зеркало из https://github.com/mozilla/gecko-dev.git
684 строки
20 KiB
C++
684 строки
20 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsDeviceContext.h"
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#include <algorithm> // for max
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#include "gfxASurface.h" // for gfxASurface, etc
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#include "gfxContext.h"
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#include "gfxFont.h" // for gfxFontGroup
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#include "gfxImageSurface.h" // for gfxImageSurface
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#include "gfxPoint.h" // for gfxSize
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#include "mozilla/Attributes.h" // for final
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#include "mozilla/gfx/PathHelpers.h"
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#include "mozilla/gfx/PrintTarget.h"
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#include "mozilla/Preferences.h" // for Preferences
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#include "mozilla/Services.h" // for GetObserverService
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#include "mozilla/mozalloc.h" // for operator new
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#include "nsCRT.h" // for nsCRT
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#include "nsDebug.h" // for NS_NOTREACHED, NS_ASSERTION, etc
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#include "nsFont.h" // for nsFont
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#include "nsFontMetrics.h" // for nsFontMetrics
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#include "nsIAtom.h" // for nsIAtom, NS_Atomize
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#include "nsID.h"
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#include "nsIDeviceContextSpec.h" // for nsIDeviceContextSpec
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#include "nsILanguageAtomService.h" // for nsILanguageAtomService, etc
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#include "nsIObserver.h" // for nsIObserver, etc
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#include "nsIObserverService.h" // for nsIObserverService
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#include "nsIScreen.h" // for nsIScreen
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#include "nsIScreenManager.h" // for nsIScreenManager
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#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc
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#include "nsISupportsUtils.h" // for NS_ADDREF, NS_RELEASE
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#include "nsIWidget.h" // for nsIWidget, NS_NATIVE_WINDOW
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#include "nsRect.h" // for nsRect
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#include "nsServiceManagerUtils.h" // for do_GetService
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#include "nsString.h" // for nsDependentString
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#include "nsTArray.h" // for nsTArray, nsTArray_Impl
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#include "nsThreadUtils.h" // for NS_IsMainThread
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#include "mozilla/gfx/Logging.h"
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using namespace mozilla;
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using namespace mozilla::gfx;
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using mozilla::services::GetObserverService;
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class nsFontCache final : public nsIObserver
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{
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public:
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nsFontCache() { MOZ_COUNT_CTOR(nsFontCache); }
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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void Init(nsDeviceContext* aContext);
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void Destroy();
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already_AddRefed<nsFontMetrics> GetMetricsFor(
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const nsFont& aFont, const nsFontMetrics::Params& aParams);
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void FontMetricsDeleted(const nsFontMetrics* aFontMetrics);
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void Compact();
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void Flush();
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protected:
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~nsFontCache() { MOZ_COUNT_DTOR(nsFontCache); }
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nsDeviceContext* mContext; // owner
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nsCOMPtr<nsIAtom> mLocaleLanguage;
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nsTArray<nsFontMetrics*> mFontMetrics;
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};
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NS_IMPL_ISUPPORTS(nsFontCache, nsIObserver)
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// The Init and Destroy methods are necessary because it's not
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// safe to call AddObserver from a constructor or RemoveObserver
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// from a destructor. That should be fixed.
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void
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nsFontCache::Init(nsDeviceContext* aContext)
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{
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mContext = aContext;
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// register as a memory-pressure observer to free font resources
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// in low-memory situations.
