зеркало из https://github.com/mozilla/gecko-dev.git
2626 строки
103 KiB
C++
2626 строки
103 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebRenderCommandBuilder.h"
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#include "BasicLayers.h"
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#include "mozilla/AutoRestore.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/StaticPrefs_gfx.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/gfx/Types.h"
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#include "mozilla/layers/AnimationHelper.h"
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#include "mozilla/layers/ClipManager.h"
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#include "mozilla/layers/ImageClient.h"
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#include "mozilla/layers/RenderRootStateManager.h"
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#include "mozilla/layers/WebRenderBridgeChild.h"
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#include "mozilla/layers/WebRenderLayerManager.h"
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#include "mozilla/layers/IpcResourceUpdateQueue.h"
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#include "mozilla/layers/SharedSurfacesChild.h"
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#include "mozilla/layers/SourceSurfaceSharedData.h"
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#include "mozilla/layers/StackingContextHelper.h"
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#include "mozilla/layers/UpdateImageHelper.h"
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#include "mozilla/layers/WebRenderDrawEventRecorder.h"
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#include "UnitTransforms.h"
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#include "gfxEnv.h"
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#include "nsDisplayListInvalidation.h"
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#include "WebRenderCanvasRenderer.h"
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#include "LayersLogging.h"
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#include "LayerTreeInvalidation.h"
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namespace mozilla {
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namespace layers {
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using namespace gfx;
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static bool PaintByLayer(nsDisplayItem* aItem,
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nsDisplayListBuilder* aDisplayListBuilder,
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const RefPtr<BasicLayerManager>& aManager,
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gfxContext* aContext, const gfx::Size& aScale,
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const std::function<void()>& aPaintFunc);
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static int sIndent;
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#include <stdarg.h>
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#include <stdio.h>
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static void GP(const char* fmt, ...) {
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va_list args;
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va_start(args, fmt);
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#if 0
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for (int i = 0; i < sIndent; i++) { printf(" "); }
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vprintf(fmt, args);
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#endif
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va_end(args);
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}
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// XXX: problems:
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// - How do we deal with scrolling while having only a single invalidation rect?
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// We can have a valid rect and an invalid rect. As we scroll the valid rect
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// will move and the invalid rect will be the new area
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struct BlobItemData;
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static void DestroyBlobGroupDataProperty(nsTArray<BlobItemData*>* aArray);
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NS_DECLARE_FRAME_PROPERTY_WITH_DTOR(BlobGroupDataProperty,
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nsTArray<BlobItemData*>,
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DestroyBlobGroupDataProperty);
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// These are currently manually allocated and ownership is help by the
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// mDisplayItems hash table in DIGroup
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struct BlobItemData {
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// a weak pointer to the frame for this item.
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// DisplayItemData has a mFrameList to deal with merged frames. Hopefully we
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// don't need to worry about that.
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nsIFrame* mFrame;
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uint32_t mDisplayItemKey;
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nsTArray<BlobItemData*>*
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mArray; // a weak pointer to the array that's owned by the frame property
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IntRect mRect;
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// It would be nice to not need this. We need to be able to call
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// ComputeInvalidationRegion. ComputeInvalidationRegion will sometimes reach
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// into parent style structs to get information that can change the
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// invalidation region
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UniquePtr<nsDisplayItemGeometry> mGeometry;
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DisplayItemClip mClip;
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bool mUsed; // initialized near construction
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// XXX: only used for debugging
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bool mInvalid;
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// a weak pointer to the group that owns this item
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// we use this to track whether group for a particular item has changed
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struct DIGroup* mGroup;
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// properties that are used to emulate layer tree invalidation
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Matrix mMatrix; // updated to track the current transform to device space
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RefPtr<BasicLayerManager> mLayerManager;
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// We need to keep a list of all the external surfaces used by the blob image.
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// We do this on a per-display item basis so that the lists remains correct
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// during invalidations.
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std::vector<RefPtr<SourceSurface>> mExternalSurfaces;
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IntRect mImageRect;
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BlobItemData(DIGroup* aGroup, nsDisplayItem* aItem)
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: mUsed(false), mGroup(aGroup) {
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mInvalid = false;
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mDisplayItemKey = aItem->GetPerFrameKey();
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AddFrame(aItem->Frame());
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}
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private:
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void AddFrame(nsIFrame* aFrame) {
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mFrame = aFrame;
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nsTArray<BlobItemData*>* array =
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aFrame->GetProperty(BlobGroupDataProperty());
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if (!array) {
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array = new nsTArray<BlobItemData*>();
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aFrame->SetProperty(BlobGroupDataProperty(), array);
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}
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array->AppendElement(this);
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mArray = array;
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}
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public:
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void ClearFrame() {
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// Delete the weak pointer to this BlobItemData on the frame
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MOZ_RELEASE_ASSERT(mFrame);
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// the property may already be removed if WebRenderUserData got deleted
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// first so we use our own mArray pointer.
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mArray->RemoveElement(this);
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// drop the entire property if nothing's left in the array
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if (mArray->IsEmpty()) {
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// If the frame is in the process of being destroyed this will fail
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// but that's ok, because the the property will be removed then anyways
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mFrame->DeleteProperty(BlobGroupDataProperty());
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}
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mFrame = nullptr;
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}
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~BlobItemData() {
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if (mFrame) {
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ClearFrame();
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}
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}
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};
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static BlobItemData* GetBlobItemData(nsDisplayItem* aItem) {
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nsIFrame* frame = aItem->Frame();
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uint32_t key = aItem->GetPerFrameKey();
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const nsTArray<BlobItemData*>* array =
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frame->GetProperty(BlobGroupDataProperty());
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if (array) {
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for (BlobItemData* item : *array) {
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if (item->mDisplayItemKey == key) {
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return item;
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}
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}
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}
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return nullptr;
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}
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// We keep around the BlobItemData so that when we invalidate it get properly
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// included in the rect
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static void DestroyBlobGroupDataProperty(nsTArray<BlobItemData*>* aArray) {
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for (BlobItemData* item : *aArray) {
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GP("DestroyBlobGroupDataProperty: %p-%d\n", item->mFrame,
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item->mDisplayItemKey);
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item->mFrame = nullptr;
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}
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delete aArray;
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}
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static void TakeExternalSurfaces(
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WebRenderDrawEventRecorder* aRecorder,
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std::vector<RefPtr<SourceSurface>>& aExternalSurfaces,
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RenderRootStateManager* aManager, wr::IpcResourceUpdateQueue& aResources) {
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aRecorder->TakeExternalSurfaces(aExternalSurfaces);
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for (auto& surface : aExternalSurfaces) {
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// While we don't use the image key with the surface, because the blob image
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// renderer doesn't have easy access to the resource set, we still want to
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// ensure one is generated. That will ensure the surface remains alive until
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// at least the last epoch which the blob image could be used in.
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wr::ImageKey key;
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DebugOnly<nsresult> rv =
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SharedSurfacesChild::Share(surface, aManager, aResources, key);
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MOZ_ASSERT(rv.value != NS_ERROR_NOT_IMPLEMENTED);
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}
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}
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struct DIGroup;
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struct Grouper {
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explicit Grouper(ClipManager& aClipManager)
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: mAppUnitsPerDevPixel(0),
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mDisplayListBuilder(nullptr),
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mClipManager(aClipManager) {}
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int32_t mAppUnitsPerDevPixel;
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nsDisplayListBuilder* mDisplayListBuilder;
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ClipManager& mClipManager;
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Matrix mTransform;
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// Paint the list of aChildren display items.
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void PaintContainerItem(DIGroup* aGroup, nsDisplayItem* aItem,
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BlobItemData* aData, const IntRect& aItemBounds,
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nsDisplayList* aChildren, gfxContext* aContext,
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WebRenderDrawEventRecorder* aRecorder,
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RenderRootStateManager* aRootManager,
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wr::IpcResourceUpdateQueue& aResources);
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// Builds groups of display items split based on 'layer activity'
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void ConstructGroups(nsDisplayListBuilder* aDisplayListBuilder,
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WebRenderCommandBuilder* aCommandBuilder,
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wr::DisplayListBuilder& aBuilder,
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wr::IpcResourceUpdateQueue& aResources, DIGroup* aGroup,
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nsDisplayList* aList, const StackingContextHelper& aSc);
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// Builds a group of display items without promoting anything to active.
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void ConstructGroupInsideInactive(WebRenderCommandBuilder* aCommandBuilder,
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wr::DisplayListBuilder& aBuilder,
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wr::IpcResourceUpdateQueue& aResources,
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DIGroup* aGroup, nsDisplayList* aList,
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const StackingContextHelper& aSc);
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// Helper method for processing a single inactive item
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void ConstructItemInsideInactive(WebRenderCommandBuilder* aCommandBuilder,
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wr::DisplayListBuilder& aBuilder,
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wr::IpcResourceUpdateQueue& aResources,
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DIGroup* aGroup, nsDisplayItem* aItem,
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const StackingContextHelper& aSc);
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~Grouper() {}
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};
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// Returns whether this is an item for which complete invalidation was
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// reliant on LayerTreeInvalidation in the pre-webrender world.
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static bool IsContainerLayerItem(nsDisplayItem* aItem) {
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switch (aItem->GetType()) {
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case DisplayItemType::TYPE_WRAP_LIST:
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case DisplayItemType::TYPE_CONTAINER:
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case DisplayItemType::TYPE_TRANSFORM:
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case DisplayItemType::TYPE_OPACITY:
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case DisplayItemType::TYPE_FILTER:
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case DisplayItemType::TYPE_BLEND_CONTAINER:
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case DisplayItemType::TYPE_BLEND_MODE:
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case DisplayItemType::TYPE_MASK:
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case DisplayItemType::TYPE_PERSPECTIVE: {
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return true;
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}
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default: {
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return false;
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}
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}
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}
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#include <sstream>
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static bool DetectContainerLayerPropertiesBoundsChange(
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nsDisplayItem* aItem, BlobItemData* aData,
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nsDisplayItemGeometry& aGeometry) {
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if (aItem->GetType() == DisplayItemType::TYPE_FILTER) {
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// Filters go through BasicLayerManager composition which clips to
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// the BuildingRect
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aGeometry.mBounds = aGeometry.mBounds.Intersect(aItem->GetBuildingRect());
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}
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return !aGeometry.mBounds.IsEqualEdges(aData->mGeometry->mBounds);
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}
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struct DIGroup {
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// XXX: Storing owning pointers to the BlobItemData in a hash table is not
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// a good choice. There are two better options:
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//
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// 1. We should just be using a linked list for this stuff.
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// That we can iterate over only the used items.
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// We remove from the unused list and add to the used list
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// when we see an item.
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//
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// we allocate using a free list.
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//
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// 2. We can use a Vec and use SwapRemove().
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// We'll just need to be careful when iterating.
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// The advantage of a Vec is that everything stays compact
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// and we don't need to heap allocate the BlobItemData's
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nsTHashtable<nsPtrHashKey<BlobItemData>> mDisplayItems;
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IntRect mInvalidRect;
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nsRect mGroupBounds;
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LayerIntRect mVisibleRect;
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// This is the last visible rect sent to WebRender. It's used
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// to compute the invalid rect and ensure that we send
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// the appropriate data to WebRender for merging.
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LayerIntRect mLastVisibleRect;
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// This is the intersection of mVisibleRect and mLastVisibleRect
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// we ensure that mInvalidRect is contained in mPreservedRect
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IntRect mPreservedRect;
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IntRect mActualBounds;
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int32_t mAppUnitsPerDevPixel;
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gfx::Size mScale;
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ScrollableLayerGuid::ViewID mScrollId;
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LayerPoint mResidualOffset;
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LayerIntRect mLayerBounds; // mGroupBounds converted to Layer space
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// mLayerBounds clipped to the container/parent of the
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// current item being processed.
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IntRect mClippedImageBounds; // mLayerBounds with the clipping of any
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// containers applied
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Maybe<mozilla::Pair<wr::RenderRoot, wr::BlobImageKey>> mKey;
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std::vector<RefPtr<ScaledFont>> mFonts;
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DIGroup()
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: mAppUnitsPerDevPixel(0),
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mScrollId(ScrollableLayerGuid::NULL_SCROLL_ID) {}
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void InvalidateRect(const IntRect& aRect) {
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auto r = aRect.Intersect(mPreservedRect);
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// Empty rects get dropped
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if (!r.IsEmpty()) {
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mInvalidRect = mInvalidRect.Union(r);
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}
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}
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IntRect ItemBounds(nsDisplayItem* aItem) {
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BlobItemData* data = GetBlobItemData(aItem);
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return data->mRect;
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}
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void ClearItems() {
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GP("items: %d\n", mDisplayItems.Count());
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for (auto iter = mDisplayItems.Iter(); !iter.Done(); iter.Next()) {
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BlobItemData* data = iter.Get()->GetKey();
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GP("Deleting %p-%d\n", data->mFrame, data->mDisplayItemKey);
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iter.Remove();
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delete data;
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}
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}
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void ClearImageKey(RenderRootStateManager* aManager, bool aForce = false) {
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if (mKey) {
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MOZ_RELEASE_ASSERT(aForce || mInvalidRect.IsEmpty());
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aManager->AddBlobImageKeyForDiscard(mKey.value().second());
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mKey = Nothing();
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}
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mFonts.clear();
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}
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static IntRect ToDeviceSpace(nsRect aBounds, Matrix& aMatrix,
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int32_t aAppUnitsPerDevPixel) {
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// RoundedOut can convert empty rectangles to non-empty ones
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// so special case them here
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if (aBounds.IsEmpty()) {
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return IntRect();
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}
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return RoundedOut(aMatrix.TransformBounds(
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ToRect(nsLayoutUtils::RectToGfxRect(aBounds, aAppUnitsPerDevPixel))));
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}
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void ComputeGeometryChange(nsDisplayItem* aItem, BlobItemData* aData,
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Matrix& aMatrix, nsDisplayListBuilder* aBuilder) {
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// If the frame is marked as invalidated, and didn't specify a rect to
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// invalidate then we want to invalidate both the old and new bounds,
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// otherwise we only want to invalidate the changed areas. If we do get an
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// invalid rect, then we want to add this on top of the change areas.
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nsRect invalid;
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const DisplayItemClip& clip = aItem->GetClip();
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int32_t appUnitsPerDevPixel =
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aItem->Frame()->PresContext()->AppUnitsPerDevPixel();
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MOZ_RELEASE_ASSERT(mAppUnitsPerDevPixel == appUnitsPerDevPixel);
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GP("\n");
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GP("clippedImageRect %d %d %d %d\n", mClippedImageBounds.x,
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mClippedImageBounds.y, mClippedImageBounds.width,
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mClippedImageBounds.height);
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LayerIntSize size = mVisibleRect.Size();
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GP("imageSize: %d %d\n", size.width, size.height);
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/*if (aItem->IsReused() && aData->mGeometry) {
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return;
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}*/
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GP("pre mInvalidRect: %s %p-%d - inv: %d %d %d %d\n", aItem->Name(),
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aItem->Frame(), aItem->GetPerFrameKey(), mInvalidRect.x, mInvalidRect.y,
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mInvalidRect.width, mInvalidRect.height);
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if (!aData->mGeometry) {
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// This item is being added for the first time, invalidate its entire
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// area.
