
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PodCopy((uint32_t*)data, (uint32_t*)sampleData, aFillRect.Width());
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data += surfMap.GetStride();
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}
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} else if (BytesPerPixel(aSurface->GetFormat()) == 1) {
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for (int32_t y = 0; y < aFillRect.Height(); y++) {
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PodCopy(data, sampleData, aFillRect.Width());
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data += surfMap.GetStride();
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}
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}
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}
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static void FillRectWithHorizontallyRepeatingVerticalStrip(
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DataSourceSurface* aSurface, const IntRect& aFillRect,
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const IntRect& aSampleRect) {
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MOZ_ASSERT(!aFillRect.Overflows());
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MOZ_ASSERT(!aSampleRect.Overflows());
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MOZ_ASSERT(IntRect(IntPoint(), aSurface->GetSize()).Contains(aFillRect),
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"aFillRect needs to be completely inside the surface");
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MOZ_ASSERT(IntRect(IntPoint(), aSurface->GetSize()).Contains(aSampleRect),
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"aSampleRect needs to be completely inside the surface");
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DataSourceSurface::ScopedMap surfMap(aSurface, DataSourceSurface::READ_WRITE);
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if (MOZ2D_WARN_IF(!surfMap.IsMapped())) {
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return;
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}
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uint8_t* sampleData =
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DataAtOffset(aSurface, surfMap.GetMappedSurface(), aSampleRect.TopLeft());
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uint8_t* data =
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DataAtOffset(aSurface, surfMap.GetMappedSurface(), aFillRect.TopLeft());
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if (BytesPerPixel(aSurface->GetFormat()) == 4) {
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for (int32_t y = 0; y < aFillRect.Height(); y++) {
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int32_t sampleColor = *((uint32_t*)sampleData);
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for (int32_t x = 0; x < aFillRect.Width(); x++) {
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*((uint32_t*)data + x) = sampleColor;
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}
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data += surfMap.GetStride();
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sampleData += surfMap.GetStride();
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}
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} else if (BytesPerPixel(aSurface->GetFormat()) == 1) {
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for (int32_t y = 0; y < aFillRect.Height(); y++) {
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uint8_t sampleColor = *sampleData;
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memset(data, sampleColor, aFillRect.Width());
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data += surfMap.GetStride();
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sampleData += surfMap.GetStride();
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}
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}
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}
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static void DuplicateEdges(DataSourceSurface* aSurface,
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const IntRect& aFromRect) {
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MOZ_ASSERT(!aFromRect.Overflows());
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MOZ_ASSERT(IntRect(IntPoint(), aSurface->GetSize()).Contains(aFromRect),
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"aFromRect needs to be completely inside the surface");
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IntSize size = aSurface->GetSize();
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IntRect fill;
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IntRect sampleRect;
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for (int32_t ix = 0; ix < 3; ix++) {
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switch (ix) {
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case 0:
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fill.SetRectX(0, aFromRect.X());
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sampleRect.SetRectX(fill.XMost(), 1);
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break;
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case 1:
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fill.SetRectX(aFromRect.X(), aFromRect.Width());
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sampleRect.SetRectX(fill.X(), fill.Width());
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break;
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case 2:
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fill.MoveToX(aFromRect.XMost());
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fill.SetRightEdge(size.width);
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sampleRect.SetRectX(fill.X() - 1, 1);
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break;
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}
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if (fill.Width() <= 0) {
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continue;
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}
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bool xIsMiddle = (ix == 1);
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for (int32_t iy = 0; iy < 3; iy++) {
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switch (iy) {
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case 0:
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fill.SetRectY(0, aFromRect.Y());
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sampleRect.SetRectY(fill.YMost(), 1);
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break;
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case 1:
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fill.SetRectY(aFromRect.Y(), aFromRect.Height());
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sampleRect.SetRectY(fill.Y(), fill.Height());
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break;
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case 2:
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fill.MoveToY(aFromRect.YMost());
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fill.SetBottomEdge(size.height);
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sampleRect.SetRectY(fill.Y() - 1, 1);
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break;
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}
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if (fill.Height() <= 0) {
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continue;
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}
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bool yIsMiddle = (iy == 1);
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if (!xIsMiddle && !yIsMiddle) {
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// Corner
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FillRectWithPixel(aSurface, fill, sampleRect.TopLeft());
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}
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if (xIsMiddle && !yIsMiddle) {
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// Top middle or bottom middle
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FillRectWithVerticallyRepeatingHorizontalStrip(aSurface, fill,
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sampleRect);
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}
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if (!xIsMiddle && yIsMiddle) {
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// Left middle or right middle
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FillRectWithHorizontallyRepeatingVerticalStrip(aSurface, fill,
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sampleRect);
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}
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}
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}
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}
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static IntPoint TileIndex(const IntRect& aFirstTileRect,
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const IntPoint& aPoint) {
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return IntPoint(int32_t(floor(double(aPoint.x - aFirstTileRect.X()) /
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aFirstTileRect.Width())),
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int32_t(floor(double(aPoint.y - aFirstTileRect.Y()) /
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aFirstTileRect.Height())));
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}
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static void TileSurface(DataSourceSurface* aSource, DataSourceSurface* aTarget,
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const IntPoint& aOffset) {
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IntRect sourceRect(aOffset, aSource->GetSize());
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IntRect targetRect(IntPoint(0, 0), aTarget->GetSize());
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IntPoint startIndex = TileIndex(sourceRect, targetRect.TopLeft());
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IntPoint endIndex = TileIndex(sourceRect, targetRect.BottomRight());
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for (int32_t ix = startIndex.x; ix <= endIndex.x; ix++) {
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for (int32_t iy = startIndex.y; iy <= endIndex.y; iy++) {
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IntPoint destPoint(sourceRect.X() + ix * sourceRect.Width(),
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sourceRect.Y() + iy * sourceRect.Height());
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IntRect destRect(destPoint, sourceRect.Size());
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destRect = destRect.Intersect(targetRect);
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IntRect srcRect = destRect - destPoint;
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CopyRect(aSource, aTarget, srcRect, destRect.TopLeft());
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}
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}
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}
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static already_AddRefed<DataSourceSurface> GetDataSurfaceInRect(
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SourceSurface* aSurface, const IntRect& aSurfaceRect,
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const IntRect& aDestRect, ConvolveMatrixEdgeMode aEdgeMode) {
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MOZ_ASSERT(aSurface ? aSurfaceRect.Size() == aSurface->GetSize()
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: aSurfaceRect.IsEmpty());
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if (aSurfaceRect.Overflows() || aDestRect.Overflows()) {
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// We can't rely on the intersection calculations below to make sense when
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// XMost() or YMost() overflow. Bail out.
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return nullptr;
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}
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IntRect sourceRect = aSurfaceRect;
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if (sourceRect.IsEqualEdges(aDestRect)) {
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return aSurface ? aSurface->GetDataSurface() : nullptr;
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}
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IntRect intersect = sourceRect.Intersect(aDestRect);
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// create rects that are in surface local space.
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IntRect intersectInSourceSpace = intersect - sourceRect.TopLeft();
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IntRect intersectInDestSpace = intersect - aDestRect.TopLeft();
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SurfaceFormat format =
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aSurface ? aSurface->GetFormat() : SurfaceFormat(SurfaceFormat::B8G8R8A8);
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RefPtr<DataSourceSurface> target =
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Factory::CreateDataSourceSurface(aDestRect.Size(), format, true);
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if (MOZ2D_WARN_IF(!target)) {
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return nullptr;
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}
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if (!aSurface) {
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return target.forget();
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}
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RefPtr<DataSourceSurface> dataSource = aSurface->GetDataSurface();
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MOZ_ASSERT(dataSource);
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if (aEdgeMode == EDGE_MODE_WRAP) {
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TileSurface(dataSource, target, intersectInDestSpace.TopLeft());
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return target.forget();
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}
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CopyRect(dataSource, target, intersectInSourceSpace,
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intersectInDestSpace.TopLeft());
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if (aEdgeMode == EDGE_MODE_DUPLICATE) {
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DuplicateEdges(target, intersectInDestSpace);
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}
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return target.forget();
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}
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/* static */
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already_AddRefed<FilterNode> FilterNodeSoftware::Create(FilterType aType) {
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RefPtr<FilterNodeSoftware> filter;
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switch (aType) {
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case FilterType::BLEND:
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filter = new FilterNodeBlendSoftware();
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break;
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case FilterType::TRANSFORM:
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filter = new FilterNodeTransformSoftware();
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break;
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case FilterType::MORPHOLOGY:
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filter = new FilterNodeMorphologySoftware();
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break;
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case FilterType::COLOR_MATRIX:
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filter = new FilterNodeColorMatrixSoftware();
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break;
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case FilterType::FLOOD:
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filter = new FilterNodeFloodSoftware();
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break;
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case FilterType::TILE:
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filter = new FilterNodeTileSoftware();
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break;
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case FilterType::TABLE_TRANSFER:
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filter = new FilterNodeTableTransferSoftware();
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break;
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case FilterType::DISCRETE_TRANSFER:
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filter = new FilterNodeDiscreteTransferSoftware();
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break;
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case FilterType::LINEAR_TRANSFER:
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filter = new FilterNodeLinearTransferSoftware();
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break;
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case FilterType::GAMMA_TRANSFER:
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filter = new FilterNodeGammaTransferSoftware();
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break;
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case FilterType::CONVOLVE_MATRIX:
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filter = new FilterNodeConvolveMatrixSoftware();
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break;
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case FilterType::DISPLACEMENT_MAP:
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filter = new FilterNodeDisplacementMapSoftware();
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break;
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case FilterType::TURBULENCE:
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filter = new FilterNodeTurbulenceSoftware();
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break;
|
|
case FilterType::ARITHMETIC_COMBINE:
|
|
filter = new FilterNodeArithmeticCombineSoftware();
|
|
break;
|
|
case FilterType::COMPOSITE:
|
|
filter = new FilterNodeCompositeSoftware();
|
|
break;
|
|
case FilterType::GAUSSIAN_BLUR:
|
|
filter = new FilterNodeGaussianBlurSoftware();
|
|
break;
|
|
case FilterType::DIRECTIONAL_BLUR:
|
|
filter = new FilterNodeDirectionalBlurSoftware();
|
|
break;
|
|
case FilterType::CROP:
|
|
filter = new FilterNodeCropSoftware();
|
|
break;
|
|
case FilterType::PREMULTIPLY:
|
|
filter = new FilterNodePremultiplySoftware();
|
|
break;
|
|
case FilterType::UNPREMULTIPLY:
|
|
filter = new FilterNodeUnpremultiplySoftware();
|
|
break;
|
|
case FilterType::OPACITY:
|
|
filter = new FilterNodeOpacitySoftware();
|
|
break;
|
|
case FilterType::POINT_DIFFUSE:
|
|
filter = new FilterNodeLightingSoftware<PointLightSoftware,
|
|
DiffuseLightingSoftware>(
|
|
"FilterNodeLightingSoftware<PointLight, DiffuseLighting>");
|
|
break;
|
|
case FilterType::POINT_SPECULAR:
|
|
filter = new FilterNodeLightingSoftware<PointLightSoftware,
|
|
SpecularLightingSoftware>(
|
|
"FilterNodeLightingSoftware<PointLight, SpecularLighting>");
|
|
break;
|
|
case FilterType::SPOT_DIFFUSE:
|
|
filter = new FilterNodeLightingSoftware<SpotLightSoftware,
|
|
DiffuseLightingSoftware>(
|
|
"FilterNodeLightingSoftware<SpotLight, DiffuseLighting>");
|
|
break;
|
|
case FilterType::SPOT_SPECULAR:
|
|
filter = new FilterNodeLightingSoftware<SpotLightSoftware,
|
|
SpecularLightingSoftware>(
|
|
"FilterNodeLightingSoftware<SpotLight, SpecularLighting>");
|
|
break;
|
|
case FilterType::DISTANT_DIFFUSE:
|
|
filter = new FilterNodeLightingSoftware<DistantLightSoftware,
|
|
DiffuseLightingSoftware>(
|
|
"FilterNodeLightingSoftware<DistantLight, DiffuseLighting>");
|
|
break;
|
|
case FilterType::DISTANT_SPECULAR:
|
|
filter = new FilterNodeLightingSoftware<DistantLightSoftware,
|
|
SpecularLightingSoftware>(
|
|
"FilterNodeLightingSoftware<DistantLight, SpecularLighting>");
|
|
break;
|
|
}
|
|
return filter.forget();
|
|
}
|
|
|
|
void FilterNodeSoftware::Draw(DrawTarget* aDrawTarget, const Rect& aSourceRect,
|
|
const Point& aDestPoint,
|
|
const DrawOptions& aOptions) {
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf("<style>section{margin:10px;}</style><pre>\nRendering filter %s...\n",
|
|
GetName());
|
|
#endif
|
|
|
|
Rect renderRect = aSourceRect;
|
|
renderRect.RoundOut();
|
|
IntRect renderIntRect;
|
|
if (!renderRect.ToIntRect(&renderIntRect)) {
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf("render rect overflowed, not painting anything\n");
|
|
printf("</pre>\n");
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
IntRect outputRect = GetOutputRectInRect(renderIntRect);
|
|
if (outputRect.Overflows()) {
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf("output rect overflowed, not painting anything\n");
|
|
printf("</pre>\n");
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> result;
|
|
if (!outputRect.IsEmpty()) {
|
|
result = GetOutput(outputRect);
|
|
}
|
|
|
|
if (!result) {
|
|
// Null results are allowed and treated as transparent. Don't draw anything.
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf("output returned null\n");
|
|
printf("</pre>\n");
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf("output from %s:\n", GetName());
|
|
printf("<img src='");
|
|
gfxUtils::DumpAsDataURL(result);
|
|
printf("'>\n");
|
|
printf("</pre>\n");
|
|
#endif
|
|
|
|
Point sourceToDestOffset = aDestPoint - aSourceRect.TopLeft();
|
|
Rect renderedSourceRect = Rect(outputRect).Intersect(aSourceRect);
|
|
Rect renderedDestRect = renderedSourceRect + sourceToDestOffset;
|
|
if (result->GetFormat() == SurfaceFormat::A8) {
|
|
// Interpret the result as having implicitly black color channels.
|
|
aDrawTarget->PushClipRect(renderedDestRect);
|
|
aDrawTarget->MaskSurface(
|
|
ColorPattern(DeviceColor::MaskOpaqueBlack()), result,
|
|
Point(outputRect.TopLeft()) + sourceToDestOffset, aOptions);
|
|
aDrawTarget->PopClip();
|
|
} else {
|
|
aDrawTarget->DrawSurface(result, renderedDestRect,
|
|
renderedSourceRect - Point(outputRect.TopLeft()),
|
|
DrawSurfaceOptions(), aOptions);
|
|
}
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeSoftware::GetOutput(
|
|
const IntRect& aRect) {
|
|
MOZ_ASSERT(GetOutputRectInRect(aRect).Contains(aRect));
|
|
|
|
if (aRect.Overflows()) {
|
|
return nullptr;
|
|
}
|
|
|
|
IntRect cachedRect;
|
|
IntRect requestedRect;
|
|
RefPtr<DataSourceSurface> cachedOutput;
|
|
|
|
// Lock the cache and retrieve a cached surface if we have one and it can
|
|
// satisfy this request, or else request a rect we will compute and cache
|
|
{
|
|
MutexAutoLock lock(mCacheMutex);
|
|
|
|
if (!mCachedRect.Contains(aRect)) {
|
|
RequestRect(aRect);
|
|
requestedRect = mRequestedRect;
|
|
} else {
|
|
MOZ_ASSERT(mCachedOutput, "cached rect but no cached output?");
|
|
cachedRect = mCachedRect;
|
|
cachedOutput = mCachedOutput;
|
|
}
|
|
}
|
|
|
|
if (!cachedOutput) {
|
|
// Compute the output
|
|
cachedOutput = Render(requestedRect);
|
|
|
|
// Update the cache for future requests
|
|
MutexAutoLock lock(mCacheMutex);
|
|
|
|
mCachedOutput = cachedOutput;
|
|
if (!mCachedOutput) {
|
|
mCachedRect = IntRect();
|
|
mRequestedRect = IntRect();
|
|
return nullptr;
|
|
}
|
|
mCachedRect = requestedRect;
|
|
mRequestedRect = IntRect();
|
|
|
|
cachedRect = mCachedRect;
|
|
}
|
|
|
|
return GetDataSurfaceInRect(cachedOutput, cachedRect, aRect, EDGE_MODE_NONE);
|
|
}
|
|
|
|
void FilterNodeSoftware::RequestRect(const IntRect& aRect) {
|
|
if (mRequestedRect.Contains(aRect)) {
|
|
// Bail out now. Otherwise pathological filters can spend time exponential
|
|
// in the number of primitives, e.g. if each primitive takes the
|
|
// previous primitive as its two inputs.
|
|
return;
|
|
}
|
|
mRequestedRect = mRequestedRect.Union(aRect);
|
|
RequestFromInputsForRect(aRect);
|
|
}
|
|
|
|
IntRect FilterNodeSoftware::MapInputRectToSource(uint32_t aInputEnumIndex,
|
|
const IntRect& aRect,
|
|
const IntRect& aMax,
|
|
FilterNode* aSourceNode) {
|
|
int32_t inputIndex = InputIndex(aInputEnumIndex);
|
|
if (inputIndex < 0) {
|
|
gfxDevCrash(LogReason::FilterInputError)
|
|
<< "Invalid input " << inputIndex << " vs. " << NumberOfSetInputs();
|
|
return aMax;
|
|
}
|
|
if ((uint32_t)inputIndex < NumberOfSetInputs()) {
|
|
RefPtr<FilterNodeSoftware> filter = mInputFilters[inputIndex];
|
|
// If we have any input filters call into them to do the mapping,
|
|
// otherwise we can assume an input surface will be used
|
|
// and just return aRect.
|
|
if (filter) {
|
|
return filter->MapRectToSource(aRect, aMax, aSourceNode);
|
|
}
|
|
}
|
|
// We have an input surface instead of a filter
|
|
// so check if we're the target node.
