зеркало из https://github.com/mozilla/gecko-dev.git
1083 строки
41 KiB
C++
1083 строки
41 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_FRAMEMETRICS_H
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#define GFX_FRAMEMETRICS_H
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#include <stdint.h> // for uint8_t, uint32_t, uint64_t
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#include "Units.h" // for CSSRect, CSSPixel, etc
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#include "mozilla/DefineEnum.h" // for MOZ_DEFINE_ENUM
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#include "mozilla/HashFunctions.h" // for HashGeneric
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#include "mozilla/Maybe.h"
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#include "mozilla/gfx/BasePoint.h" // for BasePoint
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#include "mozilla/gfx/Rect.h" // for RoundedIn
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#include "mozilla/gfx/ScaleFactor.h" // for ScaleFactor
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#include "mozilla/gfx/Logging.h" // for Log
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#include "mozilla/layers/LayersTypes.h" // for ScrollDirection
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#include "mozilla/layers/ScrollableLayerGuid.h" // for ScrollableLayerGuid
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#include "mozilla/StaticPtr.h" // for StaticAutoPtr
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#include "mozilla/TimeStamp.h" // for TimeStamp
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#include "nsDataHashtable.h" // for nsDataHashtable
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#include "nsString.h"
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#include "mozilla/ServoStyleConsts.h"
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#include "PLDHashTable.h" // for PLDHashNumber
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struct nsStyleDisplay;
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namespace mozilla {
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class WritingMode;
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} // namespace mozilla
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namespace IPC {
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template <typename T>
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struct ParamTraits;
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} // namespace IPC
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namespace mozilla {
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namespace layers {
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/**
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* Helper struct to hold a couple of fields that can be updated as part of
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* an empty transaction.
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*/
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struct ScrollUpdateInfo {
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uint32_t mScrollGeneration;
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CSSPoint mScrollOffset;
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CSSPoint mBaseScrollOffset;
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bool mIsRelative;
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};
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/**
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* Metrics about a scroll frame that are sent to the compositor and used
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* by APZ.
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*
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* This is used for two main purposes:
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*
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* (1) Sending information about a scroll frame to the compositor and APZ
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* as part of a layers or WebRender transaction.
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* (2) Storing information about a scroll frame in APZ that persists
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* between transactions.
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*
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* TODO: Separate these two uses into two distinct structures.
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*
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* A related class, RepaintRequest, is used for sending information about a
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* scroll frame back from the compositor to the main thread when requesting
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* a repaint of the scroll frame's contents.
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*/
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struct FrameMetrics {
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friend struct IPC::ParamTraits<mozilla::layers::FrameMetrics>;
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typedef ScrollableLayerGuid::ViewID ViewID;
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public:
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// clang-format off
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MOZ_DEFINE_ENUM_WITH_BASE_AT_CLASS_SCOPE(
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ScrollOffsetUpdateType, uint8_t, (
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eNone, // The default; the scroll offset was not updated
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eMainThread, // The scroll offset was updated by the main thread.
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ePending, // The scroll offset was updated on the main thread, but
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// not painted, so the layer texture data is still at the
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// old offset.
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eRestore // The scroll offset was updated by the main thread, but
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// as a restore from history or after a frame
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// reconstruction. In this case, APZ can ignore the
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// offset change if the user has done an APZ scroll
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// already.
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));
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// clang-format on
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FrameMetrics()
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: mScrollId(ScrollableLayerGuid::NULL_SCROLL_ID),
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mPresShellResolution(1),
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mCompositionBounds(0, 0, 0, 0),
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mDisplayPort(0, 0, 0, 0),
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mCriticalDisplayPort(0, 0, 0, 0),
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mScrollableRect(0, 0, 0, 0),
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mCumulativeResolution(),
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mDevPixelsPerCSSPixel(1),
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mScrollOffset(0, 0),
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mBaseScrollOffset(0, 0),
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mZoom(),
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mScrollGeneration(0),
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mSmoothScrollOffset(0, 0),
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mRootCompositionSize(0, 0),
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mDisplayPortMargins(0, 0, 0, 0),
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mPresShellId(-1),
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mLayoutViewport(0, 0, 0, 0),
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mExtraResolution(),
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mPaintRequestTime(),
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mScrollUpdateType(eNone),
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mVisualViewportOffset(0, 0),
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mVisualScrollUpdateType(eNone),
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mIsRootContent(false),
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mIsRelative(false),
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mDoSmoothScroll(false),
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mIsScrollInfoLayer(false) {}
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// Default copy ctor and operator= are fine
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bool operator==(const FrameMetrics& aOther) const {
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// Put mScrollId at the top since it's the most likely one to fail.
