зеркало из https://github.com/mozilla/gecko-dev.git
337 строки
14 KiB
C++
337 строки
14 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_EventStates_h_
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#define mozilla_EventStates_h_
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#include "mozilla/Attributes.h"
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#include "nsDebug.h"
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namespace mozilla {
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/**
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* EventStates is the class used to represent the event states of nsIContent
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* instances. These states are calculated by IntrinsicState() and
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* ContentStatesChanged() has to be called when one of them changes thus
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* informing the layout/style engine of the change.
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* Event states are associated with pseudo-classes.
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*/
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class EventStates {
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public:
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typedef uint64_t InternalType;
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typedef uint64_t ServoType;
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constexpr EventStates() : mStates(0) {}
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// NOTE: the ideal scenario would be to have the default constructor public
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// setting mStates to 0 and this constructor (without = 0) private.
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// In that case, we could be sure that only macros at the end were creating
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// EventStates instances with mStates set to something else than 0.
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// Unfortunately, this constructor is needed at at least two places now.
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explicit constexpr EventStates(InternalType aStates) : mStates(aStates) {}
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EventStates constexpr operator|(const EventStates& aEventStates) const {
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return EventStates(mStates | aEventStates.mStates);
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}
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EventStates& operator|=(const EventStates& aEventStates) {
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mStates |= aEventStates.mStates;
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return *this;
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}
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// NOTE: calling if (eventStates1 & eventStates2) will not build.
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// This might work correctly if operator bool() is defined
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// but using HasState, HasAllStates or HasAtLeastOneOfStates is recommended.
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EventStates constexpr operator&(const EventStates& aEventStates) const {
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return EventStates(mStates & aEventStates.mStates);
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}
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EventStates& operator&=(const EventStates& aEventStates) {
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mStates &= aEventStates.mStates;
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return *this;
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}
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bool operator==(const EventStates& aEventStates) const {
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return mStates == aEventStates.mStates;
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}
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bool operator!=(const EventStates& aEventStates) const {
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return mStates != aEventStates.mStates;
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}
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EventStates operator~() const { return EventStates(~mStates); }
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EventStates operator^(const EventStates& aEventStates) const {
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return EventStates(mStates ^ aEventStates.mStates);
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}
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EventStates& operator^=(const EventStates& aEventStates) {
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mStates ^= aEventStates.mStates;
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return *this;
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}
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/**
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* Returns true if the EventStates instance is empty.
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* A EventStates instance is empty if it contains no state.
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*
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* @return Whether if the object is empty.
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*/
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bool IsEmpty() const { return mStates == 0; }
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/**
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* Returns true if the EventStates instance contains the state
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* contained in aEventStates.
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* @note aEventStates should contain only one state.
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*
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* @param aEventStates The state to check.
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*
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* @return Whether the object has the state from aEventStates
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*/
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bool HasState(EventStates aEventStates) const {
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#ifdef DEBUG
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// If aEventStates.mStates is a power of two, it contains only one state
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// (or none, but we don't really care).
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if ((aEventStates.mStates & (aEventStates.mStates - 1))) {
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NS_ERROR(
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"When calling HasState, "
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"EventStates object has to contain only one state!");
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}
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#endif // DEBUG
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return mStates & aEventStates.mStates;
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}
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/**
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* Returns true if the EventStates instance contains one of the states
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* contained in aEventStates.
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*
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* @param aEventStates The states to check.
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*
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* @return Whether the object has at least one state from aEventStates
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*/
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bool HasAtLeastOneOfStates(EventStates aEventStates) const {
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return mStates & aEventStates.mStates;
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}
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/**
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* Returns true if the EventStates instance contains all states
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* contained in aEventStates.
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*
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* @param aEventStates The states to check.
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*
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* @return Whether the object has all states from aEventStates
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*/
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bool HasAllStates(EventStates aEventStates) const {
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return (mStates & aEventStates.mStates) == aEventStates.mStates;
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}
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// We only need that method for InspectorUtils::GetContentState.
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// If InspectorUtils::GetContentState is removed, this method should
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// be removed.
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InternalType GetInternalValue() const { return mStates; }
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/**
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* Method used to get the appropriate state representation for Servo.
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*/
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ServoType ServoValue() const { return mStates; }
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private:
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InternalType mStates;
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};
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} // namespace mozilla
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/**
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* The following macros are creating EventStates instance with different
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* values depending of their meaning.
