gecko-dev/mozglue/dllservices/WindowsFallbackLoaderAPI.h

39 строки
1.4 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
#ifndef mozilla_WindowsFallbackLoaderAPI_h
#define mozilla_WindowsFallbackLoaderAPI_h
#include "mozilla/Attributes.h"
#include "NtLoaderAPI.h"
namespace mozilla {
class MOZ_ONLY_USED_TO_AVOID_STATIC_CONSTRUCTORS FallbackLoaderAPI final
: public nt::LoaderAPI {
public:
constexpr FallbackLoaderAPI() : mLoaderObserver(nullptr) {}
ModuleLoadInfo ConstructAndNotifyBeginDllLoad(
void** aContext, PCUNICODE_STRING aRequestedDllName) final;
bool SubstituteForLSP(PCUNICODE_STRING aLSPLeafName,
PHANDLE aOutHandle) final;
void NotifyEndDllLoad(void* aContext, NTSTATUS aLoadNtStatus,
ModuleLoadInfo&& aModuleLoadInfo) final;
nt::AllocatedUnicodeString GetSectionName(void* aSectionAddr) final;
nt::LoaderAPI::InitDllBlocklistOOPFnPtr GetDllBlocklistInitFn() final;
nt::LoaderAPI::HandleLauncherErrorFnPtr GetHandleLauncherErrorFn() final;
void SetObserver(nt::LoaderObserver* aLoaderObserver);
private:
nt::LoaderObserver* mLoaderObserver;
};
} // namespace mozilla
#endif // mozilla_WindowsFallbackLoaderAPI_h