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nsCOMPtr<nsIObserverService> obs = GetObserverService();
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if (obs)
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obs->AddObserver(this, "memory-pressure", false);
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nsCOMPtr<nsILanguageAtomService> langService;
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langService = do_GetService(NS_LANGUAGEATOMSERVICE_CONTRACTID);
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if (langService) {
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mLocaleLanguage = langService->GetLocaleLanguage();
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}
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if (!mLocaleLanguage) {
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mLocaleLanguage = NS_Atomize("x-western");
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}
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}
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void
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nsFontCache::Destroy()
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{
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nsCOMPtr<nsIObserverService> obs = GetObserverService();
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if (obs)
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obs->RemoveObserver(this, "memory-pressure");
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Flush();
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}
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NS_IMETHODIMP
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nsFontCache::Observe(nsISupports*, const char* aTopic, const char16_t*)
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{
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if (!nsCRT::strcmp(aTopic, "memory-pressure"))
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Compact();
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return NS_OK;
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}
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already_AddRefed<nsFontMetrics>
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nsFontCache::GetMetricsFor(const nsFont& aFont,
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const nsFontMetrics::Params& aParams)
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{
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nsIAtom* language = aParams.language ? aParams.language
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: mLocaleLanguage.get();
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// First check our cache
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// start from the end, which is where we put the most-recent-used element
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int32_t n = mFontMetrics.Length() - 1;
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for (int32_t i = n; i >= 0; --i) {
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nsFontMetrics* fm = mFontMetrics[i];
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if (fm->Font().Equals(aFont) &&
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fm->GetUserFontSet() == aParams.userFontSet &&
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fm->Language() == language &&
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fm->Orientation() == aParams.orientation) {
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if (i != n) {
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// promote it to the end of the cache
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mFontMetrics.RemoveElementAt(i);
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mFontMetrics.AppendElement(fm);
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}
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fm->GetThebesFontGroup()->UpdateUserFonts();
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return do_AddRef(fm);
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}
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}
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// It's not in the cache. Get font metrics and then cache them.
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nsFontMetrics::Params params = aParams;
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params.language = language;
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RefPtr<nsFontMetrics> fm = new nsFontMetrics(aFont, params, mContext);
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// the mFontMetrics list has the "head" at the end, because append
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// is cheaper than insert
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mFontMetrics.AppendElement(do_AddRef(fm.get()).take());
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return fm.forget();
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}
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void
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nsFontCache::FontMetricsDeleted(const nsFontMetrics* aFontMetrics)
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{
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mFontMetrics.RemoveElement(aFontMetrics);
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}
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void
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nsFontCache::Compact()
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{
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// Need to loop backward because the running element can be removed on
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// the way
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for (int32_t i = mFontMetrics.Length()-1; i >= 0; --i) {
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nsFontMetrics* fm = mFontMetrics[i];
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nsFontMetrics* oldfm = fm;
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// Destroy() isn't here because we want our device context to be
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// notified
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NS_RELEASE(fm); // this will reset fm to nullptr
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// if the font is really gone, it would have called back in
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// FontMetricsDeleted() and would have removed itself
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if (mFontMetrics.IndexOf(oldfm) != mFontMetrics.NoIndex) {
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// nope, the font is still there, so let's hold onto it too
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NS_ADDREF(oldfm);
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}
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}
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}
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void
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nsFontCache::Flush()
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{
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for (int32_t i = mFontMetrics.Length()-1; i >= 0; --i) {
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nsFontMetrics* fm = mFontMetrics[i];
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// Destroy() will unhook our device context from the fm so that we
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// won't waste time in triggering the notification of
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// FontMetricsDeleted() in the subsequent release
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fm->Destroy();
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NS_RELEASE(fm);
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}
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mFontMetrics.Clear();
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}
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nsDeviceContext::nsDeviceContext()
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: mWidth(0), mHeight(0), mDepth(0),
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mAppUnitsPerDevPixel(-1), mAppUnitsPerDevPixelAtUnitFullZoom(-1),
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mAppUnitsPerPhysicalInch(-1),
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mFullZoom(1.0f), mPrintingScale(1.0f)
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{
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MOZ_ASSERT(NS_IsMainThread(), "nsDeviceContext created off main thread");
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}
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nsDeviceContext::~nsDeviceContext()
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{
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if (mFontCache) {
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mFontCache->Destroy();
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}
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}
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already_AddRefed<nsFontMetrics>
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nsDeviceContext::GetMetricsFor(const nsFont& aFont,
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const nsFontMetrics::Params& aParams)
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{
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if (!mFontCache) {
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mFontCache = new nsFontCache();
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mFontCache->Init(this);
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}
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return mFontCache->GetMetricsFor(aFont, aParams);
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}
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nsresult
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nsDeviceContext::FlushFontCache(void)
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{
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if (mFontCache)
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mFontCache->Flush();
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return NS_OK;
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}
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nsresult
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nsDeviceContext::FontMetricsDeleted(const nsFontMetrics* aFontMetrics)
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{
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if (mFontCache) {
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mFontCache->FontMetricsDeleted(aFontMetrics);
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}
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return NS_OK;
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}
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bool
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nsDeviceContext::IsPrinterSurface()
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{
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return mPrintTarget != nullptr;
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}
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void
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nsDeviceContext::SetDPI(double* aScale)
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{
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float dpi = -1.0f;
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// Use the printing DC to determine DPI values, if we have one.