|
|
if (this == aSourceNode) {
|
|
return aRect;
|
|
}
|
|
return IntRect();
|
|
}
|
|
|
|
void FilterNodeSoftware::RequestInputRect(uint32_t aInputEnumIndex,
|
|
const IntRect& aRect) {
|
|
if (aRect.Overflows()) {
|
|
return;
|
|
}
|
|
|
|
int32_t inputIndex = InputIndex(aInputEnumIndex);
|
|
if (inputIndex < 0 || (uint32_t)inputIndex >= NumberOfSetInputs()) {
|
|
gfxDevCrash(LogReason::FilterInputError)
|
|
<< "Invalid input " << inputIndex << " vs. " << NumberOfSetInputs();
|
|
return;
|
|
}
|
|
if (mInputSurfaces[inputIndex]) {
|
|
return;
|
|
}
|
|
RefPtr<FilterNodeSoftware> filter = mInputFilters[inputIndex];
|
|
MOZ_ASSERT(filter, "missing input");
|
|
filter->RequestRect(filter->GetOutputRectInRect(aRect));
|
|
}
|
|
|
|
SurfaceFormat FilterNodeSoftware::DesiredFormat(SurfaceFormat aCurrentFormat,
|
|
FormatHint aFormatHint) {
|
|
if (aCurrentFormat == SurfaceFormat::A8 && aFormatHint == CAN_HANDLE_A8) {
|
|
return SurfaceFormat::A8;
|
|
}
|
|
return SurfaceFormat::B8G8R8A8;
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface>
|
|
FilterNodeSoftware::GetInputDataSourceSurface(
|
|
uint32_t aInputEnumIndex, const IntRect& aRect, FormatHint aFormatHint,
|
|
ConvolveMatrixEdgeMode aEdgeMode,
|
|
const IntRect* aTransparencyPaddedSourceRect) {
|
|
if (aRect.Overflows()) {
|
|
return nullptr;
|
|
}
|
|
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf(
|
|
"<section><h1>GetInputDataSourceSurface with aRect: %d, %d, %d, "
|
|
"%d</h1>\n",
|
|
aRect.x, aRect.y, aRect.Width(), aRect.Height());
|
|
#endif
|
|
int32_t inputIndex = InputIndex(aInputEnumIndex);
|
|
if (inputIndex < 0 || (uint32_t)inputIndex >= NumberOfSetInputs()) {
|
|
gfxDevCrash(LogReason::FilterInputData)
|
|
<< "Invalid data " << inputIndex << " vs. " << NumberOfSetInputs();
|
|
return nullptr;
|
|
}
|
|
|
|
if (aRect.IsEmpty()) {
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<SourceSurface> surface;
|
|
IntRect surfaceRect;
|
|
|
|
if (mInputSurfaces[inputIndex]) {
|
|
// Input from input surface
|
|
surface = mInputSurfaces[inputIndex];
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf("input from input surface:\n");
|
|
#endif
|
|
surfaceRect = surface->GetRect();
|
|
} else {
|
|
// Input from input filter
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf("getting input from input filter %s...\n",
|
|
mInputFilters[inputIndex]->GetName());
|
|
#endif
|
|
RefPtr<FilterNodeSoftware> filter = mInputFilters[inputIndex];
|
|
MOZ_ASSERT(filter, "missing input");
|
|
IntRect inputFilterOutput = filter->GetOutputRectInRect(aRect);
|
|
if (!inputFilterOutput.IsEmpty()) {
|
|
surface = filter->GetOutput(inputFilterOutput);
|
|
}
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf("input from input filter %s:\n",
|
|
mInputFilters[inputIndex]->GetName());
|
|
#endif
|
|
surfaceRect = inputFilterOutput;
|
|
MOZ_ASSERT(!surface || surfaceRect.Size() == surface->GetSize());
|
|
}
|
|
|
|
if (surface && surface->GetFormat() == SurfaceFormat::UNKNOWN) {
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf("wrong input format</section>\n\n");
|
|
#endif
|
|
return nullptr;
|
|
}
|
|
|
|
if (!surfaceRect.IsEmpty() && !surface) {
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf(" -- no input --</section>\n\n");
|
|
#endif
|
|
return nullptr;
|
|
}
|
|
|
|
if (aTransparencyPaddedSourceRect &&
|
|
!aTransparencyPaddedSourceRect->IsEmpty()) {
|
|
IntRect srcRect = aTransparencyPaddedSourceRect->Intersect(aRect);
|
|
surface =
|
|
GetDataSurfaceInRect(surface, surfaceRect, srcRect, EDGE_MODE_NONE);
|
|
if (surface) {
|
|
surfaceRect = srcRect;
|
|
} else {
|
|
// Padding the surface with transparency failed, probably due to size
|
|
// restrictions. Since |surface| is now null, set the surfaceRect to
|
|
// empty so that we're consistent.
|
|
surfaceRect.SetEmpty();
|
|
}
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> result =
|
|
GetDataSurfaceInRect(surface, surfaceRect, aRect, aEdgeMode);
|
|
|
|
if (result) {
|
|
// TODO: This isn't safe since we don't have a guarantee
|
|
// that future Maps will have the same stride
|
|
DataSourceSurface::MappedSurface map;
|
|
if (result->Map(DataSourceSurface::READ, &map)) {
|
|
// Unmap immediately since CloneAligned hasn't been updated
|
|
// to use the Map API yet. We can still read the stride/data
|
|
// values as long as we don't try to dereference them.
|
|
result->Unmap();
|
|
if (map.mStride != GetAlignedStride<16>(map.mStride, 1) ||
|
|
reinterpret_cast<uintptr_t>(map.mData) % 16 != 0) {
|
|
// Align unaligned surface.
|
|
result = CloneAligned(result);
|
|
}
|
|
} else {
|
|
result = nullptr;
|
|
}
|
|
}
|
|
|
|
if (!result) {
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf(" -- no input --</section>\n\n");
|
|
#endif
|
|
return nullptr;
|
|
}
|
|
|
|
SurfaceFormat currentFormat = result->GetFormat();
|
|
if (DesiredFormat(currentFormat, aFormatHint) == SurfaceFormat::B8G8R8A8 &&
|
|
currentFormat != SurfaceFormat::B8G8R8A8) {
|
|
result = FilterProcessing::ConvertToB8G8R8A8(result);
|
|
}
|
|
|
|
#ifdef DEBUG_DUMP_SURFACES
|
|
printf("<img src='");
|
|
gfxUtils::DumpAsDataURL(result);
|
|
printf("'></section>");
|
|
#endif
|
|
|
|
MOZ_ASSERT(!result || result->GetSize() == aRect.Size(),
|
|
"wrong surface size");
|
|
|
|
return result.forget();
|
|
}
|
|
|
|
IntRect FilterNodeSoftware::GetInputRectInRect(uint32_t aInputEnumIndex,
|
|
const IntRect& aInRect) {
|
|
if (aInRect.Overflows()) {
|
|
return IntRect();
|
|
}
|
|
|
|
int32_t inputIndex = InputIndex(aInputEnumIndex);
|
|
if (inputIndex < 0 || (uint32_t)inputIndex >= NumberOfSetInputs()) {
|
|
gfxDevCrash(LogReason::FilterInputRect)
|
|
<< "Invalid rect " << inputIndex << " vs. " << NumberOfSetInputs();
|
|
return IntRect();
|
|
}
|
|
if (mInputSurfaces[inputIndex]) {
|
|
return aInRect.Intersect(mInputSurfaces[inputIndex]->GetRect());
|
|
}
|
|
RefPtr<FilterNodeSoftware> filter = mInputFilters[inputIndex];
|
|
MOZ_ASSERT(filter, "missing input");
|
|
return filter->GetOutputRectInRect(aInRect);
|
|
}
|
|
|
|
size_t FilterNodeSoftware::NumberOfSetInputs() {
|
|
return std::max(mInputSurfaces.size(), mInputFilters.size());
|
|
}
|
|
|
|
void FilterNodeSoftware::AddInvalidationListener(
|
|
FilterInvalidationListener* aListener) {
|
|
MOZ_ASSERT(aListener, "null listener");
|
|
mInvalidationListeners.push_back(aListener);
|
|
}
|
|
|
|
void FilterNodeSoftware::RemoveInvalidationListener(
|
|
FilterInvalidationListener* aListener) {
|
|
MOZ_ASSERT(aListener, "null listener");
|
|
std::vector<FilterInvalidationListener*>::iterator it = std::find(
|
|
mInvalidationListeners.begin(), mInvalidationListeners.end(), aListener);
|
|
mInvalidationListeners.erase(it);
|
|
}
|
|
|
|
void FilterNodeSoftware::FilterInvalidated(FilterNodeSoftware* aFilter) {
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeSoftware::Invalidate() {
|
|
MutexAutoLock lock(mCacheMutex);
|
|
mCachedOutput = nullptr;
|
|
mCachedRect = IntRect();
|
|
for (std::vector<FilterInvalidationListener*>::iterator it =
|
|
mInvalidationListeners.begin();
|
|
it != mInvalidationListeners.end(); it++) {
|
|
(*it)->FilterInvalidated(this);
|
|
}
|
|
}
|
|
|
|
FilterNodeSoftware::FilterNodeSoftware()
|
|
: mCacheMutex("FilterNodeSoftware::mCacheMutex") {}
|
|
|
|
FilterNodeSoftware::~FilterNodeSoftware() {
|
|
MOZ_ASSERT(
|
|
mInvalidationListeners.empty(),
|
|
"All invalidation listeners should have unsubscribed themselves by now!");
|
|
|
|
for (std::vector<RefPtr<FilterNodeSoftware> >::iterator it =
|
|
mInputFilters.begin();
|
|
it != mInputFilters.end(); it++) {
|
|
if (*it) {
|
|
(*it)->RemoveInvalidationListener(this);
|
|
}
|
|
}
|
|
}
|
|
|
|
void FilterNodeSoftware::SetInput(uint32_t aIndex, FilterNode* aFilter) {
|
|
if (aFilter && aFilter->GetBackendType() != FILTER_BACKEND_SOFTWARE) {
|
|
MOZ_ASSERT(false, "can only take software filters as inputs");
|
|
return;
|
|
}
|
|
SetInput(aIndex, nullptr, static_cast<FilterNodeSoftware*>(aFilter));
|
|
}
|
|
|
|
void FilterNodeSoftware::SetInput(uint32_t aIndex, SourceSurface* aSurface) {
|
|
SetInput(aIndex, aSurface, nullptr);
|
|
}
|
|
|
|
void FilterNodeSoftware::SetInput(uint32_t aInputEnumIndex,
|
|
SourceSurface* aSurface,
|
|
FilterNodeSoftware* aFilter) {
|
|
int32_t inputIndex = InputIndex(aInputEnumIndex);
|
|
if (inputIndex < 0) {
|
|
gfxDevCrash(LogReason::FilterInputSet) << "Invalid set " << inputIndex;
|
|
return;
|
|
}
|
|
if ((uint32_t)inputIndex >= NumberOfSetInputs()) {
|
|
mInputSurfaces.resize(inputIndex + 1);
|
|
mInputFilters.resize(inputIndex + 1);
|
|
}
|
|
mInputSurfaces[inputIndex] = aSurface;
|
|
if (mInputFilters[inputIndex]) {
|
|
mInputFilters[inputIndex]->RemoveInvalidationListener(this);
|
|
}
|
|
if (aFilter) {
|
|
aFilter->AddInvalidationListener(this);
|
|
}
|
|
mInputFilters[inputIndex] = aFilter;
|
|
if (!aSurface && !aFilter && (size_t)inputIndex == NumberOfSetInputs()) {
|
|
mInputSurfaces.resize(inputIndex);
|
|
mInputFilters.resize(inputIndex);
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
FilterNodeBlendSoftware::FilterNodeBlendSoftware()
|
|
: mBlendMode(BLEND_MODE_MULTIPLY) {}
|
|
|
|
int32_t FilterNodeBlendSoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_BLEND_IN:
|
|
return 0;
|
|
case IN_BLEND_IN2:
|
|
return 1;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void FilterNodeBlendSoftware::SetAttribute(uint32_t aIndex,
|
|
uint32_t aBlendMode) {
|
|
MOZ_ASSERT(aIndex == ATT_BLEND_BLENDMODE);
|
|
mBlendMode = static_cast<BlendMode>(aBlendMode);
|
|
Invalidate();
|
|
}
|
|
|
|
static CompositionOp ToBlendOp(BlendMode aOp) {
|
|
switch (aOp) {
|
|
case BLEND_MODE_MULTIPLY:
|
|
return CompositionOp::OP_MULTIPLY;
|
|
case BLEND_MODE_SCREEN:
|
|
return CompositionOp::OP_SCREEN;
|
|
case BLEND_MODE_OVERLAY:
|
|
return CompositionOp::OP_OVERLAY;
|
|
case BLEND_MODE_DARKEN:
|
|
return CompositionOp::OP_DARKEN;
|
|
case BLEND_MODE_LIGHTEN:
|
|
return CompositionOp::OP_LIGHTEN;
|
|
case BLEND_MODE_COLOR_DODGE:
|
|
return CompositionOp::OP_COLOR_DODGE;
|
|
case BLEND_MODE_COLOR_BURN:
|
|
return CompositionOp::OP_COLOR_BURN;
|
|
case BLEND_MODE_HARD_LIGHT:
|
|
return CompositionOp::OP_HARD_LIGHT;
|
|
case BLEND_MODE_SOFT_LIGHT:
|
|
return CompositionOp::OP_SOFT_LIGHT;
|
|
case BLEND_MODE_DIFFERENCE:
|
|
return CompositionOp::OP_DIFFERENCE;
|
|
case BLEND_MODE_EXCLUSION:
|
|
return CompositionOp::OP_EXCLUSION;
|
|
case BLEND_MODE_HUE:
|
|
return CompositionOp::OP_HUE;
|
|
case BLEND_MODE_SATURATION:
|
|
return CompositionOp::OP_SATURATION;
|
|
case BLEND_MODE_COLOR:
|
|
return CompositionOp::OP_COLOR;
|
|
case BLEND_MODE_LUMINOSITY:
|
|
return CompositionOp::OP_LUMINOSITY;
|
|
default:
|
|
return CompositionOp::OP_OVER;
|
|
}
|
|
|
|
return CompositionOp::OP_OVER;
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeBlendSoftware::Render(
|
|
const IntRect& aRect) {
|
|
RefPtr<DataSourceSurface> input1 =
|
|
GetInputDataSourceSurface(IN_BLEND_IN, aRect, NEED_COLOR_CHANNELS);
|
|
RefPtr<DataSourceSurface> input2 =
|
|
GetInputDataSourceSurface(IN_BLEND_IN2, aRect, NEED_COLOR_CHANNELS);
|
|
|
|
// Null inputs need to be treated as transparent.
|
|
|
|
// First case: both are transparent.
|
|
if (!input1 && !input2) {
|
|
// Then the result is transparent, too.
|
|
return nullptr;
|
|
}
|
|
|
|
// Second case: one of them is transparent. Return the non-transparent one.
|
|
if (!input1 || !input2) {
|
|
return input1 ? input1.forget() : input2.forget();
|
|
}
|
|
|
|
// Third case: both are non-transparent.
|
|
// Apply normal filtering.
|
|
RefPtr<DataSourceSurface> target =
|
|
FilterProcessing::ApplyBlending(input1, input2, mBlendMode);
|
|
if (target != nullptr) {
|
|
return target.forget();
|
|
}
|
|
|
|
IntSize size = input1->GetSize();
|
|
target = Factory::CreateDataSourceSurface(size, SurfaceFormat::B8G8R8A8);
|
|
if (MOZ2D_WARN_IF(!target)) {
|
|
return nullptr;
|
|
}
|
|
|
|
CopyRect(input1, target, IntRect(IntPoint(), size), IntPoint());
|
|
|
|
// This needs to stay in scope until the draw target has been flushed.
