зеркало из https://github.com/mozilla/gecko-dev.git
475 строки
13 KiB
JavaScript
475 строки
13 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const {classes: Cc, interfaces: Ci, utils: Cu} = Components;
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Cu.import("resource://gre/modules/Log.jsm");
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Cu.import("resource://gre/modules/NetUtil.jsm");
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Cu.import("resource://gre/modules/Timer.jsm");
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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Cu.import("chrome://marionette/content/error.js");
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const logger = Log.repository.getLogger("Marionette");
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this.EXPORTED_SYMBOLS = ["evaluate", "sandbox", "Sandboxes"];
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const ARGUMENTS = "__webDriverArguments";
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const CALLBACK = "__webDriverCallback";
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const COMPLETE = "__webDriverComplete";
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const DEFAULT_TIMEOUT = 10000; // ms
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const FINISH = "finish";
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const MARIONETTE_SCRIPT_FINISHED = "marionetteScriptFinished";
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const ELEMENT_KEY = "element";
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const W3C_ELEMENT_KEY = "element-6066-11e4-a52e-4f735466cecf";
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this.evaluate = {};
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/**
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* Evaluate a script in given sandbox.
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*
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* If the option {@code directInject} is not specified, the script will
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* be executed as a function with the {@code args} argument applied.
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*
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* The arguments provided by the {@code args} argument are exposed through
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* the {@code arguments} object available in the script context, and if
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* the script is executed asynchronously with the {@code async}
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* option, an additional last argument that is synonymous to the
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* {@code marionetteScriptFinished} global is appended, and can be
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* accessed through {@code arguments[arguments.length - 1]}.
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*
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* The {@code timeout} option specifies the duration for how long the
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* script should be allowed to run before it is interrupted and aborted.
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* An interrupted script will cause a ScriptTimeoutError to occur.
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*
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* The {@code async} option indicates that the script will not return
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* until the {@code marionetteScriptFinished} global callback is invoked,
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* which is analogous to the last argument of the {@code arguments}
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* object.
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*
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* The option {@code directInject} causes the script to be evaluated
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* without being wrapped in a function and the provided arguments will
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* be disregarded. This will cause such things as root scope return
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* statements to throw errors because they are not used inside a function.
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*
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* The {@code filename} option is used in error messages to provide
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* information on the origin script file in the local end.
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*
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* The {@code line} option is used in error messages, along with
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* {@code filename}, to provide the line number in the origin script
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* file on the local end.
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*
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* @param {nsISandbox) sb
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* The sandbox the script will be evaluted in.
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* @param {string} script
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* The script to evaluate.
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* @param {Array.<?>=} args
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* A sequence of arguments to call the script with.
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* @param {Object.<string, ?>=} opts
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* Dictionary of options:
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*
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* async (boolean)
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* Indicates if the script should return immediately or wait
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* for the callback be invoked before returning.
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* debug (boolean)
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* Attaches an {@code onerror} event listener.
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* directInject (boolean)
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* Evaluates the script without wrapping it in a function.
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* filename (string)
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* File location of the program in the client.
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* line (number)
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* Line number of the program in the client.
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* sandboxName (string)
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* Name of the sandbox. Elevated system privileges, equivalent
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* to chrome space, will be given if it is "system".
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* timeout (boolean)
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* Duration in milliseconds before interrupting the script.
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*
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* @return {Promise}
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* A promise that when resolved will give you the return value from
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* the script. Note that the return value requires serialisation before
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* it can be sent to the client.
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*
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* @throws JavaScriptError
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* If an Error was thrown whilst evaluating the script.
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* @throws ScriptTimeoutError
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* If the script was interrupted due to script timeout.
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*/
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evaluate.sandbox = function(sb, script, args = [], opts = {}) {
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let timeoutId, timeoutHandler, unloadHandler;
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let promise = new Promise((resolve, reject) => {
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sb[COMPLETE] = resolve;
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timeoutHandler = () => reject(new ScriptTimeoutError("Timed out"));
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unloadHandler = () => reject(
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new JavaScriptError("Document was unloaded during execution"));
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// wrap in function
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if (!opts.directInject) {
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sb[CALLBACK] = sb[COMPLETE];
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sb[ARGUMENTS] = Cu.cloneInto(args, sb, {wrapReflectors: true});
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script = `${ARGUMENTS}.push(${CALLBACK});` +
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`(function() { ${script} }).apply(null, ${ARGUMENTS})`;
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// marionetteScriptFinished is not WebDriver conformant,
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// hence it is only exposed to immutable sandboxes
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if (opts.sandboxName) {
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sb[MARIONETTE_SCRIPT_FINISHED] = sb[CALLBACK];
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}
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}
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// onerror is not hooked on by default because of the inability to
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// differentiate content errors from chrome errors.