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if (mDeviceContextSpec) {
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dpi = mDeviceContextSpec->GetDPI();
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mPrintingScale = mDeviceContextSpec->GetPrintingScale();
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mAppUnitsPerDevPixelAtUnitFullZoom =
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NS_lround((AppUnitsPerCSSPixel() * 96) / dpi);
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} else {
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// A value of -1 means use the maximum of 96 and the system DPI.
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// A value of 0 means use the system DPI. A positive value is used as the DPI.
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// This sets the physical size of a device pixel and thus controls the
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// interpretation of physical units.
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int32_t prefDPI = Preferences::GetInt("layout.css.dpi", -1);
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if (prefDPI > 0) {
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dpi = prefDPI;
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} else if (mWidget) {
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dpi = mWidget->GetDPI();
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if (prefDPI < 0) {
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dpi = std::max(96.0f, dpi);
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}
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} else {
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dpi = 96.0f;
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}
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double devPixelsPerCSSPixel;
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if (aScale && *aScale > 0.0) {
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// if caller provided a scale, we just use it
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devPixelsPerCSSPixel = *aScale;
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} else {
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// otherwise get from the widget, and return it in aScale for
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// the caller to pass to child contexts if needed
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CSSToLayoutDeviceScale scale =
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mWidget ? mWidget->GetDefaultScale()
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: CSSToLayoutDeviceScale(1.0);
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devPixelsPerCSSPixel = scale.scale;
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if (aScale) {
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*aScale = devPixelsPerCSSPixel;
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}
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}
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mAppUnitsPerDevPixelAtUnitFullZoom =
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std::max(1, NS_lround(AppUnitsPerCSSPixel() / devPixelsPerCSSPixel));
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}
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NS_ASSERTION(dpi != -1.0, "no dpi set");
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mAppUnitsPerPhysicalInch = NS_lround(dpi * mAppUnitsPerDevPixelAtUnitFullZoom);
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UpdateAppUnitsForFullZoom();
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}
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nsresult
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nsDeviceContext::Init(nsIWidget *aWidget)
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{
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nsresult rv = NS_OK;
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if (mScreenManager && mWidget == aWidget)
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return rv;
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mWidget = aWidget;
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SetDPI();
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if (mScreenManager)
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return rv;
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mScreenManager = do_GetService("@mozilla.org/gfx/screenmanager;1", &rv);
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return rv;
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}
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// XXX This is only for printing. We should make that obvious in the name.
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already_AddRefed<gfxContext>
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nsDeviceContext::CreateRenderingContext()
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{
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MOZ_ASSERT(IsPrinterSurface());
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MOZ_ASSERT(mWidth > 0 && mHeight > 0);
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RefPtr<PrintTarget> printingTarget = mPrintTarget;
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#ifdef XP_MACOSX
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// CreateRenderingContext() can be called (on reflow) after EndPage()
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// but before BeginPage(). On OS X (and only there) mPrintTarget
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// will in this case be null, because OS X printing surfaces are
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// per-page, and therefore only truly valid between calls to BeginPage()
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// and EndPage(). But we can get away with fudging things here, if need
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// be, by using a cached copy.
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if (!printingTarget) {
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printingTarget = mCachedPrintTarget;
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}
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#endif
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// This will usually be null, depending on the pref print.print_via_parent.