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* Ideally, EventStates instance with values different than 0 should only be
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* created that way.
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*/
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// Helper to define a new EventStates macro.
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#define NS_DEFINE_EVENT_STATE_MACRO(_val) \
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(mozilla::EventStates(mozilla::EventStates::InternalType(1) << _val))
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/*
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* In order to efficiently convert Gecko EventState values into Servo
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* ElementState values [1], we maintain the invariant that the low bits of
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* EventState can be masked off to form an ElementState (this works so
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* long as Servo never supports a state that Gecko doesn't).
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*
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* This is unfortunately rather fragile for now, but we should soon have
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* the infrastructure to statically-assert that these match up. If you
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* need to change these, please notify somebody involved with Stylo.
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*
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* [1]
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* https://github.com/servo/servo/blob/master/components/style/element_state.rs
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*/
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// Mouse is down on content.
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#define NS_EVENT_STATE_ACTIVE NS_DEFINE_EVENT_STATE_MACRO(0)
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// Content has focus.
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#define NS_EVENT_STATE_FOCUS NS_DEFINE_EVENT_STATE_MACRO(1)
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// Mouse is hovering over content.
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#define NS_EVENT_STATE_HOVER NS_DEFINE_EVENT_STATE_MACRO(2)
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// Content is enabled (and can be disabled).
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#define NS_EVENT_STATE_ENABLED NS_DEFINE_EVENT_STATE_MACRO(3)
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// Content is disabled.
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#define NS_EVENT_STATE_DISABLED NS_DEFINE_EVENT_STATE_MACRO(4)
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// Content is checked.
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#define NS_EVENT_STATE_CHECKED NS_DEFINE_EVENT_STATE_MACRO(5)
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// Content is in the indeterminate state.
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#define NS_EVENT_STATE_INDETERMINATE NS_DEFINE_EVENT_STATE_MACRO(6)
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// Content shows its placeholder
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#define NS_EVENT_STATE_PLACEHOLDERSHOWN NS_DEFINE_EVENT_STATE_MACRO(7)
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// Content is URL's target (ref).
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#define NS_EVENT_STATE_URLTARGET NS_DEFINE_EVENT_STATE_MACRO(8)
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// Content is the full screen element, or a frame containing the
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// current fullscreen element.
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#define NS_EVENT_STATE_FULLSCREEN NS_DEFINE_EVENT_STATE_MACRO(9)
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// Content is valid (and can be invalid).
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#define NS_EVENT_STATE_VALID NS_DEFINE_EVENT_STATE_MACRO(10)
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// Content is invalid.
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#define NS_EVENT_STATE_INVALID NS_DEFINE_EVENT_STATE_MACRO(11)
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// UI friendly version of :valid pseudo-class.
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#define NS_EVENT_STATE_MOZ_UI_VALID NS_DEFINE_EVENT_STATE_MACRO(12)
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// UI friendly version of :invalid pseudo-class.
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#define NS_EVENT_STATE_MOZ_UI_INVALID NS_DEFINE_EVENT_STATE_MACRO(13)
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// Content could not be rendered (image/object/etc).
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#define NS_EVENT_STATE_BROKEN NS_DEFINE_EVENT_STATE_MACRO(14)
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// Content disabled by the user (images turned off, say).
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#define NS_EVENT_STATE_USERDISABLED NS_DEFINE_EVENT_STATE_MACRO(15)
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// Content suppressed by the user (ad blocking, etc).
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#define NS_EVENT_STATE_SUPPRESSED NS_DEFINE_EVENT_STATE_MACRO(16)
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// Content is still loading such that there is nothing to show the
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// user (eg an image which hasn't started coming in yet).
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#define NS_EVENT_STATE_LOADING NS_DEFINE_EVENT_STATE_MACRO(17)
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// Handler for the content has been blocked.
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#define NS_EVENT_STATE_HANDLER_BLOCKED NS_DEFINE_EVENT_STATE_MACRO(18)
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// Handler for the content has been disabled.
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#define NS_EVENT_STATE_HANDLER_DISABLED NS_DEFINE_EVENT_STATE_MACRO(19)
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// Handler for the content has crashed
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#define NS_EVENT_STATE_HANDLER_CRASHED NS_DEFINE_EVENT_STATE_MACRO(20)
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// Content is required.
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#define NS_EVENT_STATE_REQUIRED NS_DEFINE_EVENT_STATE_MACRO(21)
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// Content is optional (and can be required).