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UniquePtr<nsDisplayItemGeometry> geometry(
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aItem->AllocateGeometry(aBuilder));
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nsRect clippedBounds = clip.ApplyNonRoundedIntersection(
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geometry->ComputeInvalidationRegion());
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aData->mGeometry = std::move(geometry);
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IntRect transformedRect =
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ToDeviceSpace(clippedBounds, aMatrix, appUnitsPerDevPixel);
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aData->mRect = transformedRect.Intersect(mClippedImageBounds);
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GP("CGC %s %d %d %d %d\n", aItem->Name(), clippedBounds.x,
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clippedBounds.y, clippedBounds.width, clippedBounds.height);
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GP("%d %d, %f %f\n", mVisibleRect.TopLeft().x, mVisibleRect.TopLeft().y,
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aMatrix._11, aMatrix._22);
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GP("mRect %d %d %d %d\n", aData->mRect.x, aData->mRect.y,
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aData->mRect.width, aData->mRect.height);
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InvalidateRect(aData->mRect);
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aData->mInvalid = true;
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} else if (aData->mInvalid ||
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/* XXX: handle image load invalidation */ (
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aItem->IsInvalid(invalid) && invalid.IsEmpty())) {
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UniquePtr<nsDisplayItemGeometry> geometry(
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aItem->AllocateGeometry(aBuilder));
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nsRect clippedBounds = clip.ApplyNonRoundedIntersection(
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geometry->ComputeInvalidationRegion());
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aData->mGeometry = std::move(geometry);
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GP("matrix: %f %f\n", aMatrix._31, aMatrix._32);
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GP("frame invalid invalidate: %s\n", aItem->Name());
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GP("old rect: %d %d %d %d\n", aData->mRect.x, aData->mRect.y,
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aData->mRect.width, aData->mRect.height);
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InvalidateRect(aData->mRect);
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// We want to snap to outside pixels. When should we multiply by the
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// matrix?
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// XXX: TransformBounds is expensive. We should avoid doing it if we have
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// no transform
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IntRect transformedRect =
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ToDeviceSpace(clippedBounds, aMatrix, appUnitsPerDevPixel);
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aData->mRect = transformedRect.Intersect(mClippedImageBounds);
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InvalidateRect(aData->mRect);
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GP("new rect: %d %d %d %d\n", aData->mRect.x, aData->mRect.y,
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aData->mRect.width, aData->mRect.height);
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aData->mInvalid = true;
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} else {
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GP("else invalidate: %s\n", aItem->Name());
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nsRegion combined;
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// this includes situations like reflow changing the position
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aItem->ComputeInvalidationRegion(aBuilder, aData->mGeometry.get(),
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&combined);
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if (!combined.IsEmpty()) {
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// There might be no point in doing this elaborate tracking here to get
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// smaller areas
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InvalidateRect(aData->mRect); // invalidate the old area -- in theory
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// combined should take care of this
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UniquePtr<nsDisplayItemGeometry> geometry(
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aItem->AllocateGeometry(aBuilder));
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// invalidate the invalidated area.
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aData->mGeometry = std::move(geometry);
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nsRect clippedBounds = clip.ApplyNonRoundedIntersection(
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aData->mGeometry->ComputeInvalidationRegion());
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IntRect transformedRect =
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ToDeviceSpace(clippedBounds, aMatrix, appUnitsPerDevPixel);
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aData->mRect = transformedRect.Intersect(mClippedImageBounds);
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InvalidateRect(aData->mRect);
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aData->mInvalid = true;
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} else {
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if (aData->mClip != clip) {
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UniquePtr<nsDisplayItemGeometry> geometry(
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aItem->AllocateGeometry(aBuilder));
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if (!IsContainerLayerItem(aItem)) {
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// the bounds of layer items can change on us without
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// ComputeInvalidationRegion returning any change. Other items
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// shouldn't have any hidden geometry change.
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MOZ_RELEASE_ASSERT(
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geometry->mBounds.IsEqualEdges(aData->mGeometry->mBounds));
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} else {
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aData->mGeometry = std::move(geometry);
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}
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nsRect clippedBounds = clip.ApplyNonRoundedIntersection(
|
|
aData->mGeometry->ComputeInvalidationRegion());
|
|
IntRect transformedRect =
|
|
ToDeviceSpace(clippedBounds, aMatrix, appUnitsPerDevPixel);
|
|
InvalidateRect(aData->mRect);
|
|
aData->mRect = transformedRect.Intersect(mClippedImageBounds);
|
|
InvalidateRect(aData->mRect);
|
|
|
|
GP("ClipChange: %s %d %d %d %d\n", aItem->Name(), aData->mRect.x,
|
|
aData->mRect.y, aData->mRect.XMost(), aData->mRect.YMost());
|
|
|
|
} else if (!aMatrix.ExactlyEquals(aData->mMatrix)) {
|
|
// We haven't detected any changes so far. Unfortunately we don't
|
|
// currently have a good way of checking if the transform has changed
|
|
// so we just store it and see if it see if it has changed.
|
|
// If we want this to go faster, we can probably put a flag on the
|
|
// frame using the style sytem UpdateTransformLayer hint and check for
|
|
// that.
|
|
|
|
UniquePtr<nsDisplayItemGeometry> geometry(
|
|
aItem->AllocateGeometry(aBuilder));
|
|
if (!IsContainerLayerItem(aItem)) {
|
|
// the bounds of layer items can change on us
|
|
// other items shouldn't
|
|
MOZ_RELEASE_ASSERT(
|
|
geometry->mBounds.IsEqualEdges(aData->mGeometry->mBounds));
|
|
} else {
|
|
aData->mGeometry = std::move(geometry);
|
|
}
|
|
nsRect clippedBounds = clip.ApplyNonRoundedIntersection(
|
|
aData->mGeometry->ComputeInvalidationRegion());
|
|
IntRect transformedRect =
|
|
ToDeviceSpace(clippedBounds, aMatrix, appUnitsPerDevPixel);
|
|
InvalidateRect(aData->mRect);
|
|
aData->mRect = transformedRect.Intersect(mClippedImageBounds);
|
|
InvalidateRect(aData->mRect);
|
|
|
|
GP("TransformChange: %s %d %d %d %d\n", aItem->Name(), aData->mRect.x,
|
|
aData->mRect.y, aData->mRect.XMost(), aData->mRect.YMost());
|
|
} else if (IsContainerLayerItem(aItem)) {
|
|
UniquePtr<nsDisplayItemGeometry> geometry(
|
|
aItem->AllocateGeometry(aBuilder));
|
|
// we need to catch bounds changes of containers so that we continue
|
|
// to have the correct bounds rects in the recording
|
|
if (DetectContainerLayerPropertiesBoundsChange(aItem, aData,
|
|
*geometry)) {
|
|
nsRect clippedBounds = clip.ApplyNonRoundedIntersection(
|
|
geometry->ComputeInvalidationRegion());
|
|
aData->mGeometry = std::move(geometry);
|
|
IntRect transformedRect =
|
|
ToDeviceSpace(clippedBounds, aMatrix, appUnitsPerDevPixel);
|
|
InvalidateRect(aData->mRect);
|
|
aData->mRect = transformedRect.Intersect(mClippedImageBounds);
|
|
InvalidateRect(aData->mRect);
|
|
GP("DetectContainerLayerPropertiesBoundsChange change\n");
|
|
} else {
|
|
// Handle changes in mClippedImageBounds
|
|
nsRect clippedBounds = clip.ApplyNonRoundedIntersection(
|
|
geometry->ComputeInvalidationRegion());
|
|
IntRect transformedRect =
|
|
ToDeviceSpace(clippedBounds, aMatrix, appUnitsPerDevPixel);
|
|
auto rect = transformedRect.Intersect(mClippedImageBounds);
|
|
if (!rect.IsEqualEdges(aData->mRect)) {
|
|
GP("ContainerLayer image rect bounds change\n");
|
|
InvalidateRect(aData->mRect);
|
|
aData->mRect = rect;
|
|
InvalidateRect(aData->mRect);
|
|
} else {
|
|
GP("Layer NoChange: %s %d %d %d %d\n", aItem->Name(),
|
|
aData->mRect.x, aData->mRect.y, aData->mRect.XMost(),
|
|
aData->mRect.YMost());
|
|
}
|
|
}
|
|
} else {
|
|
UniquePtr<nsDisplayItemGeometry> geometry(
|
|
aItem->AllocateGeometry(aBuilder));
|
|
nsRect clippedBounds = clip.ApplyNonRoundedIntersection(
|
|
geometry->ComputeInvalidationRegion());
|
|
IntRect transformedRect =
|
|
ToDeviceSpace(clippedBounds, aMatrix, appUnitsPerDevPixel);
|
|
auto rect = transformedRect.Intersect(mClippedImageBounds);
|
|
// Make sure we update mRect for mClippedImageBounds changes
|
|
if (!rect.IsEqualEdges(aData->mRect)) {
|
|
GP("ContainerLayer image rect bounds change\n");
|
|
InvalidateRect(aData->mRect);
|
|
aData->mRect = rect;
|
|
InvalidateRect(aData->mRect);
|
|
} else {
|
|
GP("NoChange: %s %d %d %d %d\n", aItem->Name(), aData->mRect.x,
|
|
aData->mRect.y, aData->mRect.XMost(), aData->mRect.YMost());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
mActualBounds.OrWith(aData->mRect);
|
|
aData->mClip = clip;
|
|
aData->mMatrix = aMatrix;
|
|
aData->mImageRect = mClippedImageBounds;
|
|
GP("post mInvalidRect: %d %d %d %d\n", mInvalidRect.x, mInvalidRect.y,
|
|
mInvalidRect.width, mInvalidRect.height);
|
|
}
|
|
|
|
void EndGroup(WebRenderLayerManager* aWrManager,
|
|
nsDisplayListBuilder* aDisplayListBuilder,
|
|
wr::DisplayListBuilder& aBuilder,
|
|
wr::IpcResourceUpdateQueue& aResources, Grouper* aGrouper,
|
|
nsDisplayItem* aStartItem, nsDisplayItem* aEndItem) {
|
|
GP("\n\n");
|
|
GP("Begin EndGroup\n");
|
|
|
|
mVisibleRect = mVisibleRect.Intersect(ViewAs<LayerPixel>(
|
|
mActualBounds, PixelCastJustification::LayerIsImage));
|
|
|
|
if (mVisibleRect.IsEmpty()) {
|
|
return;
|
|
}
|
|
|
|
// Invalidate any unused items
|
|
GP("mDisplayItems\n");
|
|
for (auto iter = mDisplayItems.Iter(); !iter.Done(); iter.Next()) {
|
|
BlobItemData* data = iter.Get()->GetKey();
|
|
GP(" : %p-%d\n", data->mFrame, data->mDisplayItemKey);
|
|
if (!data->mUsed) {
|
|
GP("Invalidate unused: %p-%d\n", data->mFrame, data->mDisplayItemKey);
|
|
InvalidateRect(data->mRect);
|
|
iter.Remove();
|
|
delete data;
|
|
} else {
|
|
data->mUsed = false;
|
|
}
|
|
}
|
|
|
|
IntSize dtSize = mVisibleRect.Size().ToUnknownSize();
|
|
// The actual display item's size shouldn't have the scale factored in
|
|
// Round the bounds out to leave space for unsnapped content
|
|
LayoutDeviceToLayerScale2D scale(mScale.width, mScale.height);
|
|
LayoutDeviceRect itemBounds =
|
|
(LayerRect(mVisibleRect) - mResidualOffset) / scale;
|
|
|
|
if (mInvalidRect.IsEmpty() && mVisibleRect.IsEqualEdges(mLastVisibleRect)) {
|
|
GP("Not repainting group because it's empty\n");
|
|
GP("End EndGroup\n");
|
|
if (mKey) {
|
|
// Although the contents haven't changed, the visible area *may* have,
|
|
// so request it be updated unconditionally (wr should be able to easily
|
|
// detect if this is a no-op on its side, if that matters)
|
|
aResources.SetBlobImageVisibleArea(
|
|
mKey.value().second(),
|
|
ViewAs<ImagePixel>(mVisibleRect,
|
|
PixelCastJustification::LayerIsImage));
|
|
mLastVisibleRect = mVisibleRect;
|
|
PushImage(aBuilder, itemBounds);
|
|
}
|
|
return;
|
|
}
|
|
|
|
gfx::SurfaceFormat format = gfx::SurfaceFormat::B8G8R8A8;
|
|
std::vector<RefPtr<ScaledFont>> fonts;
|
|
bool validFonts = true;
|
|
RefPtr<WebRenderDrawEventRecorder> recorder =
|
|
MakeAndAddRef<WebRenderDrawEventRecorder>(
|
|
[&](MemStream& aStream,
|
|
std::vector<RefPtr<ScaledFont>>& aScaledFonts) {
|
|
size_t count = aScaledFonts.size();
|
|
aStream.write((const char*)&count, sizeof(count));
|
|
for (auto& scaled : aScaledFonts) {
|
|
Maybe<wr::FontInstanceKey> key =
|
|
aWrManager->WrBridge()->GetFontKeyForScaledFont(
|
|
scaled, aBuilder.GetRenderRoot(), &aResources);
|
|
if (key.isNothing()) {
|
|
validFonts = false;
|
|
break;
|
|
}
|
|
BlobFont font = {key.value(), scaled};
|
|
aStream.write((const char*)&font, sizeof(font));
|
|
}
|
|
fonts = std::move(aScaledFonts);
|
|
});
|
|
|
|
RefPtr<gfx::DrawTarget> dummyDt = gfx::Factory::CreateDrawTarget(
|
|
gfx::BackendType::SKIA, gfx::IntSize(1, 1), format);
|
|
|
|
RefPtr<gfx::DrawTarget> dt = gfx::Factory::CreateRecordingDrawTarget(
|
|
recorder, dummyDt, mLayerBounds.ToUnknownRect());
|
|
// Setup the gfxContext
|
|
RefPtr<gfxContext> context = gfxContext::CreateOrNull(dt);
|
|
context->SetMatrix(
|
|
Matrix::Scaling(mScale.width, mScale.height)
|
|
.PostTranslate(mResidualOffset.x, mResidualOffset.y));
|
|
|
|
GP("mInvalidRect: %d %d %d %d\n", mInvalidRect.x, mInvalidRect.y,
|
|
mInvalidRect.width, mInvalidRect.height);
|
|
|
|
RenderRootStateManager* rootManager =
|
|
aWrManager->GetRenderRootStateManager(aBuilder.GetRenderRoot());
|
|
bool empty = aStartItem == aEndItem;
|
|
if (empty) {
|
|
ClearImageKey(rootManager, true);
|
|
return;
|
|
}
|
|
|
|
PaintItemRange(aGrouper, aStartItem, aEndItem, context, recorder,
|
|
rootManager, aResources);
|
|
|
|
// XXX: set this correctly perhaps using
|
|
// aItem->GetOpaqueRegion(aDisplayListBuilder, &snapped).
|
|
// Contains(paintBounds);?
|
|
wr::OpacityType opacity = wr::OpacityType::HasAlphaChannel;
|
|
|
|
bool hasItems = recorder->Finish();
|
|
GP("%d Finish\n", hasItems);
|
|
if (!validFonts) {
|
|
gfxCriticalNote << "Failed serializing fonts for blob image";
|
|
return;
|
|
}
|
|
Range<uint8_t> bytes((uint8_t*)recorder->mOutputStream.mData,
|
|
recorder->mOutputStream.mLength);
|
|
if (!mKey) {
|
|
// we don't want to send a new image that doesn't have any
|
|
// items in it
|
|
if (!hasItems || mVisibleRect.IsEmpty()) {
|
|
return;
|
|
}
|
|
|
|
wr::BlobImageKey key =
|
|
wr::BlobImageKey{aWrManager->WrBridge()->GetNextImageKey()};
|
|
GP("No previous key making new one %d\n", key._0.mHandle);
|
|
wr::ImageDescriptor descriptor(dtSize, 0, dt->GetFormat(), opacity);
|
|
MOZ_RELEASE_ASSERT(bytes.length() > sizeof(size_t));
|
|
if (!aResources.AddBlobImage(
|
|
key, descriptor, bytes,
|
|
ViewAs<ImagePixel>(mVisibleRect,
|
|
PixelCastJustification::LayerIsImage))) {
|
|
return;
|
|
}
|
|
mKey = Some(MakePair(aBuilder.GetRenderRoot(), key));
|
|
} else {
|
|
wr::ImageDescriptor descriptor(dtSize, 0, dt->GetFormat(), opacity);
|
|
|
|
// Convert mInvalidRect to image space by subtracting the corner of the
|
|
// image bounds
|
|
auto dirtyRect = ViewAs<ImagePixel>(mInvalidRect);
|
|
|
|
auto bottomRight = dirtyRect.BottomRight();
|
|
GP("check invalid %d %d - %d %d\n", bottomRight.x, bottomRight.y,
|
|
dtSize.width, dtSize.height);
|
|
GP("Update Blob %d %d %d %d\n", mInvalidRect.x, mInvalidRect.y,
|
|
mInvalidRect.width, mInvalidRect.height);
|
|
if (!aResources.UpdateBlobImage(
|
|
mKey.value().second(), descriptor, bytes,
|
|
ViewAs<ImagePixel>(mVisibleRect,
|
|
PixelCastJustification::LayerIsImage),
|
|
dirtyRect)) {
|
|
return;
|
|
}
|
|
}
|
|
mFonts = std::move(fonts);
|
|
aResources.SetBlobImageVisibleArea(
|
|
mKey.value().second(),
|
|
ViewAs<ImagePixel>(mVisibleRect, PixelCastJustification::LayerIsImage));
|
|
mLastVisibleRect = mVisibleRect;
|
|
PushImage(aBuilder, itemBounds);
|
|
GP("End EndGroup\n\n");
|
|
}
|
|
|
|
void PushImage(wr::DisplayListBuilder& aBuilder,
|
|
const LayoutDeviceRect& bounds) {
|
|
wr::LayoutRect dest = wr::ToLayoutRect(bounds);
|
|
GP("PushImage: %f %f %f %f\n", dest.origin.x, dest.origin.y,
|
|
dest.size.width, dest.size.height);
|
|
gfx::SamplingFilter sampleFilter = gfx::SamplingFilter::
|
|
LINEAR; // nsLayoutUtils::GetSamplingFilterForFrame(aItem->Frame());
|
|
bool backfaceHidden = false;
|
|
|
|
// We don't really know the exact shape of this blob because it may contain
|
|
// SVG shapes so generate an irregular-area hit-test region for it.