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RefPtr<DrawEventRecorder> recorder;
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mDeviceContextSpec->GetDrawEventRecorder(getter_AddRefs(recorder));
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RefPtr<gfx::DrawTarget> dt =
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printingTarget->MakeDrawTarget(gfx::IntSize(mWidth, mHeight), recorder);
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if (!dt || !dt->IsValid()) {
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gfxCriticalNote
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<< "Failed to create draw target in device context sized "
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<< mWidth << "x" << mHeight << " and pointers "
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<< hexa(mPrintTarget) << " and " << hexa(printingTarget);
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return nullptr;
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}
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#ifdef XP_MACOSX
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dt->AddUserData(&gfxContext::sDontUseAsSourceKey, dt, nullptr);
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#endif
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dt->AddUserData(&sDisablePixelSnapping, (void*)0x1, nullptr);
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RefPtr<gfxContext> pContext = gfxContext::CreateOrNull(dt);
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MOZ_ASSERT(pContext); // already checked draw target above
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gfxMatrix transform;
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if (printingTarget->RotateNeededForLandscape()) {
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// Rotate page 90 degrees to draw landscape page on portrait paper
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IntSize size = printingTarget->GetSize();
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transform.Translate(gfxPoint(0, size.width));
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gfxMatrix rotate(0, -1,
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1, 0,
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0, 0);
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transform = rotate * transform;
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}
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transform.Scale(mPrintingScale, mPrintingScale);
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pContext->SetMatrix(transform);
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return pContext.forget();
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}
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nsresult
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nsDeviceContext::GetDepth(uint32_t& aDepth)
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{
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if (mDepth == 0 && mScreenManager) {
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nsCOMPtr<nsIScreen> primaryScreen;
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mScreenManager->GetPrimaryScreen(getter_AddRefs(primaryScreen));
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primaryScreen->GetColorDepth(reinterpret_cast<int32_t *>(&mDepth));
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}
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aDepth = mDepth;
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return NS_OK;
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}
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nsresult
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nsDeviceContext::GetDeviceSurfaceDimensions(nscoord &aWidth, nscoord &aHeight)
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{
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if (mPrintTarget) {
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// we have a printer device
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aWidth = mWidth;
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aHeight = mHeight;
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} else {
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nsRect area;
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ComputeFullAreaUsingScreen(&area);
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aWidth = area.width;
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aHeight = area.height;
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}
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return NS_OK;
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}
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nsresult
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nsDeviceContext::GetRect(nsRect &aRect)
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{
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if (mPrintTarget) {
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// we have a printer device
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aRect.x = 0;
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aRect.y = 0;
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aRect.width = mWidth;
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aRect.height = mHeight;
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} else
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ComputeFullAreaUsingScreen ( &aRect );
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return NS_OK;
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}
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nsresult
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nsDeviceContext::GetClientRect(nsRect &aRect)
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{
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if (mPrintTarget) {
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// we have a printer device
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aRect.x = 0;
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aRect.y = 0;
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aRect.width = mWidth;
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aRect.height = mHeight;
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}
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else
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ComputeClientRectUsingScreen(&aRect);
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return NS_OK;
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}
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nsresult
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nsDeviceContext::InitForPrinting(nsIDeviceContextSpec *aDevice)
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{
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NS_ENSURE_ARG_POINTER(aDevice);
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mDeviceContextSpec = aDevice;
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mPrintTarget = aDevice->MakePrintTarget();
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if (!mPrintTarget) {
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return NS_ERROR_FAILURE;
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}
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Init(nullptr);
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if (!CalcPrintingSize()) {
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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nsresult
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nsDeviceContext::BeginDocument(const nsAString& aTitle,
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const nsAString& aPrintToFileName,
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int32_t aStartPage,
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int32_t aEndPage)
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{
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nsresult rv = mPrintTarget->BeginPrinting(aTitle, aPrintToFileName);
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if (NS_SUCCEEDED(rv) && mDeviceContextSpec) {
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rv = mDeviceContextSpec->BeginDocument(aTitle, aPrintToFileName,
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aStartPage, aEndPage);
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}
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return rv;
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}
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nsresult
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nsDeviceContext::EndDocument(void)
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{
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nsresult rv = NS_OK;
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if (mPrintTarget) {
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rv = mPrintTarget->EndPrinting();
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if (NS_SUCCEEDED(rv))
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mPrintTarget->Finish();
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}
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if (mDeviceContextSpec)
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mDeviceContextSpec->EndDocument();
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return rv;
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}
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nsresult
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nsDeviceContext::AbortDocument(void)
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{
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nsresult rv = mPrintTarget->AbortPrinting();
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if (mDeviceContextSpec)
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mDeviceContextSpec->EndDocument();
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return rv;
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}
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nsresult
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nsDeviceContext::BeginPage(void)
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{
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nsresult rv = NS_OK;
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if (mDeviceContextSpec)
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rv = mDeviceContextSpec->BeginPage();
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if (NS_FAILED(rv)) return rv;
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#ifdef XP_MACOSX
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// We need to get a new surface for each page on the Mac, as the
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// CGContextRefs are only good for one page.
