gecko-dev/dom/media/webaudio/test/test_bug1447273.html

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<!DOCTYPE HTML>
<html>
<head>
<title>Test bug 1447273 - GainNode with a stereo input and changing volume</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="text/javascript" src="webaudio.js"></script>
<script type="text/javascript" src="head.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<pre id="test">
<script class="testbody" type="text/javascript">
/**
* Sets up a stereo BufferSource and plumbs it through different gain node
* configurations. A control gain path with no changes to gain is used along
* with 2 other paths which should increase their gain. The result should be
* that audio travelling along the increased gain paths is louder than the
* control path.
*/
SimpleTest.waitForExplicitFinish();
SimpleTest.requestFlakyTimeout(
"This test uses a live audio context and uses a setTimeout to schedule a " +
"change to the graph.");
addLoadEvent(function() {
let context = new AudioContext();
let numChannels = 2;
let sampleRate = context.sampleRate;
// 60 seconds to mitigate timing issues on slow test machines
let recordingLength = 60;
let bufferLength = sampleRate * recordingLength;
let gainExplicitlyIncreased = false;
let sourceFinished = false;
// Create source buffer
let sourceBuffer = context.createBuffer(numChannels, bufferLength, sampleRate);
for (let i = 0; i < bufferLength; ++i) {
sourceBuffer.getChannelData(0)[i] = 1;
sourceBuffer.getChannelData(1)[i] = 1;
}
let source = context.createBufferSource();
source.buffer = sourceBuffer;
let gainNoChange = context.createGain();
let gainExplicitAssignment = context.createGain();
let gainSetValueAtTime = context.createGain();
// All gain nodes start of with the same gain
gainNoChange.gain.value = 0.25;
gainExplicitAssignment.gain.value = 0.25;
gainSetValueAtTime.gain.value = 0.25;
// Connect source to gain nodes:
// source--> gainNoChange
// |-> gainExplicitAssignment
// \-> gainSetValueAtTime
source.connect(gainNoChange);
source.connect(gainExplicitAssignment);
source.connect(gainSetValueAtTime);
// Create intermediate media streams (required to repro bug 1447273)
let destNoChange = context.createMediaStreamDestination();
let destExplicitAssignement = context.createMediaStreamDestination();
let destSetValueAtTime = context.createMediaStreamDestination();
let sourceNoChange = context.createMediaStreamSource(destNoChange.stream);
let sourceExplicitAssignement = context.createMediaStreamSource(destExplicitAssignement.stream);
let sourceSetValueAtTime = context.createMediaStreamSource(destSetValueAtTime.stream);
// Connect gain nodes to our intermediate streams:
// source--> gainNoChange -> destNoChange -> sourceNoChange
// |-> gainExplicitAssignment -> destExplicitAssignement -> sourceExplicitAssignement
// \-> gainSetValueAtTime -> destSetValueAtTime -> sourceSetValueAtTime
gainNoChange.connect(destNoChange);
gainExplicitAssignment.connect(destExplicitAssignement);
gainSetValueAtTime.connect(destSetValueAtTime);
// Create analysers for each path
let analyserNoChange = context.createAnalyser();
let analyserExplicitAssignment = context.createAnalyser();
let analyserSetValueAtTime = context.createAnalyser();
// Connect our intermediate media streams to analysers:
// source--> gainNoChange -> destNoChange -> sourceNoChange -> analyserNoChange
// |-> gainExplicitAssignment -> destExplicitAssignement -> sourceExplicitAssignement -> analyserExplicitAssignment
// \-> gainSetValueAtTime -> destSetValueAtTime -> sourceSetValueAtTime -> analyserSetValueAtTime
sourceNoChange.connect(analyserNoChange);
sourceExplicitAssignement.connect(analyserExplicitAssignment);
sourceSetValueAtTime.connect(analyserSetValueAtTime);
// Two seconds in, increase gain for setValueAt path
gainSetValueAtTime.gain.setValueAtTime(0.5, 2);
// Maximum values seen at each analyser node, will be updated by
// checkAnalysersForMaxValues() during test.
let maxNoGainChange = 0;
let maxExplicitAssignment = 0;
let maxSetValueAtTime = 0;
// Poll analysers and check for max values
function checkAnalysersForMaxValues() {
let findMaxValue =
(array) => array.reduce((a, b) => Math.max(Math.abs(a), Math.abs(b)));
let dataArray = new Float32Array(analyserNoChange.fftSize);
analyserNoChange.getFloatTimeDomainData(dataArray);
maxNoGainChange = Math.max(maxNoGainChange, findMaxValue(dataArray));
analyserExplicitAssignment.getFloatTimeDomainData(dataArray);
maxExplicitAssignment = Math.max(maxExplicitAssignment, findMaxValue(dataArray));
analyserSetValueAtTime.getFloatTimeDomainData(dataArray);
maxSetValueAtTime = Math.max(maxSetValueAtTime, findMaxValue(dataArray));
// End test if we've met our conditions
// Add a small amount to initial gain to make sure we're not getting
// passes due to rounding errors.
let epsilon = 0.01;
if (maxExplicitAssignment > (maxNoGainChange + epsilon) &&
maxSetValueAtTime > (maxNoGainChange + epsilon)) {
source.stop();
}
}
source.onended = () => {
sourceFinished = true;
info(`maxNoGainChange: ${maxNoGainChange}`);
info(`maxExplicitAssignment: ${maxExplicitAssignment}`);
info(`maxSetValueAtTime: ${maxSetValueAtTime}`);
ok(gainExplicitlyIncreased,
"Gain should be explicitly assinged during test!");
// Add a small amount to initial gain to make sure we're not getting
// passes due to rounding errors.
let epsilon = 0.01;
ok(maxExplicitAssignment > (maxNoGainChange + epsilon),
"Volume should increase due to explicit assignment to gain.value");
ok(maxSetValueAtTime > (maxNoGainChange + epsilon),
"Volume should increase due to setValueAtTime on gain.value");
SimpleTest.finish();
};
// Start the graph
source.start(0);
// We'll use this callback to check our analysers for gain
function animationFrameCb() {
if (sourceFinished) {
return;
}
requestAnimationFrame(animationFrameCb);
checkAnalysersForMaxValues();
}
// Using timers is gross, but as of writing there doesn't appear to be a
// nicer way to perform gain.value = 0.5 on our node. When/if we support
// suspend(time) on offline contexts we could potentially use that instead.
// Roughly 2 seconds through our source buffer (setTimeout flakiness) increase
// our gain on gainExplicitAssignment path.
window.setTimeout(() => {
gainExplicitAssignment.gain.value = 0.5;
// Make debugging flaky timeouts in test easier
info("Gain explicitly set!")
gainExplicitlyIncreased = true;
// Start checking analysers, we do this only after changing volume to avoid
// possible starvation of this timeout from requestAnimationFrame calls.
animationFrameCb();
}, 2000);
});
</script>
</pre>
</body>
</html>