|
|
DataSourceSurface::ScopedMap targetMap(target, DataSourceSurface::READ_WRITE);
|
|
if (MOZ2D_WARN_IF(!targetMap.IsMapped())) {
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<DrawTarget> dt = Factory::CreateDrawTargetForData(
|
|
BackendType::SKIA, targetMap.GetData(), target->GetSize(),
|
|
targetMap.GetStride(), target->GetFormat());
|
|
|
|
if (!dt) {
|
|
gfxWarning()
|
|
<< "FilterNodeBlendSoftware::Render failed in CreateDrawTargetForData";
|
|
return nullptr;
|
|
}
|
|
|
|
Rect r(0, 0, size.width, size.height);
|
|
dt->DrawSurface(input2, r, r, DrawSurfaceOptions(),
|
|
DrawOptions(1.0f, ToBlendOp(mBlendMode)));
|
|
dt->Flush();
|
|
return target.forget();
|
|
}
|
|
|
|
void FilterNodeBlendSoftware::RequestFromInputsForRect(const IntRect& aRect) {
|
|
RequestInputRect(IN_BLEND_IN, aRect);
|
|
RequestInputRect(IN_BLEND_IN2, aRect);
|
|
}
|
|
|
|
IntRect FilterNodeBlendSoftware::MapRectToSource(const IntRect& aRect,
|
|
const IntRect& aMax,
|
|
FilterNode* aSourceNode) {
|
|
IntRect result = MapInputRectToSource(IN_BLEND_IN, aRect, aMax, aSourceNode);
|
|
result.OrWith(MapInputRectToSource(IN_BLEND_IN2, aRect, aMax, aSourceNode));
|
|
return result;
|
|
}
|
|
|
|
IntRect FilterNodeBlendSoftware::GetOutputRectInRect(const IntRect& aRect) {
|
|
return GetInputRectInRect(IN_BLEND_IN, aRect)
|
|
.Union(GetInputRectInRect(IN_BLEND_IN2, aRect))
|
|
.Intersect(aRect);
|
|
}
|
|
|
|
FilterNodeTransformSoftware::FilterNodeTransformSoftware()
|
|
: mSamplingFilter(SamplingFilter::GOOD) {}
|
|
|
|
int32_t FilterNodeTransformSoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_TRANSFORM_IN:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void FilterNodeTransformSoftware::SetAttribute(uint32_t aIndex,
|
|
uint32_t aFilter) {
|
|
MOZ_ASSERT(aIndex == ATT_TRANSFORM_FILTER);
|
|
mSamplingFilter = static_cast<SamplingFilter>(aFilter);
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeTransformSoftware::SetAttribute(uint32_t aIndex,
|
|
const Matrix& aMatrix) {
|
|
MOZ_ASSERT(aIndex == ATT_TRANSFORM_MATRIX);
|
|
mMatrix = aMatrix;
|
|
Invalidate();
|
|
}
|
|
|
|
IntRect FilterNodeTransformSoftware::SourceRectForOutputRect(
|
|
const IntRect& aRect) {
|
|
if (aRect.IsEmpty()) {
|
|
return IntRect();
|
|
}
|
|
|
|
Matrix inverted(mMatrix);
|
|
if (!inverted.Invert()) {
|
|
return IntRect();
|
|
}
|
|
|
|
Rect neededRect = inverted.TransformBounds(Rect(aRect));
|
|
neededRect.RoundOut();
|
|
IntRect neededIntRect;
|
|
if (!neededRect.ToIntRect(&neededIntRect)) {
|
|
return IntRect();
|
|
}
|
|
return GetInputRectInRect(IN_TRANSFORM_IN, neededIntRect);
|
|
}
|
|
|
|
IntRect FilterNodeTransformSoftware::MapRectToSource(const IntRect& aRect,
|
|
const IntRect& aMax,
|
|
FilterNode* aSourceNode) {
|
|
if (aRect.IsEmpty()) {
|
|
return IntRect();
|
|
}
|
|
|
|
Matrix inverted(mMatrix);
|
|
if (!inverted.Invert()) {
|
|
return aMax;
|
|
}
|
|
|
|
Rect neededRect = inverted.TransformBounds(Rect(aRect));
|
|
neededRect.RoundOut();
|
|
IntRect neededIntRect;
|
|
if (!neededRect.ToIntRect(&neededIntRect)) {
|
|
return aMax;
|
|
}
|
|
return MapInputRectToSource(IN_TRANSFORM_IN, neededIntRect, aMax,
|
|
aSourceNode);
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeTransformSoftware::Render(
|
|
const IntRect& aRect) {
|
|
IntRect srcRect = SourceRectForOutputRect(aRect);
|
|
|
|
RefPtr<DataSourceSurface> input =
|
|
GetInputDataSourceSurface(IN_TRANSFORM_IN, srcRect);
|
|
|
|
if (!input) {
|
|
return nullptr;
|
|
}
|
|
|
|
Matrix transform = Matrix::Translation(srcRect.X(), srcRect.Y()) * mMatrix *
|
|
Matrix::Translation(-aRect.X(), -aRect.Y());
|
|
if (transform.IsIdentity() && srcRect.Size() == aRect.Size()) {
|
|
return input.forget();
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> surf =
|
|
Factory::CreateDataSourceSurface(aRect.Size(), input->GetFormat(), true);
|
|
|
|
if (!surf) {
|
|
return nullptr;
|
|
}
|
|
|
|
DataSourceSurface::MappedSurface mapping;
|
|
if (!surf->Map(DataSourceSurface::MapType::WRITE, &mapping)) {
|
|
gfxCriticalError()
|
|
<< "FilterNodeTransformSoftware::Render failed to map surface";
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<DrawTarget> dt = Factory::CreateDrawTargetForData(
|
|
BackendType::SKIA, mapping.mData, surf->GetSize(), mapping.mStride,
|
|
surf->GetFormat());
|
|
if (!dt) {
|
|
gfxWarning() << "FilterNodeTransformSoftware::Render failed in "
|
|
"CreateDrawTargetForData";
|
|
return nullptr;
|
|
}
|
|
|
|
Rect r(0, 0, srcRect.Width(), srcRect.Height());
|
|
dt->SetTransform(transform);
|
|
dt->DrawSurface(input, r, r, DrawSurfaceOptions(mSamplingFilter));
|
|
|
|
dt->Flush();
|
|
surf->Unmap();
|
|
return surf.forget();
|
|
}
|
|
|
|
void FilterNodeTransformSoftware::RequestFromInputsForRect(
|
|
const IntRect& aRect) {
|
|
RequestInputRect(IN_TRANSFORM_IN, SourceRectForOutputRect(aRect));
|
|
}
|
|
|
|
IntRect FilterNodeTransformSoftware::GetOutputRectInRect(const IntRect& aRect) {
|
|
IntRect srcRect = SourceRectForOutputRect(aRect);
|
|
if (srcRect.IsEmpty()) {
|
|
return IntRect();
|
|
}
|
|
|
|
Rect outRect = mMatrix.TransformBounds(Rect(srcRect));
|
|
outRect.RoundOut();
|
|
IntRect outIntRect;
|
|
if (!outRect.ToIntRect(&outIntRect)) {
|
|
return IntRect();
|
|
}
|
|
return outIntRect.Intersect(aRect);
|
|
}
|
|
|
|
FilterNodeMorphologySoftware::FilterNodeMorphologySoftware()
|
|
: mOperator(MORPHOLOGY_OPERATOR_ERODE) {}
|
|
|
|
int32_t FilterNodeMorphologySoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_MORPHOLOGY_IN:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void FilterNodeMorphologySoftware::SetAttribute(uint32_t aIndex,
|
|
const IntSize& aRadii) {
|
|
MOZ_ASSERT(aIndex == ATT_MORPHOLOGY_RADII);
|
|
mRadii.width = std::min(std::max(aRadii.width, 0), 100000);
|
|
mRadii.height = std::min(std::max(aRadii.height, 0), 100000);
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeMorphologySoftware::SetAttribute(uint32_t aIndex,
|
|
uint32_t aOperator) {
|
|
MOZ_ASSERT(aIndex == ATT_MORPHOLOGY_OPERATOR);
|
|
mOperator = static_cast<MorphologyOperator>(aOperator);
|
|
Invalidate();
|
|
}
|
|
|
|
static already_AddRefed<DataSourceSurface> ApplyMorphology(
|
|
const IntRect& aSourceRect, DataSourceSurface* aInput,
|
|
const IntRect& aDestRect, int32_t rx, int32_t ry,
|
|
MorphologyOperator aOperator) {
|
|
IntRect srcRect = aSourceRect - aDestRect.TopLeft();
|
|
IntRect destRect = aDestRect - aDestRect.TopLeft();
|
|
IntRect tmpRect(destRect.X(), srcRect.Y(), destRect.Width(),
|
|
srcRect.Height());
|
|
#ifdef DEBUG
|
|
IntMargin margin = srcRect - destRect;
|
|
MOZ_ASSERT(margin.top >= ry && margin.right >= rx && margin.bottom >= ry &&
|
|
margin.left >= rx,
|
|
"insufficient margin");
|
|
#endif
|
|
|
|
RefPtr<DataSourceSurface> tmp;
|
|
if (rx == 0) {
|
|
tmp = aInput;
|
|
} else {
|
|
tmp = Factory::CreateDataSourceSurface(tmpRect.Size(),
|
|
SurfaceFormat::B8G8R8A8);
|
|
if (MOZ2D_WARN_IF(!tmp)) {
|
|
return nullptr;
|
|
}
|
|
|
|
DataSourceSurface::ScopedMap sourceMap(aInput, DataSourceSurface::READ);
|
|
DataSourceSurface::ScopedMap tmpMap(tmp, DataSourceSurface::WRITE);
|
|
if (MOZ2D_WARN_IF(!sourceMap.IsMapped() || !tmpMap.IsMapped())) {
|
|
return nullptr;
|
|
}
|
|
uint8_t* sourceData = DataAtOffset(aInput, sourceMap.GetMappedSurface(),
|
|
destRect.TopLeft() - srcRect.TopLeft());
|
|
uint8_t* tmpData = DataAtOffset(tmp, tmpMap.GetMappedSurface(),
|
|
destRect.TopLeft() - tmpRect.TopLeft());
|
|
|
|
FilterProcessing::ApplyMorphologyHorizontal(
|
|
sourceData, sourceMap.GetStride(), tmpData, tmpMap.GetStride(), tmpRect,
|
|
rx, aOperator);
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> dest;
|
|
if (ry == 0) {
|
|
dest = tmp;
|
|
} else {
|
|
dest = Factory::CreateDataSourceSurface(destRect.Size(),
|
|
SurfaceFormat::B8G8R8A8);
|
|
if (MOZ2D_WARN_IF(!dest)) {
|
|
return nullptr;
|
|
}
|
|
|
|
DataSourceSurface::ScopedMap tmpMap(tmp, DataSourceSurface::READ);
|
|
DataSourceSurface::ScopedMap destMap(dest, DataSourceSurface::WRITE);
|
|
if (MOZ2D_WARN_IF(!tmpMap.IsMapped() || !destMap.IsMapped())) {
|
|
return nullptr;
|
|
}
|
|
int32_t tmpStride = tmpMap.GetStride();
|
|
uint8_t* tmpData = DataAtOffset(tmp, tmpMap.GetMappedSurface(),
|
|
destRect.TopLeft() - tmpRect.TopLeft());
|
|
|
|
int32_t destStride = destMap.GetStride();
|
|
uint8_t* destData = destMap.GetData();
|
|
|
|
FilterProcessing::ApplyMorphologyVertical(
|
|
tmpData, tmpStride, destData, destStride, destRect, ry, aOperator);
|
|
}
|
|
|
|
return dest.forget();
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeMorphologySoftware::Render(
|
|
const IntRect& aRect) {
|
|
IntRect srcRect = aRect;
|
|
srcRect.Inflate(mRadii);
|
|
|
|
RefPtr<DataSourceSurface> input =
|
|
GetInputDataSourceSurface(IN_MORPHOLOGY_IN, srcRect, NEED_COLOR_CHANNELS);
|
|
if (!input) {
|
|
return nullptr;
|
|
}
|
|
|
|
int32_t rx = mRadii.width;
|
|
int32_t ry = mRadii.height;
|
|
|
|
if (rx == 0 && ry == 0) {
|
|
return input.forget();
|
|
}
|
|
|
|
return ApplyMorphology(srcRect, input, aRect, rx, ry, mOperator);
|
|
}
|
|
|
|
void FilterNodeMorphologySoftware::RequestFromInputsForRect(
|
|
const IntRect& aRect) {
|
|
IntRect srcRect = aRect;
|
|
srcRect.Inflate(mRadii);
|
|
RequestInputRect(IN_MORPHOLOGY_IN, srcRect);
|
|
}
|
|
|
|
IntRect FilterNodeMorphologySoftware::GetOutputRectInRect(
|
|
const IntRect& aRect) {
|
|
IntRect inflatedSourceRect = aRect;
|
|
inflatedSourceRect.Inflate(mRadii);
|
|
IntRect inputRect = GetInputRectInRect(IN_MORPHOLOGY_IN, inflatedSourceRect);
|
|
if (mOperator == MORPHOLOGY_OPERATOR_ERODE) {
|
|
inputRect.Deflate(mRadii);
|
|
} else {
|
|
inputRect.Inflate(mRadii);
|
|
}
|
|
return inputRect.Intersect(aRect);
|
|
}
|
|
|
|
int32_t FilterNodeColorMatrixSoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_COLOR_MATRIX_IN:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void FilterNodeColorMatrixSoftware::SetAttribute(uint32_t aIndex,
|
|
const Matrix5x4& aMatrix) {
|
|
MOZ_ASSERT(aIndex == ATT_COLOR_MATRIX_MATRIX);
|
|
mMatrix = aMatrix;
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeColorMatrixSoftware::SetAttribute(uint32_t aIndex,
|
|
uint32_t aAlphaMode) {
|
|
MOZ_ASSERT(aIndex == ATT_COLOR_MATRIX_ALPHA_MODE);
|
|
mAlphaMode = (AlphaMode)aAlphaMode;
|
|
Invalidate();
|
|
}
|
|
|
|
static already_AddRefed<DataSourceSurface> Premultiply(
|
|
DataSourceSurface* aSurface) {
|
|
if (aSurface->GetFormat() == SurfaceFormat::A8) {
|
|
RefPtr<DataSourceSurface> surface(aSurface);
|
|
return surface.forget();
|
|
}
|
|
|
|
IntSize size = aSurface->GetSize();
|
|
RefPtr<DataSourceSurface> target =
|
|
Factory::CreateDataSourceSurface(size, SurfaceFormat::B8G8R8A8);
|
|
if (MOZ2D_WARN_IF(!target)) {
|
|
return nullptr;
|
|
}
|
|
|
|
DataSourceSurface::ScopedMap inputMap(aSurface, DataSourceSurface::READ);
|
|
DataSourceSurface::ScopedMap targetMap(target, DataSourceSurface::WRITE);
|
|
if (MOZ2D_WARN_IF(!inputMap.IsMapped() || !targetMap.IsMapped())) {
|
|
return nullptr;
|
|
}
|
|
|
|
uint8_t* inputData = inputMap.GetData();
|
|
int32_t inputStride = inputMap.GetStride();
|
|
uint8_t* targetData = targetMap.GetData();
|
|
int32_t targetStride = targetMap.GetStride();
|
|
|
|
FilterProcessing::DoPremultiplicationCalculation(
|
|
size, targetData, targetStride, inputData, inputStride);
|
|
|
|
return target.forget();
|
|
}
|
|
|
|
static already_AddRefed<DataSourceSurface> Unpremultiply(
|
|
DataSourceSurface* aSurface) {
|
|
if (aSurface->GetFormat() == SurfaceFormat::A8) {
|
|
RefPtr<DataSourceSurface> surface(aSurface);
|
|
return surface.forget();
|
|
}
|
|
|
|
IntSize size = aSurface->GetSize();
|
|
RefPtr<DataSourceSurface> target =
|
|
Factory::CreateDataSourceSurface(size, SurfaceFormat::B8G8R8A8);
|
|
if (MOZ2D_WARN_IF(!target)) {
|
|
return nullptr;
|
|
}
|
|
|
|
DataSourceSurface::ScopedMap inputMap(aSurface, DataSourceSurface::READ);
|
|
DataSourceSurface::ScopedMap targetMap(target, DataSourceSurface::WRITE);
|
|
if (MOZ2D_WARN_IF(!inputMap.IsMapped() || !targetMap.IsMapped())) {
|
|
return nullptr;
|
|
}
|
|
|
|
uint8_t* inputData = inputMap.GetData();
|
|
int32_t inputStride = inputMap.GetStride();
|
|
uint8_t* targetData = targetMap.GetData();
|
|
int32_t targetStride = targetMap.GetStride();
|
|
|
|
FilterProcessing::DoUnpremultiplicationCalculation(
|
|
size, targetData, targetStride, inputData, inputStride);
|
|
|
|
return target.forget();
|
|
}
|
|
|
|
static already_AddRefed<DataSourceSurface> Opacity(DataSourceSurface* aSurface,
|
|
Float aValue) {
|
|
if (aValue == 1.0f) {
|
|
RefPtr<DataSourceSurface> surface(aSurface);
|
|
return surface.forget();
|
|
}
|
|
|
|
IntSize size = aSurface->GetSize();
|
|
RefPtr<DataSourceSurface> target =
|
|
Factory::CreateDataSourceSurface(size, aSurface->GetFormat());
|
|
if (MOZ2D_WARN_IF(!target)) {
|
|
return nullptr;
|
|
}
|
|
|
|
DataSourceSurface::ScopedMap inputMap(aSurface, DataSourceSurface::READ);
|
|
DataSourceSurface::ScopedMap targetMap(target, DataSourceSurface::WRITE);
|
|
if (MOZ2D_WARN_IF(!inputMap.IsMapped() || !targetMap.IsMapped())) {
|
|
return nullptr;
|
|
}
|
|
|
|
uint8_t* inputData = inputMap.GetData();
|
|
int32_t inputStride = inputMap.GetStride();
|
|
uint8_t* targetData = targetMap.GetData();
|
|
int32_t targetStride = targetMap.GetStride();
|
|
|
|
if (aSurface->GetFormat() == SurfaceFormat::A8) {
|
|
FilterProcessing::DoOpacityCalculationA8(size, targetData, targetStride,
|
|
inputData, inputStride, aValue);
|
|
} else {
|
|
MOZ_ASSERT(aSurface->GetFormat() == SurfaceFormat::B8G8R8A8);
|
|
FilterProcessing::DoOpacityCalculation(size, targetData, targetStride,
|
|
inputData, inputStride, aValue);
|
|
}
|
|
|
|
return target.forget();
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeColorMatrixSoftware::Render(
|
|
const IntRect& aRect) {
|
|
RefPtr<DataSourceSurface> input =
|
|
GetInputDataSourceSurface(IN_COLOR_MATRIX_IN, aRect, NEED_COLOR_CHANNELS);
|
|
if (!input) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (mAlphaMode == ALPHA_MODE_PREMULTIPLIED) {
|
|
input = Unpremultiply(input);
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> result =
|
|
FilterProcessing::ApplyColorMatrix(input, mMatrix);
|
|
|
|
if (mAlphaMode == ALPHA_MODE_PREMULTIPLIED) {
|
|
result = Premultiply(result);
|
|
}
|
|
|
|
return result.forget();
|
|
}
|
|
|
|
void FilterNodeColorMatrixSoftware::RequestFromInputsForRect(
|
|
const IntRect& aRect) {
|
|
RequestInputRect(IN_COLOR_MATRIX_IN, aRect);
|
|
}
|
|
|
|
IntRect FilterNodeColorMatrixSoftware::MapRectToSource(
|
|
const IntRect& aRect, const IntRect& aMax, FilterNode* aSourceNode) {
|
|
return MapInputRectToSource(IN_COLOR_MATRIX_IN, aRect, aMax, aSourceNode);
|
|
}
|
|
|
|
IntRect FilterNodeColorMatrixSoftware::GetOutputRectInRect(
|
|
const IntRect& aRect) {
|
|
if (mMatrix._54 > 0.0f) {
|
|
return aRect;
|
|
}
|
|
return GetInputRectInRect(IN_COLOR_MATRIX_IN, aRect);
|
|
}
|
|
|
|
void FilterNodeFloodSoftware::SetAttribute(uint32_t aIndex,
|
|
const DeviceColor& aColor) {
|
|
MOZ_ASSERT(aIndex == ATT_FLOOD_COLOR);
|
|
mColor = aColor;
|
|
Invalidate();
|
|
}
|
|
|
|
static uint32_t ColorToBGRA(const DeviceColor& aColor) {
|
|
union {
|
|
uint32_t color;
|
|
uint8_t components[4];
|
|
};
|
|
components[B8G8R8A8_COMPONENT_BYTEOFFSET_R] =
|
|
NS_lround(aColor.r * aColor.a * 255.0f);
|
|
components[B8G8R8A8_COMPONENT_BYTEOFFSET_G] =
|
|
NS_lround(aColor.g * aColor.a * 255.0f);
|
|
components[B8G8R8A8_COMPONENT_BYTEOFFSET_B] =
|
|
NS_lround(aColor.b * aColor.a * 255.0f);
|
|
components[B8G8R8A8_COMPONENT_BYTEOFFSET_A] = NS_lround(aColor.a * 255.0f);
|
|
return color;
|
|
}
|
|
|
|
static SurfaceFormat FormatForColor(DeviceColor aColor) {
|
|
if (aColor.r == 0 && aColor.g == 0 && aColor.b == 0) {
|
|
return SurfaceFormat::A8;
|
|
}
|
|
return SurfaceFormat::B8G8R8A8;
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeFloodSoftware::Render(
|
|
const IntRect& aRect) {
|
|
SurfaceFormat format = FormatForColor(mColor);
|
|
RefPtr<DataSourceSurface> target =
|
|
Factory::CreateDataSourceSurface(aRect.Size(), format);
|
|
if (MOZ2D_WARN_IF(!target)) {
|
|
return nullptr;
|
|
}
|
|
|
|
DataSourceSurface::ScopedMap targetMap(target, DataSourceSurface::WRITE);
|
|
if (MOZ2D_WARN_IF(!targetMap.IsMapped())) {
|
|
return nullptr;
|
|
}
|
|
|
|
uint8_t* targetData = targetMap.GetData();
|
|
int32_t stride = targetMap.GetStride();
|
|
|
|
if (format == SurfaceFormat::B8G8R8A8) {
|
|
uint32_t color = ColorToBGRA(mColor);
|
|
for (int32_t y = 0; y < aRect.Height(); y++) {
|
|
for (int32_t x = 0; x < aRect.Width(); x++) {
|
|
*((uint32_t*)targetData + x) = color;
|
|
}
|
|
PodZero(&targetData[aRect.Width() * 4], stride - aRect.Width() * 4);
|
|
targetData += stride;
|
|
}
|
|
} else if (format == SurfaceFormat::A8) {
|
|
uint8_t alpha = NS_lround(mColor.a * 255.0f);
|
|
for (int32_t y = 0; y < aRect.Height(); y++) {
|
|
for (int32_t x = 0; x < aRect.Width(); x++) {
|
|
targetData[x] = alpha;
|
|
}
|
|
PodZero(&targetData[aRect.Width()], stride - aRect.Width());
|
|
targetData += stride;
|
|
}
|
|
} else {
|
|
gfxDevCrash(LogReason::FilterInputFormat)
|
|
<< "Bad format in flood render " << (int)format;
|
|
return nullptr;
|
|
}
|
|
|
|
return target.forget();
|
|
}
|
|
|
|
// Override GetOutput to get around caching. Rendering simple floods is
|
|
// comparatively fast.