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#define NS_EVENT_STATE_OPTIONAL NS_DEFINE_EVENT_STATE_MACRO(22)
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// Element is either a defined custom element or uncustomized element.
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#define NS_EVENT_STATE_DEFINED NS_DEFINE_EVENT_STATE_MACRO(23)
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// Link has been visited.
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#define NS_EVENT_STATE_VISITED NS_DEFINE_EVENT_STATE_MACRO(24)
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// Link hasn't been visited.
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#define NS_EVENT_STATE_UNVISITED NS_DEFINE_EVENT_STATE_MACRO(25)
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// Drag is hovering over content.
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#define NS_EVENT_STATE_DRAGOVER NS_DEFINE_EVENT_STATE_MACRO(26)
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// Content value is in-range (and can be out-of-range).
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#define NS_EVENT_STATE_INRANGE NS_DEFINE_EVENT_STATE_MACRO(27)
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// Content value is out-of-range.
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#define NS_EVENT_STATE_OUTOFRANGE NS_DEFINE_EVENT_STATE_MACRO(28)
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// Content is read-only.
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// TODO(emilio): This is always the inverse of READWRITE. With some style system
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// work we could remove one of the two bits.
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#define NS_EVENT_STATE_READONLY NS_DEFINE_EVENT_STATE_MACRO(29)
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// Content is editable.
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#define NS_EVENT_STATE_READWRITE NS_DEFINE_EVENT_STATE_MACRO(30)
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// Content is the default one (meaning depends of the context).
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#define NS_EVENT_STATE_DEFAULT NS_DEFINE_EVENT_STATE_MACRO(31)
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// Content is a submit control and the form isn't valid.
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#define NS_EVENT_STATE_MOZ_SUBMITINVALID NS_DEFINE_EVENT_STATE_MACRO(32)
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// Content is in the optimum region.
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#define NS_EVENT_STATE_OPTIMUM NS_DEFINE_EVENT_STATE_MACRO(33)
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// Content is in the suboptimal region.
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#define NS_EVENT_STATE_SUB_OPTIMUM NS_DEFINE_EVENT_STATE_MACRO(34)
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// Content is in the sub-suboptimal region.
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#define NS_EVENT_STATE_SUB_SUB_OPTIMUM NS_DEFINE_EVENT_STATE_MACRO(35)
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// Element is highlighted (devtools inspector)
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#define NS_EVENT_STATE_DEVTOOLS_HIGHLIGHTED NS_DEFINE_EVENT_STATE_MACRO(36)
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// Element is transitioning for rules changed by style editor
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#define NS_EVENT_STATE_STYLEEDITOR_TRANSITIONING NS_DEFINE_EVENT_STATE_MACRO(37)
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#define NS_EVENT_STATE_INCREMENT_SCRIPT_LEVEL NS_DEFINE_EVENT_STATE_MACRO(38)
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// Content has focus and should show a ring.
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#define NS_EVENT_STATE_FOCUSRING NS_DEFINE_EVENT_STATE_MACRO(39)
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// Handler for click to play plugin
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#define NS_EVENT_STATE_TYPE_CLICK_TO_PLAY NS_DEFINE_EVENT_STATE_MACRO(40)
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// Handler for click to play plugin (vulnerable w/update)
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#define NS_EVENT_STATE_VULNERABLE_UPDATABLE NS_DEFINE_EVENT_STATE_MACRO(41)
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// Handler for click to play plugin (vulnerable w/no update)
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#define NS_EVENT_STATE_VULNERABLE_NO_UPDATE NS_DEFINE_EVENT_STATE_MACRO(42)
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// Element has focus-within.
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#define NS_EVENT_STATE_FOCUS_WITHIN NS_DEFINE_EVENT_STATE_MACRO(43)
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// Element is ltr (for :dir pseudo-class)
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#define NS_EVENT_STATE_LTR NS_DEFINE_EVENT_STATE_MACRO(44)
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// Element is rtl (for :dir pseudo-class)
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#define NS_EVENT_STATE_RTL NS_DEFINE_EVENT_STATE_MACRO(45)
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// States for tracking the state of the "dir" attribute for HTML elements. We
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// use these to avoid having to get "dir" attributes all the time during
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// selector matching for some parts of the UA stylesheet.
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//
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// These states are externally managed, because we also don't want to keep
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// getting "dir" attributes in IntrinsicState.
