gecko-dev/dom/svg/SVGAnimateTransformElement.cpp

60 строки
2.1 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/SVGAnimateTransformElement.h"
#include "mozilla/dom/SVGAnimateTransformElementBinding.h"
NS_IMPL_NS_NEW_SVG_ELEMENT(AnimateTransform)
namespace mozilla {
namespace dom {
JSObject* SVGAnimateTransformElement::WrapNode(
JSContext* aCx, JS::Handle<JSObject*> aGivenProto) {
return SVGAnimateTransformElement_Binding::Wrap(aCx, this, aGivenProto);
}
//----------------------------------------------------------------------
// Implementation
SVGAnimateTransformElement::SVGAnimateTransformElement(
already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo)
: SVGAnimationElement(std::move(aNodeInfo)) {}
bool SVGAnimateTransformElement::ParseAttribute(
int32_t aNamespaceID, nsAtom* aAttribute, const nsAString& aValue,
nsIPrincipal* aMaybeScriptedPrincipal, nsAttrValue& aResult) {
// 'type' is an <animateTransform>-specific attribute, and we'll handle it
// specially.
if (aNamespaceID == kNameSpaceID_None && aAttribute == nsGkAtoms::type) {
aResult.ParseAtom(aValue);
nsAtom* atom = aResult.GetAtomValue();
if (atom != nsGkAtoms::translate && atom != nsGkAtoms::scale &&
atom != nsGkAtoms::rotate && atom != nsGkAtoms::skewX &&
atom != nsGkAtoms::skewY) {
ReportAttributeParseFailure(OwnerDoc(), aAttribute, aValue);
}
return true;
}
return SVGAnimationElement::ParseAttribute(aNamespaceID, aAttribute, aValue,
aMaybeScriptedPrincipal, aResult);
}
//----------------------------------------------------------------------
// nsINode methods
NS_IMPL_ELEMENT_CLONE_WITH_INIT(SVGAnimateTransformElement)
//----------------------------------------------------------------------
SMILAnimationFunction& SVGAnimateTransformElement::AnimationFunction() {
return mAnimationFunction;
}
} // namespace dom
} // namespace mozilla