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README.md
Image
Maintainers: @HeroicKatora, @fintelia
An Image Processing Library
This crate provides basic imaging processing functions and methods for converting to and from image formats.
All image processing functions provided operate on types that implement the GenericImage
trait and return an ImageBuffer
.
1. Documentation
2. Supported Image Formats
image
provides implementations of common image format encoders and decoders.
2.1 Supported Image Formats
Format | Decoding | Encoding |
---|---|---|
PNG | All supported color types | Same as decoding |
JPEG | Baseline and progressive | Baseline JPEG |
GIF | Yes | Yes |
BMP | Yes | RGB(8), RGBA(8), Gray(8), GrayA(8) |
ICO | Yes | Yes |
TIFF | Baseline(no fax support) + LZW + PackBits | RGB(8), RGBA(8), Gray(8) |
WebP | Lossy(Luma channel only) | No |
PNM | PBM, PGM, PPM, standard PAM | Yes |
DDS | DXT1, DXT3, DXT5 | No |
2.2 The ImageDecoder
and ImageDecoderExt
Traits
All image format decoders implement the ImageDecoder
trait which provide
basic methods for getting image metadata and decoding images. Some formats
additionally provide ImageDecoderExt
implementations which allow for
decoding only part of an image at once.
The most important methods for decoders are...
- dimensions: Return a tuple containing the width and height of the image.
- color_type: Return the color type of the image data produced by this decoder.
- read_image: Decode the entire image into a slice of bytes.
3 Pixels
image
provides the following pixel types:
- Rgb: RGB pixel
- Rgba: RGBA pixel
- Luma: Grayscale pixel
- LumaA: Grayscale with alpha
All pixels are parameterised by their component type.
4 Images
4.1 The GenericImage
Trait
A trait that provides functions for manipulating images, parameterised over the image's pixel type.
# use image::{Pixel, Pixels};
pub trait GenericImage {
/// The pixel type.
type Pixel: Pixel;
/// The width and height of this image.
fn dimensions(&self) -> (u32, u32);
/// The bounding rectangle of this image.
fn bounds(&self) -> (u32, u32, u32, u32);
/// Return the pixel located at (x, y)
fn get_pixel(&self, x: u32, y: u32) -> Self::Pixel;
/// Put a pixel at location (x, y)
fn put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel);
/// Return an Iterator over the pixels of this image.
/// The iterator yields the coordinates of each pixel
/// along with their value
fn pixels(&self) -> Pixels<Self>;
}
4.2 Representation of Images
image
provides two main ways of representing image data:
4.2.1 ImageBuffer
An image parameterised by its Pixel types, represented by a width and height and a vector of pixels. It provides direct access to its pixels and implements the GenericImage
trait.
extern crate image;
use image::{GenericImage, GenericImageView, ImageBuffer, RgbImage};
// Construct a new RGB ImageBuffer with the specified width and height.
let img: RgbImage = ImageBuffer::new(512, 512);
// Construct a new by repeated calls to the supplied closure.
let mut img = ImageBuffer::from_fn(512, 512, |x, y| {
if x % 2 == 0 {
image::Luma([0u8])
} else {
image::Luma([255u8])
}
});
// Obtain the image's width and height.
let (width, height) = img.dimensions();
// Access the pixel at coordinate (100, 100).
let pixel = img[(100, 100)];
// Or use the `get_pixel` method from the `GenericImage` trait.
let pixel = *img.get_pixel(100, 100);
// Put a pixel at coordinate (100, 100).
img.put_pixel(100, 100, pixel);
// Iterate over all pixels in the image.
for pixel in img.pixels() {
// Do something with pixel.
}
4.2.2 DynamicImage
A DynamicImage
is an enumeration over all supported ImageBuffer<P>
types.
Its exact image type is determined at runtime. It is the type returned when opening an image.
For convenience DynamicImage
's reimplement all image processing functions.
