gecko-dev/layout/generic/nsSplittableFrame.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* base class for rendering objects that can be split across lines,
* columns, or pages
*/
#ifndef nsSplittableFrame_h___
#define nsSplittableFrame_h___
#include "mozilla/Attributes.h"
#include "nsFrame.h"
// Derived class that allows splitting
class nsSplittableFrame : public nsFrame
{
public:
NS_DECL_FRAMEARENA_HELPERS
virtual void Init(nsIContent* aContent,
nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) MOZ_OVERRIDE;
virtual nsSplittableType GetSplittableType() const MOZ_OVERRIDE;
virtual void DestroyFrom(nsIFrame* aDestructRoot) MOZ_OVERRIDE;
/*
* Frame continuations can be either fluid or not:
* Fluid continuations ("in-flows") are the result of line breaking,
* column breaking, or page breaking.
* Other (non-fluid) continuations can be the result of BiDi frame splitting.
* A "flow" is a chain of fluid continuations.
*/
// Get the previous/next continuation, regardless of its type (fluid or non-fluid).
virtual nsIFrame* GetPrevContinuation() const MOZ_OVERRIDE;
virtual nsIFrame* GetNextContinuation() const MOZ_OVERRIDE;
// Set a previous/next non-fluid continuation.
virtual void SetPrevContinuation(nsIFrame*) MOZ_OVERRIDE;
virtual void SetNextContinuation(nsIFrame*) MOZ_OVERRIDE;
// Get the first/last continuation for this frame.
virtual nsIFrame* FirstContinuation() const MOZ_OVERRIDE;
virtual nsIFrame* LastContinuation() const MOZ_OVERRIDE;
#ifdef DEBUG
// Can aFrame2 be reached from aFrame1 by following prev/next continuations?
static bool IsInPrevContinuationChain(nsIFrame* aFrame1, nsIFrame* aFrame2);
static bool IsInNextContinuationChain(nsIFrame* aFrame1, nsIFrame* aFrame2);
#endif
// Get the previous/next continuation, only if it is fluid (an "in-flow").
nsIFrame* GetPrevInFlow() const;
nsIFrame* GetNextInFlow() const;
virtual nsIFrame* GetPrevInFlowVirtual() const MOZ_OVERRIDE { return GetPrevInFlow(); }
virtual nsIFrame* GetNextInFlowVirtual() const MOZ_OVERRIDE { return GetNextInFlow(); }
// Set a previous/next fluid continuation.
virtual void SetPrevInFlow(nsIFrame*) MOZ_OVERRIDE;
virtual void SetNextInFlow(nsIFrame*) MOZ_OVERRIDE;
// Get the first/last frame in the current flow.
virtual nsIFrame* FirstInFlow() const MOZ_OVERRIDE;
virtual nsIFrame* LastInFlow() const MOZ_OVERRIDE;
// Remove the frame from the flow. Connects the frame's prev-in-flow
// and its next-in-flow. This should only be called in frame Destroy() methods.
static void RemoveFromFlow(nsIFrame* aFrame);
protected:
nsSplittableFrame(nsStyleContext* aContext) : nsFrame(aContext) {}
/**
* Determine the height consumed by our previous-in-flows.
*
* @note (bz) This makes laying out a splittable frame with N in-flows
* O(N^2)! So, use this function with caution and minimize the number
* of calls to this method.
*/
nscoord GetConsumedHeight() const;
/**
* Retrieve the effective computed height of this frame, which is the computed
* height, minus the height consumed by any previous in-flows.
*/
nscoord GetEffectiveComputedHeight(const nsHTMLReflowState& aReflowState,
nscoord aConsumed = NS_INTRINSICSIZE) const;
/**
* @see nsIFrame::GetLogicalSkipSides()
* @see nsIFrame::ApplyLogicalSkipSides()
*/
virtual int GetLogicalSkipSides(const nsHTMLReflowState* aReflowState = nullptr) const MOZ_OVERRIDE;
#ifdef DEBUG
virtual void DumpBaseRegressionData(nsPresContext* aPresContext, FILE* out, int32_t aIndent) MOZ_OVERRIDE;
#endif
nsIFrame* mPrevContinuation;
nsIFrame* mNextContinuation;
};
#endif /* nsSplittableFrame_h___ */