|
|
CompositorHitTestInfo hitInfo(CompositorHitTestFlags::eVisibleToHitTest,
|
|
CompositorHitTestFlags::eIrregularArea);
|
|
|
|
// XXX - clipping the item against the paint rect breaks some content.
|
|
// cf. Bug 1455422.
|
|
// wr::LayoutRect clip = wr::ToLayoutRect(bounds.Intersect(mVisibleRect));
|
|
|
|
aBuilder.SetHitTestInfo(mScrollId, hitInfo, SideBits::eNone);
|
|
aBuilder.PushImage(dest, dest, !backfaceHidden,
|
|
wr::ToImageRendering(sampleFilter),
|
|
wr::AsImageKey(mKey.value().second()));
|
|
aBuilder.ClearHitTestInfo();
|
|
}
|
|
|
|
void PaintItemRange(Grouper* aGrouper, nsDisplayItem* aStartItem,
|
|
nsDisplayItem* aEndItem, gfxContext* aContext,
|
|
WebRenderDrawEventRecorder* aRecorder,
|
|
RenderRootStateManager* aRootManager,
|
|
wr::IpcResourceUpdateQueue& aResources) {
|
|
LayerIntSize size = mVisibleRect.Size();
|
|
for (nsDisplayItem* item = aStartItem; item != aEndItem;
|
|
item = item->GetAbove()) {
|
|
BlobItemData* data = GetBlobItemData(item);
|
|
IntRect bounds = data->mRect;
|
|
auto bottomRight = bounds.BottomRight();
|
|
|
|
GP("Trying %s %p-%d %d %d %d %d\n", item->Name(), item->Frame(),
|
|
item->GetPerFrameKey(), bounds.x, bounds.y, bounds.XMost(),
|
|
bounds.YMost());
|
|
GP("paint check invalid %d %d - %d %d\n", bottomRight.x, bottomRight.y,
|
|
size.width, size.height);
|
|
// skip empty items
|
|
if (bounds.IsEmpty()) {
|
|
continue;
|
|
}
|
|
|
|
bool dirty = true;
|
|
auto preservedBounds = bounds.Intersect(mPreservedRect);
|
|
if (!mInvalidRect.Contains(preservedBounds)) {
|
|
GP("Passing\n");
|
|
dirty = false;
|
|
BlobItemData* data = GetBlobItemData(item);
|
|
if (data->mInvalid) {
|
|
gfxCriticalError()
|
|
<< "DisplayItem" << item->Name() << "-should be invalid";
|
|
}
|
|
// if the item is invalid it needs to be fully contained
|
|
MOZ_RELEASE_ASSERT(!data->mInvalid);
|
|
}
|
|
|
|
nsDisplayList* children = item->GetChildren();
|
|
if (children) {
|
|
GP("doing children in EndGroup\n");
|
|
aGrouper->PaintContainerItem(this, item, data, bounds, children,
|
|
aContext, aRecorder, aRootManager,
|
|
aResources);
|
|
} else {
|
|
nsPaintedDisplayItem* paintedItem = item->AsPaintedDisplayItem();
|
|
if (paintedItem &&
|
|
// Hit test items don't have anything to paint so skip them.
|
|
// Ideally we would drop these items earlier...
|
|
item->GetType() != DisplayItemType::TYPE_COMPOSITOR_HITTEST_INFO) {
|
|
if (dirty) {
|
|
// What should the clip settting strategy be? We can set the full
|
|
// clip everytime. this is probably easiest for now. An alternative
|
|
// would be to put the push and the pop into separate items and let
|
|
// invalidation handle it that way.
|
|
DisplayItemClip currentClip = paintedItem->GetClip();
|
|
|
|
if (currentClip.HasClip()) {
|
|
aContext->Save();
|
|
currentClip.ApplyTo(aContext, aGrouper->mAppUnitsPerDevPixel);
|
|
}
|
|
aContext->NewPath();
|
|
GP("painting %s %p-%d\n", paintedItem->Name(), paintedItem->Frame(),
|
|
paintedItem->GetPerFrameKey());
|
|
if (aGrouper->mDisplayListBuilder->IsPaintingToWindow()) {
|
|
paintedItem->Frame()->AddStateBits(NS_FRAME_PAINTED_THEBES);
|
|
}
|
|
|
|
paintedItem->Paint(aGrouper->mDisplayListBuilder, aContext);
|
|
TakeExternalSurfaces(aRecorder, data->mExternalSurfaces,
|
|
aRootManager, aResources);
|
|
|
|
if (currentClip.HasClip()) {
|
|
aContext->Restore();
|
|
}
|
|
}
|
|
aContext->GetDrawTarget()->FlushItem(bounds);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
~DIGroup() {
|
|
GP("Group destruct\n");
|
|
for (auto iter = mDisplayItems.Iter(); !iter.Done(); iter.Next()) {
|
|
BlobItemData* data = iter.Get()->GetKey();
|
|
GP("Deleting %p-%d\n", data->mFrame, data->mDisplayItemKey);
|
|
iter.Remove();
|
|
delete data;
|
|
}
|
|
}
|
|
};
|
|
|
|
// If we have an item we need to make sure it matches the current group
|
|
// otherwise it means the item switched groups and we need to invalidate
|
|
// it and recreate the data.
|
|
static BlobItemData* GetBlobItemDataForGroup(nsDisplayItem* aItem,
|
|
DIGroup* aGroup) {
|
|
BlobItemData* data = GetBlobItemData(aItem);
|
|
if (data) {
|
|
MOZ_RELEASE_ASSERT(data->mGroup->mDisplayItems.Contains(data));
|
|
if (data->mGroup != aGroup) {
|
|
GP("group don't match %p %p\n", data->mGroup, aGroup);
|
|
data->ClearFrame();
|
|
// the item is for another group
|
|
// it should be cleared out as being unused at the end of this paint
|
|
data = nullptr;
|
|
}
|
|
}
|
|
if (!data) {
|
|
GP("Allocating blob data\n");
|
|
data = new BlobItemData(aGroup, aItem);
|
|
aGroup->mDisplayItems.PutEntry(data);
|
|
}
|
|
data->mUsed = true;
|
|
return data;
|
|
}
|
|
|
|
void Grouper::PaintContainerItem(DIGroup* aGroup, nsDisplayItem* aItem,
|
|
BlobItemData* aData,
|
|
const IntRect& aItemBounds,
|
|
nsDisplayList* aChildren, gfxContext* aContext,
|
|
WebRenderDrawEventRecorder* aRecorder,
|
|
RenderRootStateManager* aRootManager,
|
|
wr::IpcResourceUpdateQueue& aResources) {
|
|
switch (aItem->GetType()) {
|
|
case DisplayItemType::TYPE_TRANSFORM: {
|
|
DisplayItemClip currentClip = aItem->GetClip();
|
|
|
|
gfxContextMatrixAutoSaveRestore saveMatrix;
|
|
if (currentClip.HasClip()) {
|
|
aContext->Save();
|
|
currentClip.ApplyTo(aContext, this->mAppUnitsPerDevPixel);
|
|
aContext->GetDrawTarget()->FlushItem(aItemBounds);
|
|
} else {
|
|
saveMatrix.SetContext(aContext);
|
|
}
|
|
|
|
auto transformItem = static_cast<nsDisplayTransform*>(aItem);
|
|
Matrix4x4Flagged trans = transformItem->GetTransform();
|
|
Matrix trans2d;
|
|
if (!trans.Is2D(&trans2d)) {
|
|
// We don't currently support doing invalidation inside 3d transforms.
|
|
// For now just paint it as a single item.
|
|
BlobItemData* data = GetBlobItemDataForGroup(aItem, aGroup);
|
|
if (data->mLayerManager->GetRoot()) {
|
|
data->mLayerManager->BeginTransaction();
|
|
data->mLayerManager->EndTransaction(
|
|
FrameLayerBuilder::DrawPaintedLayer, mDisplayListBuilder);
|
|
TakeExternalSurfaces(aRecorder, data->mExternalSurfaces, aRootManager,
|
|
aResources);
|
|
aContext->GetDrawTarget()->FlushItem(aItemBounds);
|
|
}
|
|
} else {
|
|
aContext->Multiply(ThebesMatrix(trans2d));
|
|
aGroup->PaintItemRange(this, aChildren->GetBottom(), nullptr, aContext,
|
|
aRecorder, aRootManager, aResources);
|
|
}
|
|
|
|
if (currentClip.HasClip()) {
|
|
aContext->Restore();
|
|
aContext->GetDrawTarget()->FlushItem(aItemBounds);
|
|
}
|
|
break;
|
|
}
|
|
case DisplayItemType::TYPE_OPACITY: {
|
|
auto opacityItem = static_cast<nsDisplayOpacity*>(aItem);
|
|
float opacity = opacityItem->GetOpacity();
|
|
if (opacity == 0.0f) {
|
|
return;
|
|
}
|
|
|
|
aContext->GetDrawTarget()->PushLayer(false, opacityItem->GetOpacity(),
|
|
nullptr, mozilla::gfx::Matrix(),
|
|
aItemBounds);
|
|
GP("beginGroup %s %p-%d\n", aItem->Name(), aItem->Frame(),
|
|
aItem->GetPerFrameKey());
|
|
aContext->GetDrawTarget()->FlushItem(aItemBounds);
|
|
aGroup->PaintItemRange(this, aChildren->GetBottom(), nullptr, aContext,
|
|
aRecorder, aRootManager, aResources);
|
|
aContext->GetDrawTarget()->PopLayer();
|
|
GP("endGroup %s %p-%d\n", aItem->Name(), aItem->Frame(),
|
|
aItem->GetPerFrameKey());
|
|
aContext->GetDrawTarget()->FlushItem(aItemBounds);
|
|
break;
|
|
}
|
|
case DisplayItemType::TYPE_BLEND_MODE: {
|
|
auto blendItem = static_cast<nsDisplayBlendMode*>(aItem);
|
|
auto blendMode = blendItem->BlendMode();
|
|
aContext->GetDrawTarget()->PushLayerWithBlend(
|
|
false, 1.0, nullptr, mozilla::gfx::Matrix(), aItemBounds, false,
|
|
blendMode);
|
|
GP("beginGroup %s %p-%d\n", aItem->Name(), aItem->Frame(),
|
|
aItem->GetPerFrameKey());
|
|
aContext->GetDrawTarget()->FlushItem(aItemBounds);
|
|
aGroup->PaintItemRange(this, aChildren->GetBottom(), nullptr, aContext,
|
|
aRecorder, aRootManager, aResources);
|
|
aContext->GetDrawTarget()->PopLayer();
|
|
GP("endGroup %s %p-%d\n", aItem->Name(), aItem->Frame(),
|
|
aItem->GetPerFrameKey());
|
|
aContext->GetDrawTarget()->FlushItem(aItemBounds);
|
|
break;
|
|
}
|
|
case DisplayItemType::TYPE_BLEND_CONTAINER: {
|
|
aContext->GetDrawTarget()->PushLayer(false, 1.0, nullptr,
|
|
mozilla::gfx::Matrix(), aItemBounds);
|
|
GP("beginGroup %s %p-%d\n", aItem->Name(), aItem->Frame(),
|
|
aItem->GetPerFrameKey());
|
|
aContext->GetDrawTarget()->FlushItem(aItemBounds);
|
|
aGroup->PaintItemRange(this, aChildren->GetBottom(), nullptr, aContext,
|
|
aRecorder, aRootManager, aResources);
|
|
aContext->GetDrawTarget()->PopLayer();
|
|
GP("endGroup %s %p-%d\n", aItem->Name(), aItem->Frame(),
|
|
aItem->GetPerFrameKey());
|
|
aContext->GetDrawTarget()->FlushItem(aItemBounds);
|
|
break;
|
|
}
|
|
case DisplayItemType::TYPE_MASK: {
|
|
GP("Paint Mask\n");
|
|
auto maskItem = static_cast<nsDisplayMasksAndClipPaths*>(aItem);
|
|
maskItem->SetPaintRect(maskItem->GetClippedBounds(mDisplayListBuilder));
|
|
if (maskItem->IsValidMask()) {
|
|
maskItem->PaintWithContentsPaintCallback(
|
|
mDisplayListBuilder, aContext, [&] {
|
|
GP("beginGroup %s %p-%d\n", aItem->Name(), aItem->Frame(),
|
|
aItem->GetPerFrameKey());
|
|
aContext->GetDrawTarget()->FlushItem(aItemBounds);
|
|
aGroup->PaintItemRange(this, aChildren->GetBottom(), nullptr,
|
|
aContext, aRecorder, aRootManager,
|
|
aResources);
|
|
GP("endGroup %s %p-%d\n", aItem->Name(), aItem->Frame(),
|
|
aItem->GetPerFrameKey());
|
|
});
|
|
TakeExternalSurfaces(aRecorder, aData->mExternalSurfaces, aRootManager,
|
|
aResources);
|
|
aContext->GetDrawTarget()->FlushItem(aItemBounds);
|
|
}
|
|
break;
|
|
}
|
|
case DisplayItemType::TYPE_FILTER: {
|
|
GP("Paint Filter\n");
|
|
// We don't currently support doing invalidation inside nsDisplayFilters
|
|
// for now just paint it as a single item
|
|
BlobItemData* data = GetBlobItemDataForGroup(aItem, aGroup);
|
|
if (data->mLayerManager->GetRoot()) {
|
|
data->mLayerManager->BeginTransaction();
|
|
static_cast<nsDisplayFilters*>(aItem)->PaintAsLayer(
|
|
mDisplayListBuilder, aContext, data->mLayerManager);
|
|
if (data->mLayerManager->InTransaction()) {
|
|
data->mLayerManager->AbortTransaction();
|
|
}
|
|
TakeExternalSurfaces(aRecorder, data->mExternalSurfaces, aRootManager,
|
|
aResources);
|
|
aContext->GetDrawTarget()->FlushItem(aItemBounds);
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
aGroup->PaintItemRange(this, aChildren->GetBottom(), nullptr, aContext,
|
|
aRecorder, aRootManager, aResources);
|
|
break;
|
|
}
|
|
}
|
|
|
|
size_t WebRenderScrollDataCollection::GetLayerCount(
|
|
wr::RenderRoot aRoot) const {
|
|
return mInternalScrollDatas[aRoot].size();
|
|
}
|
|
|
|
void WebRenderScrollDataCollection::AppendRoot(
|
|
Maybe<ScrollMetadata>& aRootMetadata,
|
|
wr::RenderRootArray<WebRenderScrollData>& aScrollDatas) {
|
|
mSeenRenderRoot[wr::RenderRoot::Default] = true;
|
|
|
|
for (auto renderRoot : wr::kRenderRoots) {
|
|
if (mSeenRenderRoot[renderRoot]) {
|
|
auto& layerScrollData = mInternalScrollDatas[renderRoot];
|
|
layerScrollData.emplace_back();
|
|
layerScrollData.back().InitializeRoot(layerScrollData.size() - 1);
|
|
|
|
if (aRootMetadata) {
|
|
// Put the fallback root metadata on the rootmost layer that is
|
|
// a matching async zoom container, or the root layer that we just
|
|
// created above.
