зеркало из https://github.com/mozilla/gecko-dev.git
133 строки
4.8 KiB
C++
133 строки
4.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "DOMSVGAnimatedNumberList.h"
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#include "DOMSVGNumberList.h"
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#include "SVGAnimatedNumberList.h"
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#include "nsSVGElement.h"
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#include "nsCOMPtr.h"
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#include "nsSVGAttrTearoffTable.h"
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#include "mozilla/dom/SVGAnimatedNumberListBinding.h"
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// See the architecture comment in this file's header.
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namespace mozilla {
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static inline nsSVGAttrTearoffTable<SVGAnimatedNumberList,
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DOMSVGAnimatedNumberList>&
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SVGAnimatedNumberListTearoffTable() {
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static nsSVGAttrTearoffTable<SVGAnimatedNumberList, DOMSVGAnimatedNumberList>
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sSVGAnimatedNumberListTearoffTable;
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return sSVGAnimatedNumberListTearoffTable;
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}
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NS_SVG_VAL_IMPL_CYCLE_COLLECTION_WRAPPERCACHED(DOMSVGAnimatedNumberList,
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mElement)
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NS_IMPL_CYCLE_COLLECTING_ADDREF(DOMSVGAnimatedNumberList)
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NS_IMPL_CYCLE_COLLECTING_RELEASE(DOMSVGAnimatedNumberList)
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(DOMSVGAnimatedNumberList)
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NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
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NS_INTERFACE_MAP_ENTRY(nsISupports)
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NS_INTERFACE_MAP_END
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JSObject* DOMSVGAnimatedNumberList::WrapObject(
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JSContext* aCx, JS::Handle<JSObject*> aGivenProto) {
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return mozilla::dom::SVGAnimatedNumberList_Binding::Wrap(aCx, this,
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aGivenProto);
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}
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already_AddRefed<DOMSVGNumberList> DOMSVGAnimatedNumberList::BaseVal() {
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if (!mBaseVal) {
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mBaseVal = new DOMSVGNumberList(this, InternalAList().GetBaseValue());
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}
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RefPtr<DOMSVGNumberList> baseVal = mBaseVal;
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return baseVal.forget();
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}
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already_AddRefed<DOMSVGNumberList> DOMSVGAnimatedNumberList::AnimVal() {
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if (!mAnimVal) {
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mAnimVal = new DOMSVGNumberList(this, InternalAList().GetAnimValue());
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}
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RefPtr<DOMSVGNumberList> animVal = mAnimVal;
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return animVal.forget();
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}
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/* static */ already_AddRefed<DOMSVGAnimatedNumberList>
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DOMSVGAnimatedNumberList::GetDOMWrapper(SVGAnimatedNumberList* aList,
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nsSVGElement* aElement,
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uint8_t aAttrEnum) {
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RefPtr<DOMSVGAnimatedNumberList> wrapper =
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SVGAnimatedNumberListTearoffTable().GetTearoff(aList);
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if (!wrapper) {
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wrapper = new DOMSVGAnimatedNumberList(aElement, aAttrEnum);
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SVGAnimatedNumberListTearoffTable().AddTearoff(aList, wrapper);
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}
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return wrapper.forget();
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}
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/* static */ DOMSVGAnimatedNumberList*
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DOMSVGAnimatedNumberList::GetDOMWrapperIfExists(SVGAnimatedNumberList* aList) {
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return SVGAnimatedNumberListTearoffTable().GetTearoff(aList);
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}
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DOMSVGAnimatedNumberList::~DOMSVGAnimatedNumberList() {
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// Script no longer has any references to us, to our base/animVal objects, or
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// to any of their list items.
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SVGAnimatedNumberListTearoffTable().RemoveTearoff(&InternalAList());
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}
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void DOMSVGAnimatedNumberList::InternalBaseValListWillChangeTo(
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const SVGNumberList& aNewValue) {
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// When the number of items in our internal counterpart's baseVal changes,
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// we MUST keep our baseVal in sync. If we don't, script will either see a
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// list that is too short and be unable to access indexes that should be
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// valid, or else, MUCH WORSE, script will see a list that is too long and be
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// able to access "items" at indexes that are out of bounds (read/write to
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// bad memory)!!
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RefPtr<DOMSVGAnimatedNumberList> kungFuDeathGrip;
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if (mBaseVal) {
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if (aNewValue.Length() < mBaseVal->LengthNoFlush()) {
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// InternalListLengthWillChange might clear last reference to |this|.
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// Retain a temporary reference to keep from dying before returning.
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kungFuDeathGrip = this;
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}
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mBaseVal->InternalListLengthWillChange(aNewValue.Length());
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}
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// If our attribute is not animating, then our animVal mirrors our baseVal
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// and we must sync its length too. (If our attribute is animating, then the
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// SMIL engine takes care of calling InternalAnimValListWillChangeTo() if
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// necessary.)
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if (!IsAnimating()) {
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InternalAnimValListWillChangeTo(aNewValue);
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}
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}
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void DOMSVGAnimatedNumberList::InternalAnimValListWillChangeTo(
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const SVGNumberList& aNewValue) {
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if (mAnimVal) {
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mAnimVal->InternalListLengthWillChange(aNewValue.Length());
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}
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}
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bool DOMSVGAnimatedNumberList::IsAnimating() const {
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return InternalAList().IsAnimating();
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}
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SVGAnimatedNumberList& DOMSVGAnimatedNumberList::InternalAList() {
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return *mElement->GetAnimatedNumberList(mAttrEnum);
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}
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const SVGAnimatedNumberList& DOMSVGAnimatedNumberList::InternalAList() const {
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return *mElement->GetAnimatedNumberList(mAttrEnum);
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}
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} // namespace mozilla
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