DynamicImage
implement the GenericImage
trait for RGBA pixels.
4.2.3 SubImage
A view into another image, delimited by the coordinates of a rectangle. This is used to perform image processing functions on a subregion of an image.
extern crate image;
use image::{GenericImageView, ImageBuffer, RgbImage, imageops};
let mut img: RgbImage = ImageBuffer::new(512, 512);
let subimg = imageops::crop(&mut img, 0, 0, 100, 100);
assert!(subimg.dimensions() == (100, 100));
5 Image Processing Functions
These are the functions defined in the imageops
module. All functions operate on types that implement the GenericImage
trait.
- blur: Performs a Gaussian blur on the supplied image.
- brighten: Brighten the supplied image
- huerotate: Hue rotate the supplied image by degrees
- contrast: Adjust the contrast of the supplied image
- crop: Return a mutable view into an image
- filter3x3: Perform a 3x3 box filter on the supplied image.
- flip_horizontal: Flip an image horizontally
- flip_vertical: Flip an image vertically
- grayscale: Convert the supplied image to grayscale
- invert: Invert each pixel within the supplied image This function operates in place.
- resize: Resize the supplied image to the specified dimensions
- rotate180: Rotate an image 180 degrees clockwise.
- rotate270: Rotate an image 270 degrees clockwise.
- rotate90: Rotate an image 90 degrees clockwise.
- unsharpen: Performs an unsharpen mask on the supplied image
For more options, see the imageproc
crate.
6 Examples
6.1 Opening And Saving Images
image
provides the open
function for opening images from a path. The image
format is determined from the path's file extension. An io
module provides a
reader which offer some more control.
extern crate image;
use image::GenericImageView;
fn main() {
// Use the open function to load an image from a Path.
// `open` returns a `DynamicImage` on success.
let img = image::open("tests/images/jpg/progressive/cat.jpg").unwrap();
// The dimensions method returns the images width and height.
println!("dimensions {:?}", img.dimensions());
// The color method returns the image's `ColorType`.
println!("{:?}", img.color());
// Write the contents of this image to the Writer in PNG format.
img.save("test.png").unwrap();
}
6.2 Generating Fractals
//! An example of generating julia fractals.
extern crate image;
extern crate num_complex;
fn main() {
let imgx = 800;
let imgy = 800;
let scalex = 3.0 / imgx as f32;
let scaley = 3.0 / imgy as f32;
// Create a new ImgBuf with width: imgx and height: imgy
let mut imgbuf = image::ImageBuffer::new(imgx, imgy);
// Iterate over the coordinates and pixels of the image
for (x, y, pixel) in imgbuf.enumerate_pixels_mut() {
let r = (0.3 * x as f32) as u8;
let b = (0.3 * y as f32) as u8;
*pixel = image::Rgb([r, 0, b]);
}
// A redundant loop to demonstrate reading image data
for x in 0..imgx {
for y in 0..imgy {
let cx = y as f32 * scalex - 1.5;
let cy = x as f32 * scaley - 1.5;
let c = num_complex::Complex::new(-0.4, 0.6);
let mut z = num_complex::Complex::new(cx, cy);
let mut i = 0;
while i < 255 && z.norm() <= 2.0 {
z = z * z + c;
i += 1;
}
let pixel = imgbuf.get_pixel_mut(x, y);
let image::Rgb(data) = *pixel;
*pixel = image::Rgb([data[0], i as u8, data[2]]);
}
}
// Save the image as “fractal.png”, the format is deduced from the path
imgbuf.save("fractal.png").unwrap();
}
Example output:
6.3 Writing raw buffers
If the high level interface is not needed because the image was obtained by other means, image
provides the function save_buffer
to save a buffer to a file.
extern crate image;
fn main() {
let buffer: &[u8] = unimplemented!(); // Generate the image data
// Save the buffer as "image.png"
image::save_buffer("image.png", buffer, 800, 600, image::ColorType::Rgb8).unwrap()
}