|
|
size_t rootMetadataTarget = layerScrollData.size() - 1;
|
|
for (size_t i = rootMetadataTarget; i > 0; i--) {
|
|
if (auto zoomContainerId =
|
|
layerScrollData[i - 1].GetAsyncZoomContainerId()) {
|
|
if (*zoomContainerId == aRootMetadata->GetMetrics().GetScrollId()) {
|
|
rootMetadataTarget = i - 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
layerScrollData[rootMetadataTarget].AppendScrollMetadata(
|
|
aScrollDatas[renderRoot], aRootMetadata.ref());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void WebRenderScrollDataCollection::AppendWrapper(
|
|
const RenderRootBoundary& aBoundary, size_t aLayerCountBeforeRecursing) {
|
|
wr::RenderRoot root = aBoundary.GetChildType();
|
|
size_t layerCountAfterRecursing = GetLayerCount(root);
|
|
MOZ_ASSERT(layerCountAfterRecursing >= aLayerCountBeforeRecursing);
|
|
if (layerCountAfterRecursing == aLayerCountBeforeRecursing) {
|
|
// nothing to wrap
|
|
return;
|
|
}
|
|
mInternalScrollDatas[root].emplace_back();
|
|
mInternalScrollDatas[root].back().InitializeRoot(layerCountAfterRecursing -
|
|
aLayerCountBeforeRecursing);
|
|
mInternalScrollDatas[root].back().SetBoundaryRoot(aBoundary);
|
|
}
|
|
|
|
void WebRenderScrollDataCollection::AppendScrollData(
|
|
const wr::DisplayListBuilder& aBuilder, WebRenderLayerManager* aManager,
|
|
nsDisplayItem* aItem, size_t aLayerCountBeforeRecursing,
|
|
const ActiveScrolledRoot* aStopAtAsr,
|
|
const Maybe<gfx::Matrix4x4>& aAncestorTransform) {
|
|
wr::RenderRoot renderRoot = aBuilder.GetRenderRoot();
|
|
mSeenRenderRoot[renderRoot] = true;
|
|
|
|
int descendants =
|
|
mInternalScrollDatas[renderRoot].size() - aLayerCountBeforeRecursing;
|
|
|
|
mInternalScrollDatas[renderRoot].emplace_back();
|
|
mInternalScrollDatas[renderRoot].back().Initialize(
|
|
aManager->GetScrollData(renderRoot), aItem, descendants, aStopAtAsr,
|
|
aAncestorTransform, renderRoot);
|
|
}
|
|
|
|
class WebRenderGroupData : public WebRenderUserData {
|
|
public:
|
|
WebRenderGroupData(RenderRootStateManager* aWRManager, nsDisplayItem* aItem);
|
|
virtual ~WebRenderGroupData();
|
|
|
|
WebRenderGroupData* AsGroupData() override { return this; }
|
|
UserDataType GetType() override { return UserDataType::eGroup; }
|
|
static UserDataType Type() { return UserDataType::eGroup; }
|
|
|
|
DIGroup mSubGroup;
|
|
DIGroup mFollowingGroup;
|
|
};
|
|
|
|
static bool IsItemProbablyActive(nsDisplayItem* aItem,
|
|
nsDisplayListBuilder* aDisplayListBuilder,
|
|
bool aParentActive = true);
|
|
|
|
static bool HasActiveChildren(const nsDisplayList& aList,
|
|
nsDisplayListBuilder* aDisplayListBuilder) {
|
|
for (nsDisplayItem* i = aList.GetBottom(); i; i = i->GetAbove()) {
|
|
if (IsItemProbablyActive(i, aDisplayListBuilder, false)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// This function decides whether we want to treat this item as "active", which
|
|
// means that it's a container item which we will turn into a WebRender
|
|
// StackingContext, or whether we treat it as "inactive" and include it inside
|
|
// the parent blob image.
|
|
//
|
|
// We can't easily use GetLayerState because it wants a bunch of layers related
|
|
// information.
|
|
static bool IsItemProbablyActive(nsDisplayItem* aItem,
|
|
nsDisplayListBuilder* aDisplayListBuilder,
|
|
bool aParentActive) {
|
|
switch (aItem->GetType()) {
|
|
case DisplayItemType::TYPE_TRANSFORM: {
|
|
nsDisplayTransform* transformItem =
|
|
static_cast<nsDisplayTransform*>(aItem);
|
|
const Matrix4x4Flagged& t = transformItem->GetTransform();
|
|
Matrix t2d;
|
|
bool is2D = t.Is2D(&t2d);
|
|
GP("active: %d\n", transformItem->MayBeAnimated(aDisplayListBuilder));
|
|
return transformItem->MayBeAnimated(aDisplayListBuilder, false) ||
|
|
!is2D ||
|
|
HasActiveChildren(*transformItem->GetChildren(),
|
|
aDisplayListBuilder);
|
|
}
|
|
case DisplayItemType::TYPE_OPACITY: {
|
|
nsDisplayOpacity* opacityItem = static_cast<nsDisplayOpacity*>(aItem);
|
|
bool active = opacityItem->NeedsActiveLayer(aDisplayListBuilder,
|
|
opacityItem->Frame(), false);
|
|
GP("active: %d\n", active);
|
|
return active || HasActiveChildren(*opacityItem->GetChildren(),
|
|
aDisplayListBuilder);
|
|
}
|
|
case DisplayItemType::TYPE_FOREIGN_OBJECT: {
|
|
return true;
|
|
}
|
|
case DisplayItemType::TYPE_BLEND_MODE: {
|
|
/* BLEND_MODE needs to be active if it might have a previous sibling
|
|
* that is active. We use the activeness of the parent as a rough
|
|
* proxy for this situation. */
|
|
return aParentActive ||
|
|
HasActiveChildren(*aItem->GetChildren(), aDisplayListBuilder);
|
|
}
|
|
case DisplayItemType::TYPE_WRAP_LIST:
|
|
case DisplayItemType::TYPE_CONTAINER:
|
|
case DisplayItemType::TYPE_MASK:
|
|
case DisplayItemType::TYPE_PERSPECTIVE: {
|
|
if (aItem->GetChildren()) {
|
|
return HasActiveChildren(*aItem->GetChildren(), aDisplayListBuilder);
|
|
}
|
|
return false;
|
|
}
|
|
case DisplayItemType::TYPE_FILTER: {
|
|
nsDisplayFilters* filters = static_cast<nsDisplayFilters*>(aItem);
|
|
return filters->CanCreateWebRenderCommands();
|
|
}
|
|
default:
|
|
// TODO: handle other items?
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// This does a pass over the display lists and will join the display items
|
|
// into groups as well as paint them
|
|
void Grouper::ConstructGroups(nsDisplayListBuilder* aDisplayListBuilder,
|
|
WebRenderCommandBuilder* aCommandBuilder,
|
|
wr::DisplayListBuilder& aBuilder,
|
|
wr::IpcResourceUpdateQueue& aResources,
|
|
DIGroup* aGroup, nsDisplayList* aList,
|
|
const StackingContextHelper& aSc) {
|
|
DIGroup* currentGroup = aGroup;
|
|
|
|
nsDisplayItem* item = aList->GetBottom();
|
|
nsDisplayItem* startOfCurrentGroup = item;
|
|
while (item) {
|
|
if (IsItemProbablyActive(item, mDisplayListBuilder)) {
|
|
// We're going to be starting a new group.
|
|
RefPtr<WebRenderGroupData> groupData =
|
|
aCommandBuilder->CreateOrRecycleWebRenderUserData<WebRenderGroupData>(
|
|
item, aBuilder.GetRenderRoot());
|
|
|
|
groupData->mFollowingGroup.mInvalidRect.SetEmpty();
|
|
|
|
// Initialize groupData->mFollowingGroup with data from currentGroup.
|
|
// We want to copy out this information before calling EndGroup because
|
|
// EndGroup will set mLastVisibleRect depending on whether
|
|
// we send something to WebRender.
|
|
|
|
// TODO: compute the group bounds post-grouping, so that they can be
|
|
// tighter for just the sublist that made it into this group.
|
|
// We want to ensure the tight bounds are still clipped by area
|
|
// that we're building the display list for.
|
|
if (groupData->mFollowingGroup.mScale != currentGroup->mScale ||
|
|
groupData->mFollowingGroup.mAppUnitsPerDevPixel !=
|
|
currentGroup->mAppUnitsPerDevPixel ||
|
|
groupData->mFollowingGroup.mResidualOffset !=
|
|
currentGroup->mResidualOffset) {
|
|
if (groupData->mFollowingGroup.mAppUnitsPerDevPixel !=
|
|
currentGroup->mAppUnitsPerDevPixel) {
|
|
GP("app unit change following: %d %d\n",
|
|
groupData->mFollowingGroup.mAppUnitsPerDevPixel,
|
|
currentGroup->mAppUnitsPerDevPixel);
|
|
}
|
|
// The group changed size
|
|
GP("Inner group size change\n");
|
|
groupData->mFollowingGroup.ClearItems();
|
|
groupData->mFollowingGroup.ClearImageKey(
|
|
aCommandBuilder->mManager->GetRenderRootStateManager(
|
|
aBuilder.GetRenderRoot()));
|
|
}
|
|
groupData->mFollowingGroup.mGroupBounds = currentGroup->mGroupBounds;
|
|
groupData->mFollowingGroup.mAppUnitsPerDevPixel =
|
|
currentGroup->mAppUnitsPerDevPixel;
|
|
groupData->mFollowingGroup.mLayerBounds = currentGroup->mLayerBounds;
|
|
groupData->mFollowingGroup.mClippedImageBounds =
|
|
currentGroup->mClippedImageBounds;
|
|
groupData->mFollowingGroup.mScale = currentGroup->mScale;
|
|
groupData->mFollowingGroup.mResidualOffset =
|
|
currentGroup->mResidualOffset;
|
|
groupData->mFollowingGroup.mVisibleRect = currentGroup->mVisibleRect;
|
|
groupData->mFollowingGroup.mPreservedRect =
|
|
groupData->mFollowingGroup.mVisibleRect
|
|
.Intersect(groupData->mFollowingGroup.mLastVisibleRect)
|
|
.ToUnknownRect();
|
|
groupData->mFollowingGroup.mActualBounds = IntRect();
|
|
|
|
currentGroup->EndGroup(aCommandBuilder->mManager, aDisplayListBuilder,
|
|
aBuilder, aResources, this, startOfCurrentGroup,
|
|
item);
|
|
|
|
{
|
|
MOZ_ASSERT(item->GetType() != DisplayItemType::TYPE_RENDER_ROOT);
|
|
auto spaceAndClipChain = mClipManager.SwitchItem(item);
|
|
wr::SpaceAndClipChainHelper saccHelper(aBuilder, spaceAndClipChain);
|
|
|
|
sIndent++;
|
|
// Note: this call to CreateWebRenderCommands can recurse back into
|
|
// this function.
|
|
RenderRootStateManager* manager =
|
|
aCommandBuilder->mManager->GetRenderRootStateManager(
|
|
aBuilder.GetRenderRoot());
|
|
bool createdWRCommands = item->CreateWebRenderCommands(
|
|
aBuilder, aResources, aSc, manager, mDisplayListBuilder);
|
|
sIndent--;
|
|
MOZ_RELEASE_ASSERT(
|
|
createdWRCommands,
|
|
"active transforms should always succeed at creating "
|
|
"WebRender commands");
|
|
}
|
|
|
|
currentGroup = &groupData->mFollowingGroup;
|
|
|
|
startOfCurrentGroup = item->GetAbove();
|
|
} else { // inactive item
|
|
ConstructItemInsideInactive(aCommandBuilder, aBuilder, aResources,
|
|
currentGroup, item, aSc);
|
|
}
|
|
|
|
item = item->GetAbove();
|
|
}
|
|
|
|
currentGroup->EndGroup(aCommandBuilder->mManager, aDisplayListBuilder,
|
|
aBuilder, aResources, this, startOfCurrentGroup,
|
|
nullptr);
|
|
}
|
|
|
|
// This does a pass over the display lists and will join the display items
|
|
// into a single group.
|
|
void Grouper::ConstructGroupInsideInactive(
|
|
WebRenderCommandBuilder* aCommandBuilder, wr::DisplayListBuilder& aBuilder,
|
|
wr::IpcResourceUpdateQueue& aResources, DIGroup* aGroup,
|
|
nsDisplayList* aList, const StackingContextHelper& aSc) {
|
|
nsDisplayItem* item = aList->GetBottom();
|
|
while (item) {
|
|
ConstructItemInsideInactive(aCommandBuilder, aBuilder, aResources, aGroup,
|
|
item, aSc);
|
|
item = item->GetAbove();
|
|
}
|
|
}
|
|
|
|
bool BuildLayer(nsDisplayItem* aItem, BlobItemData* aData,
|
|
nsDisplayListBuilder* aDisplayListBuilder,
|
|
const gfx::Size& aScale);
|
|
|
|
void Grouper::ConstructItemInsideInactive(
|
|
WebRenderCommandBuilder* aCommandBuilder, wr::DisplayListBuilder& aBuilder,
|
|
wr::IpcResourceUpdateQueue& aResources, DIGroup* aGroup,
|
|
nsDisplayItem* aItem, const StackingContextHelper& aSc) {
|
|
nsDisplayList* children = aItem->GetChildren();
|
|
BlobItemData* data = GetBlobItemDataForGroup(aItem, aGroup);
|
|
|
|
/* mInvalid unfortunately persists across paints. Clear it so that if we don't
|
|
* set it to 'true' we ensure that we're not using the value from the last
|
|
* time that we painted */
|
|
data->mInvalid = false;
|
|
|
|
// we compute the geometry change here because we have the transform around
|
|
// still
|
|
aGroup->ComputeGeometryChange(aItem, data, mTransform, mDisplayListBuilder);
|
|
|
|
// Temporarily restrict the image bounds to the bounds of the container so
|
|
// that clipped children within the container know about the clip. This
|
|
// ensures that the bounds passed to FlushItem are contained in the bounds of
|
|
// the clip so that we don't include items in the recording without including
|
|
// their corresponding clipping items.
|
|
IntRect oldClippedImageBounds = aGroup->mClippedImageBounds;
|
|
aGroup->mClippedImageBounds =
|
|
aGroup->mClippedImageBounds.Intersect(data->mRect);
|
|
|
|
if (aItem->GetType() == DisplayItemType::TYPE_FILTER) {
|
|
gfx::Size scale(1, 1);
|
|
// If ComputeDifferences finds any change, we invalidate the entire
|
|
// container item. This is needed because blob merging requires the entire
|
|
// item to be within the invalid region.
|
|
if (BuildLayer(aItem, data, mDisplayListBuilder, scale)) {
|
|
data->mInvalid = true;
|
|
aGroup->InvalidateRect(data->mRect);
|
|
}
|
|
} else if (aItem->GetType() == DisplayItemType::TYPE_TRANSFORM) {
|
|
nsDisplayTransform* transformItem = static_cast<nsDisplayTransform*>(aItem);
|
|
const Matrix4x4Flagged& t = transformItem->GetTransform();
|
|
Matrix t2d;
|
|
bool is2D = t.Is2D(&t2d);
|
|
if (!is2D) {
|
|
// We'll use BasicLayerManager to handle 3d transforms.