|
|
already_AddRefed<DataSourceSurface> FilterNodeFloodSoftware::GetOutput(
|
|
const IntRect& aRect) {
|
|
return Render(aRect);
|
|
}
|
|
|
|
IntRect FilterNodeFloodSoftware::MapRectToSource(const IntRect& aRect,
|
|
const IntRect& aMax,
|
|
FilterNode* aSourceNode) {
|
|
return IntRect();
|
|
}
|
|
|
|
IntRect FilterNodeFloodSoftware::GetOutputRectInRect(const IntRect& aRect) {
|
|
if (mColor.a == 0.0f) {
|
|
return IntRect();
|
|
}
|
|
return aRect;
|
|
}
|
|
|
|
int32_t FilterNodeTileSoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_TILE_IN:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void FilterNodeTileSoftware::SetAttribute(uint32_t aIndex,
|
|
const IntRect& aSourceRect) {
|
|
MOZ_ASSERT(aIndex == ATT_TILE_SOURCE_RECT);
|
|
mSourceRect.SetRect(int32_t(aSourceRect.X()), int32_t(aSourceRect.Y()),
|
|
int32_t(aSourceRect.Width()),
|
|
int32_t(aSourceRect.Height()));
|
|
Invalidate();
|
|
}
|
|
|
|
namespace {
|
|
struct CompareIntRects {
|
|
bool operator()(const IntRect& a, const IntRect& b) const {
|
|
if (a.X() != b.X()) {
|
|
return a.X() < b.X();
|
|
}
|
|
if (a.Y() != b.Y()) {
|
|
return a.Y() < b.Y();
|
|
}
|
|
if (a.Width() != b.Width()) {
|
|
return a.Width() < b.Width();
|
|
}
|
|
return a.Height() < b.Height();
|
|
}
|
|
};
|
|
|
|
} // namespace
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeTileSoftware::Render(
|
|
const IntRect& aRect) {
|
|
if (mSourceRect.IsEmpty()) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (mSourceRect.Contains(aRect)) {
|
|
return GetInputDataSourceSurface(IN_TILE_IN, aRect);
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> target;
|
|
|
|
typedef std::map<IntRect, RefPtr<DataSourceSurface>, CompareIntRects>
|
|
InputMap;
|
|
InputMap inputs;
|
|
|
|
IntPoint startIndex = TileIndex(mSourceRect, aRect.TopLeft());
|
|
IntPoint endIndex = TileIndex(mSourceRect, aRect.BottomRight());
|
|
for (int32_t ix = startIndex.x; ix <= endIndex.x; ix++) {
|
|
for (int32_t iy = startIndex.y; iy <= endIndex.y; iy++) {
|
|
IntPoint sourceToDestOffset(ix * mSourceRect.Width(),
|
|
iy * mSourceRect.Height());
|
|
IntRect destRect = aRect.Intersect(mSourceRect + sourceToDestOffset);
|
|
IntRect srcRect = destRect - sourceToDestOffset;
|
|
if (srcRect.IsEmpty()) {
|
|
continue;
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> input;
|
|
InputMap::iterator it = inputs.find(srcRect);
|
|
if (it == inputs.end()) {
|
|
input = GetInputDataSourceSurface(IN_TILE_IN, srcRect);
|
|
inputs[srcRect] = input;
|
|
} else {
|
|
input = it->second;
|
|
}
|
|
if (!input) {
|
|
return nullptr;
|
|
}
|
|
if (!target) {
|
|
// We delay creating the target until now because we want to use the
|
|
// same format as our input filter, and we do not actually know the
|
|
// input format before we call GetInputDataSourceSurface.
|
|
target =
|
|
Factory::CreateDataSourceSurface(aRect.Size(), input->GetFormat());
|
|
if (MOZ2D_WARN_IF(!target)) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
if (input->GetFormat() != target->GetFormat()) {
|
|
// Different rectangles of the input can have different formats. If
|
|
// that happens, just convert everything to B8G8R8A8.
|
|
target = FilterProcessing::ConvertToB8G8R8A8(target);
|
|
input = FilterProcessing::ConvertToB8G8R8A8(input);
|
|
if (MOZ2D_WARN_IF(!target) || MOZ2D_WARN_IF(!input)) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
CopyRect(input, target, srcRect - srcRect.TopLeft(),
|
|
destRect.TopLeft() - aRect.TopLeft());
|
|
}
|
|
}
|
|
|
|
return target.forget();
|
|
}
|
|
|
|
void FilterNodeTileSoftware::RequestFromInputsForRect(const IntRect& aRect) {
|
|
// Do not request anything.
|
|
// Source rects for the tile filter can be discontinuous with large gaps
|
|
// between them. Requesting those from our input filter might cause it to
|
|
// render the whole bounding box of all of them, which would be wasteful.
|
|
}
|
|
|
|
IntRect FilterNodeTileSoftware::GetOutputRectInRect(const IntRect& aRect) {
|
|
return aRect;
|
|
}
|
|
|
|
FilterNodeComponentTransferSoftware::FilterNodeComponentTransferSoftware()
|
|
: mDisableR(true), mDisableG(true), mDisableB(true), mDisableA(true) {}
|
|
|
|
void FilterNodeComponentTransferSoftware::SetAttribute(uint32_t aIndex,
|
|
bool aDisable) {
|
|
switch (aIndex) {
|
|
case ATT_TRANSFER_DISABLE_R:
|
|
mDisableR = aDisable;
|
|
break;
|
|
case ATT_TRANSFER_DISABLE_G:
|
|
mDisableG = aDisable;
|
|
break;
|
|
case ATT_TRANSFER_DISABLE_B:
|
|
mDisableB = aDisable;
|
|
break;
|
|
case ATT_TRANSFER_DISABLE_A:
|
|
mDisableA = aDisable;
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeComponentTransferSoftware::SetAttribute");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeComponentTransferSoftware::GenerateLookupTable(
|
|
ptrdiff_t aComponent, uint8_t aTables[4][256], bool aDisabled) {
|
|
if (aDisabled) {
|
|
for (int32_t i = 0; i < 256; ++i) {
|
|
aTables[aComponent][i] = i;
|
|
}
|
|
} else {
|
|
FillLookupTable(aComponent, aTables[aComponent]);
|
|
}
|
|
}
|
|
|
|
template <uint32_t BytesPerPixel>
|
|
static void TransferComponents(
|
|
DataSourceSurface* aInput, DataSourceSurface* aTarget,
|
|
const uint8_t aLookupTables[BytesPerPixel][256]) {
|
|
MOZ_ASSERT(aInput->GetFormat() == aTarget->GetFormat(), "different formats");
|
|
IntSize size = aInput->GetSize();
|
|
|
|
DataSourceSurface::ScopedMap sourceMap(aInput, DataSourceSurface::READ);
|
|
DataSourceSurface::ScopedMap targetMap(aTarget, DataSourceSurface::WRITE);
|
|
if (MOZ2D_WARN_IF(!sourceMap.IsMapped() || !targetMap.IsMapped())) {
|
|
return;
|
|
}
|
|
|
|
uint8_t* sourceData = sourceMap.GetData();
|
|
int32_t sourceStride = sourceMap.GetStride();
|
|
uint8_t* targetData = targetMap.GetData();
|
|
int32_t targetStride = targetMap.GetStride();
|
|
|
|
MOZ_ASSERT(sourceStride <= targetStride, "target smaller than source");
|
|
|
|
for (int32_t y = 0; y < size.height; y++) {
|
|
for (int32_t x = 0; x < size.width; x++) {
|
|
uint32_t sourceIndex = y * sourceStride + x * BytesPerPixel;
|
|
uint32_t targetIndex = y * targetStride + x * BytesPerPixel;
|
|
for (uint32_t i = 0; i < BytesPerPixel; i++) {
|
|
targetData[targetIndex + i] =
|
|
aLookupTables[i][sourceData[sourceIndex + i]];
|
|
}
|
|
}
|
|
|
|
// Zero padding to keep valgrind happy.
|
|
PodZero(&targetData[y * targetStride + size.width * BytesPerPixel],
|
|
targetStride - size.width * BytesPerPixel);
|
|
}
|
|
}
|
|
|
|
static bool IsAllZero(const uint8_t aLookupTable[256]) {
|
|
for (int32_t i = 0; i < 256; i++) {
|
|
if (aLookupTable[i] != 0) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeComponentTransferSoftware::Render(
|
|
const IntRect& aRect) {
|
|
if (mDisableR && mDisableG && mDisableB && mDisableA) {
|
|
return GetInputDataSourceSurface(IN_TRANSFER_IN, aRect);
|
|
}
|
|
|
|
uint8_t lookupTables[4][256];
|
|
GenerateLookupTable(B8G8R8A8_COMPONENT_BYTEOFFSET_R, lookupTables, mDisableR);
|
|
GenerateLookupTable(B8G8R8A8_COMPONENT_BYTEOFFSET_G, lookupTables, mDisableG);
|
|
GenerateLookupTable(B8G8R8A8_COMPONENT_BYTEOFFSET_B, lookupTables, mDisableB);
|
|
GenerateLookupTable(B8G8R8A8_COMPONENT_BYTEOFFSET_A, lookupTables, mDisableA);
|
|
|
|
bool needColorChannels =
|
|
lookupTables[B8G8R8A8_COMPONENT_BYTEOFFSET_R][0] != 0 ||
|
|
lookupTables[B8G8R8A8_COMPONENT_BYTEOFFSET_G][0] != 0 ||
|
|
lookupTables[B8G8R8A8_COMPONENT_BYTEOFFSET_B][0] != 0;
|
|
|
|
FormatHint pref = needColorChannels ? NEED_COLOR_CHANNELS : CAN_HANDLE_A8;
|
|
|
|
RefPtr<DataSourceSurface> input =
|
|
GetInputDataSourceSurface(IN_TRANSFER_IN, aRect, pref);
|
|
if (!input) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (input->GetFormat() == SurfaceFormat::B8G8R8A8 && !needColorChannels) {
|
|
bool colorChannelsBecomeBlack =
|
|
IsAllZero(lookupTables[B8G8R8A8_COMPONENT_BYTEOFFSET_R]) &&
|
|
IsAllZero(lookupTables[B8G8R8A8_COMPONENT_BYTEOFFSET_G]) &&
|
|
IsAllZero(lookupTables[B8G8R8A8_COMPONENT_BYTEOFFSET_B]);
|
|
|
|
if (colorChannelsBecomeBlack) {
|
|
input = FilterProcessing::ExtractAlpha(input);
|
|
}
|
|
}
|
|
|
|
SurfaceFormat format = input->GetFormat();
|
|
if (format == SurfaceFormat::A8 && mDisableA) {
|
|
return input.forget();
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> target =
|
|
Factory::CreateDataSourceSurface(aRect.Size(), format);
|
|
if (MOZ2D_WARN_IF(!target)) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (format == SurfaceFormat::A8) {
|
|
TransferComponents<1>(input, target,
|
|
&lookupTables[B8G8R8A8_COMPONENT_BYTEOFFSET_A]);
|
|
} else {
|
|
TransferComponents<4>(input, target, lookupTables);
|
|
}
|
|
|
|
return target.forget();
|
|
}
|
|
|
|
void FilterNodeComponentTransferSoftware::RequestFromInputsForRect(
|
|
const IntRect& aRect) {
|
|
RequestInputRect(IN_TRANSFER_IN, aRect);
|
|
}
|
|
|
|
IntRect FilterNodeComponentTransferSoftware::MapRectToSource(
|
|
const IntRect& aRect, const IntRect& aMax, FilterNode* aSourceNode) {
|
|
return MapInputRectToSource(IN_TRANSFER_IN, aRect, aMax, aSourceNode);
|
|
}
|
|
|
|
IntRect FilterNodeComponentTransferSoftware::GetOutputRectInRect(
|
|
const IntRect& aRect) {
|
|
if (mDisableA) {
|
|
return GetInputRectInRect(IN_TRANSFER_IN, aRect);
|
|
}
|
|
return aRect;
|
|
}
|
|
|
|
int32_t FilterNodeComponentTransferSoftware::InputIndex(
|
|
uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_TRANSFER_IN:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void FilterNodeTableTransferSoftware::SetAttribute(uint32_t aIndex,
|
|
const Float* aFloat,
|
|
uint32_t aSize) {
|
|
std::vector<Float> table(aFloat, aFloat + aSize);
|
|
switch (aIndex) {
|
|
case ATT_TABLE_TRANSFER_TABLE_R:
|
|
mTableR = table;
|
|
break;
|
|
case ATT_TABLE_TRANSFER_TABLE_G:
|
|
mTableG = table;
|
|
break;
|
|
case ATT_TABLE_TRANSFER_TABLE_B:
|
|
mTableB = table;
|
|
break;
|
|
case ATT_TABLE_TRANSFER_TABLE_A:
|
|
mTableA = table;
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeTableTransferSoftware::SetAttribute");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeTableTransferSoftware::FillLookupTable(ptrdiff_t aComponent,
|
|
uint8_t aTable[256]) {
|
|
switch (aComponent) {
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_R:
|
|
FillLookupTableImpl(mTableR, aTable);
|
|
break;
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_G:
|
|
FillLookupTableImpl(mTableG, aTable);
|
|
break;
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_B:
|
|
FillLookupTableImpl(mTableB, aTable);
|
|
break;
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_A:
|
|
FillLookupTableImpl(mTableA, aTable);
|
|
break;
|
|
default:
|
|
MOZ_ASSERT(false, "unknown component");
|
|
break;
|
|
}
|
|
}
|
|
|
|
void FilterNodeTableTransferSoftware::FillLookupTableImpl(
|
|
std::vector<Float>& aTableValues, uint8_t aTable[256]) {
|
|
uint32_t tvLength = aTableValues.size();
|
|
if (tvLength < 2) {
|
|
return;
|
|
}
|
|
|
|
for (size_t i = 0; i < 256; i++) {
|
|
uint32_t k = (i * (tvLength - 1)) / 255;
|
|
Float v1 = aTableValues[k];
|
|
Float v2 = aTableValues[std::min(k + 1, tvLength - 1)];
|
|
int32_t val = int32_t(255 * (v1 + (i / 255.0f - k / float(tvLength - 1)) *
|
|
(tvLength - 1) * (v2 - v1)));
|
|
val = std::min(255, val);
|
|
val = std::max(0, val);
|
|
aTable[i] = val;
|
|
}
|
|
}
|
|
|
|
void FilterNodeDiscreteTransferSoftware::SetAttribute(uint32_t aIndex,
|
|
const Float* aFloat,
|
|
uint32_t aSize) {
|
|
std::vector<Float> discrete(aFloat, aFloat + aSize);
|
|
switch (aIndex) {
|
|
case ATT_DISCRETE_TRANSFER_TABLE_R:
|
|
mTableR = discrete;
|
|
break;
|
|
case ATT_DISCRETE_TRANSFER_TABLE_G:
|
|
mTableG = discrete;
|
|
break;
|
|
case ATT_DISCRETE_TRANSFER_TABLE_B:
|
|
mTableB = discrete;
|
|
break;
|
|
case ATT_DISCRETE_TRANSFER_TABLE_A:
|
|
mTableA = discrete;
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeDiscreteTransferSoftware::SetAttribute");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeDiscreteTransferSoftware::FillLookupTable(ptrdiff_t aComponent,
|
|
uint8_t aTable[256]) {
|
|
switch (aComponent) {
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_R:
|
|
FillLookupTableImpl(mTableR, aTable);
|
|
break;
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_G:
|
|
FillLookupTableImpl(mTableG, aTable);
|
|
break;
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_B:
|
|
FillLookupTableImpl(mTableB, aTable);
|
|
break;
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_A:
|
|
FillLookupTableImpl(mTableA, aTable);
|
|
break;
|
|
default:
|
|
MOZ_ASSERT(false, "unknown component");
|
|
break;
|
|
}
|
|
}
|
|
|
|
void FilterNodeDiscreteTransferSoftware::FillLookupTableImpl(
|
|
std::vector<Float>& aTableValues, uint8_t aTable[256]) {
|
|
uint32_t tvLength = aTableValues.size();
|
|
if (tvLength < 1) {
|
|
return;
|
|
}
|
|
|
|
for (size_t i = 0; i < 256; i++) {
|
|
uint32_t k = (i * tvLength) / 255;
|
|
k = std::min(k, tvLength - 1);
|
|
Float v = aTableValues[k];
|
|
int32_t val = NS_lround(255 * v);
|
|
val = std::min(255, val);
|
|
val = std::max(0, val);
|
|
aTable[i] = val;
|
|
}
|
|
}
|
|
|
|
FilterNodeLinearTransferSoftware::FilterNodeLinearTransferSoftware()
|
|
: mSlopeR(0),
|
|
mSlopeG(0),
|
|
mSlopeB(0),
|
|
mSlopeA(0),
|
|
mInterceptR(0),
|
|
mInterceptG(0),
|
|
mInterceptB(0),
|
|
mInterceptA(0) {}
|
|
|
|
void FilterNodeLinearTransferSoftware::SetAttribute(uint32_t aIndex,
|
|
Float aValue) {
|
|
switch (aIndex) {
|
|
case ATT_LINEAR_TRANSFER_SLOPE_R:
|
|
mSlopeR = aValue;
|
|
break;
|
|
case ATT_LINEAR_TRANSFER_INTERCEPT_R:
|
|
mInterceptR = aValue;
|
|
break;
|
|
case ATT_LINEAR_TRANSFER_SLOPE_G:
|
|
mSlopeG = aValue;
|
|
break;
|
|
case ATT_LINEAR_TRANSFER_INTERCEPT_G:
|
|
mInterceptG = aValue;
|
|
break;
|
|
case ATT_LINEAR_TRANSFER_SLOPE_B:
|
|
mSlopeB = aValue;
|
|
break;
|
|
case ATT_LINEAR_TRANSFER_INTERCEPT_B:
|
|
mInterceptB = aValue;
|
|
break;
|
|
case ATT_LINEAR_TRANSFER_SLOPE_A:
|
|
mSlopeA = aValue;
|
|
break;
|
|
case ATT_LINEAR_TRANSFER_INTERCEPT_A:
|
|
mInterceptA = aValue;