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//
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// see bug 1128760 for more details
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if (opts.debug) {
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sb.window.onerror = (msg, url, line) => {
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let err = new JavaScriptError(`${msg} at: ${url} line: ${line}`);
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reject(err);
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};
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}
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// timeout and unload handlers
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timeoutId = setTimeout(
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timeoutHandler, opts.timeout || DEFAULT_TIMEOUT);
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sb.window.addEventListener("unload", unloadHandler);
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let res;
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try {
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res = Cu.evalInSandbox(
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script, sb, "1.8", opts.filename || "dummy file", 0);
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} catch (e) {
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let err = new JavaScriptError(
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e,
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"execute_script",
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opts.filename,
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opts.line,
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script);
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reject(err);
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}
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if (!opts.async) {
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resolve(res);
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}
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});
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return promise.then(res => {
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sb.window.clearTimeout(timeoutId);
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sb.window.removeEventListener("unload", unloadHandler);
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return res;
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});
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};
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this.sandbox = {};
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/**
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* Augment given sandbox by an adapter that has an {@code exports}
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* map property, or a normal map, of function names and function
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* references.
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*
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* @param {Sandbox} sb
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* The sandbox to augment.
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* @param {Object} adapter
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* Object that holds an {@code exports} property, or a map, of
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* function names and function references.
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*
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* @return {Sandbox}
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* The augmented sandbox.
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*/
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sandbox.augment = function(sb, adapter) {
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function* entries(obj) {
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for (let key of Object.keys(obj)) {
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yield [key, obj[key]];
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}
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}
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let funcs = adapter.exports || entries(adapter);
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for (let [name, func] of funcs) {
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sb[name] = func;
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}
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return sb;
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};
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/**
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* Creates a sandbox.
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*
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* @param {Window} window
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* The DOM Window object.
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* @param {nsIPrincipal=} principal
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* An optional, custom principal to prefer over the Window. Useful if
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* you need elevated security permissions.
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*
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* @return {Sandbox}
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* The created sandbox.
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*/
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sandbox.create = function(window, principal = null, opts = {}) {
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let p = principal || window;
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opts = Object.assign({
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sameZoneAs: window,
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sandboxPrototype: window,
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wantComponents: true,
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wantXrays: true,
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}, opts);
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return new Cu.Sandbox(p, opts);
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};
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/**
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* Creates a mutable sandbox, where changes to the global scope
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* will have lasting side-effects.
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*
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* @param {Window} window
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* The DOM Window object.
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*
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* @return {Sandbox}
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* The created sandbox.
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*/
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sandbox.createMutable = function(window) {
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let opts = {
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wantComponents: false,
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wantXrays: false,
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};
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return sandbox.create(window, null, opts);
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};
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sandbox.createSystemPrincipal = function(window) {
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let principal = Cc["@mozilla.org/systemprincipal;1"]
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.createInstance(Ci.nsIPrincipal);
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return sandbox.create(window, principal);
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};
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sandbox.createSimpleTest = function(window, harness) {
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let sb = sandbox.create(window);
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sb = sandbox.augment(sb, harness);
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sb[FINISH] = () => sb[COMPLETE](harness.generate_results());
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return sb;
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};
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/**
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* Sandbox storage. When the user requests a sandbox by a specific name,
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* if one exists in the storage this will be used as long as its window
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* reference is still valid.
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*/
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this.Sandboxes = class {
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/**
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* @param {function(): Window} windowFn
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* A function that returns the references to the current Window
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* object.
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*/
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constructor(windowFn) {
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this.windowFn_ = windowFn;
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this.boxes_ = new Map();
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}
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get window_() {
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return this.windowFn_();
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}
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/**
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* Factory function for getting a sandbox by name, or failing that,
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* creating a new one.
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*
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* If the sandbox' window does not match the provided window, a new one
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* will be created.
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*
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* @param {string} name
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* The name of the sandbox to get or create.
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* @param {boolean} fresh
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* Remove old sandbox by name first, if it exists.
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*
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* @return {Sandbox}
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* A used or fresh sandbox.
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*/
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get(name = "default", fresh = false) {
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let sb = this.boxes_.get(name);
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if (sb) {
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if (fresh || sb.window != this.window_) {
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this.boxes_.delete(name);
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return this.get(name, false);
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}
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} else {
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if (name == "system") {
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sb = sandbox.createSystemPrincipal(this.window_);
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} else {
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sb = sandbox.create(this.window_);
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}
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this.boxes_.set(name, sb);
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}
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return sb;
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}
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/**
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* Clears cache of sandboxes.