|
|
gfx::Size scale(1, 1);
|
|
// If ComputeDifferences finds any change, we invalidate the entire
|
|
// container item. This is needed because blob merging requires the entire
|
|
// item to be within the invalid region.
|
|
if (BuildLayer(aItem, data, mDisplayListBuilder, scale)) {
|
|
data->mInvalid = true;
|
|
aGroup->InvalidateRect(data->mRect);
|
|
}
|
|
} else {
|
|
Matrix m = mTransform;
|
|
|
|
GP("t2d: %f %f\n", t2d._31, t2d._32);
|
|
mTransform.PreMultiply(t2d);
|
|
GP("mTransform: %f %f\n", mTransform._31, mTransform._32);
|
|
ConstructGroupInsideInactive(aCommandBuilder, aBuilder, aResources,
|
|
aGroup, children, aSc);
|
|
|
|
mTransform = m;
|
|
}
|
|
} else if (children) {
|
|
sIndent++;
|
|
ConstructGroupInsideInactive(aCommandBuilder, aBuilder, aResources, aGroup,
|
|
children, aSc);
|
|
sIndent--;
|
|
}
|
|
|
|
GP("Including %s of %d\n", aItem->Name(), aGroup->mDisplayItems.Count());
|
|
aGroup->mClippedImageBounds = oldClippedImageBounds;
|
|
}
|
|
|
|
/* This is just a copy of nsRect::ScaleToOutsidePixels with an offset added in.
|
|
* The offset is applied just before the rounding. It's in the scaled space. */
|
|
static mozilla::gfx::IntRect ScaleToOutsidePixelsOffset(
|
|
nsRect aRect, float aXScale, float aYScale, nscoord aAppUnitsPerPixel,
|
|
LayerPoint aOffset) {
|
|
mozilla::gfx::IntRect rect;
|
|
rect.SetNonEmptyBox(
|
|
NSToIntFloor(NSAppUnitsToFloatPixels(aRect.x, float(aAppUnitsPerPixel)) *
|
|
aXScale +
|
|
aOffset.x),
|
|
NSToIntFloor(NSAppUnitsToFloatPixels(aRect.y, float(aAppUnitsPerPixel)) *
|
|
aYScale +
|
|
aOffset.y),
|
|
NSToIntCeil(
|
|
NSAppUnitsToFloatPixels(aRect.XMost(), float(aAppUnitsPerPixel)) *
|
|
aXScale +
|
|
aOffset.x),
|
|
NSToIntCeil(
|
|
NSAppUnitsToFloatPixels(aRect.YMost(), float(aAppUnitsPerPixel)) *
|
|
aYScale +
|
|
aOffset.y));
|
|
return rect;
|
|
}
|
|
|
|
RenderRootStateManager* WebRenderCommandBuilder::GetRenderRootStateManager(
|
|
wr::RenderRoot aRenderRoot) {
|
|
return mManager->GetRenderRootStateManager(aRenderRoot);
|
|
}
|
|
|
|
void WebRenderCommandBuilder::DoGroupingForDisplayList(
|
|
nsDisplayList* aList, nsDisplayItem* aWrappingItem,
|
|
nsDisplayListBuilder* aDisplayListBuilder, const StackingContextHelper& aSc,
|
|
wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources) {
|
|
if (!aList->GetBottom()) {
|
|
return;
|
|
}
|
|
|
|
GP("DoGroupingForDisplayList\n");
|
|
|
|
mCurrentClipManager->BeginList(aSc);
|
|
Grouper g(*mCurrentClipManager);
|
|
|
|
int32_t appUnitsPerDevPixel =
|
|
aWrappingItem->Frame()->PresContext()->AppUnitsPerDevPixel();
|
|
|
|
g.mDisplayListBuilder = aDisplayListBuilder;
|
|
RefPtr<WebRenderGroupData> groupData =
|
|
CreateOrRecycleWebRenderUserData<WebRenderGroupData>(
|
|
aWrappingItem, aBuilder.GetRenderRoot());
|
|
|
|
bool snapped;
|
|
nsRect groupBounds =
|
|
aWrappingItem->GetUntransformedBounds(aDisplayListBuilder, &snapped);
|
|
DIGroup& group = groupData->mSubGroup;
|
|
|
|
gfx::Size scale = aSc.GetInheritedScale();
|
|
GP("Inherrited scale %f %f\n", scale.width, scale.height);
|
|
|
|
auto trans =
|
|
ViewAs<LayerPixel>(aSc.GetSnappingSurfaceTransform().GetTranslation());
|
|
auto snappedTrans = LayerIntPoint::Floor(trans);
|
|
LayerPoint residualOffset = trans - snappedTrans;
|
|
|
|
auto p = group.mGroupBounds;
|
|
auto q = groupBounds;
|
|
// XXX: we currently compute the paintRect for the entire svg, but if the svg
|
|
// gets split into multiple groups (blobs), then they will all inherit this
|
|
// overall size even though they may each be much smaller. This can lead to
|
|
// allocating much larger textures than necessary in webrender.
|
|
//
|
|
// Don't bother fixing this unless we run into this in the real world, though.
|
|
auto layerBounds = LayerIntRect::FromUnknownRect(
|
|
ScaleToOutsidePixelsOffset(groupBounds, scale.width, scale.height,
|
|
appUnitsPerDevPixel, residualOffset));
|
|
|
|
const nsRect& untransformedPaintRect =
|
|
aWrappingItem->GetUntransformedPaintRect();
|
|
|
|
auto visibleRect = LayerIntRect::FromUnknownRect(
|
|
ScaleToOutsidePixelsOffset(
|
|
untransformedPaintRect, scale.width, scale.height,
|
|
appUnitsPerDevPixel, residualOffset))
|
|
.Intersect(layerBounds);
|
|
|
|
GP("LayerBounds: %d %d %d %d\n", layerBounds.x, layerBounds.y,
|
|
layerBounds.width, layerBounds.height);
|
|
GP("VisibleRect: %d %d %d %d\n", visibleRect.x, visibleRect.y,
|
|
visibleRect.width, visibleRect.height);
|
|
|
|
GP("Inherrited scale %f %f\n", scale.width, scale.height);
|
|
GP("Bounds: %d %d %d %d vs %d %d %d %d\n", p.x, p.y, p.width, p.height, q.x,
|
|
q.y, q.width, q.height);
|
|
|
|
group.mInvalidRect.SetEmpty();
|
|
if (group.mAppUnitsPerDevPixel != appUnitsPerDevPixel ||
|
|
group.mScale != scale || group.mResidualOffset != residualOffset) {
|
|
GP("Property change. Deleting blob\n");
|
|
|
|
if (group.mAppUnitsPerDevPixel != appUnitsPerDevPixel) {
|
|
GP(" App unit change %d -> %d\n", group.mAppUnitsPerDevPixel,
|
|
appUnitsPerDevPixel);
|
|
}
|
|
// The bounds have changed so we need to discard the old image and add all
|
|
// the commands again.
|
|
auto p = group.mGroupBounds;
|
|
auto q = groupBounds;
|
|
if (!group.mGroupBounds.IsEqualEdges(groupBounds)) {
|
|
GP(" Bounds change: %d %d %d %d -> %d %d %d %d\n", p.x, p.y, p.width,
|
|
p.height, q.x, q.y, q.width, q.height);
|
|
}
|
|
|
|
if (group.mScale != scale) {
|
|
GP(" Scale %f %f -> %f %f\n", group.mScale.width, group.mScale.height,
|
|
scale.width, scale.height);
|
|
}
|
|
|
|
if (group.mResidualOffset != residualOffset) {
|
|
GP(" Residual Offset %f %f -> %f %f\n", group.mResidualOffset.x,
|
|
group.mResidualOffset.y, residualOffset.x, residualOffset.y);
|
|
}
|
|
|
|
group.ClearItems();
|
|
group.ClearImageKey(
|
|
mManager->GetRenderRootStateManager(aBuilder.GetRenderRoot()));
|
|
}
|
|
|
|
ScrollableLayerGuid::ViewID scrollId = ScrollableLayerGuid::NULL_SCROLL_ID;
|
|
if (const ActiveScrolledRoot* asr = aWrappingItem->GetActiveScrolledRoot()) {
|
|
scrollId = asr->GetViewId();
|
|
}
|
|
|
|
g.mAppUnitsPerDevPixel = appUnitsPerDevPixel;
|
|
group.mResidualOffset = residualOffset;
|
|
group.mGroupBounds = groupBounds;
|
|
group.mLayerBounds = layerBounds;
|
|
group.mVisibleRect = visibleRect;
|
|
group.mActualBounds = IntRect();
|
|
group.mPreservedRect =
|
|
group.mVisibleRect.Intersect(group.mLastVisibleRect).ToUnknownRect();
|
|
group.mAppUnitsPerDevPixel = appUnitsPerDevPixel;
|
|
group.mClippedImageBounds = layerBounds.ToUnknownRect();
|
|
|
|
g.mTransform = Matrix::Scaling(scale.width, scale.height)
|
|
.PostTranslate(residualOffset.x, residualOffset.y);
|
|
group.mScale = scale;
|
|
group.mScrollId = scrollId;
|
|
g.ConstructGroups(aDisplayListBuilder, this, aBuilder, aResources, &group,
|
|
aList, aSc);
|
|
mCurrentClipManager->EndList(aSc);
|
|
}
|
|
|
|
void WebRenderCommandBuilder::Destroy() {
|
|
mLastCanvasDatas.Clear();
|
|
ClearCachedResources();
|
|
}
|
|
|
|
void WebRenderCommandBuilder::EmptyTransaction() {
|
|
// We need to update canvases that might have changed.
|
|
for (auto iter = mLastCanvasDatas.Iter(); !iter.Done(); iter.Next()) {
|
|
RefPtr<WebRenderCanvasData> canvasData = iter.Get()->GetKey();
|
|
WebRenderCanvasRendererAsync* canvas = canvasData->GetCanvasRenderer();
|
|
if (canvas) {
|
|
canvas->UpdateCompositableClientForEmptyTransaction();
|
|
}
|
|
}
|
|
}
|
|
|
|
bool WebRenderCommandBuilder::NeedsEmptyTransaction() {
|
|
return !mLastCanvasDatas.IsEmpty();
|
|
}
|
|
|
|
void WebRenderCommandBuilder::BuildWebRenderCommands(
|
|
wr::DisplayListBuilder& aBuilder,
|
|
wr::IpcResourceUpdateQueue& aResourceUpdates, nsDisplayList* aDisplayList,
|
|
nsDisplayListBuilder* aDisplayListBuilder,
|
|
wr::RenderRootArray<WebRenderScrollData>& aScrollDatas,
|
|
WrFiltersHolder&& aFilters) {
|
|
AUTO_PROFILER_LABEL_CATEGORY_PAIR(GRAPHICS_WRDisplayList);
|
|
wr::RenderRootArray<StackingContextHelper> rootScs;
|
|
MOZ_ASSERT(aBuilder.GetRenderRoot() == wr::RenderRoot::Default);
|
|
|
|
for (auto renderRoot : wr::kRenderRoots) {
|
|
aScrollDatas[renderRoot] = WebRenderScrollData(mManager);
|
|
if (aBuilder.HasSubBuilder(renderRoot)) {
|
|
mClipManagers[renderRoot].BeginBuild(mManager,
|
|
aBuilder.SubBuilder(renderRoot));
|
|
}
|
|
mBuilderDumpIndex[renderRoot] = 0;
|
|
}
|
|
MOZ_ASSERT(mLayerScrollDatas.IsEmpty());
|
|
mLastCanvasDatas.Clear();
|
|
mLastAsr = nullptr;
|
|
mContainsSVGGroup = false;
|
|
MOZ_ASSERT(mDumpIndent == 0);
|
|
|
|
{
|
|
nsPresContext* presContext =
|
|
aDisplayListBuilder->RootReferenceFrame()->PresContext();
|
|
bool isTopLevelContent =
|
|
presContext->Document()->IsTopLevelContentDocument();
|
|
|
|
wr::RenderRootArray<Maybe<StackingContextHelper>> pageRootScs;
|
|
for (auto renderRoot : wr::kRenderRoots) {
|
|
if (aBuilder.HasSubBuilder(renderRoot)) {
|
|
wr::StackingContextParams params;
|
|
// Just making this explicit - we assume that we do not want any
|
|
// filters traversing a RenderRoot boundary
|
|
if (renderRoot == wr::RenderRoot::Default) {
|
|
params.mFilters = std::move(aFilters.filters);
|
|
params.mFilterDatas = std::move(aFilters.filter_datas);
|
|
}
|
|
params.cache_tiles = isTopLevelContent;
|
|
params.clip = wr::WrStackingContextClip::ClipChain(
|
|
aBuilder.SubBuilder(renderRoot).CurrentClipChainId());
|
|
pageRootScs[renderRoot].emplace(
|
|
rootScs[renderRoot], nullptr, nullptr, nullptr,
|
|
aBuilder.SubBuilder(renderRoot), params);
|
|
}
|
|
}
|
|
if (ShouldDumpDisplayList(aDisplayListBuilder)) {
|
|
mBuilderDumpIndex[aBuilder.GetRenderRoot()] = aBuilder.Dump(
|
|
mDumpIndent + 1, Some(mBuilderDumpIndex[aBuilder.GetRenderRoot()]),
|
|
Nothing());
|
|
}
|
|
MOZ_ASSERT(mRootStackingContexts == nullptr);
|
|
AutoRestore<wr::RenderRootArray<Maybe<StackingContextHelper>>*> rootScs(
|
|
mRootStackingContexts);
|
|
mRootStackingContexts = &pageRootScs;
|
|
CreateWebRenderCommandsFromDisplayList(
|
|
aDisplayList, nullptr, aDisplayListBuilder,
|
|
*pageRootScs[wr::RenderRoot::Default], aBuilder, aResourceUpdates);
|
|
}
|
|
|
|
auto callback =
|
|
[&aScrollDatas](ScrollableLayerGuid::ViewID aScrollId) -> bool {
|
|
for (auto renderRoot : wr::kRenderRoots) {
|
|
if (aScrollDatas[renderRoot].HasMetadataFor(aScrollId).isSome()) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
};
|
|
Maybe<ScrollMetadata> rootMetadata = nsLayoutUtils::GetRootMetadata(
|
|
aDisplayListBuilder, mManager, ContainerLayerParameters(), callback);
|
|
|
|
mLayerScrollDatas.AppendRoot(rootMetadata, aScrollDatas);
|
|
|
|
for (auto renderRoot : wr::kRenderRoots) {
|
|
// Append the WebRenderLayerScrollData items into WebRenderScrollData
|
|
// in reverse order, from topmost to bottommost. This is in keeping with
|
|
// the semantics of WebRenderScrollData.
|
|
for (auto it = mLayerScrollDatas[renderRoot].crbegin();
|
|
it != mLayerScrollDatas[renderRoot].crend(); it++) {
|
|
aScrollDatas[renderRoot].AddLayerData(*it);
|
|
}
|
|
if (aBuilder.HasSubBuilder(renderRoot)) {
|
|
mClipManagers[renderRoot].EndBuild();
|
|
}
|
|
}
|
|
mLayerScrollDatas.Clear();
|
|
|
|
// Remove the user data those are not displayed on the screen and
|
|
// also reset the data to unused for next transaction.