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeLinearTransferSoftware::SetAttribute");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeLinearTransferSoftware::FillLookupTable(ptrdiff_t aComponent,
|
|
uint8_t aTable[256]) {
|
|
switch (aComponent) {
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_R:
|
|
FillLookupTableImpl(mSlopeR, mInterceptR, aTable);
|
|
break;
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_G:
|
|
FillLookupTableImpl(mSlopeG, mInterceptG, aTable);
|
|
break;
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_B:
|
|
FillLookupTableImpl(mSlopeB, mInterceptB, aTable);
|
|
break;
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_A:
|
|
FillLookupTableImpl(mSlopeA, mInterceptA, aTable);
|
|
break;
|
|
default:
|
|
MOZ_ASSERT(false, "unknown component");
|
|
break;
|
|
}
|
|
}
|
|
|
|
void FilterNodeLinearTransferSoftware::FillLookupTableImpl(
|
|
Float aSlope, Float aIntercept, uint8_t aTable[256]) {
|
|
for (size_t i = 0; i < 256; i++) {
|
|
int32_t val = NS_lround(aSlope * i + 255 * aIntercept);
|
|
val = std::min(255, val);
|
|
val = std::max(0, val);
|
|
aTable[i] = val;
|
|
}
|
|
}
|
|
|
|
FilterNodeGammaTransferSoftware::FilterNodeGammaTransferSoftware()
|
|
: mAmplitudeR(0),
|
|
mAmplitudeG(0),
|
|
mAmplitudeB(0),
|
|
mAmplitudeA(0),
|
|
mExponentR(0),
|
|
mExponentG(0),
|
|
mExponentB(0),
|
|
mExponentA(0),
|
|
mOffsetR(0.0),
|
|
mOffsetG(0.0),
|
|
mOffsetB(0.0),
|
|
mOffsetA(0.0) {}
|
|
|
|
void FilterNodeGammaTransferSoftware::SetAttribute(uint32_t aIndex,
|
|
Float aValue) {
|
|
switch (aIndex) {
|
|
case ATT_GAMMA_TRANSFER_AMPLITUDE_R:
|
|
mAmplitudeR = aValue;
|
|
break;
|
|
case ATT_GAMMA_TRANSFER_EXPONENT_R:
|
|
mExponentR = aValue;
|
|
break;
|
|
case ATT_GAMMA_TRANSFER_OFFSET_R:
|
|
mOffsetR = aValue;
|
|
break;
|
|
case ATT_GAMMA_TRANSFER_AMPLITUDE_G:
|
|
mAmplitudeG = aValue;
|
|
break;
|
|
case ATT_GAMMA_TRANSFER_EXPONENT_G:
|
|
mExponentG = aValue;
|
|
break;
|
|
case ATT_GAMMA_TRANSFER_OFFSET_G:
|
|
mOffsetG = aValue;
|
|
break;
|
|
case ATT_GAMMA_TRANSFER_AMPLITUDE_B:
|
|
mAmplitudeB = aValue;
|
|
break;
|
|
case ATT_GAMMA_TRANSFER_EXPONENT_B:
|
|
mExponentB = aValue;
|
|
break;
|
|
case ATT_GAMMA_TRANSFER_OFFSET_B:
|
|
mOffsetB = aValue;
|
|
break;
|
|
case ATT_GAMMA_TRANSFER_AMPLITUDE_A:
|
|
mAmplitudeA = aValue;
|
|
break;
|
|
case ATT_GAMMA_TRANSFER_EXPONENT_A:
|
|
mExponentA = aValue;
|
|
break;
|
|
case ATT_GAMMA_TRANSFER_OFFSET_A:
|
|
mOffsetA = aValue;
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeGammaTransferSoftware::SetAttribute");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeGammaTransferSoftware::FillLookupTable(ptrdiff_t aComponent,
|
|
uint8_t aTable[256]) {
|
|
switch (aComponent) {
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_R:
|
|
FillLookupTableImpl(mAmplitudeR, mExponentR, mOffsetR, aTable);
|
|
break;
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_G:
|
|
FillLookupTableImpl(mAmplitudeG, mExponentG, mOffsetG, aTable);
|
|
break;
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_B:
|
|
FillLookupTableImpl(mAmplitudeB, mExponentB, mOffsetB, aTable);
|
|
break;
|
|
case B8G8R8A8_COMPONENT_BYTEOFFSET_A:
|
|
FillLookupTableImpl(mAmplitudeA, mExponentA, mOffsetA, aTable);
|
|
break;
|
|
default:
|
|
MOZ_ASSERT(false, "unknown component");
|
|
break;
|
|
}
|
|
}
|
|
|
|
void FilterNodeGammaTransferSoftware::FillLookupTableImpl(Float aAmplitude,
|
|
Float aExponent,
|
|
Float aOffset,
|
|
uint8_t aTable[256]) {
|
|
for (size_t i = 0; i < 256; i++) {
|
|
int32_t val =
|
|
NS_lround(255 * (aAmplitude * pow(i / 255.0f, aExponent) + aOffset));
|
|
val = std::min(255, val);
|
|
val = std::max(0, val);
|
|
aTable[i] = val;
|
|
}
|
|
}
|
|
|
|
FilterNodeConvolveMatrixSoftware::FilterNodeConvolveMatrixSoftware()
|
|
: mDivisor(0),
|
|
mBias(0),
|
|
mEdgeMode(EDGE_MODE_DUPLICATE),
|
|
mPreserveAlpha(false) {}
|
|
|
|
int32_t FilterNodeConvolveMatrixSoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_CONVOLVE_MATRIX_IN:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void FilterNodeConvolveMatrixSoftware::SetAttribute(
|
|
uint32_t aIndex, const IntSize& aKernelSize) {
|
|
MOZ_ASSERT(aIndex == ATT_CONVOLVE_MATRIX_KERNEL_SIZE);
|
|
mKernelSize = aKernelSize;
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeConvolveMatrixSoftware::SetAttribute(uint32_t aIndex,
|
|
const Float* aMatrix,
|
|
uint32_t aSize) {
|
|
MOZ_ASSERT(aIndex == ATT_CONVOLVE_MATRIX_KERNEL_MATRIX);
|
|
mKernelMatrix = std::vector<Float>(aMatrix, aMatrix + aSize);
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeConvolveMatrixSoftware::SetAttribute(uint32_t aIndex,
|
|
Float aValue) {
|
|
switch (aIndex) {
|
|
case ATT_CONVOLVE_MATRIX_DIVISOR:
|
|
mDivisor = aValue;
|
|
break;
|
|
case ATT_CONVOLVE_MATRIX_BIAS:
|
|
mBias = aValue;
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeConvolveMatrixSoftware::SetAttribute");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeConvolveMatrixSoftware::SetAttribute(
|
|
uint32_t aIndex, const Size& aKernelUnitLength) {
|
|
switch (aIndex) {
|
|
case ATT_CONVOLVE_MATRIX_KERNEL_UNIT_LENGTH:
|
|
mKernelUnitLength = aKernelUnitLength;
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeConvolveMatrixSoftware::SetAttribute");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeConvolveMatrixSoftware::SetAttribute(uint32_t aIndex,
|
|
const IntPoint& aTarget) {
|
|
MOZ_ASSERT(aIndex == ATT_CONVOLVE_MATRIX_TARGET);
|
|
mTarget = aTarget;
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeConvolveMatrixSoftware::SetAttribute(
|
|
uint32_t aIndex, const IntRect& aSourceRect) {
|
|
MOZ_ASSERT(aIndex == ATT_CONVOLVE_MATRIX_SOURCE_RECT);
|
|
mSourceRect = aSourceRect;
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeConvolveMatrixSoftware::SetAttribute(uint32_t aIndex,
|
|
uint32_t aEdgeMode) {
|
|
MOZ_ASSERT(aIndex == ATT_CONVOLVE_MATRIX_EDGE_MODE);
|
|
mEdgeMode = static_cast<ConvolveMatrixEdgeMode>(aEdgeMode);
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeConvolveMatrixSoftware::SetAttribute(uint32_t aIndex,
|
|
bool aPreserveAlpha) {
|
|
MOZ_ASSERT(aIndex == ATT_CONVOLVE_MATRIX_PRESERVE_ALPHA);
|
|
mPreserveAlpha = aPreserveAlpha;
|
|
Invalidate();
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
static inline void DebugOnlyCheckColorSamplingAccess(
|
|
const uint8_t* aSampleAddress, const uint8_t* aBoundsBegin,
|
|
const uint8_t* aBoundsEnd) {
|
|
MOZ_ASSERT(aSampleAddress >= aBoundsBegin, "accessing before start");
|
|
MOZ_ASSERT(aSampleAddress < aBoundsEnd, "accessing after end");
|
|
}
|
|
#else
|
|
# define DebugOnlyCheckColorSamplingAccess(address, boundsBegin, boundsEnd)
|
|
#endif
|
|
|
|
static inline uint8_t ColorComponentAtPoint(const uint8_t* aData,
|
|
ptrdiff_t aStride,
|
|
const uint8_t* aBoundsBegin,
|
|
const uint8_t* aBoundsEnd,
|
|
int32_t x, int32_t y, ptrdiff_t bpp,
|
|
ptrdiff_t c) {
|
|
DebugOnlyCheckColorSamplingAccess(&aData[y * aStride + bpp * x + c],
|
|
aBoundsBegin, aBoundsEnd);
|
|
return aData[y * aStride + bpp * x + c];
|
|
}
|
|
|
|
static inline int32_t ColorAtPoint(const uint8_t* aData, ptrdiff_t aStride,
|
|
const uint8_t* aBoundsBegin,
|
|
const uint8_t* aBoundsEnd, int32_t x,
|
|
int32_t y) {
|
|
DebugOnlyCheckColorSamplingAccess(aData + y * aStride + 4 * x, aBoundsBegin,
|
|
aBoundsEnd);
|
|
return *(uint32_t*)(aData + y * aStride + 4 * x);
|
|
}
|
|
|
|
// Accepts fractional x & y and does bilinear interpolation.
|
|
// Only call this if the pixel (floor(x)+1, floor(y)+1) is accessible.
|
|
static inline uint8_t ColorComponentAtPoint(
|
|
const uint8_t* aData, ptrdiff_t aStride, const uint8_t* aBoundsBegin,
|
|
const uint8_t* aBoundsEnd, Float x, Float y, ptrdiff_t bpp, ptrdiff_t c) {
|
|
const uint32_t f = 256;
|
|
const int32_t lx = floor(x);
|
|
const int32_t ly = floor(y);
|
|
const int32_t tux = uint32_t((x - lx) * f);
|
|
const int32_t tlx = f - tux;
|
|
const int32_t tuy = uint32_t((y - ly) * f);
|
|
const int32_t tly = f - tuy;
|
|
const uint8_t& cll = ColorComponentAtPoint(aData, aStride, aBoundsBegin,
|
|
aBoundsEnd, lx, ly, bpp, c);
|
|
const uint8_t& cul = ColorComponentAtPoint(aData, aStride, aBoundsBegin,
|
|
aBoundsEnd, lx + 1, ly, bpp, c);
|
|
const uint8_t& clu = ColorComponentAtPoint(aData, aStride, aBoundsBegin,
|
|
aBoundsEnd, lx, ly + 1, bpp, c);
|
|
const uint8_t& cuu = ColorComponentAtPoint(
|
|
aData, aStride, aBoundsBegin, aBoundsEnd, lx + 1, ly + 1, bpp, c);
|
|
return ((cll * tlx + cul * tux) * tly + (clu * tlx + cuu * tux) * tuy +
|
|
f * f / 2) /
|
|
(f * f);
|
|
}
|
|
|
|
static int32_t ClampToNonZero(int32_t a) { return a * (a >= 0); }
|
|
|
|
template <typename CoordType>
|
|
static void ConvolvePixel(const uint8_t* aSourceData, uint8_t* aTargetData,
|
|
int32_t aWidth, int32_t aHeight,
|
|
int32_t aSourceStride, int32_t aTargetStride,
|
|
const uint8_t* aSourceBegin,
|
|
const uint8_t* aSourceEnd, int32_t aX, int32_t aY,
|
|
const int32_t* aKernel, int32_t aBias, int32_t shiftL,
|
|
int32_t shiftR, bool aPreserveAlpha, int32_t aOrderX,
|
|
int32_t aOrderY, int32_t aTargetX, int32_t aTargetY,
|
|
CoordType aKernelUnitLengthX,
|
|
CoordType aKernelUnitLengthY) {
|
|
int32_t sum[4] = {0, 0, 0, 0};
|
|
int32_t offsets[4] = {
|
|
B8G8R8A8_COMPONENT_BYTEOFFSET_R, B8G8R8A8_COMPONENT_BYTEOFFSET_G,
|
|
B8G8R8A8_COMPONENT_BYTEOFFSET_B, B8G8R8A8_COMPONENT_BYTEOFFSET_A};
|
|
int32_t channels = aPreserveAlpha ? 3 : 4;
|
|
int32_t roundingAddition = shiftL == 0 ? 0 : 1 << (shiftL - 1);
|
|
|
|
for (int32_t y = 0; y < aOrderY; y++) {
|
|
CoordType sampleY = aY + (y - aTargetY) * aKernelUnitLengthY;
|
|
for (int32_t x = 0; x < aOrderX; x++) {
|
|
CoordType sampleX = aX + (x - aTargetX) * aKernelUnitLengthX;
|
|
for (int32_t i = 0; i < channels; i++) {
|
|
sum[i] +=
|
|
aKernel[aOrderX * y + x] *
|
|
ColorComponentAtPoint(aSourceData, aSourceStride, aSourceBegin,
|
|
aSourceEnd, sampleX, sampleY, 4, offsets[i]);
|
|
}
|
|
}
|
|
}
|
|
for (int32_t i = 0; i < channels; i++) {
|
|
int32_t clamped =
|
|
umin(ClampToNonZero(sum[i] + aBias), 255 << shiftL >> shiftR);
|
|
aTargetData[aY * aTargetStride + 4 * aX + offsets[i]] =
|
|
(clamped + roundingAddition) << shiftR >> shiftL;
|
|
}
|
|
if (aPreserveAlpha) {
|
|
aTargetData[aY * aTargetStride + 4 * aX + B8G8R8A8_COMPONENT_BYTEOFFSET_A] =
|
|
aSourceData[aY * aSourceStride + 4 * aX +
|
|
B8G8R8A8_COMPONENT_BYTEOFFSET_A];
|
|
}
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeConvolveMatrixSoftware::Render(
|
|
const IntRect& aRect) {
|
|
if (mKernelUnitLength.width == floor(mKernelUnitLength.width) &&
|
|
mKernelUnitLength.height == floor(mKernelUnitLength.height)) {
|
|
return DoRender(aRect, (int32_t)mKernelUnitLength.width,
|
|
(int32_t)mKernelUnitLength.height);
|
|
}
|
|
return DoRender(aRect, mKernelUnitLength.width, mKernelUnitLength.height);
|
|
}
|
|
|
|
static std::vector<Float> ReversedVector(const std::vector<Float>& aVector) {
|
|
size_t length = aVector.size();
|
|
std::vector<Float> result(length, 0);
|
|
for (size_t i = 0; i < length; i++) {
|
|
result[length - 1 - i] = aVector[i];
|
|
}
|
|
return result;
|
|
}
|
|
|
|
static std::vector<Float> ScaledVector(const std::vector<Float>& aVector,
|
|
Float aDivisor) {
|
|
size_t length = aVector.size();
|
|
std::vector<Float> result(length, 0);
|
|
for (size_t i = 0; i < length; i++) {
|
|
result[i] = aVector[i] / aDivisor;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
static Float MaxVectorSum(const std::vector<Float>& aVector) {
|
|
Float sum = 0;
|
|
size_t length = aVector.size();
|
|
for (size_t i = 0; i < length; i++) {
|
|
if (aVector[i] > 0) {
|
|
sum += aVector[i];
|
|
}
|
|
}
|
|
return sum;
|
|
}
|
|
|
|
// Returns shiftL and shiftR in such a way that
|
|
// a << shiftL >> shiftR is roughly a * aFloat.
|
|
static void TranslateDoubleToShifts(double aDouble, int32_t& aShiftL,
|
|
int32_t& aShiftR) {
|
|
aShiftL = 0;
|
|
aShiftR = 0;
|
|
if (aDouble <= 0) {
|
|
MOZ_CRASH("GFX: TranslateDoubleToShifts");
|
|
}
|
|
if (aDouble < 1) {
|
|
while (1 << (aShiftR + 1) < 1 / aDouble) {
|
|
aShiftR++;
|
|
}
|
|
} else {
|
|
while (1 << (aShiftL + 1) < aDouble) {
|
|
aShiftL++;
|
|
}
|
|
}
|
|
}
|
|
|
|
template <typename CoordType>
|
|
already_AddRefed<DataSourceSurface> FilterNodeConvolveMatrixSoftware::DoRender(
|
|
const IntRect& aRect, CoordType aKernelUnitLengthX,
|
|
CoordType aKernelUnitLengthY) {
|
|
if (mKernelSize.width <= 0 || mKernelSize.height <= 0 ||
|
|
mKernelMatrix.size() !=
|
|
uint32_t(mKernelSize.width * mKernelSize.height) ||
|
|
!IntRect(IntPoint(0, 0), mKernelSize).Contains(mTarget) ||
|
|
mDivisor == 0) {
|
|
return Factory::CreateDataSourceSurface(aRect.Size(),
|
|
SurfaceFormat::B8G8R8A8, true);
|
|
}
|
|
|
|
IntRect srcRect = InflatedSourceRect(aRect);
|
|
|
|
// Inflate the source rect by another pixel because the bilinear filtering in
|
|
// ColorComponentAtPoint may want to access the margins.
|
|
srcRect.Inflate(1);
|
|
|
|
RefPtr<DataSourceSurface> input =
|
|
GetInputDataSourceSurface(IN_CONVOLVE_MATRIX_IN, srcRect,
|
|
NEED_COLOR_CHANNELS, mEdgeMode, &mSourceRect);
|
|
|
|
if (!input) {
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> target = Factory::CreateDataSourceSurface(
|
|
aRect.Size(), SurfaceFormat::B8G8R8A8, true);
|
|
if (MOZ2D_WARN_IF(!target)) {
|
|
return nullptr;
|
|
}
|
|
|
|
IntPoint offset = aRect.TopLeft() - srcRect.TopLeft();
|
|
|
|
DataSourceSurface::ScopedMap sourceMap(input, DataSourceSurface::READ);
|
|
DataSourceSurface::ScopedMap targetMap(target, DataSourceSurface::WRITE);
|
|
if (MOZ2D_WARN_IF(!sourceMap.IsMapped() || !targetMap.IsMapped())) {
|
|
return nullptr;
|
|
}
|
|
|
|
uint8_t* sourceData =
|
|
DataAtOffset(input, sourceMap.GetMappedSurface(), offset);
|
|
int32_t sourceStride = sourceMap.GetStride();
|
|
uint8_t* sourceBegin = sourceMap.GetData();
|
|
uint8_t* sourceEnd = sourceBegin + sourceStride * input->GetSize().height;
|
|
uint8_t* targetData = targetMap.GetData();
|
|
int32_t targetStride = targetMap.GetStride();
|
|
|
|
// Why exactly are we reversing the kernel?
