зеркало из https://github.com/mozilla/gecko-dev.git
307 строки
10 KiB
C++
307 строки
10 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef VideoUtils_h
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#define VideoUtils_h
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#include "FlushableTaskQueue.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/CheckedInt.h"
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#include "mozilla/MozPromise.h"
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#include "mozilla/ReentrantMonitor.h"
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#include "mozilla/RefPtr.h"
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#include "nsIThread.h"
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#include "nsSize.h"
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#include "nsRect.h"
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#include "nsThreadUtils.h"
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#include "prtime.h"
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#include "AudioSampleFormat.h"
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#include "TimeUnits.h"
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using mozilla::CheckedInt64;
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using mozilla::CheckedUint64;
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using mozilla::CheckedInt32;
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using mozilla::CheckedUint32;
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// This file contains stuff we'd rather put elsewhere, but which is
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// dependent on other changes which we don't want to wait for. We plan to
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// remove this file in the near future.
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// This belongs in xpcom/monitor/Monitor.h, once we've made
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// mozilla::Monitor non-reentrant.
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namespace mozilla {
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/**
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* ReentrantMonitorConditionallyEnter
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*
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* Enters the supplied monitor only if the conditional value |aEnter| is true.
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* E.g. Used to allow unmonitored read access on the decode thread,
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* and monitored access on all other threads.
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*/
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class MOZ_STACK_CLASS ReentrantMonitorConditionallyEnter
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{
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public:
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ReentrantMonitorConditionallyEnter(bool aEnter,
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ReentrantMonitor &aReentrantMonitor) :
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mReentrantMonitor(nullptr)
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{
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MOZ_COUNT_CTOR(ReentrantMonitorConditionallyEnter);
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if (aEnter) {
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mReentrantMonitor = &aReentrantMonitor;
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NS_ASSERTION(mReentrantMonitor, "null monitor");
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mReentrantMonitor->Enter();
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}
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}
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~ReentrantMonitorConditionallyEnter(void)
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{
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if (mReentrantMonitor) {
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mReentrantMonitor->Exit();
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}
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MOZ_COUNT_DTOR(ReentrantMonitorConditionallyEnter);
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}
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private:
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// Restrict to constructor and destructor defined above.
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ReentrantMonitorConditionallyEnter();
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ReentrantMonitorConditionallyEnter(const ReentrantMonitorConditionallyEnter&);
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ReentrantMonitorConditionallyEnter& operator =(const ReentrantMonitorConditionallyEnter&);
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static void* operator new(size_t) CPP_THROW_NEW;
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static void operator delete(void*);
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ReentrantMonitor* mReentrantMonitor;
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};
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// Shuts down a thread asynchronously.
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class ShutdownThreadEvent : public nsRunnable
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{
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public:
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explicit ShutdownThreadEvent(nsIThread* aThread) : mThread(aThread) {}
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~ShutdownThreadEvent() {}
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NS_IMETHOD Run() override {
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mThread->Shutdown();
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mThread = nullptr;
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIThread> mThread;
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};
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template<class T>
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class DeleteObjectTask: public nsRunnable {
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public:
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explicit DeleteObjectTask(nsAutoPtr<T>& aObject)
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: mObject(aObject)
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{
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}
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NS_IMETHOD Run() {
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NS_ASSERTION(NS_IsMainThread(), "Must be on main thread.");
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mObject = nullptr;
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return NS_OK;
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}
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private:
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nsAutoPtr<T> mObject;
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};
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template<class T>
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void DeleteOnMainThread(nsAutoPtr<T>& aObject) {
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NS_DispatchToMainThread(new DeleteObjectTask<T>(aObject));
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}
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class MediaResource;
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// Estimates the buffered ranges of a MediaResource using a simple
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// (byteOffset/length)*duration method. Probably inaccurate, but won't
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// do file I/O, and can be used when we don't have detailed knowledge
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// of the byte->time mapping of a resource. aDurationUsecs is the duration
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// of the media in microseconds. Estimated buffered ranges are stored in
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// aOutBuffered. Ranges are 0-normalized, i.e. in the range of (0,duration].