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mPrintTarget = mDeviceContextSpec->MakePrintTarget();
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#endif
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rv = mPrintTarget->BeginPage();
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return rv;
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}
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nsresult
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nsDeviceContext::EndPage(void)
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{
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nsresult rv = mPrintTarget->EndPage();
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#ifdef XP_MACOSX
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// We need to release the CGContextRef in the surface here, plus it's
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// not something you would want anyway, as these CGContextRefs are only
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// good for one page. But we need to keep a cached reference to it, since
|
|
// CreateRenderingContext() may try to access it when mPrintTarget
|
|
// would normally be null. See bug 665218. If we just stop nulling out
|
|
// mPrintTarget here (and thereby make that our cached copy), we'll
|
|
// break all our null checks on mPrintTarget. See bug 684622.
|
|
mCachedPrintTarget = mPrintTarget;
|
|
mPrintTarget = nullptr;
|
|
#endif
|
|
|
|
if (mDeviceContextSpec)
|
|
mDeviceContextSpec->EndPage();
|
|
|
|
return rv;
|
|
}
|
|
|
|
void
|
|
nsDeviceContext::ComputeClientRectUsingScreen(nsRect* outRect)
|
|
{
|
|
// we always need to recompute the clientRect
|
|
// because the window may have moved onto a different screen. In the single
|
|
// monitor case, we only need to do the computation if we haven't done it
|
|
// once already, and remember that we have because we're assured it won't change.
|
|
nsCOMPtr<nsIScreen> screen;
|
|
FindScreen (getter_AddRefs(screen));
|
|
if (screen) {
|
|
int32_t x, y, width, height;
|
|
screen->GetAvailRect(&x, &y, &width, &height);
|
|
|
|
// convert to device units
|
|
outRect->y = NSIntPixelsToAppUnits(y, AppUnitsPerDevPixel());
|
|
outRect->x = NSIntPixelsToAppUnits(x, AppUnitsPerDevPixel());
|
|
outRect->width = NSIntPixelsToAppUnits(width, AppUnitsPerDevPixel());
|
|
outRect->height = NSIntPixelsToAppUnits(height, AppUnitsPerDevPixel());
|
|
}
|
|
}
|
|
|
|
void
|
|
nsDeviceContext::ComputeFullAreaUsingScreen(nsRect* outRect)
|
|
{
|
|
// if we have more than one screen, we always need to recompute the clientRect
|
|
// because the window may have moved onto a different screen. In the single
|
|
// monitor case, we only need to do the computation if we haven't done it
|
|
// once already, and remember that we have because we're assured it won't change.
|
|
nsCOMPtr<nsIScreen> screen;
|
|
FindScreen ( getter_AddRefs(screen) );
|
|
if ( screen ) {
|
|
int32_t x, y, width, height;
|
|
screen->GetRect ( &x, &y, &width, &height );
|
|
|
|
// convert to device units
|
|
outRect->y = NSIntPixelsToAppUnits(y, AppUnitsPerDevPixel());
|
|
outRect->x = NSIntPixelsToAppUnits(x, AppUnitsPerDevPixel());
|
|
outRect->width = NSIntPixelsToAppUnits(width, AppUnitsPerDevPixel());
|
|
outRect->height = NSIntPixelsToAppUnits(height, AppUnitsPerDevPixel());
|
|
|
|
mWidth = outRect->width;
|
|
mHeight = outRect->height;
|
|
}
|
|
}
|
|
|
|
//
|
|
// FindScreen
|
|
//
|
|
// Determines which screen intersects the largest area of the given surface.