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//
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// Element is HTML and has a "dir" attibute. This state might go away depending
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// on how https://github.com/whatwg/html/issues/2769 gets resolved. The value
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// could be anything.
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#define NS_EVENT_STATE_HAS_DIR_ATTR NS_DEFINE_EVENT_STATE_MACRO(46)
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// Element is HTML, has a "dir" attribute, and the attribute's value is
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// case-insensitively equal to "ltr".
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#define NS_EVENT_STATE_DIR_ATTR_LTR NS_DEFINE_EVENT_STATE_MACRO(47)
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// Element is HTML, has a "dir" attribute, and the attribute's value is
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// case-insensitively equal to "rtl".
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#define NS_EVENT_STATE_DIR_ATTR_RTL NS_DEFINE_EVENT_STATE_MACRO(48)
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// Element is HTML, and is either a <bdi> element with no valid-valued "dir"
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// attribute or any HTML element which has a "dir" attribute whose value is
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// "auto".
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#define NS_EVENT_STATE_DIR_ATTR_LIKE_AUTO NS_DEFINE_EVENT_STATE_MACRO(49)
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// Element is filled by Autofill feature.
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#define NS_EVENT_STATE_AUTOFILL NS_DEFINE_EVENT_STATE_MACRO(50)
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// Element is filled with preview data by Autofill feature.
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#define NS_EVENT_STATE_AUTOFILL_PREVIEW NS_DEFINE_EVENT_STATE_MACRO(51)
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// Element matches the :focus-visible pseudo-class.
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//
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// TODO(emilio): We should eventually unify this and FOCUSRING.
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#define NS_EVENT_STATE_FOCUS_VISIBLE NS_DEFINE_EVENT_STATE_MACRO(52)
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// Modal <dialog> element
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#define NS_EVENT_STATE_MODAL_DIALOG NS_DEFINE_EVENT_STATE_MACRO(53)
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/**
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* NOTE: do not go over 63 without updating EventStates::InternalType!
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*/
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#define DIRECTION_STATES (NS_EVENT_STATE_LTR | NS_EVENT_STATE_RTL)
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#define DIR_ATTR_STATES \
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(NS_EVENT_STATE_HAS_DIR_ATTR | NS_EVENT_STATE_DIR_ATTR_LTR | \
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NS_EVENT_STATE_DIR_ATTR_RTL | NS_EVENT_STATE_DIR_ATTR_LIKE_AUTO)
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#define DISABLED_STATES (NS_EVENT_STATE_DISABLED | NS_EVENT_STATE_ENABLED)
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#define REQUIRED_STATES (NS_EVENT_STATE_REQUIRED | NS_EVENT_STATE_OPTIONAL)
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// Event states that can be added and removed through
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// Element::{Add,Remove}ManuallyManagedStates.
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//
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// Take care when manually managing state bits. You are responsible for
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// setting or clearing the bit when an Element is added or removed from a
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// document (e.g. in BindToTree and UnbindFromTree), if that is an
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// appropriate thing to do for your state bit.
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#define MANUALLY_MANAGED_STATES \
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(NS_EVENT_STATE_AUTOFILL | NS_EVENT_STATE_AUTOFILL_PREVIEW)
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// Event states that are managed externally to an element (by the
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// EventStateManager, or by other code). As opposed to those in
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// INTRINSIC_STATES, which are are computed by the element itself
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// and returned from Element::IntrinsicState.
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#define EXTERNALLY_MANAGED_STATES \
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(MANUALLY_MANAGED_STATES | DIR_ATTR_STATES | DISABLED_STATES | \
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REQUIRED_STATES | NS_EVENT_STATE_ACTIVE | NS_EVENT_STATE_DEFINED | \
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NS_EVENT_STATE_DRAGOVER | NS_EVENT_STATE_FOCUS | NS_EVENT_STATE_FOCUSRING | \
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NS_EVENT_STATE_FOCUS_WITHIN | NS_EVENT_STATE_FULLSCREEN | \
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NS_EVENT_STATE_HOVER | NS_EVENT_STATE_URLTARGET | \
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NS_EVENT_STATE_FOCUS_VISIBLE | NS_EVENT_STATE_MODAL_DIALOG)
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#define INTRINSIC_STATES (~EXTERNALLY_MANAGED_STATES)
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#endif // mozilla_EventStates_h_
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