зеркало из https://github.com/mozilla/gecko-dev.git
e662646742
https://github.com/gfx-rs/wgpu rev d08118b535a95755c29984e256cba205172acd95 Differential Revision: https://phabricator.services.mozilla.com/D54014 --HG-- rename : gfx/wgpu/wgpu-native/Cargo.toml => gfx/wgpu/wgpu-core/Cargo.toml rename : gfx/wgpu/wgpu-native/src/binding_model.rs => gfx/wgpu/wgpu-core/src/binding_model.rs rename : gfx/wgpu/wgpu-native/src/command/allocator.rs => gfx/wgpu/wgpu-core/src/command/allocator.rs rename : gfx/wgpu/wgpu-native/src/command/bind.rs => gfx/wgpu/wgpu-core/src/command/bind.rs rename : gfx/wgpu/wgpu-native/src/conv.rs => gfx/wgpu/wgpu-core/src/conv.rs rename : gfx/wgpu/wgpu-native/src/hub.rs => gfx/wgpu/wgpu-core/src/hub.rs rename : gfx/wgpu/wgpu-native/src/id.rs => gfx/wgpu/wgpu-core/src/id.rs rename : gfx/wgpu/wgpu-native/src/lib.rs => gfx/wgpu/wgpu-core/src/lib.rs rename : gfx/wgpu/wgpu-native/src/pipeline.rs => gfx/wgpu/wgpu-core/src/pipeline.rs rename : gfx/wgpu/wgpu-native/src/resource.rs => gfx/wgpu/wgpu-core/src/resource.rs rename : gfx/wgpu/wgpu-native/src/track/buffer.rs => gfx/wgpu/wgpu-core/src/track/buffer.rs rename : gfx/wgpu/wgpu-native/src/track/mod.rs => gfx/wgpu/wgpu-core/src/track/mod.rs rename : gfx/wgpu/wgpu-native/src/track/range.rs => gfx/wgpu/wgpu-core/src/track/range.rs rename : gfx/wgpu/wgpu-native/src/track/texture.rs => gfx/wgpu/wgpu-core/src/track/texture.rs extra : moz-landing-system : lando |
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.. | ||
examples | ||
ffi | ||
wgpu-core | ||
wgpu-native | ||
wgpu-remote | ||
.clang-format | ||
.gitignore | ||
.travis.yml | ||
CHANGELOG.md | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE | ||
Makefile | ||
README.md | ||
bors.toml | ||
rustfmt.toml |
README.md
This is an active GitHub mirror of the WebGPU native implementation in Rust, which now lives in Mozilla-central. Issues and pull requests are accepted, but we merge them in m-c manually and then sync to GitHub instead of landing directly here.
WebGPU
This is an experimental WebGPU implementation as a native static library. It's written in Rust and is based on gfx-hal and Rendy libraries. The corresponding WebIDL specification can be found at gpuweb project.
The implementation consists of the following parts:
wgpu-core
- internal Rust API for WebGPU implementations to usewgpu-native
- the native implementation of WebGPU as a C API librarywgpu-remote
- remoting layer to work with WebGPU across the process boundaryffi
- the C headers generated by cbindgen for both of the libraries
Supported Platforms
API | Windows | Linux | macOS & iOS |
---|---|---|---|
DX11 | ✔️ | ||
DX12 | ✔️ | ||
Vulkan | ✔️ | ✔️ | |
Metal | ✔️ | ||
OpenGL |
Usage
This repository contains C-language examples that link to the native library targets and perform basic rendering and computation. Please refer to our Getting Started page at the wiki for more information.
Bindings:
- https://github.com/gfx-rs/wgpu-rs - idiomatic Rust wrapper with a few more examples to get a feel of the API
- https://nest.pijul.com/porky11/wgpu - experimental Scopes wrapper