|
|
std::vector<Float> kernel = ReversedVector(mKernelMatrix);
|
|
kernel = ScaledVector(kernel, mDivisor);
|
|
Float maxResultAbs = std::max(MaxVectorSum(kernel) + mBias,
|
|
MaxVectorSum(ScaledVector(kernel, -1)) - mBias);
|
|
maxResultAbs = std::max(maxResultAbs, 1.0f);
|
|
|
|
double idealFactor = INT32_MAX / 2.0 / maxResultAbs / 255.0 * 0.999;
|
|
MOZ_ASSERT(255.0 * maxResultAbs * idealFactor <= INT32_MAX / 2.0,
|
|
"badly chosen float-to-int scale");
|
|
int32_t shiftL, shiftR;
|
|
TranslateDoubleToShifts(idealFactor, shiftL, shiftR);
|
|
double factorFromShifts = Float(1 << shiftL) / Float(1 << shiftR);
|
|
MOZ_ASSERT(255.0 * maxResultAbs * factorFromShifts <= INT32_MAX / 2.0,
|
|
"badly chosen float-to-int scale");
|
|
|
|
int32_t* intKernel = new int32_t[kernel.size()];
|
|
for (size_t i = 0; i < kernel.size(); i++) {
|
|
intKernel[i] = NS_lround(kernel[i] * factorFromShifts);
|
|
}
|
|
int32_t bias = NS_lround(mBias * 255 * factorFromShifts);
|
|
|
|
for (int32_t y = 0; y < aRect.Height(); y++) {
|
|
for (int32_t x = 0; x < aRect.Width(); x++) {
|
|
ConvolvePixel(sourceData, targetData, aRect.Width(), aRect.Height(),
|
|
sourceStride, targetStride, sourceBegin, sourceEnd, x, y,
|
|
intKernel, bias, shiftL, shiftR, mPreserveAlpha,
|
|
mKernelSize.width, mKernelSize.height, mTarget.x, mTarget.y,
|
|
aKernelUnitLengthX, aKernelUnitLengthY);
|
|
}
|
|
}
|
|
delete[] intKernel;
|
|
|
|
return target.forget();
|
|
}
|
|
|
|
void FilterNodeConvolveMatrixSoftware::RequestFromInputsForRect(
|
|
const IntRect& aRect) {
|
|
RequestInputRect(IN_CONVOLVE_MATRIX_IN, InflatedSourceRect(aRect));
|
|
}
|
|
|
|
IntRect FilterNodeConvolveMatrixSoftware::MapRectToSource(
|
|
const IntRect& aRect, const IntRect& aMax, FilterNode* aSourceNode) {
|
|
return MapInputRectToSource(IN_CONVOLVE_MATRIX_IN, InflatedSourceRect(aRect),
|
|
aMax, aSourceNode);
|
|
}
|
|
|
|
IntRect FilterNodeConvolveMatrixSoftware::InflatedSourceRect(
|
|
const IntRect& aDestRect) {
|
|
if (aDestRect.IsEmpty()) {
|
|
return IntRect();
|
|
}
|
|
|
|
IntMargin margin;
|
|
margin.left = ceil(mTarget.x * mKernelUnitLength.width);
|
|
margin.top = ceil(mTarget.y * mKernelUnitLength.height);
|
|
margin.right =
|
|
ceil((mKernelSize.width - mTarget.x - 1) * mKernelUnitLength.width);
|
|
margin.bottom =
|
|
ceil((mKernelSize.height - mTarget.y - 1) * mKernelUnitLength.height);
|
|
|
|
IntRect srcRect = aDestRect;
|
|
srcRect.Inflate(margin);
|
|
return srcRect;
|
|
}
|
|
|
|
IntRect FilterNodeConvolveMatrixSoftware::InflatedDestRect(
|
|
const IntRect& aSourceRect) {
|
|
if (aSourceRect.IsEmpty()) {
|
|
return IntRect();
|
|
}
|
|
|
|
IntMargin margin;
|
|
margin.left =
|
|
ceil((mKernelSize.width - mTarget.x - 1) * mKernelUnitLength.width);
|
|
margin.top =
|
|
ceil((mKernelSize.height - mTarget.y - 1) * mKernelUnitLength.height);
|
|
margin.right = ceil(mTarget.x * mKernelUnitLength.width);
|
|
margin.bottom = ceil(mTarget.y * mKernelUnitLength.height);
|
|
|
|
IntRect destRect = aSourceRect;
|
|
destRect.Inflate(margin);
|
|
return destRect;
|
|
}
|
|
|
|
IntRect FilterNodeConvolveMatrixSoftware::GetOutputRectInRect(
|
|
const IntRect& aRect) {
|
|
IntRect srcRequest = InflatedSourceRect(aRect);
|
|
IntRect srcOutput = GetInputRectInRect(IN_COLOR_MATRIX_IN, srcRequest);
|
|
return InflatedDestRect(srcOutput).Intersect(aRect);
|
|
}
|
|
|
|
FilterNodeDisplacementMapSoftware::FilterNodeDisplacementMapSoftware()
|
|
: mScale(0.0f), mChannelX(COLOR_CHANNEL_R), mChannelY(COLOR_CHANNEL_G) {}
|
|
|
|
int32_t FilterNodeDisplacementMapSoftware::InputIndex(
|
|
uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_DISPLACEMENT_MAP_IN:
|
|
return 0;
|
|
case IN_DISPLACEMENT_MAP_IN2:
|
|
return 1;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void FilterNodeDisplacementMapSoftware::SetAttribute(uint32_t aIndex,
|
|
Float aScale) {
|
|
MOZ_ASSERT(aIndex == ATT_DISPLACEMENT_MAP_SCALE);
|
|
mScale = aScale;
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeDisplacementMapSoftware::SetAttribute(uint32_t aIndex,
|
|
uint32_t aValue) {
|
|
switch (aIndex) {
|
|
case ATT_DISPLACEMENT_MAP_X_CHANNEL:
|
|
mChannelX = static_cast<ColorChannel>(aValue);
|
|
break;
|
|
case ATT_DISPLACEMENT_MAP_Y_CHANNEL:
|
|
mChannelY = static_cast<ColorChannel>(aValue);
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeDisplacementMapSoftware::SetAttribute");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeDisplacementMapSoftware::Render(
|
|
const IntRect& aRect) {
|
|
IntRect srcRect = InflatedSourceOrDestRect(aRect);
|
|
RefPtr<DataSourceSurface> input = GetInputDataSourceSurface(
|
|
IN_DISPLACEMENT_MAP_IN, srcRect, NEED_COLOR_CHANNELS);
|
|
RefPtr<DataSourceSurface> map = GetInputDataSourceSurface(
|
|
IN_DISPLACEMENT_MAP_IN2, aRect, NEED_COLOR_CHANNELS);
|
|
RefPtr<DataSourceSurface> target =
|
|
Factory::CreateDataSourceSurface(aRect.Size(), SurfaceFormat::B8G8R8A8);
|
|
if (MOZ2D_WARN_IF(!(input && map && target))) {
|
|
return nullptr;
|
|
}
|
|
|
|
IntPoint offset = aRect.TopLeft() - srcRect.TopLeft();
|
|
|
|
DataSourceSurface::ScopedMap inputMap(input, DataSourceSurface::READ);
|
|
DataSourceSurface::ScopedMap mapMap(map, DataSourceSurface::READ);
|
|
DataSourceSurface::ScopedMap targetMap(target, DataSourceSurface::WRITE);
|
|
if (MOZ2D_WARN_IF(!(inputMap.IsMapped() && mapMap.IsMapped() &&
|
|
targetMap.IsMapped()))) {
|
|
return nullptr;
|
|
}
|
|
|
|
uint8_t* sourceData =
|
|
DataAtOffset(input, inputMap.GetMappedSurface(), offset);
|
|
int32_t sourceStride = inputMap.GetStride();
|
|
uint8_t* sourceBegin = inputMap.GetData();
|
|
uint8_t* sourceEnd = sourceBegin + sourceStride * input->GetSize().height;
|
|
uint8_t* mapData = mapMap.GetData();
|
|
int32_t mapStride = mapMap.GetStride();
|
|
uint8_t* targetData = targetMap.GetData();
|
|
int32_t targetStride = targetMap.GetStride();
|
|
|
|
static const ptrdiff_t channelMap[4] = {
|
|
B8G8R8A8_COMPONENT_BYTEOFFSET_R, B8G8R8A8_COMPONENT_BYTEOFFSET_G,
|
|
B8G8R8A8_COMPONENT_BYTEOFFSET_B, B8G8R8A8_COMPONENT_BYTEOFFSET_A};
|
|
uint16_t xChannel = channelMap[mChannelX];
|
|
uint16_t yChannel = channelMap[mChannelY];
|
|
|
|
float scaleOver255 = mScale / 255.0f;
|
|
float scaleAdjustment = -0.5f * mScale;
|
|
|
|
for (int32_t y = 0; y < aRect.Height(); y++) {
|
|
for (int32_t x = 0; x < aRect.Width(); x++) {
|
|
uint32_t mapIndex = y * mapStride + 4 * x;
|
|
uint32_t targIndex = y * targetStride + 4 * x;
|
|
int32_t sourceX =
|
|
x + scaleOver255 * mapData[mapIndex + xChannel] + scaleAdjustment;
|
|
int32_t sourceY =
|
|
y + scaleOver255 * mapData[mapIndex + yChannel] + scaleAdjustment;
|
|
*(uint32_t*)(targetData + targIndex) = ColorAtPoint(
|
|
sourceData, sourceStride, sourceBegin, sourceEnd, sourceX, sourceY);
|
|
}
|
|
|
|
// Keep valgrind happy.
|
|
PodZero(&targetData[y * targetStride + 4 * aRect.Width()],
|
|
targetStride - 4 * aRect.Width());
|
|
}
|
|
|
|
return target.forget();
|
|
}
|
|
|
|
void FilterNodeDisplacementMapSoftware::RequestFromInputsForRect(
|
|
const IntRect& aRect) {
|
|
RequestInputRect(IN_DISPLACEMENT_MAP_IN, InflatedSourceOrDestRect(aRect));
|
|
RequestInputRect(IN_DISPLACEMENT_MAP_IN2, aRect);
|
|
}
|
|
|
|
IntRect FilterNodeDisplacementMapSoftware::MapRectToSource(
|
|
const IntRect& aRect, const IntRect& aMax, FilterNode* aSourceNode) {
|
|
IntRect result =
|
|
MapInputRectToSource(IN_DISPLACEMENT_MAP_IN,
|
|
InflatedSourceOrDestRect(aRect), aMax, aSourceNode);
|
|
result.OrWith(
|
|
MapInputRectToSource(IN_DISPLACEMENT_MAP_IN2, aRect, aMax, aSourceNode));
|
|
return result;
|
|
}
|
|
|
|
IntRect FilterNodeDisplacementMapSoftware::InflatedSourceOrDestRect(
|
|
const IntRect& aDestOrSourceRect) {
|
|
IntRect sourceOrDestRect = aDestOrSourceRect;
|
|
sourceOrDestRect.Inflate(ceil(fabs(mScale) / 2));
|
|
return sourceOrDestRect;
|
|
}
|
|
|
|
IntRect FilterNodeDisplacementMapSoftware::GetOutputRectInRect(
|
|
const IntRect& aRect) {
|
|
IntRect srcRequest = InflatedSourceOrDestRect(aRect);
|
|
IntRect srcOutput = GetInputRectInRect(IN_DISPLACEMENT_MAP_IN, srcRequest);
|
|
return InflatedSourceOrDestRect(srcOutput).Intersect(aRect);
|
|
}
|
|
|
|
FilterNodeTurbulenceSoftware::FilterNodeTurbulenceSoftware()
|
|
: mNumOctaves(0),
|
|
mSeed(0),
|
|
mStitchable(false),
|
|
mType(TURBULENCE_TYPE_TURBULENCE) {}
|
|
|
|
int32_t FilterNodeTurbulenceSoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
return -1;
|
|
}
|
|
|
|
void FilterNodeTurbulenceSoftware::SetAttribute(uint32_t aIndex,
|
|
const Size& aBaseFrequency) {
|
|
switch (aIndex) {
|
|
case ATT_TURBULENCE_BASE_FREQUENCY:
|
|
mBaseFrequency = aBaseFrequency;
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeTurbulenceSoftware::SetAttribute");
|
|
break;
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeTurbulenceSoftware::SetAttribute(uint32_t aIndex,
|
|
const IntRect& aRect) {
|
|
switch (aIndex) {
|
|
case ATT_TURBULENCE_RECT:
|
|
mRenderRect = aRect;
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeTurbulenceSoftware::SetAttribute");
|
|
break;
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeTurbulenceSoftware::SetAttribute(uint32_t aIndex,
|
|
bool aStitchable) {
|
|
MOZ_ASSERT(aIndex == ATT_TURBULENCE_STITCHABLE);
|
|
mStitchable = aStitchable;
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeTurbulenceSoftware::SetAttribute(uint32_t aIndex,
|
|
uint32_t aValue) {
|
|
switch (aIndex) {
|
|
case ATT_TURBULENCE_NUM_OCTAVES:
|
|
mNumOctaves = aValue;
|
|
break;
|
|
case ATT_TURBULENCE_SEED:
|
|
mSeed = aValue;
|
|
break;
|
|
case ATT_TURBULENCE_TYPE:
|
|
mType = static_cast<TurbulenceType>(aValue);
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeTurbulenceSoftware::SetAttribute");
|
|
break;
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeTurbulenceSoftware::Render(
|
|
const IntRect& aRect) {
|
|
return FilterProcessing::RenderTurbulence(
|
|
aRect.Size(), aRect.TopLeft(), mBaseFrequency, mSeed, mNumOctaves, mType,
|
|
mStitchable, Rect(mRenderRect));
|
|
}
|
|
|
|
IntRect FilterNodeTurbulenceSoftware::GetOutputRectInRect(
|
|
const IntRect& aRect) {
|
|
return aRect.Intersect(mRenderRect);
|
|
}
|
|
|
|
IntRect FilterNodeTurbulenceSoftware::MapRectToSource(const IntRect& aRect,
|
|
const IntRect& aMax,
|
|
FilterNode* aSourceNode) {
|
|
return IntRect();
|
|
}
|
|
|
|
FilterNodeArithmeticCombineSoftware::FilterNodeArithmeticCombineSoftware()
|
|
: mK1(0), mK2(0), mK3(0), mK4(0) {}
|
|
|
|
int32_t FilterNodeArithmeticCombineSoftware::InputIndex(
|
|
uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_ARITHMETIC_COMBINE_IN:
|
|
return 0;
|
|
case IN_ARITHMETIC_COMBINE_IN2:
|
|
return 1;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void FilterNodeArithmeticCombineSoftware::SetAttribute(uint32_t aIndex,
|
|
const Float* aFloat,
|
|
uint32_t aSize) {
|
|
MOZ_ASSERT(aIndex == ATT_ARITHMETIC_COMBINE_COEFFICIENTS);
|
|
MOZ_RELEASE_ASSERT(aSize == 4);
|
|
|
|
mK1 = aFloat[0];
|
|
mK2 = aFloat[1];
|
|
mK3 = aFloat[2];
|
|
mK4 = aFloat[3];
|
|
|
|
Invalidate();
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeArithmeticCombineSoftware::Render(
|
|
const IntRect& aRect) {
|
|
RefPtr<DataSourceSurface> input1 = GetInputDataSourceSurface(
|
|
IN_ARITHMETIC_COMBINE_IN, aRect, NEED_COLOR_CHANNELS);
|
|
RefPtr<DataSourceSurface> input2 = GetInputDataSourceSurface(
|
|
IN_ARITHMETIC_COMBINE_IN2, aRect, NEED_COLOR_CHANNELS);
|
|
if (!input1 && !input2) {
|
|
return nullptr;
|
|
}
|
|
|
|
// If one input is null, treat it as transparent by adjusting the factors.
|
|
Float k1 = mK1, k2 = mK2, k3 = mK3, k4 = mK4;
|
|
if (!input1) {
|
|
k1 = 0.0f;
|
|
k2 = 0.0f;
|
|
input1 = input2;
|
|
}
|
|
|
|
if (!input2) {
|
|
k1 = 0.0f;
|
|
k3 = 0.0f;
|
|
input2 = input1;
|
|
}
|
|
|
|
return FilterProcessing::ApplyArithmeticCombine(input1, input2, k1, k2, k3,
|
|
k4);
|
|
}
|
|
|
|
void FilterNodeArithmeticCombineSoftware::RequestFromInputsForRect(
|
|
const IntRect& aRect) {
|
|
RequestInputRect(IN_ARITHMETIC_COMBINE_IN, aRect);
|
|
RequestInputRect(IN_ARITHMETIC_COMBINE_IN2, aRect);
|
|
}
|
|
|
|
IntRect FilterNodeArithmeticCombineSoftware::MapRectToSource(
|
|
const IntRect& aRect, const IntRect& aMax, FilterNode* aSourceNode) {
|
|
IntRect result =
|
|
MapInputRectToSource(IN_ARITHMETIC_COMBINE_IN, aRect, aMax, aSourceNode);
|
|
result.OrWith(MapInputRectToSource(IN_ARITHMETIC_COMBINE_IN2, aRect, aMax,
|
|
aSourceNode));
|
|
return result;
|
|
}
|
|
|
|
IntRect FilterNodeArithmeticCombineSoftware::GetOutputRectInRect(
|
|
const IntRect& aRect) {
|
|
if (mK4 > 0.0f) {
|
|
return aRect;
|
|
}
|
|
IntRect rectFrom1 =
|
|
GetInputRectInRect(IN_ARITHMETIC_COMBINE_IN, aRect).Intersect(aRect);
|
|
IntRect rectFrom2 =
|
|
GetInputRectInRect(IN_ARITHMETIC_COMBINE_IN2, aRect).Intersect(aRect);
|
|
IntRect result;
|
|
if (mK1 > 0.0f) {
|
|
result = rectFrom1.Intersect(rectFrom2);
|
|
}
|
|
if (mK2 > 0.0f) {
|
|
result = result.Union(rectFrom1);
|
|
}
|
|
if (mK3 > 0.0f) {
|
|
result = result.Union(rectFrom2);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
FilterNodeCompositeSoftware::FilterNodeCompositeSoftware()
|
|
: mOperator(COMPOSITE_OPERATOR_OVER) {}
|
|
|
|
int32_t FilterNodeCompositeSoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
return aInputEnumIndex - IN_COMPOSITE_IN_START;
|
|
}
|
|
|
|
void FilterNodeCompositeSoftware::SetAttribute(uint32_t aIndex,
|
|
uint32_t aCompositeOperator) {
|
|
MOZ_ASSERT(aIndex == ATT_COMPOSITE_OPERATOR);
|
|
mOperator = static_cast<CompositeOperator>(aCompositeOperator);
|
|
Invalidate();
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeCompositeSoftware::Render(
|
|
const IntRect& aRect) {
|
|
RefPtr<DataSourceSurface> start = GetInputDataSourceSurface(
|
|
IN_COMPOSITE_IN_START, aRect, NEED_COLOR_CHANNELS);
|
|
RefPtr<DataSourceSurface> dest = Factory::CreateDataSourceSurface(
|
|
aRect.Size(), SurfaceFormat::B8G8R8A8, true);
|
|
if (MOZ2D_WARN_IF(!dest)) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (start) {
|
|
CopyRect(start, dest, aRect - aRect.TopLeft(), IntPoint());
|
|
}
|
|
|
|
for (size_t inputIndex = 1; inputIndex < NumberOfSetInputs(); inputIndex++) {
|
|
RefPtr<DataSourceSurface> input = GetInputDataSourceSurface(
|
|
IN_COMPOSITE_IN_START + inputIndex, aRect, NEED_COLOR_CHANNELS);
|
|
if (input) {
|
|
FilterProcessing::ApplyComposition(input, dest, mOperator);
|
|
} else {
|
|
// We need to treat input as transparent. Depending on the composite
|
|
// operator, different things happen to dest.
|
|
switch (mOperator) {
|
|
case COMPOSITE_OPERATOR_OVER:
|
|
case COMPOSITE_OPERATOR_ATOP:
|
|
case COMPOSITE_OPERATOR_XOR:
|
|
case COMPOSITE_OPERATOR_LIGHTER:
|
|
// dest is unchanged.
|
|
break;
|
|
case COMPOSITE_OPERATOR_OUT:
|
|
// dest is now transparent, but it can become non-transparent again
|
|
// when compositing additional inputs.
|
|
ClearDataSourceSurface(dest);
|
|
break;
|
|
case COMPOSITE_OPERATOR_IN:
|
|
// Transparency always wins. We're completely transparent now and
|
|
// no additional input can get rid of that transparency.