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media::TimeIntervals GetEstimatedBufferedTimeRanges(mozilla::MediaResource* aStream,
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int64_t aDurationUsecs);
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// Converts from number of audio frames (aFrames) to microseconds, given
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// the specified audio rate (aRate).
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CheckedInt64 FramesToUsecs(int64_t aFrames, uint32_t aRate);
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// Converts from number of audio frames (aFrames) TimeUnit, given
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// the specified audio rate (aRate).
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media::TimeUnit FramesToTimeUnit(int64_t aFrames, uint32_t aRate);
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// Converts from microseconds (aUsecs) to number of audio frames, given the
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// specified audio rate (aRate). Stores the result in aOutFrames. Returns
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// true if the operation succeeded, or false if there was an integer
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// overflow while calulating the conversion.
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CheckedInt64 UsecsToFrames(int64_t aUsecs, uint32_t aRate);
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// Format TimeUnit as number of frames at given rate.
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CheckedInt64 TimeUnitToFrames(const media::TimeUnit& aTime, uint32_t aRate);
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// Converts milliseconds to seconds.
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#define MS_TO_SECONDS(ms) ((double)(ms) / (PR_MSEC_PER_SEC))
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// Converts seconds to milliseconds.
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#define SECONDS_TO_MS(s) ((int)((s) * (PR_MSEC_PER_SEC)))
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// Converts from seconds to microseconds. Returns failure if the resulting
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// integer is too big to fit in an int64_t.
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nsresult SecondsToUsecs(double aSeconds, int64_t& aOutUsecs);
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// The maximum height and width of the video. Used for
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// sanitizing the memory allocation of the RGB buffer.
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// The maximum resolution we anticipate encountering in the
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// wild is 2160p - 3840x2160 pixels.
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static const int32_t MAX_VIDEO_WIDTH = 4000;
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static const int32_t MAX_VIDEO_HEIGHT = 3000;
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// Scales the display rect aDisplay by aspect ratio aAspectRatio.
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// Note that aDisplay must be validated by IsValidVideoRegion()
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// before being used!
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void ScaleDisplayByAspectRatio(nsIntSize& aDisplay, float aAspectRatio);
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// Downmix multichannel Audio samples to Stereo.
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// Input are the buffer contains multichannel data,
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// the number of channels and the number of frames.
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int DownmixAudioToStereo(mozilla::AudioDataValue* buffer,
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int channels,
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uint32_t frames);
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// Downmix Stereo audio samples to Mono.
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// Input are the buffer contains stereo data and the number of frames.
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void DownmixStereoToMono(mozilla::AudioDataValue* aBuffer,
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uint32_t aFrames);
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bool IsVideoContentType(const nsCString& aContentType);
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// Returns true if it's safe to use aPicture as the picture to be
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// extracted inside a frame of size aFrame, and scaled up to and displayed
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// at a size of aDisplay. You should validate the frame, picture, and
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// display regions before using them to display video frames.
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bool IsValidVideoRegion(const nsIntSize& aFrame, const nsIntRect& aPicture,
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const nsIntSize& aDisplay);
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// Template to automatically set a variable to a value on scope exit.
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// Useful for unsetting flags, etc.
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template<typename T>
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class AutoSetOnScopeExit {
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public:
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AutoSetOnScopeExit(T& aVar, T aValue)
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: mVar(aVar)
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, mValue(aValue)
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{}
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~AutoSetOnScopeExit() {
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mVar = mValue;
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}
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private:
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T& mVar;
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const T mValue;
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};
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class SharedThreadPool;
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// The MediaDataDecoder API blocks, with implementations waiting on platform
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// decoder tasks. These platform decoder tasks are queued on a separate
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// thread pool to ensure they can run when the MediaDataDecoder clients'
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// thread pool is blocked. Tasks on the PLATFORM_DECODER thread pool must not
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// wait on tasks in the PLAYBACK thread pool.