|
|
RemoveUnusedAndResetWebRenderUserData();
|
|
}
|
|
|
|
bool WebRenderCommandBuilder::ShouldDumpDisplayList(
|
|
nsDisplayListBuilder* aBuilder) {
|
|
return aBuilder != nullptr && aBuilder->IsInActiveDocShell() &&
|
|
((XRE_IsParentProcess() &&
|
|
StaticPrefs::gfx_webrender_dl_dump_parent()) ||
|
|
(XRE_IsContentProcess() &&
|
|
StaticPrefs::gfx_webrender_dl_dump_content()));
|
|
}
|
|
|
|
void WebRenderCommandBuilder::CreateWebRenderCommandsFromDisplayList(
|
|
nsDisplayList* aDisplayList, nsDisplayItem* aWrappingItem,
|
|
nsDisplayListBuilder* aDisplayListBuilder, const StackingContextHelper& aSc,
|
|
wr::DisplayListBuilder& aBuilder, wr::IpcResourceUpdateQueue& aResources) {
|
|
AutoRestore<ClipManager*> prevClipManager(mCurrentClipManager);
|
|
mCurrentClipManager = &mClipManagers[aBuilder.GetRenderRoot()];
|
|
if (mDoGrouping) {
|
|
MOZ_RELEASE_ASSERT(
|
|
aWrappingItem,
|
|
"Only the root list should have a null wrapping item, and mDoGrouping "
|
|
"should never be true for the root list.");
|
|
GP("actually entering the grouping code\n");
|
|
DoGroupingForDisplayList(aDisplayList, aWrappingItem, aDisplayListBuilder,
|
|
aSc, aBuilder, aResources);
|
|
return;
|
|
}
|
|
|
|
bool dumpEnabled = ShouldDumpDisplayList(aDisplayListBuilder);
|
|
if (dumpEnabled) {
|
|
// If we're inside a nested display list, print the WR DL items from the
|
|
// wrapper item before we start processing the nested items.
|
|
mBuilderDumpIndex[aBuilder.GetRenderRoot()] = aBuilder.Dump(
|
|
mDumpIndent + 1, Some(mBuilderDumpIndex[aBuilder.GetRenderRoot()]),
|
|
Nothing());
|
|
}
|
|
|
|
mDumpIndent++;
|
|
mCurrentClipManager->BeginList(aSc);
|
|
|
|
bool apzEnabled = mManager->AsyncPanZoomEnabled();
|
|
|
|
FlattenedDisplayListIterator iter(aDisplayListBuilder, aDisplayList);
|
|
while (iter.HasNext()) {
|
|
nsDisplayItem* item = iter.GetNextItem();
|
|
|
|
DisplayItemType itemType = item->GetType();
|
|
|
|
bool forceNewLayerData = false;
|
|
size_t layerCountBeforeRecursing =
|
|
mLayerScrollDatas.GetLayerCount(aBuilder.GetRenderRoot());
|
|
if (apzEnabled) {
|
|
// For some types of display items we want to force a new
|
|
// WebRenderLayerScrollData object, to ensure we preserve the APZ-relevant
|
|
// data that is in the display item.
|
|
forceNewLayerData = item->UpdateScrollData(nullptr, nullptr);
|
|
|
|
// Anytime the ASR changes we also want to force a new layer data because
|
|
// the stack of scroll metadata is going to be different for this
|
|
// display item than previously, so we can't squash the display items
|
|
// into the same "layer".
|
|
const ActiveScrolledRoot* asr = item->GetActiveScrolledRoot();
|
|
if (asr != mLastAsr) {
|
|
mLastAsr = asr;
|
|
forceNewLayerData = true;
|
|
}
|
|
|
|
// Refer to the comment on StackingContextHelper::mDeferredTransformItem
|
|
// for an overview of what this is about. This bit of code applies to the
|
|
// case where we are deferring a transform item, and we then need to defer
|
|
// another transform with a different ASR. In such a case we cannot just
|
|
// merge the deferred transforms, but need to force a new
|
|
// WebRenderLayerScrollData item to flush the old deferred transform, so
|
|
// that we can then start deferring the new one.
|
|
if (!forceNewLayerData &&
|
|
item->GetType() == DisplayItemType::TYPE_TRANSFORM &&
|
|
aSc.GetDeferredTransformItem() &&
|
|
(*aSc.GetDeferredTransformItem())->GetActiveScrolledRoot() != asr) {
|
|
forceNewLayerData = true;
|
|
}
|
|
|
|
// If we're going to create a new layer data for this item, stash the
|
|
// ASR so that if we recurse into a sublist they will know where to stop
|
|
// walking up their ASR chain when building scroll metadata.
|
|
if (forceNewLayerData) {
|
|
mAsrStack.push_back(asr);
|
|
}
|
|
}
|
|
|
|
// This is where we emulate the clip/scroll stack that was previously
|
|
// implemented on the WR display list side.
|
|
auto spaceAndClipChain = mCurrentClipManager->SwitchItem(item);
|
|
wr::SpaceAndClipChainHelper saccHelper(aBuilder, spaceAndClipChain);
|
|
|
|
{ // scope restoreDoGrouping
|
|
AutoRestore<bool> restoreDoGrouping(mDoGrouping);
|
|
if (itemType == DisplayItemType::TYPE_SVG_WRAPPER) {
|
|
// Inside an <svg>, all display items that are not LAYER_ACTIVE wrapper
|
|
// display items (like animated transforms / opacity) share the same
|
|
// animated geometry root, so we can combine subsequent items of that
|
|
// type into the same image.
|
|
mContainsSVGGroup = mDoGrouping = true;
|
|
GP("attempting to enter the grouping code\n");
|
|
}
|
|
|
|
if (dumpEnabled) {
|
|
std::stringstream ss;
|
|
nsFrame::PrintDisplayItem(aDisplayListBuilder, item, ss,
|
|
static_cast<uint32_t>(mDumpIndent));
|
|
printf_stderr("%s", ss.str().c_str());
|
|
}
|
|
|
|
// Note: this call to CreateWebRenderCommands can recurse back into
|
|
// this function if the |item| is a wrapper for a sublist.
|
|
item->SetPaintRect(item->GetBuildingRect());
|
|
RenderRootStateManager* manager =
|
|
mManager->GetRenderRootStateManager(aBuilder.GetRenderRoot());
|
|
bool createdWRCommands = item->CreateWebRenderCommands(
|
|
aBuilder, aResources, aSc, manager, aDisplayListBuilder);
|
|
if (!createdWRCommands) {
|
|
PushItemAsImage(item, aBuilder, aResources, aSc, aDisplayListBuilder);
|
|
}
|
|
|
|
if (dumpEnabled) {
|
|
mBuilderDumpIndex[aBuilder.GetRenderRoot()] = aBuilder.Dump(
|
|
mDumpIndent + 1, Some(mBuilderDumpIndex[aBuilder.GetRenderRoot()]),
|
|
Nothing());
|
|
}
|
|
}
|
|
|
|
if (apzEnabled) {
|
|
if (forceNewLayerData) {
|
|
// Pop the thing we pushed before the recursion, so the topmost item on
|
|
// the stack is enclosing display item's ASR (or the stack is empty)
|
|
mAsrStack.pop_back();
|
|
const ActiveScrolledRoot* stopAtAsr =
|
|
mAsrStack.empty() ? nullptr : mAsrStack.back();
|
|
|
|
// See the comments on StackingContextHelper::mDeferredTransformItem
|
|
// for an overview of what deferred transforms are.
|
|
// In the case where we deferred a transform, but have a child display
|
|
// item with a different ASR than the deferred transform item, we cannot
|
|
// put the transform on the WebRenderLayerScrollData item for the child.
|
|
// We cannot do this because it will not conform to APZ's expectations
|
|
// with respect to how the APZ tree ends up structured. In particular,
|
|
// the GetTransformToThis() for the child APZ (which is created for the
|
|
// child item's ASR) will not include the transform when we actually do
|
|
// want it to.
|
|
// When we run into this scenario, we solve it by creating two
|
|
// WebRenderLayerScrollData items; one that just holds the transform,
|
|
// that we deferred, and a child WebRenderLayerScrollData item that
|
|
// holds the scroll metadata for the child's ASR.
|
|
Maybe<nsDisplayTransform*> deferred = aSc.GetDeferredTransformItem();
|
|
if (deferred && (*deferred)->GetActiveScrolledRoot() !=
|
|
item->GetActiveScrolledRoot()) {
|
|
// This creates the child WebRenderLayerScrollData for |item|, but
|
|
// omits the transform (hence the Nothing() as the last argument to
|
|
// AppendScrollData(...)). We also need to make sure that the ASR from
|
|
// the deferred transform item is not on this node, so we use that
|
|
// ASR as the "stop at" ASR for this WebRenderLayerScrollData.
|
|
mLayerScrollDatas.AppendScrollData(
|
|
aBuilder, mManager, item, layerCountBeforeRecursing,
|
|
(*deferred)->GetActiveScrolledRoot(), Nothing());
|
|
|
|
// This creates the WebRenderLayerScrollData for the deferred
|
|
// transform item. This holds the transform matrix and the remaining
|
|
// ASRs needed to complete the ASR chain (i.e. the ones from the
|
|
// stopAtAsr down to the deferred transform item's ASR, which must be
|
|
// "between" stopAtAsr and |item|'s ASR in the ASR tree).
|
|
mLayerScrollDatas.AppendScrollData(
|
|
aBuilder, mManager, *deferred, layerCountBeforeRecursing,
|
|
stopAtAsr, aSc.GetDeferredTransformMatrix());
|
|
} else {
|
|
// This is the "simple" case where we don't need to create two
|
|
// WebRenderLayerScrollData items; we can just create one that also
|
|
// holds the deferred transform matrix, if any.
|
|
mLayerScrollDatas.AppendScrollData(
|
|
aBuilder, mManager, item, layerCountBeforeRecursing, stopAtAsr,
|
|
aSc.GetDeferredTransformMatrix());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
mDumpIndent--;
|
|
mCurrentClipManager->EndList(aSc);
|
|
}
|
|
|
|
void WebRenderCommandBuilder::PushOverrideForASR(
|
|
const ActiveScrolledRoot* aASR, const wr::WrSpatialId& aSpatialId) {
|
|
mCurrentClipManager->PushOverrideForASR(aASR, aSpatialId);
|
|
}
|
|
|
|
void WebRenderCommandBuilder::PopOverrideForASR(
|
|
const ActiveScrolledRoot* aASR) {
|
|
mCurrentClipManager->PopOverrideForASR(aASR);
|
|
}
|
|
|
|
Maybe<wr::ImageKey> WebRenderCommandBuilder::CreateImageKey(
|
|
nsDisplayItem* aItem, ImageContainer* aContainer,
|
|
mozilla::wr::DisplayListBuilder& aBuilder,
|
|
mozilla::wr::IpcResourceUpdateQueue& aResources,
|
|
mozilla::wr::ImageRendering aRendering, const StackingContextHelper& aSc,
|
|
gfx::IntSize& aSize, const Maybe<LayoutDeviceRect>& aAsyncImageBounds) {
|
|
RefPtr<WebRenderImageData> imageData =
|
|
CreateOrRecycleWebRenderUserData<WebRenderImageData>(
|
|
aItem, aBuilder.GetRenderRoot());
|
|
MOZ_ASSERT(imageData);
|
|
|
|
if (aContainer->IsAsync()) {
|
|
MOZ_ASSERT(aAsyncImageBounds);
|
|
|
|
LayoutDeviceRect rect = aAsyncImageBounds.value();
|
|
LayoutDeviceRect scBounds(LayoutDevicePoint(0, 0), rect.Size());
|
|
gfx::MaybeIntSize scaleToSize;
|
|
if (!aContainer->GetScaleHint().IsEmpty()) {
|
|
scaleToSize = Some(aContainer->GetScaleHint());
|
|
}
|
|
gfx::Matrix4x4 transform =
|
|
gfx::Matrix4x4::From2D(aContainer->GetTransformHint());
|
|
// TODO!
|
|
// We appear to be using the image bridge for a lot (most/all?) of
|
|
// layers-free image handling and that breaks frame consistency.
|
|
imageData->CreateAsyncImageWebRenderCommands(
|
|
aBuilder, aContainer, aSc, rect, scBounds, transform, scaleToSize,
|
|
aRendering, wr::MixBlendMode::Normal, !aItem->BackfaceIsHidden());
|
|
return Nothing();
|
|
}
|
|
|
|
AutoLockImage autoLock(aContainer);
|
|
if (!autoLock.HasImage()) {
|
|
return Nothing();
|
|
}
|
|
mozilla::layers::Image* image = autoLock.GetImage();
|
|
aSize = image->GetSize();
|
|
|
|
return imageData->UpdateImageKey(aContainer, aResources);
|
|
}
|
|
|
|
bool WebRenderCommandBuilder::PushImage(
|
|
nsDisplayItem* aItem, ImageContainer* aContainer,
|
|
mozilla::wr::DisplayListBuilder& aBuilder,
|
|
mozilla::wr::IpcResourceUpdateQueue& aResources,
|
|
const StackingContextHelper& aSc, const LayoutDeviceRect& aRect,
|
|
const LayoutDeviceRect& aClip) {
|
|
mozilla::wr::ImageRendering rendering = wr::ToImageRendering(
|
|
nsLayoutUtils::GetSamplingFilterForFrame(aItem->Frame()));
|
|
gfx::IntSize size;
|
|
Maybe<wr::ImageKey> key =
|
|
CreateImageKey(aItem, aContainer, aBuilder, aResources, rendering, aSc,
|
|
size, Some(aRect));
|
|
if (aContainer->IsAsync()) {
|
|
// Async ImageContainer does not create ImageKey, instead it uses Pipeline.
|
|
MOZ_ASSERT(key.isNothing());
|
|
return true;
|
|
}
|
|
if (!key) {
|
|
return false;
|
|
}
|
|
|
|
auto r = wr::ToLayoutRect(aRect);
|
|
auto c = wr::ToLayoutRect(aClip);
|
|
aBuilder.PushImage(r, c, !aItem->BackfaceIsHidden(), rendering, key.value());
|
|
|
|
return true;
|
|
}
|
|
|
|
bool BuildLayer(nsDisplayItem* aItem, BlobItemData* aData,
|
|
nsDisplayListBuilder* aDisplayListBuilder,
|
|
const gfx::Size& aScale) {
|
|
if (!aData->mLayerManager) {
|
|
aData->mLayerManager =
|
|
new BasicLayerManager(BasicLayerManager::BLM_INACTIVE);
|
|
}
|
|
RefPtr<BasicLayerManager> blm = aData->mLayerManager;
|
|
UniquePtr<LayerProperties> props;
|
|
if (blm->GetRoot()) {
|
|
props = LayerProperties::CloneFrom(blm->GetRoot());
|
|
}
|
|
FrameLayerBuilder* layerBuilder = new FrameLayerBuilder();
|
|
layerBuilder->Init(aDisplayListBuilder, blm, nullptr, true);
|
|
layerBuilder->DidBeginRetainedLayerTransaction(blm);
|
|
|
|
blm->BeginTransaction();
|
|
bool isInvalidated = false;
|
|
|
|
ContainerLayerParameters param(aScale.width, aScale.height);
|
|
RefPtr<Layer> root = aItem->AsPaintedDisplayItem()->BuildLayer(
|
|
aDisplayListBuilder, blm, param);
|
|
|
|
if (root) {
|
|
blm->SetRoot(root);
|
|
layerBuilder->WillEndTransaction();
|
|
|
|
// Check if there is any invalidation region.
|
|
nsIntRegion invalid;
|
|
if (props) {
|
|
props->ComputeDifferences(root, invalid, nullptr);
|
|
if (!invalid.IsEmpty()) {
|
|
isInvalidated = true;
|
|
}
|
|
} else {
|
|
isInvalidated = true;
|
|
}
|
|
}
|
|
blm->AbortTransaction();
|
|
|
|
return isInvalidated;
|
|
}
|
|
|
|
static bool PaintByLayer(nsDisplayItem* aItem,
|
|
nsDisplayListBuilder* aDisplayListBuilder,
|
|
const RefPtr<BasicLayerManager>& aManager,
|
|
gfxContext* aContext, const gfx::Size& aScale,
|
|
const std::function<void()>& aPaintFunc) {
|
|
UniquePtr<LayerProperties> props;
|
|
if (aManager->GetRoot()) {
|
|
props = LayerProperties::CloneFrom(aManager->GetRoot());
|
|
}
|
|
FrameLayerBuilder* layerBuilder = new FrameLayerBuilder();
|
|
layerBuilder->Init(aDisplayListBuilder, aManager, nullptr, true);
|
|
layerBuilder->DidBeginRetainedLayerTransaction(aManager);
|
|
|
|
aManager->SetDefaultTarget(aContext);
|
|
nsCString none;
|
|
aManager->BeginTransactionWithTarget(aContext, none);
|
|
bool isInvalidated = false;
|
|
|
|
ContainerLayerParameters param(aScale.width, aScale.height);
|
|
RefPtr<Layer> root = aItem->AsPaintedDisplayItem()->BuildLayer(
|
|
aDisplayListBuilder, aManager, param);
|
|
|
|
if (root) {
|
|
aManager->SetRoot(root);
|
|
layerBuilder->WillEndTransaction();
|
|
|
|
aPaintFunc();
|
|
|
|
// Check if there is any invalidation region.
