зеркало из https://github.com/mozilla/gecko-dev.git
28 строки
1.0 KiB
C++
28 строки
1.0 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLExtensions.h"
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#include "mozilla/dom/WebGLRenderingContextBinding.h"
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#include "WebGLContext.h"
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namespace mozilla {
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WebGLExtensionCompressedTextureS3TC::WebGLExtensionCompressedTextureS3TC(WebGLContext* webgl)
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: WebGLExtensionBase(webgl)
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{
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webgl->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGB_S3TC_DXT1_EXT);
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webgl->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT);
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webgl->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT);
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webgl->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT);
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}
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WebGLExtensionCompressedTextureS3TC::~WebGLExtensionCompressedTextureS3TC()
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{
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}
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IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionCompressedTextureS3TC, WEBGL_compressed_texture_s3tc)
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} // namespace mozilla
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