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//
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// No new dependencies on this mechanism should be added, as methods are being
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// made async supported by MozPromise, making this unnecessary and
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// permitting unifying the pool.
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enum class MediaThreadType {
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PLAYBACK, // MediaDecoderStateMachine and MediaDecoderReader
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PLATFORM_DECODER
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};
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// Returns the thread pool that is shared amongst all decoder state machines
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// for decoding streams.
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already_AddRefed<SharedThreadPool> GetMediaThreadPool(MediaThreadType aType);
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enum H264_PROFILE {
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H264_PROFILE_UNKNOWN = 0,
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H264_PROFILE_BASE = 0x42,
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H264_PROFILE_MAIN = 0x4D,
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H264_PROFILE_EXTENDED = 0x58,
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H264_PROFILE_HIGH = 0x64,
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};
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enum H264_LEVEL {
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H264_LEVEL_1 = 10,
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H264_LEVEL_1_b = 11,
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H264_LEVEL_1_1 = 11,
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H264_LEVEL_1_2 = 12,
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H264_LEVEL_1_3 = 13,
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H264_LEVEL_2 = 20,
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H264_LEVEL_2_1 = 21,
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H264_LEVEL_2_2 = 22,
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H264_LEVEL_3 = 30,
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H264_LEVEL_3_1 = 31,
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H264_LEVEL_3_2 = 32,
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H264_LEVEL_4 = 40,
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H264_LEVEL_4_1 = 41,
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H264_LEVEL_4_2 = 42,
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H264_LEVEL_5 = 50,
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H264_LEVEL_5_1 = 51,
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H264_LEVEL_5_2 = 52
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};
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// Extracts the H.264/AVC profile and level from an H.264 codecs string.
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// H.264 codecs parameters have a type defined as avc1.PPCCLL, where
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// PP = profile_idc, CC = constraint_set flags, LL = level_idc.
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// See http://blog.pearce.org.nz/2013/11/what-does-h264avc1-codecs-parameters.html
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// for more details.
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// Returns false on failure.
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bool
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ExtractH264CodecDetails(const nsAString& aCodecs,
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int16_t& aProfile,
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int16_t& aLevel);
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// Use a cryptographic quality PRNG to generate raw random bytes
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// and convert that to a base64 string.
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nsresult
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GenerateRandomName(nsCString& aOutSalt, uint32_t aLength);
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// This version returns a string suitable for use as a file or URL
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// path. This is based on code from nsExternalAppHandler::SetUpTempFile.
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nsresult
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GenerateRandomPathName(nsCString& aOutSalt, uint32_t aLength);
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already_AddRefed<TaskQueue>
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CreateMediaDecodeTaskQueue();
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already_AddRefed<FlushableTaskQueue>
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CreateFlushableMediaDecodeTaskQueue();
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// Iteratively invokes aWork until aCondition returns true, or aWork returns false.
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// Use this rather than a while loop to avoid bogarting the task queue.
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template<class Work, class Condition>
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nsRefPtr<GenericPromise> InvokeUntil(Work aWork, Condition aCondition) {
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nsRefPtr<GenericPromise::Private> p = new GenericPromise::Private(__func__);
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if (aCondition()) {
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p->Resolve(true, __func__);
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}
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struct Helper {
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static void Iteration(nsRefPtr<GenericPromise::Private> aPromise, Work aWork, Condition aCondition) {
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if (!aWork()) {
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aPromise->Reject(NS_ERROR_FAILURE, __func__);
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} else if (aCondition()) {
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aPromise->Resolve(true, __func__);
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} else {
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nsCOMPtr<nsIRunnable> r =
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NS_NewRunnableFunction([aPromise, aWork, aCondition] () { Iteration(aPromise, aWork, aCondition); });
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AbstractThread::GetCurrent()->Dispatch(r.forget());
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}
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}
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};
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Helper::Iteration(p, aWork, aCondition);
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return p.forget();
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}
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} // end namespace mozilla
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#endif
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