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
return dest.forget();
|
|
}
|
|
|
|
void FilterNodeCompositeSoftware::RequestFromInputsForRect(
|
|
const IntRect& aRect) {
|
|
for (size_t inputIndex = 0; inputIndex < NumberOfSetInputs(); inputIndex++) {
|
|
RequestInputRect(IN_COMPOSITE_IN_START + inputIndex, aRect);
|
|
}
|
|
}
|
|
|
|
IntRect FilterNodeCompositeSoftware::MapRectToSource(const IntRect& aRect,
|
|
const IntRect& aMax,
|
|
FilterNode* aSourceNode) {
|
|
IntRect result;
|
|
for (size_t inputIndex = 0; inputIndex < NumberOfSetInputs(); inputIndex++) {
|
|
result.OrWith(MapInputRectToSource(IN_COMPOSITE_IN_START + inputIndex,
|
|
aRect, aMax, aSourceNode));
|
|
}
|
|
return result;
|
|
}
|
|
|
|
IntRect FilterNodeCompositeSoftware::GetOutputRectInRect(const IntRect& aRect) {
|
|
IntRect rect;
|
|
for (size_t inputIndex = 0; inputIndex < NumberOfSetInputs(); inputIndex++) {
|
|
IntRect inputRect =
|
|
GetInputRectInRect(IN_COMPOSITE_IN_START + inputIndex, aRect);
|
|
if (mOperator == COMPOSITE_OPERATOR_IN && inputIndex > 0) {
|
|
rect = rect.Intersect(inputRect);
|
|
} else {
|
|
rect = rect.Union(inputRect);
|
|
}
|
|
}
|
|
return rect;
|
|
}
|
|
|
|
int32_t FilterNodeBlurXYSoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_GAUSSIAN_BLUR_IN:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeBlurXYSoftware::Render(
|
|
const IntRect& aRect) {
|
|
Size sigmaXY = StdDeviationXY();
|
|
IntSize d =
|
|
AlphaBoxBlur::CalculateBlurRadius(Point(sigmaXY.width, sigmaXY.height));
|
|
|
|
if (d.width == 0 && d.height == 0) {
|
|
return GetInputDataSourceSurface(IN_GAUSSIAN_BLUR_IN, aRect);
|
|
}
|
|
|
|
IntRect srcRect = InflatedSourceOrDestRect(aRect);
|
|
RefPtr<DataSourceSurface> input =
|
|
GetInputDataSourceSurface(IN_GAUSSIAN_BLUR_IN, srcRect);
|
|
if (!input) {
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> target;
|
|
Rect r(0, 0, srcRect.Width(), srcRect.Height());
|
|
|
|
if (input->GetFormat() == SurfaceFormat::A8) {
|
|
target =
|
|
Factory::CreateDataSourceSurface(srcRect.Size(), SurfaceFormat::A8);
|
|
if (MOZ2D_WARN_IF(!target)) {
|
|
return nullptr;
|
|
}
|
|
CopyRect(input, target, IntRect(IntPoint(), input->GetSize()), IntPoint());
|
|
|
|
DataSourceSurface::ScopedMap targetMap(target,
|
|
DataSourceSurface::READ_WRITE);
|
|
if (MOZ2D_WARN_IF(!targetMap.IsMapped())) {
|
|
return nullptr;
|
|
}
|
|
AlphaBoxBlur blur(r, targetMap.GetStride(), sigmaXY.width, sigmaXY.height);
|
|
blur.Blur(targetMap.GetData());
|
|
} else {
|
|
RefPtr<DataSourceSurface> channel0, channel1, channel2, channel3;
|
|
FilterProcessing::SeparateColorChannels(input, channel0, channel1, channel2,
|
|
channel3);
|
|
if (MOZ2D_WARN_IF(!(channel0 && channel1 && channel2 && channel3))) {
|
|
return nullptr;
|
|
}
|
|
{
|
|
DataSourceSurface::ScopedMap channel0Map(channel0,
|
|
DataSourceSurface::READ_WRITE);
|
|
DataSourceSurface::ScopedMap channel1Map(channel1,
|
|
DataSourceSurface::READ_WRITE);
|
|
DataSourceSurface::ScopedMap channel2Map(channel2,
|
|
DataSourceSurface::READ_WRITE);
|
|
DataSourceSurface::ScopedMap channel3Map(channel3,
|
|
DataSourceSurface::READ_WRITE);
|
|
if (MOZ2D_WARN_IF(!(channel0Map.IsMapped() && channel1Map.IsMapped() &&
|
|
channel2Map.IsMapped() && channel3Map.IsMapped()))) {
|
|
return nullptr;
|
|
}
|
|
|
|
AlphaBoxBlur blur(r, channel0Map.GetStride(), sigmaXY.width,
|
|
sigmaXY.height);
|
|
blur.Blur(channel0Map.GetData());
|
|
blur.Blur(channel1Map.GetData());
|
|
blur.Blur(channel2Map.GetData());
|
|
blur.Blur(channel3Map.GetData());
|
|
}
|
|
target = FilterProcessing::CombineColorChannels(channel0, channel1,
|
|
channel2, channel3);
|
|
}
|
|
|
|
return GetDataSurfaceInRect(target, srcRect, aRect, EDGE_MODE_NONE);
|
|
}
|
|
|
|
void FilterNodeBlurXYSoftware::RequestFromInputsForRect(const IntRect& aRect) {
|
|
RequestInputRect(IN_GAUSSIAN_BLUR_IN, InflatedSourceOrDestRect(aRect));
|
|
}
|
|
|
|
IntRect FilterNodeBlurXYSoftware::MapRectToSource(const IntRect& aRect,
|
|
const IntRect& aMax,
|
|
FilterNode* aSourceNode) {
|
|
return MapInputRectToSource(
|
|
IN_GAUSSIAN_BLUR_IN, InflatedSourceOrDestRect(aRect), aMax, aSourceNode);
|
|
}
|
|
|
|
IntRect FilterNodeBlurXYSoftware::InflatedSourceOrDestRect(
|
|
const IntRect& aDestRect) {
|
|
Size sigmaXY = StdDeviationXY();
|
|
IntSize d =
|
|
AlphaBoxBlur::CalculateBlurRadius(Point(sigmaXY.width, sigmaXY.height));
|
|
IntRect srcRect = aDestRect;
|
|
srcRect.Inflate(d);
|
|
return srcRect;
|
|
}
|
|
|
|
IntRect FilterNodeBlurXYSoftware::GetOutputRectInRect(const IntRect& aRect) {
|
|
IntRect srcRequest = InflatedSourceOrDestRect(aRect);
|
|
IntRect srcOutput = GetInputRectInRect(IN_GAUSSIAN_BLUR_IN, srcRequest);
|
|
return InflatedSourceOrDestRect(srcOutput).Intersect(aRect);
|
|
}
|
|
|
|
FilterNodeGaussianBlurSoftware::FilterNodeGaussianBlurSoftware()
|
|
: mStdDeviation(0) {}
|
|
|
|
static float ClampStdDeviation(float aStdDeviation) {
|
|
// Cap software blur radius for performance reasons.
|
|
return std::min(std::max(0.0f, aStdDeviation), 100.0f);
|
|
}
|
|
|
|
void FilterNodeGaussianBlurSoftware::SetAttribute(uint32_t aIndex,
|
|
float aStdDeviation) {
|
|
switch (aIndex) {
|
|
case ATT_GAUSSIAN_BLUR_STD_DEVIATION:
|
|
mStdDeviation = ClampStdDeviation(aStdDeviation);
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeGaussianBlurSoftware::SetAttribute");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
Size FilterNodeGaussianBlurSoftware::StdDeviationXY() {
|
|
return Size(mStdDeviation, mStdDeviation);
|
|
}
|
|
|
|
FilterNodeDirectionalBlurSoftware::FilterNodeDirectionalBlurSoftware()
|
|
: mStdDeviation(0.0), mBlurDirection(BLUR_DIRECTION_X) {}
|
|
|
|
void FilterNodeDirectionalBlurSoftware::SetAttribute(uint32_t aIndex,
|
|
Float aStdDeviation) {
|
|
switch (aIndex) {
|
|
case ATT_DIRECTIONAL_BLUR_STD_DEVIATION:
|
|
mStdDeviation = ClampStdDeviation(aStdDeviation);
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeDirectionalBlurSoftware::SetAttribute");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
void FilterNodeDirectionalBlurSoftware::SetAttribute(uint32_t aIndex,
|
|
uint32_t aBlurDirection) {
|
|
switch (aIndex) {
|
|
case ATT_DIRECTIONAL_BLUR_DIRECTION:
|
|
mBlurDirection = (BlurDirection)aBlurDirection;
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeDirectionalBlurSoftware::SetAttribute");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
Size FilterNodeDirectionalBlurSoftware::StdDeviationXY() {
|
|
float sigmaX = mBlurDirection == BLUR_DIRECTION_X ? mStdDeviation : 0;
|
|
float sigmaY = mBlurDirection == BLUR_DIRECTION_Y ? mStdDeviation : 0;
|
|
return Size(sigmaX, sigmaY);
|
|
}
|
|
|
|
int32_t FilterNodeCropSoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_CROP_IN:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void FilterNodeCropSoftware::SetAttribute(uint32_t aIndex,
|
|
const Rect& aSourceRect) {
|
|
MOZ_ASSERT(aIndex == ATT_CROP_RECT);
|
|
Rect srcRect = aSourceRect;
|
|
srcRect.Round();
|
|
if (!srcRect.ToIntRect(&mCropRect)) {
|
|
mCropRect = IntRect();
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeCropSoftware::Render(
|
|
const IntRect& aRect) {
|
|
return GetInputDataSourceSurface(IN_CROP_IN, aRect.Intersect(mCropRect));
|
|
}
|
|
|
|
void FilterNodeCropSoftware::RequestFromInputsForRect(const IntRect& aRect) {
|
|
RequestInputRect(IN_CROP_IN, aRect.Intersect(mCropRect));
|
|
}
|
|
|
|
IntRect FilterNodeCropSoftware::MapRectToSource(const IntRect& aRect,
|
|
const IntRect& aMax,
|
|
FilterNode* aSourceNode) {
|
|
return MapInputRectToSource(IN_CROP_IN, aRect.Intersect(mCropRect), aMax,
|
|
aSourceNode);
|
|
}
|
|
|
|
IntRect FilterNodeCropSoftware::GetOutputRectInRect(const IntRect& aRect) {
|
|
return GetInputRectInRect(IN_CROP_IN, aRect).Intersect(mCropRect);
|
|
}
|
|
|
|
int32_t FilterNodePremultiplySoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_PREMULTIPLY_IN:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodePremultiplySoftware::Render(
|
|
const IntRect& aRect) {
|
|
RefPtr<DataSourceSurface> input =
|
|
GetInputDataSourceSurface(IN_PREMULTIPLY_IN, aRect);
|
|
return input ? Premultiply(input) : nullptr;
|
|
}
|
|
|
|
void FilterNodePremultiplySoftware::RequestFromInputsForRect(
|
|
const IntRect& aRect) {
|
|
RequestInputRect(IN_PREMULTIPLY_IN, aRect);
|
|
}
|
|
|
|
IntRect FilterNodePremultiplySoftware::MapRectToSource(
|
|
const IntRect& aRect, const IntRect& aMax, FilterNode* aSourceNode) {
|
|
return MapInputRectToSource(IN_PREMULTIPLY_IN, aRect, aMax, aSourceNode);
|
|
}
|
|
|
|
IntRect FilterNodePremultiplySoftware::GetOutputRectInRect(
|
|
const IntRect& aRect) {
|
|
return GetInputRectInRect(IN_PREMULTIPLY_IN, aRect);
|
|
}
|
|
|
|
int32_t FilterNodeUnpremultiplySoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_UNPREMULTIPLY_IN:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeUnpremultiplySoftware::Render(
|
|
const IntRect& aRect) {
|
|
RefPtr<DataSourceSurface> input =
|
|
GetInputDataSourceSurface(IN_UNPREMULTIPLY_IN, aRect);
|
|
return input ? Unpremultiply(input) : nullptr;
|
|
}
|
|
|
|
void FilterNodeUnpremultiplySoftware::RequestFromInputsForRect(
|
|
const IntRect& aRect) {
|
|
RequestInputRect(IN_UNPREMULTIPLY_IN, aRect);
|
|
}
|
|
|
|
IntRect FilterNodeUnpremultiplySoftware::MapRectToSource(
|
|
const IntRect& aRect, const IntRect& aMax, FilterNode* aSourceNode) {
|
|
return MapInputRectToSource(IN_UNPREMULTIPLY_IN, aRect, aMax, aSourceNode);
|
|
}
|
|
|
|
IntRect FilterNodeUnpremultiplySoftware::GetOutputRectInRect(
|
|
const IntRect& aRect) {
|
|
return GetInputRectInRect(IN_UNPREMULTIPLY_IN, aRect);
|
|
}
|
|
|
|
void FilterNodeOpacitySoftware::SetAttribute(uint32_t aIndex, Float aValue) {
|
|
MOZ_ASSERT(aIndex == ATT_OPACITY_VALUE);
|
|
mValue = aValue;
|
|
Invalidate();
|
|
}
|
|
|
|
int32_t FilterNodeOpacitySoftware::InputIndex(uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_OPACITY_IN:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
already_AddRefed<DataSourceSurface> FilterNodeOpacitySoftware::Render(
|
|
const IntRect& aRect) {
|
|
RefPtr<DataSourceSurface> input =
|
|
GetInputDataSourceSurface(IN_OPACITY_IN, aRect);
|
|
return input ? Opacity(input, mValue) : nullptr;
|
|
}
|
|
|
|
void FilterNodeOpacitySoftware::RequestFromInputsForRect(const IntRect& aRect) {
|
|
RequestInputRect(IN_OPACITY_IN, aRect);
|
|
}
|
|
|
|
IntRect FilterNodeOpacitySoftware::MapRectToSource(const IntRect& aRect,
|
|
const IntRect& aMax,
|
|
FilterNode* aSourceNode) {
|
|
return MapInputRectToSource(IN_OPACITY_IN, aRect, aMax, aSourceNode);
|
|
}
|
|
|
|
IntRect FilterNodeOpacitySoftware::GetOutputRectInRect(const IntRect& aRect) {
|
|
return GetInputRectInRect(IN_OPACITY_IN, aRect);
|
|
}
|
|
|
|
bool PointLightSoftware::SetAttribute(uint32_t aIndex, const Point3D& aPoint) {
|
|
switch (aIndex) {
|
|
case ATT_POINT_LIGHT_POSITION:
|
|
mPosition = aPoint;
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
SpotLightSoftware::SpotLightSoftware()
|
|
: mSpecularFocus(0), mLimitingConeAngle(0), mLimitingConeCos(1) {}
|
|
|
|
bool SpotLightSoftware::SetAttribute(uint32_t aIndex, const Point3D& aPoint) {
|
|
switch (aIndex) {
|
|
case ATT_SPOT_LIGHT_POSITION:
|
|
mPosition = aPoint;
|
|
break;
|
|
case ATT_SPOT_LIGHT_POINTS_AT:
|
|
mPointsAt = aPoint;
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool SpotLightSoftware::SetAttribute(uint32_t aIndex, Float aValue) {
|
|
switch (aIndex) {
|
|
case ATT_SPOT_LIGHT_LIMITING_CONE_ANGLE:
|
|
mLimitingConeAngle = aValue;
|
|
break;
|
|
case ATT_SPOT_LIGHT_FOCUS:
|
|
mSpecularFocus = aValue;
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
DistantLightSoftware::DistantLightSoftware() : mAzimuth(0), mElevation(0) {}
|
|
|
|
bool DistantLightSoftware::SetAttribute(uint32_t aIndex, Float aValue) {
|
|
switch (aIndex) {
|
|
case ATT_DISTANT_LIGHT_AZIMUTH:
|
|
mAzimuth = aValue;
|
|
break;
|
|
case ATT_DISTANT_LIGHT_ELEVATION:
|
|
mElevation = aValue;
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static inline Point3D Normalized(const Point3D& vec) {
|
|
Point3D copy(vec);
|
|
copy.Normalize();
|
|
return copy;
|
|
}
|
|
|
|
template <typename LightType, typename LightingType>
|
|
FilterNodeLightingSoftware<LightType, LightingType>::FilterNodeLightingSoftware(
|
|
const char* aTypeName)
|
|
: mLock("FilterNodeLightingSoftware"),
|
|
mSurfaceScale(0)
|
|
#if defined(MOZILLA_INTERNAL_API) && \
|
|
(defined(DEBUG) || defined(FORCE_BUILD_REFCNT_LOGGING))
|
|
,
|
|
mTypeName(aTypeName)
|
|
#endif
|
|
{
|
|
}
|
|
|
|
template <typename LightType, typename LightingType>
|
|
int32_t FilterNodeLightingSoftware<LightType, LightingType>::InputIndex(
|
|
uint32_t aInputEnumIndex) {
|
|
switch (aInputEnumIndex) {
|
|
case IN_LIGHTING_IN:
|
|
return 0;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
template <typename LightType, typename LightingType>
|
|
void FilterNodeLightingSoftware<LightType, LightingType>::SetAttribute(
|
|
uint32_t aIndex, const Point3D& aPoint) {
|
|
if (mLight.SetAttribute(aIndex, aPoint)) {
|
|
Invalidate();
|
|
return;
|
|
}
|
|
MOZ_CRASH("GFX: FilterNodeLightingSoftware::SetAttribute point");
|
|
}
|
|
|
|
template <typename LightType, typename LightingType>
|
|
void FilterNodeLightingSoftware<LightType, LightingType>::SetAttribute(
|
|
uint32_t aIndex, Float aValue) {
|
|
if (mLight.SetAttribute(aIndex, aValue) ||
|
|
mLighting.SetAttribute(aIndex, aValue)) {
|
|
Invalidate();
|
|
return;
|
|
}
|
|
switch (aIndex) {
|
|
case ATT_LIGHTING_SURFACE_SCALE:
|
|