|
|
//
|
|
void
|
|
nsDeviceContext::FindScreen(nsIScreen** outScreen)
|
|
{
|
|
if (!mWidget || !mScreenManager) {
|
|
return;
|
|
}
|
|
|
|
CheckDPIChange();
|
|
|
|
if (mWidget->GetOwningTabChild()) {
|
|
mScreenManager->ScreenForNativeWidget((void *)mWidget->GetOwningTabChild(),
|
|
outScreen);
|
|
}
|
|
else if (mWidget->GetNativeData(NS_NATIVE_WINDOW)) {
|
|
mScreenManager->ScreenForNativeWidget(mWidget->GetNativeData(NS_NATIVE_WINDOW),
|
|
outScreen);
|
|
}
|
|
else {
|
|
mScreenManager->GetPrimaryScreen(outScreen);
|
|
}
|
|
}
|
|
|
|
bool
|
|
nsDeviceContext::CalcPrintingSize()
|
|
{
|
|
if (!mPrintTarget) {
|
|
return (mWidth > 0 && mHeight > 0);
|
|
}
|
|
|
|
gfxSize size = mPrintTarget->GetSize();
|
|
// For printing, CSS inches and physical inches are identical
|
|
// so it doesn't matter which we use here
|
|
mWidth = NSToCoordRound(size.width * AppUnitsPerPhysicalInch()
|
|
/ POINTS_PER_INCH_FLOAT);
|
|
mHeight = NSToCoordRound(size.height * AppUnitsPerPhysicalInch()
|
|
/ POINTS_PER_INCH_FLOAT);
|
|
|
|
return (mWidth > 0 && mHeight > 0);
|
|
}
|
|
|
|
bool nsDeviceContext::CheckDPIChange(double* aScale)
|
|
{
|
|
int32_t oldDevPixels = mAppUnitsPerDevPixelAtUnitFullZoom;
|
|
int32_t oldInches = mAppUnitsPerPhysicalInch;
|
|
|
|
SetDPI(aScale);
|
|
|
|
return oldDevPixels != mAppUnitsPerDevPixelAtUnitFullZoom ||
|
|
oldInches != mAppUnitsPerPhysicalInch;
|
|
}
|
|
|
|
bool
|
|
nsDeviceContext::SetFullZoom(float aScale)
|
|
{
|
|
if (aScale <= 0) {
|
|
NS_NOTREACHED("Invalid full zoom value");
|
|
return false;
|
|
}
|
|
int32_t oldAppUnitsPerDevPixel = mAppUnitsPerDevPixel;
|
|
mFullZoom = aScale;
|
|
UpdateAppUnitsForFullZoom();
|
|
return oldAppUnitsPerDevPixel != mAppUnitsPerDevPixel;
|
|
}
|
|
|
|
void
|
|
nsDeviceContext::UpdateAppUnitsForFullZoom()
|
|
{
|
|
mAppUnitsPerDevPixel =
|
|
std::max(1, NSToIntRound(float(mAppUnitsPerDevPixelAtUnitFullZoom) / mFullZoom));
|
|
// adjust mFullZoom to reflect appunit rounding
|
|
mFullZoom = float(mAppUnitsPerDevPixelAtUnitFullZoom) / mAppUnitsPerDevPixel;
|
|
}
|
|
|
|
DesktopToLayoutDeviceScale
|
|
nsDeviceContext::GetDesktopToDeviceScale()
|
|
{
|
|
nsCOMPtr<nsIScreen> screen;
|
|
FindScreen(getter_AddRefs(screen));
|
|
|
|
if (screen) {
|
|
double scale;
|
|
screen->GetContentsScaleFactor(&scale);
|
|
return DesktopToLayoutDeviceScale(scale);
|
|
}
|
|
|
|
return DesktopToLayoutDeviceScale(1.0);
|
|
}
|