|
|
nsIntRegion invalid;
|
|
if (props) {
|
|
props->ComputeDifferences(root, invalid, nullptr);
|
|
if (!invalid.IsEmpty()) {
|
|
isInvalidated = true;
|
|
}
|
|
} else {
|
|
isInvalidated = true;
|
|
}
|
|
}
|
|
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
if (gfxUtils::DumpDisplayList() || gfxEnv::DumpPaint()) {
|
|
fprintf_stderr(
|
|
gfxUtils::sDumpPaintFile,
|
|
"Basic layer tree for painting contents of display item %s(%p):\n",
|
|
aItem->Name(), aItem->Frame());
|
|
std::stringstream stream;
|
|
aManager->Dump(stream, "", gfxEnv::DumpPaintToFile());
|
|
fprint_stderr(
|
|
gfxUtils::sDumpPaintFile,
|
|
stream); // not a typo, fprint_stderr declared in LayersLogging.h
|
|
}
|
|
#endif
|
|
|
|
if (aManager->InTransaction()) {
|
|
aManager->AbortTransaction();
|
|
}
|
|
|
|
aManager->SetTarget(nullptr);
|
|
aManager->SetDefaultTarget(nullptr);
|
|
|
|
return isInvalidated;
|
|
}
|
|
|
|
static bool PaintItemByDrawTarget(nsDisplayItem* aItem, gfx::DrawTarget* aDT,
|
|
const LayoutDevicePoint& aOffset,
|
|
const IntRect& visibleRect,
|
|
nsDisplayListBuilder* aDisplayListBuilder,
|
|
const RefPtr<BasicLayerManager>& aManager,
|
|
const gfx::Size& aScale,
|
|
Maybe<gfx::Color>& aHighlight) {
|
|
MOZ_ASSERT(aDT);
|
|
|
|
bool isInvalidated = false;
|
|
// XXX Why is this ClearRect() needed?
|
|
aDT->ClearRect(Rect(visibleRect));
|
|
RefPtr<gfxContext> context = gfxContext::CreateOrNull(aDT);
|
|
MOZ_ASSERT(context);
|
|
|
|
switch (aItem->GetType()) {
|
|
case DisplayItemType::TYPE_SVG_WRAPPER:
|
|
case DisplayItemType::TYPE_MASK: {
|
|
// These items should be handled by other code paths
|
|
MOZ_RELEASE_ASSERT(0);
|
|
break;
|
|
}
|
|
case DisplayItemType::TYPE_FILTER: {
|
|
context->SetMatrix(context->CurrentMatrix()
|
|
.PreScale(aScale.width, aScale.height)
|
|
.PreTranslate(-aOffset.x, -aOffset.y));
|
|
isInvalidated = PaintByLayer(
|
|
aItem, aDisplayListBuilder, aManager, context, {1, 1}, [&]() {
|
|
static_cast<nsDisplayFilters*>(aItem)->PaintAsLayer(
|
|
aDisplayListBuilder, context, aManager);
|
|
});
|
|
break;
|
|
}
|
|
|
|
default:
|
|
if (!aItem->AsPaintedDisplayItem()) {
|
|
break;
|
|
}
|
|
|
|
context->SetMatrix(context->CurrentMatrix()
|
|
.PreScale(aScale.width, aScale.height)
|
|
.PreTranslate(-aOffset.x, -aOffset.y));
|
|
if (aDisplayListBuilder->IsPaintingToWindow()) {
|
|
aItem->Frame()->AddStateBits(NS_FRAME_PAINTED_THEBES);
|
|
}
|
|
aItem->AsPaintedDisplayItem()->Paint(aDisplayListBuilder, context);
|
|
isInvalidated = true;
|
|
break;
|
|
}
|
|
|
|
if (aItem->GetType() != DisplayItemType::TYPE_MASK) {
|
|
// Apply highlight fills, if the appropriate prefs are set.
|
|
// We don't do this for masks because we'd be filling the A8 mask surface,
|
|
// which isn't very useful.
|
|
if (aHighlight) {
|
|
aDT->SetTransform(gfx::Matrix());
|
|
aDT->FillRect(Rect(visibleRect), gfx::ColorPattern(aHighlight.value()));
|
|
}
|
|
if (aItem->Frame()->PresContext()->GetPaintFlashing() && isInvalidated) {
|
|
aDT->SetTransform(gfx::Matrix());
|
|
float r = float(rand()) / float(RAND_MAX);
|
|
float g = float(rand()) / float(RAND_MAX);
|
|
float b = float(rand()) / float(RAND_MAX);
|
|
aDT->FillRect(Rect(visibleRect),
|
|
gfx::ColorPattern(gfx::Color(r, g, b, 0.5)));
|
|
}
|
|
}
|
|
|
|
return isInvalidated;
|
|
}
|
|
|
|
// When drawing fallback images we create either
|
|
// a real image or a blob image that will contain the display item.
|
|
// In the case of a blob image we paint the item at 0,0 instead
|
|
// of trying to keep at aItem->GetBounds().TopLeft() like we do
|
|
// with SVG. We do this because there's not necessarily a reference frame
|
|
// between us and the rest of the world so the the coordinates
|
|
// that we get for the bounds are not necessarily stable across scrolling
|
|
// or other movement.
|
|
already_AddRefed<WebRenderFallbackData>
|
|
WebRenderCommandBuilder::GenerateFallbackData(
|
|
nsDisplayItem* aItem, wr::DisplayListBuilder& aBuilder,
|
|
wr::IpcResourceUpdateQueue& aResources, const StackingContextHelper& aSc,
|
|
nsDisplayListBuilder* aDisplayListBuilder, LayoutDeviceRect& aImageRect) {
|
|
bool useBlobImage = StaticPrefs::gfx_webrender_blob_images() &&
|
|
!aItem->MustPaintOnContentSide();
|
|
Maybe<gfx::Color> highlight = Nothing();
|
|
if (StaticPrefs::gfx_webrender_highlight_painted_layers()) {
|
|
highlight = Some(useBlobImage ? gfx::Color(1.0, 0.0, 0.0, 0.5)
|
|
: gfx::Color(1.0, 1.0, 0.0, 0.5));
|
|
}
|
|
|
|
RefPtr<WebRenderFallbackData> fallbackData =
|
|
CreateOrRecycleWebRenderUserData<WebRenderFallbackData>(
|
|
aItem, aBuilder.GetRenderRoot());
|
|
|
|
bool snap;
|
|
nsRect itemBounds = aItem->GetBounds(aDisplayListBuilder, &snap);
|
|
|
|
// Blob images will only draw the visible area of the blob so we don't need to
|
|
// clip them here and can just rely on the webrender clipping.
|
|
// TODO We also don't clip native themed widget to avoid over-invalidation
|
|
// during scrolling. it would be better to support a sort of straming/tiling
|
|
// scheme for large ones but the hope is that we should not have large native
|
|
// themed items.
|
|
nsRect paintBounds = itemBounds;
|
|
if (useBlobImage || aItem->MustPaintOnContentSide()) {
|
|
paintBounds = itemBounds;
|
|
} else {
|
|
paintBounds = aItem->GetClippedBounds(aDisplayListBuilder);
|
|
}
|
|
|
|
// nsDisplayItem::Paint() may refer the variables that come from
|
|
// ComputeVisibility(). So we should call ComputeVisibility() before painting.
|
|
// e.g.: nsDisplayBoxShadowInner uses mPaintRect in Paint() and mPaintRect is
|
|
// computed in nsDisplayBoxShadowInner::ComputeVisibility().
|
|
nsRegion visibleRegion(paintBounds);
|
|
aItem->SetPaintRect(paintBounds);
|
|
aItem->ComputeVisibility(aDisplayListBuilder, &visibleRegion);
|
|
|
|
const int32_t appUnitsPerDevPixel =
|
|
aItem->Frame()->PresContext()->AppUnitsPerDevPixel();
|
|
auto bounds =
|
|
LayoutDeviceRect::FromAppUnits(paintBounds, appUnitsPerDevPixel);
|
|
if (bounds.IsEmpty()) {
|
|
return nullptr;
|
|
}
|
|
|
|
gfx::Size scale = aSc.GetInheritedScale();
|
|
gfx::Size oldScale = fallbackData->mScale;
|
|
// We tolerate slight changes in scale so that we don't, for example,
|
|
// rerasterize on MotionMark
|
|
bool differentScale = gfx::FuzzyEqual(scale.width, oldScale.width, 1e-6f) &&
|
|
gfx::FuzzyEqual(scale.height, oldScale.height, 1e-6f);
|
|
|
|
LayoutDeviceToLayerScale2D layerScale(scale.width, scale.height);
|
|
|
|
auto trans =
|
|
ViewAs<LayerPixel>(aSc.GetSnappingSurfaceTransform().GetTranslation());
|
|
auto snappedTrans = LayerIntPoint::Floor(trans);
|
|
LayerPoint residualOffset = trans - snappedTrans;
|
|
|
|
auto dtRect = LayerIntRect::FromUnknownRect(
|
|
ScaleToOutsidePixelsOffset(paintBounds, scale.width, scale.height,
|
|
appUnitsPerDevPixel, residualOffset));
|
|
|
|
auto visibleRect = LayerIntRect::FromUnknownRect(
|
|
ScaleToOutsidePixelsOffset(
|
|
aItem->GetBuildingRect(), scale.width,
|
|
scale.height, appUnitsPerDevPixel, residualOffset))
|
|
.Intersect(dtRect);
|
|
|
|
auto visibleSize = visibleRect.Size();
|
|
if (visibleSize.IsEmpty()) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (useBlobImage) {
|
|
// Display item bounds should be unscaled
|
|
aImageRect = visibleRect / layerScale;
|
|
} else {
|
|
// Display item bounds should be unscaled
|
|
aImageRect = dtRect / layerScale;
|
|
}
|
|
|
|
// We always paint items at 0,0 so the visibleRect that we use inside the blob
|
|
// is needs to be adjusted by the display item bounds top left.
|
|
visibleRect -= dtRect.TopLeft();
|
|
|
|
nsDisplayItemGeometry* geometry = fallbackData->mGeometry;
|
|
|
|
bool needPaint = true;
|
|
|
|
// nsDisplayFilters is rendered via BasicLayerManager which means the
|
|
// invalidate region is unknown until we traverse the displaylist contained by
|
|
// it.
|
|
if (geometry && !fallbackData->IsInvalid() &&
|
|
aItem->GetType() != DisplayItemType::TYPE_FILTER &&
|
|
aItem->GetType() != DisplayItemType::TYPE_SVG_WRAPPER && differentScale) {
|
|
nsRect invalid;
|
|
nsRegion invalidRegion;
|
|
|
|
if (aItem->IsInvalid(invalid)) {
|
|
invalidRegion.OrWith(paintBounds);
|
|
} else {
|
|
nsPoint shift = itemBounds.TopLeft() - geometry->mBounds.TopLeft();
|
|
geometry->MoveBy(shift);
|
|
aItem->ComputeInvalidationRegion(aDisplayListBuilder, geometry,
|
|
&invalidRegion);
|
|
|
|
nsRect lastBounds = fallbackData->mBounds;
|
|
lastBounds.MoveBy(shift);
|
|
|
|
if (!lastBounds.IsEqualInterior(paintBounds)) {
|
|
invalidRegion.OrWith(lastBounds);
|
|
invalidRegion.OrWith(paintBounds);
|
|
}
|
|
}
|
|
needPaint = !invalidRegion.IsEmpty();
|
|
}
|
|
|
|
if (needPaint || !fallbackData->GetImageKey()) {
|
|
nsAutoPtr<nsDisplayItemGeometry> newGeometry;
|
|
newGeometry = aItem->AllocateGeometry(aDisplayListBuilder);
|
|
fallbackData->mGeometry = std::move(newGeometry);
|
|
|
|
gfx::SurfaceFormat format = aItem->GetType() == DisplayItemType::TYPE_MASK
|
|
? gfx::SurfaceFormat::A8
|
|
: gfx::SurfaceFormat::B8G8R8A8;
|
|
if (useBlobImage) {
|
|
bool snapped;
|
|
nsRegion opaqueRegion =
|
|
aItem->GetOpaqueRegion(aDisplayListBuilder, &snapped);
|
|
MOZ_ASSERT(!opaqueRegion.IsComplex());
|
|
wr::OpacityType opacity = opaqueRegion.Contains(paintBounds)
|
|
? wr::OpacityType::Opaque
|
|
: wr::OpacityType::HasAlphaChannel;
|
|
std::vector<RefPtr<ScaledFont>> fonts;
|
|
bool validFonts = true;
|
|
RefPtr<WebRenderDrawEventRecorder> recorder =
|
|
MakeAndAddRef<WebRenderDrawEventRecorder>(
|
|
[&](MemStream& aStream,
|
|
std::vector<RefPtr<ScaledFont>>& aScaledFonts) {
|
|
size_t count = aScaledFonts.size();
|
|
aStream.write((const char*)&count, sizeof(count));
|
|
for (auto& scaled : aScaledFonts) {
|
|
Maybe<wr::FontInstanceKey> key =
|
|
mManager->WrBridge()->GetFontKeyForScaledFont(
|
|
scaled, aBuilder.GetRenderRoot(), &aResources);
|
|
if (key.isNothing()) {
|
|
validFonts = false;
|
|
break;
|
|
}
|
|
BlobFont font = {key.value(), scaled};
|
|
aStream.write((const char*)&font, sizeof(font));
|
|
}
|
|
fonts = std::move(aScaledFonts);
|
|
});
|
|
RefPtr<gfx::DrawTarget> dummyDt = gfx::Factory::CreateDrawTarget(
|
|
gfx::BackendType::SKIA, gfx::IntSize(1, 1), format);
|
|
RefPtr<gfx::DrawTarget> dt = gfx::Factory::CreateRecordingDrawTarget(
|
|
recorder, dummyDt, visibleRect.ToUnknownRect());
|
|
if (!fallbackData->mBasicLayerManager) {
|
|
fallbackData->mBasicLayerManager =
|
|
new BasicLayerManager(BasicLayerManager::BLM_INACTIVE);
|
|
}
|
|
bool isInvalidated = PaintItemByDrawTarget(
|
|
aItem, dt, (dtRect / layerScale).TopLeft(),
|
|
/*aVisibleRect: */ dt->GetRect(), aDisplayListBuilder,
|
|
fallbackData->mBasicLayerManager, scale, highlight);
|
|
if (!isInvalidated) {
|
|
if (!aItem->GetBuildingRect().IsEqualInterior(
|
|
fallbackData->mBuildingRect)) {
|
|
// The building rect has changed but we didn't see any invalidations.
|
|
// We should still consider this an invalidation.