mSurfaceScale = std::fpclassify(aValue) == FP_SUBNORMAL ? 0.0 : aValue;
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeLightingSoftware::SetAttribute float");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
template <typename LightType, typename LightingType>
|
|
void FilterNodeLightingSoftware<LightType, LightingType>::SetAttribute(
|
|
uint32_t aIndex, const Size& aKernelUnitLength) {
|
|
switch (aIndex) {
|
|
case ATT_LIGHTING_KERNEL_UNIT_LENGTH:
|
|
mKernelUnitLength = aKernelUnitLength;
|
|
break;
|
|
default:
|
|
MOZ_CRASH("GFX: FilterNodeLightingSoftware::SetAttribute size");
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
template <typename LightType, typename LightingType>
|
|
void FilterNodeLightingSoftware<LightType, LightingType>::SetAttribute(
|
|
uint32_t aIndex, const DeviceColor& aColor) {
|
|
MOZ_ASSERT(aIndex == ATT_LIGHTING_COLOR);
|
|
mColor = aColor;
|
|
Invalidate();
|
|
}
|
|
|
|
template <typename LightType, typename LightingType>
|
|
IntRect
|
|
FilterNodeLightingSoftware<LightType, LightingType>::GetOutputRectInRect(
|
|
const IntRect& aRect) {
|
|
return aRect;
|
|
}
|
|
|
|
Point3D PointLightSoftware::GetVectorToLight(const Point3D& aTargetPoint) {
|
|
return Normalized(mPosition - aTargetPoint);
|
|
}
|
|
|
|
uint32_t PointLightSoftware::GetColor(uint32_t aLightColor,
|
|
const Point3D& aVectorToLight) {
|
|
return aLightColor;
|
|
}
|
|
|
|
void SpotLightSoftware::Prepare() {
|
|
mVectorFromFocusPointToLight = Normalized(mPointsAt - mPosition);
|
|
mLimitingConeCos =
|
|
std::max<double>(cos(mLimitingConeAngle * M_PI / 180.0), 0.0);
|
|
mPowCache.CacheForExponent(mSpecularFocus);
|
|
}
|
|
|
|
Point3D SpotLightSoftware::GetVectorToLight(const Point3D& aTargetPoint) {
|
|
return Normalized(mPosition - aTargetPoint);
|
|
}
|
|
|
|
uint32_t SpotLightSoftware::GetColor(uint32_t aLightColor,
|
|
const Point3D& aVectorToLight) {
|
|
union {
|
|
uint32_t color;
|
|
uint8_t colorC[4];
|
|
};
|
|
|
|
Float dot = -aVectorToLight.DotProduct(mVectorFromFocusPointToLight);
|
|
if (!mPowCache.HasPowerTable()) {
|
|
dot *= (dot >= mLimitingConeCos);
|
|
color = aLightColor;
|
|
colorC[B8G8R8A8_COMPONENT_BYTEOFFSET_R] *= dot;
|
|
colorC[B8G8R8A8_COMPONENT_BYTEOFFSET_G] *= dot;
|
|
colorC[B8G8R8A8_COMPONENT_BYTEOFFSET_B] *= dot;
|
|
} else {
|
|
color = aLightColor;
|
|
uint16_t doti = dot * (dot >= 0) * (1 << PowCache::sInputIntPrecisionBits);
|
|
uint32_t tmp = mPowCache.Pow(doti) * (dot >= mLimitingConeCos);
|
|
MOZ_ASSERT(tmp <= (1 << PowCache::sOutputIntPrecisionBits),
|
|
"pow() result must not exceed 1.0");
|
|
colorC[B8G8R8A8_COMPONENT_BYTEOFFSET_R] =
|
|
uint8_t((colorC[B8G8R8A8_COMPONENT_BYTEOFFSET_R] * tmp) >>
|
|
PowCache::sOutputIntPrecisionBits);
|
|
colorC[B8G8R8A8_COMPONENT_BYTEOFFSET_G] =
|
|
uint8_t((colorC[B8G8R8A8_COMPONENT_BYTEOFFSET_G] * tmp) >>
|
|
PowCache::sOutputIntPrecisionBits);
|
|
colorC[B8G8R8A8_COMPONENT_BYTEOFFSET_B] =
|
|
uint8_t((colorC[B8G8R8A8_COMPONENT_BYTEOFFSET_B] * tmp) >>
|
|
PowCache::sOutputIntPrecisionBits);
|
|
}
|
|
colorC[B8G8R8A8_COMPONENT_BYTEOFFSET_A] = 255;
|
|
return color;
|
|
}
|
|
|
|
void DistantLightSoftware::Prepare() {
|
|
const double radPerDeg = M_PI / 180.0;
|
|
mVectorToLight.x = cos(mAzimuth * radPerDeg) * cos(mElevation * radPerDeg);
|
|
mVectorToLight.y = sin(mAzimuth * radPerDeg) * cos(mElevation * radPerDeg);
|
|
mVectorToLight.z = sin(mElevation * radPerDeg);
|
|
}
|
|
|
|
Point3D DistantLightSoftware::GetVectorToLight(const Point3D& aTargetPoint) {
|
|
return mVectorToLight;
|
|
}
|
|
|
|
uint32_t DistantLightSoftware::GetColor(uint32_t aLightColor,
|
|
const Point3D& aVectorToLight) {
|
|
return aLightColor;
|
|
}
|
|
|
|
template <typename CoordType>
|
|
static Point3D GenerateNormal(const uint8_t* data, int32_t stride,
|
|
uint8_t* boundsBegin, uint8_t* boundsEnd,
|
|
int32_t x, int32_t y, float surfaceScale,
|
|
CoordType dx, CoordType dy) {
|
|
const uint8_t* index = data + y * stride + x;
|
|
|
|
CoordType zero = 0;
|
|
|
|
// See this for source of constants:
|
|
// http://www.w3.org/TR/SVG11/filters.html#feDiffuseLightingElement
|
|
int16_t normalX = -1 * ColorComponentAtPoint(index, stride, boundsBegin,
|
|
boundsEnd, -dx, -dy, 1, 0) +
|
|
1 * ColorComponentAtPoint(index, stride, boundsBegin,
|
|
boundsEnd, dx, -dy, 1, 0) +
|
|
-2 * ColorComponentAtPoint(index, stride, boundsBegin,
|
|
boundsEnd, -dx, zero, 1, 0) +
|
|
2 * ColorComponentAtPoint(index, stride, boundsBegin,
|
|
boundsEnd, dx, zero, 1, 0) +
|
|
-1 * ColorComponentAtPoint(index, stride, boundsBegin,
|
|
boundsEnd, -dx, dy, 1, 0) +
|
|
1 * ColorComponentAtPoint(index, stride, boundsBegin,
|
|
boundsEnd, dx, dy, 1, 0);
|
|
|
|
int16_t normalY = -1 * ColorComponentAtPoint(index, stride, boundsBegin,
|
|
boundsEnd, -dx, -dy, 1, 0) +
|
|
-2 * ColorComponentAtPoint(index, stride, boundsBegin,
|
|
boundsEnd, zero, -dy, 1, 0) +
|
|
-1 * ColorComponentAtPoint(index, stride, boundsBegin,
|
|
boundsEnd, dx, -dy, 1, 0) +
|
|
1 * ColorComponentAtPoint(index, stride, boundsBegin,
|
|
boundsEnd, -dx, dy, 1, 0) +
|
|
2 * ColorComponentAtPoint(index, stride, boundsBegin,
|
|
boundsEnd, zero, dy, 1, 0) +
|
|
1 * ColorComponentAtPoint(index, stride, boundsBegin,
|
|
boundsEnd, dx, dy, 1, 0);
|
|
|
|
Point3D normal;
|
|
normal.x = -surfaceScale * normalX / 4.0f;
|
|
normal.y = -surfaceScale * normalY / 4.0f;
|
|
normal.z = 255;
|
|
return Normalized(normal);
|
|
}
|
|
|
|
template <typename LightType, typename LightingType>
|
|
already_AddRefed<DataSourceSurface>
|
|
FilterNodeLightingSoftware<LightType, LightingType>::Render(
|
|
const IntRect& aRect) {
|
|
if (mKernelUnitLength.width == floor(mKernelUnitLength.width) &&
|
|
mKernelUnitLength.height == floor(mKernelUnitLength.height)) {
|
|
return DoRender(aRect, (int32_t)mKernelUnitLength.width,
|
|
(int32_t)mKernelUnitLength.height);
|
|
}
|
|
return DoRender(aRect, mKernelUnitLength.width, mKernelUnitLength.height);
|
|
}
|
|
|
|
template <typename LightType, typename LightingType>
|
|
void FilterNodeLightingSoftware<
|
|
LightType, LightingType>::RequestFromInputsForRect(const IntRect& aRect) {
|
|
IntRect srcRect = aRect;
|
|
srcRect.Inflate(ceil(mKernelUnitLength.width),
|
|
ceil(mKernelUnitLength.height));
|
|
RequestInputRect(IN_LIGHTING_IN, srcRect);
|
|
}
|
|
|
|
template <typename LightType, typename LightingType>
|
|
IntRect FilterNodeLightingSoftware<LightType, LightingType>::MapRectToSource(
|
|
const IntRect& aRect, const IntRect& aMax, FilterNode* aSourceNode) {
|
|
IntRect srcRect = aRect;
|
|
srcRect.Inflate(ceil(mKernelUnitLength.width),
|
|
ceil(mKernelUnitLength.height));
|
|
return MapInputRectToSource(IN_LIGHTING_IN, srcRect, aMax, aSourceNode);
|
|
}
|
|
|
|
template <typename LightType, typename LightingType>
|
|
template <typename CoordType>
|
|
already_AddRefed<DataSourceSurface>
|
|
FilterNodeLightingSoftware<LightType, LightingType>::DoRender(
|
|
const IntRect& aRect, CoordType aKernelUnitLengthX,
|
|
CoordType aKernelUnitLengthY) {
|
|
MOZ_ASSERT(aKernelUnitLengthX > 0,
|
|
"aKernelUnitLengthX can be a negative or zero value");
|
|
MOZ_ASSERT(aKernelUnitLengthY > 0,
|
|
"aKernelUnitLengthY can be a negative or zero value");
|
|
|
|
IntRect srcRect = aRect;
|
|
IntSize size = aRect.Size();
|
|
srcRect.Inflate(ceil(float(aKernelUnitLengthX)),
|
|
ceil(float(aKernelUnitLengthY)));
|
|
|
|
// Inflate the source rect by another pixel because the bilinear filtering in
|
|
// ColorComponentAtPoint may want to access the margins.
|
|
srcRect.Inflate(1);
|
|
|
|
RefPtr<DataSourceSurface> input = GetInputDataSourceSurface(
|
|
IN_LIGHTING_IN, srcRect, CAN_HANDLE_A8, EDGE_MODE_NONE);
|
|
|
|
if (!input) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (input->GetFormat() != SurfaceFormat::A8) {
|
|
input = FilterProcessing::ExtractAlpha(input);
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> target =
|
|
Factory::CreateDataSourceSurface(size, SurfaceFormat::B8G8R8A8);
|
|
if (MOZ2D_WARN_IF(!target)) {
|
|
return nullptr;
|
|
}
|
|
|
|
IntPoint offset = aRect.TopLeft() - srcRect.TopLeft();
|
|
|
|
DataSourceSurface::ScopedMap sourceMap(input, DataSourceSurface::READ);
|
|
DataSourceSurface::ScopedMap targetMap(target, DataSourceSurface::WRITE);
|
|
if (MOZ2D_WARN_IF(!(sourceMap.IsMapped() && targetMap.IsMapped()))) {
|
|
return nullptr;
|
|
}
|
|
|
|
uint8_t* sourceData =
|
|
DataAtOffset(input, sourceMap.GetMappedSurface(), offset);
|
|
int32_t sourceStride = sourceMap.GetStride();
|
|
uint8_t* sourceBegin = sourceMap.GetData();
|
|
uint8_t* sourceEnd = sourceBegin + sourceStride * input->GetSize().height;
|
|
uint8_t* targetData = targetMap.GetData();
|
|
int32_t targetStride = targetMap.GetStride();
|
|
|
|
MutexAutoLock lock(mLock);
|
|
|
|
uint32_t lightColor = ColorToBGRA(mColor);
|
|
mLight.Prepare();
|
|
mLighting.Prepare();
|
|
|
|
for (int32_t y = 0; y < size.height; y++) {
|
|
for (int32_t x = 0; x < size.width; x++) {
|
|
int32_t sourceIndex = y * sourceStride + x;
|
|
int32_t targetIndex = y * targetStride + 4 * x;
|
|
|
|
Point3D normal =
|
|
GenerateNormal(sourceData, sourceStride, sourceBegin, sourceEnd, x, y,
|
|
mSurfaceScale, aKernelUnitLengthX, aKernelUnitLengthY);
|
|
|
|
IntPoint pointInFilterSpace(aRect.X() + x, aRect.Y() + y);
|
|
Float Z = mSurfaceScale * sourceData[sourceIndex] / 255.0f;
|
|
Point3D pt(pointInFilterSpace.x, pointInFilterSpace.y, Z);
|
|
Point3D rayDir = mLight.GetVectorToLight(pt);
|
|
uint32_t color = mLight.GetColor(lightColor, rayDir);
|
|
|
|
*(uint32_t*)(targetData + targetIndex) =
|
|
mLighting.LightPixel(normal, rayDir, color);
|
|
}
|
|
|
|
// Zero padding to keep valgrind happy.
|
|
PodZero(&targetData[y * targetStride + 4 * size.width],
|
|
targetStride - 4 * size.width);
|
|
}
|
|
|
|
return target.forget();
|
|
}
|
|
|
|
DiffuseLightingSoftware::DiffuseLightingSoftware() : mDiffuseConstant(0) {}
|
|
|
|
bool DiffuseLightingSoftware::SetAttribute(uint32_t aIndex, Float aValue) {
|
|
switch (aIndex) {
|
|
case ATT_DIFFUSE_LIGHTING_DIFFUSE_CONSTANT:
|
|
mDiffuseConstant = aValue;
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
uint32_t DiffuseLightingSoftware::LightPixel(const Point3D& aNormal,
|
|
const Point3D& aVectorToLight,
|
|
uint32_t aColor) {
|
|
Float dotNL = std::max(0.0f, aNormal.DotProduct(aVectorToLight));
|
|
Float diffuseNL = mDiffuseConstant * dotNL;
|
|
|
|
union {
|
|
uint32_t bgra;
|
|
uint8_t components[4];
|
|
} color = {aColor};
|
|
color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_B] = umin(
|
|
uint32_t(diffuseNL * color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_B]),
|
|
255U);
|
|
color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_G] = umin(
|
|
uint32_t(diffuseNL * color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_G]),
|
|
255U);
|
|
color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_R] = umin(
|
|
uint32_t(diffuseNL * color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_R]),
|
|
255U);
|
|
color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_A] = 255;
|
|
return color.bgra;
|
|
}
|
|
|
|
SpecularLightingSoftware::SpecularLightingSoftware()
|
|
: mSpecularConstant(0), mSpecularExponent(0), mSpecularConstantInt(0) {}
|
|
|
|
bool SpecularLightingSoftware::SetAttribute(uint32_t aIndex, Float aValue) {
|
|
switch (aIndex) {
|
|
case ATT_SPECULAR_LIGHTING_SPECULAR_CONSTANT:
|
|
mSpecularConstant = std::min(std::max(aValue, 0.0f), 255.0f);
|
|
break;
|
|
case ATT_SPECULAR_LIGHTING_SPECULAR_EXPONENT:
|
|
mSpecularExponent = std::min(std::max(aValue, 1.0f), 128.0f);
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void SpecularLightingSoftware::Prepare() {
|
|
mPowCache.CacheForExponent(mSpecularExponent);
|
|
mSpecularConstantInt = uint32_t(mSpecularConstant * (1 << 8));
|
|
}
|
|
|
|
uint32_t SpecularLightingSoftware::LightPixel(const Point3D& aNormal,
|
|
const Point3D& aVectorToLight,
|
|
uint32_t aColor) {
|
|
Point3D vectorToEye(0, 0, 1);
|
|
Point3D halfwayVector = Normalized(aVectorToLight + vectorToEye);
|
|
Float dotNH = aNormal.DotProduct(halfwayVector);
|
|
uint16_t dotNHi =
|
|
uint16_t(dotNH * (dotNH >= 0) * (1 << PowCache::sInputIntPrecisionBits));
|
|
// The exponent for specular is in [1,128] range, so we don't need to check
|
|
// and optimize for the "default power table" scenario here.
|
|
MOZ_ASSERT(mPowCache.HasPowerTable());
|
|
uint32_t specularNHi =
|
|
uint32_t(mSpecularConstantInt) * mPowCache.Pow(dotNHi) >> 8;
|
|
|
|
union {
|
|
uint32_t bgra;
|
|
uint8_t components[4];
|
|
} color = {aColor};
|
|
color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_B] =
|
|
umin((specularNHi * color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_B]) >>
|
|
PowCache::sOutputIntPrecisionBits,
|
|
255U);
|
|
color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_G] =
|
|
umin((specularNHi * color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_G]) >>
|
|
PowCache::sOutputIntPrecisionBits,
|
|
255U);
|
|
color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_R] =
|
|
umin((specularNHi * color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_R]) >>
|
|
PowCache::sOutputIntPrecisionBits,
|
|
255U);
|
|
|
|
color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_A] =
|
|
umax(color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_B],
|
|
umax(color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_G],
|
|
color.components[B8G8R8A8_COMPONENT_BYTEOFFSET_R]));
|
|
return color.bgra;
|
|
}
|
|
|
|
} // namespace gfx
|
|
} // namespace mozilla
|