зеркало из https://github.com/mozilla/gecko-dev.git
148 строки
4.4 KiB
C++
148 строки
4.4 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_Module_h
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#define mozilla_Module_h
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#include "nscore.h"
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#include "nsID.h"
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#include "nsIFactory.h"
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#include "nsCOMPtr.h" // for already_AddRefed
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namespace mozilla {
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/**
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* A module implements one or more XPCOM components. This structure is used
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* for both binary and script modules, but the registration members
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* (cids/contractids/categoryentries) are unused for modules which are loaded
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* via a module loader.
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*/
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struct Module {
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static const unsigned int kVersion = 70;
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struct CIDEntry;
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typedef already_AddRefed<nsIFactory> (*GetFactoryProcPtr)(
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const Module& module, const CIDEntry& entry);
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typedef nsresult (*ConstructorProcPtr)(nsISupports* aOuter, const nsIID& aIID,
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void** aResult);
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typedef nsresult (*LoadFuncPtr)();
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typedef void (*UnloadFuncPtr)();
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/**
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* This selector allows CIDEntrys to be marked so that they're only loaded
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* into certain kinds of processes. Selectors can be combined.
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*/
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// Note: This must be kept in sync with the selector matching in
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// nsComponentManager.cpp.
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enum ProcessSelector {
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ANY_PROCESS = 0x0,
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MAIN_PROCESS_ONLY = 0x1,
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CONTENT_PROCESS_ONLY = 0x2,
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/**
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* By default, modules are not loaded in the GPU process, even if
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* ANY_PROCESS is specified. This flag enables a module in the
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* GPU process.
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*/
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ALLOW_IN_GPU_PROCESS = 0x4,
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ALLOW_IN_VR_PROCESS = 0x8,
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ALLOW_IN_SOCKET_PROCESS = 0x10,
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ALLOW_IN_RDD_PROCESS = 0x20,
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ALLOW_IN_GPU_AND_VR_PROCESS = ALLOW_IN_GPU_PROCESS | ALLOW_IN_VR_PROCESS,
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ALLOW_IN_GPU_AND_SOCKET_PROCESS =
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ALLOW_IN_GPU_PROCESS | ALLOW_IN_SOCKET_PROCESS,
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ALLOW_IN_GPU_VR_AND_SOCKET_PROCESS =
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ALLOW_IN_GPU_PROCESS | ALLOW_IN_VR_PROCESS | ALLOW_IN_SOCKET_PROCESS,
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ALLOW_IN_RDD_AND_SOCKET_PROCESS =
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ALLOW_IN_RDD_PROCESS | ALLOW_IN_SOCKET_PROCESS,
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ALLOW_IN_GPU_RDD_AND_SOCKET_PROCESS =
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ALLOW_IN_GPU_PROCESS | ALLOW_IN_RDD_PROCESS | ALLOW_IN_SOCKET_PROCESS,
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ALLOW_IN_GPU_RDD_VR_AND_SOCKET_PROCESS =
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ALLOW_IN_GPU_PROCESS | ALLOW_IN_RDD_PROCESS | ALLOW_IN_VR_PROCESS |
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ALLOW_IN_SOCKET_PROCESS
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};
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static constexpr size_t kMaxProcessSelector =
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size_t(ProcessSelector::ALLOW_IN_GPU_RDD_VR_AND_SOCKET_PROCESS);
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/**
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* The constructor callback is an implementation detail of the default binary
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* loader and may be null.
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*/
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struct CIDEntry {
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const nsCID* cid;
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bool service;
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GetFactoryProcPtr getFactoryProc;
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ConstructorProcPtr constructorProc;
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ProcessSelector processSelector;
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};
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struct ContractIDEntry {
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const char* contractid;
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nsID const* cid;
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ProcessSelector processSelector;
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};
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struct CategoryEntry {
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const char* category;
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const char* entry;
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const char* value;
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};
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/**
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* Binary compatibility check, should be kModuleVersion.
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*/
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unsigned int mVersion;
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/**
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* An array of CIDs (class IDs) implemented by this module. The final entry
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* should be { nullptr }.
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*/
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const CIDEntry* mCIDs;
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/**
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* An array of mappings from contractid to CID. The final entry should
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* be { nullptr }.
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*/
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const ContractIDEntry* mContractIDs;
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/**
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* An array of category manager entries. The final entry should be
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* { nullptr }.
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*/
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const CategoryEntry* mCategoryEntries;
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/**
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* When the component manager tries to get the factory for a CID, it first
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* checks for this module-level getfactory callback. If this function is
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* not implemented, it checks the CIDEntry getfactory callback. If that is
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* also nullptr, a generic factory is generated using the CIDEntry
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* constructor callback which must be non-nullptr.
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*/
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GetFactoryProcPtr getFactoryProc;
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/**
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* Optional Function which are called when this module is loaded and
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* at shutdown. These are not C++ constructor/destructors to avoid
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* calling them too early in startup or too late in shutdown.
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*/
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LoadFuncPtr loadProc;
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UnloadFuncPtr unloadProc;
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/**
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* Optional flags which control whether the module loads on a process-type
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* basis.
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*/
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ProcessSelector selector;
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};
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} // namespace mozilla
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#endif // mozilla_Module_h
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