|
|
isInvalidated = true;
|
|
}
|
|
}
|
|
|
|
// the item bounds are relative to the blob origin which is
|
|
// dtRect.TopLeft()
|
|
recorder->FlushItem((dtRect - dtRect.TopLeft()).ToUnknownRect());
|
|
recorder->Finish();
|
|
|
|
if (!validFonts) {
|
|
gfxCriticalNote << "Failed serializing fonts for blob image";
|
|
return nullptr;
|
|
}
|
|
|
|
if (isInvalidated) {
|
|
Range<uint8_t> bytes((uint8_t*)recorder->mOutputStream.mData,
|
|
recorder->mOutputStream.mLength);
|
|
wr::BlobImageKey key =
|
|
wr::BlobImageKey{mManager->WrBridge()->GetNextImageKey()};
|
|
wr::ImageDescriptor descriptor(visibleSize.ToUnknownSize(), 0,
|
|
dt->GetFormat(), opacity);
|
|
if (!aResources.AddBlobImage(
|
|
key, descriptor, bytes,
|
|
ViewAs<ImagePixel>(visibleRect,
|
|
PixelCastJustification::LayerIsImage))) {
|
|
return nullptr;
|
|
}
|
|
TakeExternalSurfaces(
|
|
recorder, fallbackData->mExternalSurfaces,
|
|
mManager->GetRenderRootStateManager(aBuilder.GetRenderRoot()),
|
|
aResources);
|
|
fallbackData->SetBlobImageKey(key);
|
|
fallbackData->SetFonts(fonts);
|
|
} else {
|
|
// If there is no invalidation region and we don't have a image key,
|
|
// it means we don't need to push image for the item.
|
|
if (!fallbackData->GetBlobImageKey().isSome()) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
} else {
|
|
WebRenderImageData* imageData = fallbackData->PaintIntoImage();
|
|
|
|
imageData->CreateImageClientIfNeeded();
|
|
RefPtr<ImageClient> imageClient = imageData->GetImageClient();
|
|
RefPtr<ImageContainer> imageContainer =
|
|
LayerManager::CreateImageContainer();
|
|
bool isInvalidated = false;
|
|
|
|
{
|
|
UpdateImageHelper helper(imageContainer, imageClient,
|
|
dtRect.Size().ToUnknownSize(), format);
|
|
{
|
|
RefPtr<gfx::DrawTarget> dt = helper.GetDrawTarget();
|
|
if (!dt) {
|
|
return nullptr;
|
|
}
|
|
if (!fallbackData->mBasicLayerManager) {
|
|
fallbackData->mBasicLayerManager =
|
|
new BasicLayerManager(mManager->GetWidget());
|
|
}
|
|
isInvalidated = PaintItemByDrawTarget(
|
|
aItem, dt,
|
|
/*aOffset: */ aImageRect.TopLeft(),
|
|
/*aVisibleRect: */ dt->GetRect(), aDisplayListBuilder,
|
|
fallbackData->mBasicLayerManager, scale, highlight);
|
|
}
|
|
|
|
if (isInvalidated) {
|
|
// Update image if there it's invalidated.
|
|
if (!helper.UpdateImage(aBuilder.GetRenderRoot())) {
|
|
return nullptr;
|
|
}
|
|
} else {
|
|
// If there is no invalidation region and we don't have a image key,
|
|
// it means we don't need to push image for the item.
|
|
if (!imageData->GetImageKey().isSome()) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Force update the key in fallback data since we repaint the image in
|
|
// this path. If not force update, fallbackData may reuse the original key
|
|
// because it doesn't know UpdateImageHelper already updated the image
|
|
// container.
|
|
if (isInvalidated &&
|
|
!imageData->UpdateImageKey(imageContainer, aResources, true)) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
fallbackData->mScale = scale;
|
|
fallbackData->SetInvalid(false);
|
|
}
|
|
|
|
if (useBlobImage) {
|
|
aResources.SetBlobImageVisibleArea(
|
|
fallbackData->GetBlobImageKey().value(),
|
|
ViewAs<ImagePixel>(visibleRect, PixelCastJustification::LayerIsImage));
|
|
}
|
|
|
|
// Update current bounds to fallback data
|
|
fallbackData->mBounds = paintBounds;
|
|
fallbackData->mBuildingRect = aItem->GetBuildingRect();
|
|
|
|
MOZ_ASSERT(fallbackData->GetImageKey());
|
|
|
|
return fallbackData.forget();
|
|
}
|
|
|
|
class WebRenderMaskData : public WebRenderUserData {
|
|
public:
|
|
explicit WebRenderMaskData(RenderRootStateManager* aManager,
|
|
nsDisplayItem* aItem)
|
|
: WebRenderUserData(aManager, aItem),
|
|
mMaskStyle(nsStyleImageLayers::LayerType::Mask) {
|
|
MOZ_COUNT_CTOR(WebRenderMaskData);
|
|
}
|
|
virtual ~WebRenderMaskData() {
|
|
MOZ_COUNT_DTOR(WebRenderMaskData);
|
|
ClearImageKey();
|
|
}
|
|
|
|
void ClearImageKey() {
|
|
if (mBlobKey) {
|
|
mManager->AddBlobImageKeyForDiscard(mBlobKey.value());
|
|
}
|
|
mBlobKey.reset();
|
|
}
|
|
|
|
UserDataType GetType() override { return UserDataType::eMask; }
|
|
static UserDataType Type() { return UserDataType::eMask; }
|
|
|
|
Maybe<wr::BlobImageKey> mBlobKey;
|
|
std::vector<RefPtr<gfx::ScaledFont>> mFonts;
|
|
std::vector<RefPtr<gfx::SourceSurface>> mExternalSurfaces;
|
|
LayerIntRect mItemRect;
|
|
nsPoint mMaskOffset;
|
|
nsStyleImageLayers mMaskStyle;
|
|
gfx::Size mScale;
|
|
};
|
|
|
|
Maybe<wr::ImageMask> WebRenderCommandBuilder::BuildWrMaskImage(
|
|
nsDisplayMasksAndClipPaths* aMaskItem, wr::DisplayListBuilder& aBuilder,
|
|
wr::IpcResourceUpdateQueue& aResources, const StackingContextHelper& aSc,
|
|
nsDisplayListBuilder* aDisplayListBuilder,
|
|
const LayoutDeviceRect& aBounds) {
|
|
RefPtr<WebRenderMaskData> maskData =
|
|
CreateOrRecycleWebRenderUserData<WebRenderMaskData>(
|
|
aMaskItem, aBuilder.GetRenderRoot());
|
|
|
|
if (!maskData) {
|
|
return Nothing();
|
|
}
|
|
|
|
bool snap;
|
|
nsRect bounds = aMaskItem->GetBounds(aDisplayListBuilder, &snap);
|
|
|
|
const int32_t appUnitsPerDevPixel =
|
|
aMaskItem->Frame()->PresContext()->AppUnitsPerDevPixel();
|
|
|
|
Size scale = aSc.GetInheritedScale();
|
|
Size oldScale = maskData->mScale;
|
|
// This scale determination should probably be done using
|
|
// ChooseScaleAndSetTransform but for now we just fake it.
|
|
// We tolerate slight changes in scale so that we don't, for example,
|
|
// rerasterize on MotionMark
|
|
bool sameScale = FuzzyEqual(scale.width, oldScale.width, 1e-6f) &&
|
|
FuzzyEqual(scale.height, oldScale.height, 1e-6f);
|
|
|
|
LayerIntRect itemRect =
|
|
LayerIntRect::FromUnknownRect(bounds.ScaleToOutsidePixels(
|
|
scale.width, scale.height, appUnitsPerDevPixel));
|
|
|
|
if (itemRect.IsEmpty()) {
|
|
return Nothing();
|
|
}
|
|
|
|
LayoutDeviceToLayerScale2D layerScale(scale.width, scale.height);
|
|
LayoutDeviceRect imageRect = LayerRect(itemRect) / layerScale;
|
|
|
|
nsPoint maskOffset = aMaskItem->ToReferenceFrame() - bounds.TopLeft();
|
|
|
|
nsRect dirtyRect;
|
|
if (aMaskItem->IsInvalid(dirtyRect) ||
|
|
!itemRect.IsEqualInterior(maskData->mItemRect) ||
|
|
!(aMaskItem->Frame()->StyleSVGReset()->mMask == maskData->mMaskStyle) ||
|
|
maskOffset != maskData->mMaskOffset || !sameScale) {
|
|
IntSize size = itemRect.Size().ToUnknownSize();
|
|
|
|
std::vector<RefPtr<ScaledFont>> fonts;
|
|
bool validFonts = true;
|
|
RefPtr<WebRenderDrawEventRecorder> recorder =
|
|
MakeAndAddRef<WebRenderDrawEventRecorder>(
|
|
[&](MemStream& aStream,
|
|
std::vector<RefPtr<ScaledFont>>& aScaledFonts) {
|
|
size_t count = aScaledFonts.size();
|
|
aStream.write((const char*)&count, sizeof(count));
|
|
|
|
for (auto& scaled : aScaledFonts) {
|
|
Maybe<wr::FontInstanceKey> key =
|
|
mManager->WrBridge()->GetFontKeyForScaledFont(
|
|
scaled, aBuilder.GetRenderRoot(), &aResources);
|
|
if (key.isNothing()) {
|
|
validFonts = false;
|
|
break;
|
|
}
|
|
BlobFont font = {key.value(), scaled};
|
|
aStream.write((const char*)&font, sizeof(font));
|
|
}
|
|
|
|
fonts = std::move(aScaledFonts);
|
|
});
|
|
|
|
RefPtr<DrawTarget> dummyDt = Factory::CreateDrawTarget(
|
|
BackendType::SKIA, IntSize(1, 1), SurfaceFormat::A8);
|
|
RefPtr<DrawTarget> dt = Factory::CreateRecordingDrawTarget(
|
|
recorder, dummyDt, IntRect(IntPoint(0, 0), size));
|
|
|
|
RefPtr<gfxContext> context = gfxContext::CreateOrNull(dt);
|
|
MOZ_ASSERT(context);
|
|
|
|
context->SetMatrix(context->CurrentMatrix()
|
|
.PreTranslate(-itemRect.x, -itemRect.y)
|
|
.PreScale(scale.width, scale.height));
|
|
|
|
bool maskPainted = false;
|
|
bool paintFinished =
|
|
aMaskItem->PaintMask(aDisplayListBuilder, context, &maskPainted);
|
|
if (!maskPainted) {
|
|
return Nothing();
|
|
}
|
|
|
|
recorder->FlushItem(IntRect(0, 0, size.width, size.height));
|
|
recorder->Finish();
|
|
|
|
if (!validFonts) {
|
|
gfxCriticalNote << "Failed serializing fonts for blob mask image";
|
|
return Nothing();
|
|
}
|
|
|
|
Range<uint8_t> bytes((uint8_t*)recorder->mOutputStream.mData,
|
|
recorder->mOutputStream.mLength);
|
|
wr::BlobImageKey key =
|
|
wr::BlobImageKey{mManager->WrBridge()->GetNextImageKey()};
|
|
wr::ImageDescriptor descriptor(size, 0, dt->GetFormat(),
|
|
wr::OpacityType::HasAlphaChannel);
|
|
if (!aResources.AddBlobImage(key, descriptor, bytes,
|
|
ImageIntRect(0, 0, size.width, size.height))) {
|
|
return Nothing();
|
|
}
|
|
maskData->ClearImageKey();
|
|
maskData->mBlobKey = Some(key);
|
|
maskData->mFonts = fonts;
|
|
TakeExternalSurfaces(
|
|
recorder, maskData->mExternalSurfaces,
|
|
mManager->GetRenderRootStateManager(aBuilder.GetRenderRoot()),
|
|
aResources);
|
|
if (paintFinished) {
|
|
maskData->mItemRect = itemRect;
|
|
maskData->mMaskOffset = maskOffset;
|
|
maskData->mScale = scale;
|
|
maskData->mMaskStyle = aMaskItem->Frame()->StyleSVGReset()->mMask;
|
|
}
|
|
}
|
|
|
|
wr::ImageMask imageMask;
|
|
imageMask.image = wr::AsImageKey(maskData->mBlobKey.value());
|
|
imageMask.rect = wr::ToLayoutRect(imageRect);
|
|
imageMask.repeat = false;
|
|
return Some(imageMask);
|
|
}
|
|
|
|
bool WebRenderCommandBuilder::PushItemAsImage(
|
|
nsDisplayItem* aItem, wr::DisplayListBuilder& aBuilder,
|
|
wr::IpcResourceUpdateQueue& aResources, const StackingContextHelper& aSc,
|
|
nsDisplayListBuilder* aDisplayListBuilder) {
|
|
LayoutDeviceRect imageRect;
|
|
RefPtr<WebRenderFallbackData> fallbackData = GenerateFallbackData(
|
|
aItem, aBuilder, aResources, aSc, aDisplayListBuilder, imageRect);
|
|
if (!fallbackData) {
|
|
return false;
|
|
}
|
|
|
|
wr::LayoutRect dest = wr::ToLayoutRect(imageRect);
|
|
gfx::SamplingFilter sampleFilter =
|
|
nsLayoutUtils::GetSamplingFilterForFrame(aItem->Frame());
|
|
aBuilder.PushImage(dest, dest, !aItem->BackfaceIsHidden(),
|
|
wr::ToImageRendering(sampleFilter),
|
|
fallbackData->GetImageKey().value());
|
|
return true;
|
|
}
|
|
|
|
void WebRenderCommandBuilder::RemoveUnusedAndResetWebRenderUserData() {
|
|
for (auto iter = mWebRenderUserDatas.Iter(); !iter.Done(); iter.Next()) {
|
|
WebRenderUserData* data = iter.Get()->GetKey();
|
|
if (!data->IsUsed()) {
|
|
nsIFrame* frame = data->GetFrame();
|
|
|
|
MOZ_ASSERT(frame->HasProperty(WebRenderUserDataProperty::Key()));
|
|
|
|
WebRenderUserDataTable* userDataTable =
|
|
frame->GetProperty(WebRenderUserDataProperty::Key());
|
|
|
|
MOZ_ASSERT(userDataTable->Count());
|
|
|
|
userDataTable->Remove(
|
|
WebRenderUserDataKey(data->GetDisplayItemKey(), data->GetType()));
|
|
|
|
if (!userDataTable->Count()) {
|
|
frame->RemoveProperty(WebRenderUserDataProperty::Key());
|
|
delete userDataTable;
|
|
}
|
|
|
|
if (data->GetType() == WebRenderUserData::UserDataType::eCanvas) {
|
|
mLastCanvasDatas.RemoveEntry(data->AsCanvasData());
|
|
}
|
|
|
|
iter.Remove();
|
|
continue;
|
|
}
|
|
|
|
data->SetUsed(false);
|
|
}
|
|
}
|
|
|
|
void WebRenderCommandBuilder::ClearCachedResources() {
|
|
RemoveUnusedAndResetWebRenderUserData();
|
|
// UserDatas should only be in the used state during a call to
|
|
// WebRenderCommandBuilder::BuildWebRenderCommands The should always be false
|
|
// upon return from BuildWebRenderCommands().
|
|
MOZ_RELEASE_ASSERT(mWebRenderUserDatas.Count() == 0);
|
|
}
|
|
|
|
WebRenderGroupData::WebRenderGroupData(
|
|
RenderRootStateManager* aRenderRootStateManager, nsDisplayItem* aItem)
|
|
: WebRenderUserData(aRenderRootStateManager, aItem) {
|
|
MOZ_COUNT_CTOR(WebRenderGroupData);
|
|
}
|
|
|
|
WebRenderGroupData::~WebRenderGroupData() {
|
|
MOZ_COUNT_DTOR(WebRenderGroupData);
|
|
GP("Group data destruct\n");
|
|
mSubGroup.ClearImageKey(mManager, true);
|
|
mFollowingGroup.ClearImageKey(mManager, true);
|
|
}
|
|
|
|
WebRenderCommandBuilder::ScrollDataBoundaryWrapper::ScrollDataBoundaryWrapper(
|
|
WebRenderCommandBuilder& aBuilder, RenderRootBoundary& aBoundary)
|
|
: mBuilder(aBuilder), mBoundary(aBoundary) {
|
|
mLayerCountBeforeRecursing =
|
|
mBuilder.mLayerScrollDatas.GetLayerCount(mBoundary.GetChildType());
|
|
}
|
|
|
|
WebRenderCommandBuilder::ScrollDataBoundaryWrapper::
|
|
~ScrollDataBoundaryWrapper() {
|
|
mBuilder.mLayerScrollDatas.AppendWrapper(mBoundary,
|
|
mLayerCountBeforeRecursing);
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|