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*/
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clear() {
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this.boxes_.clear();
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}
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};
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/**
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* Stores scripts imported from the local end through the
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* {@code GeckoDriver#importScript} command.
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*
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* Imported scripts are prepended to the script that is evaluated
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* on each call to {@code GeckoDriver#executeScript},
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* {@code GeckoDriver#executeAsyncScript}, and
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* {@code GeckoDriver#executeJSScript}.
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*
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* Usage:
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*
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* let importedScripts = new evaluate.ScriptStorage();
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* importedScripts.add(firstScript);
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* importedScripts.add(secondScript);
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*
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* let scriptToEval = importedScripts.concat(script);
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* // firstScript and secondScript are prepended to script
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*
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*/
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evaluate.ScriptStorage = class extends Set {
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/**
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* Produce a string of all stored scripts.
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*
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* The stored scripts are concatenated into a string, with optional
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* additional scripts then appended.
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*
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* @param {...string} addional
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* Optional scripts to include.
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*
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* @return {string}
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* Concatenated string consisting of stored scripts and additional
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* scripts, in that order.
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*/
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concat(...additional) {
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let rv = "";
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for (let s of this) {
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rv = s + rv;
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}
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for (let s of additional) {
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rv = rv + s;
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}
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return rv;
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}
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toJson() {
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return Array.from(this);
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}
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};
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/**
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* Service that enables the script storage service to be queried from
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* content space.
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*
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* The storage can back multiple |ScriptStorage|, each typically belonging
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* to a |Context|. Since imported scripts' scope are global and not
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* scoped to the current browsing context, all imported scripts are stored
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* in chrome space and fetched by content space as needed.
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*
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* Usage in chrome space:
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*
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* let service = new evaluate.ScriptStorageService(
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* [Context.CHROME, Context.CONTENT]);
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* let storage = service.for(Context.CHROME);
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* let scriptToEval = storage.concat(script);
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*
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*/
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evaluate.ScriptStorageService = class extends Map {
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/**
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* Create the service.
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*
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* An optional array of names for script storages to initially create
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* can be provided.
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*
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* @param {Array.<string>=} initialStorages
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* List of names of the script storages to create initially.
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*/
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constructor(initialStorages = []) {
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super(initialStorages.map(name => [name, new evaluate.ScriptStorage()]));
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}
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/**
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* Retrieve the scripts associated with the given context.
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*
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* @param {Context} context
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* Context to retrieve the scripts from.
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*
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* @return {ScriptStorage}
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* Scrips associated with given |context|.
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*/
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for(context) {
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return this.get(context);
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}
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processMessage(msg) {
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switch (msg.name) {
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case "Marionette:getImportedScripts":
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let storage = this.for.apply(this, msg.json);
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return storage.toJson();
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default:
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throw new TypeError("Unknown message: " + msg.name);
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}
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}
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// TODO(ato): The idea of services in chrome space
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// can be generalised at some later time (see cookies.js:38).
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receiveMessage(msg) {
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try {
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return this.processMessage(msg);
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} catch (e) {
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logger.error(e);
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}
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}
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};
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evaluate.ScriptStorageService.prototype.QueryInterface =
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XPCOMUtils.generateQI([
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Ci.nsIMessageListener,
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Ci.nsISupportsWeakReference,
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]);
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/**
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* Bridges the script storage in chrome space, to make it possible to
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* retrieve a {@code ScriptStorage} associated with a given
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* {@code Context} from content space.
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*
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* Usage in content space:
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*
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* let client = new evaluate.ScriptStorageServiceClient(chromeProxy);
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* let storage = client.for(Context.CONTENT);
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* let scriptToEval = storage.concat(script);
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*
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*/
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evaluate.ScriptStorageServiceClient = class {
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/**
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* @param {proxy.SyncChromeSender} chromeProxy
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* Proxy for communicating with chrome space.
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*/
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constructor(chromeProxy) {
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this.chrome = chromeProxy;
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}
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/**
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* Retrieve scripts associated with the given context.
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*
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* @param {Context} context
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* Context to retrieve scripts from.
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*
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* @return {ScriptStorage}
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* Scripts associated with given |context|.
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*/
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for(context) {
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let scripts = this.chrome.getImportedScripts(context)[0];
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return new evaluate.ScriptStorage(scripts);
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}
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};
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