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return mScrollId == aOther.mScrollId &&
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mPresShellResolution == aOther.mPresShellResolution &&
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mCompositionBounds.IsEqualEdges(aOther.mCompositionBounds) &&
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mDisplayPort.IsEqualEdges(aOther.mDisplayPort) &&
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mCriticalDisplayPort.IsEqualEdges(aOther.mCriticalDisplayPort) &&
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mScrollableRect.IsEqualEdges(aOther.mScrollableRect) &&
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mCumulativeResolution == aOther.mCumulativeResolution &&
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mDevPixelsPerCSSPixel == aOther.mDevPixelsPerCSSPixel &&
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mScrollOffset == aOther.mScrollOffset &&
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mBaseScrollOffset == aOther.mBaseScrollOffset &&
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// don't compare mZoom
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mScrollGeneration == aOther.mScrollGeneration &&
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mSmoothScrollOffset == aOther.mSmoothScrollOffset &&
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mRootCompositionSize == aOther.mRootCompositionSize &&
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mDisplayPortMargins == aOther.mDisplayPortMargins &&
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mPresShellId == aOther.mPresShellId &&
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mLayoutViewport.IsEqualEdges(aOther.mLayoutViewport) &&
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mExtraResolution == aOther.mExtraResolution &&
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mPaintRequestTime == aOther.mPaintRequestTime &&
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mScrollUpdateType == aOther.mScrollUpdateType &&
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mVisualViewportOffset == aOther.mVisualViewportOffset &&
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mVisualScrollUpdateType == aOther.mVisualScrollUpdateType &&
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mIsRootContent == aOther.mIsRootContent &&
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mIsRelative == aOther.mIsRelative &&
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mDoSmoothScroll == aOther.mDoSmoothScroll &&
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mIsScrollInfoLayer == aOther.mIsScrollInfoLayer;
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}
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bool operator!=(const FrameMetrics& aOther) const {
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return !operator==(aOther);
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}
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bool IsScrollable() const {
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return mScrollId != ScrollableLayerGuid::NULL_SCROLL_ID;
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}
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CSSToScreenScale2D DisplayportPixelsPerCSSPixel() const {
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// Note: use 'mZoom * ParentLayerToLayerScale(1.0f)' as the CSS-to-Layer
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// scale instead of LayersPixelsPerCSSPixel(), because displayport
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// calculations are done in the context of a repaint request, where we ask
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// Layout to repaint at a new resolution that includes any async zoom. Until
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// this repaint request is processed, LayersPixelsPerCSSPixel() does not yet
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// include the async zoom, but it will when the displayport is interpreted
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// for the repaint.
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return mZoom * ParentLayerToLayerScale(1.0f) / mExtraResolution;
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}
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CSSToLayerScale2D LayersPixelsPerCSSPixel() const {
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return mDevPixelsPerCSSPixel * mCumulativeResolution;
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}
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// Get the amount by which this frame has been zoomed since the last repaint.
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LayerToParentLayerScale GetAsyncZoom() const {
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// The async portion of the zoom should be the same along the x and y
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// axes.
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return (mZoom / LayersPixelsPerCSSPixel()).ToScaleFactor();
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}
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// Ensure the scrollableRect is at least as big as the compositionBounds
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// because the scrollableRect can be smaller if the content is not large
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// and the scrollableRect hasn't been updated yet.
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// We move the scrollableRect up because we don't know if we can move it
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// down. i.e. we know that scrollableRect can go back as far as zero.
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// but we don't know how much further ahead it can go.
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CSSRect GetExpandedScrollableRect() const {
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CSSRect scrollableRect = mScrollableRect;
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CSSSize compSize = CalculateCompositedSizeInCssPixels();
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if (scrollableRect.Width() < compSize.width) {
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scrollableRect.SetRectX(
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std::max(0.f, scrollableRect.X() -
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(compSize.width - scrollableRect.Width())),
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compSize.width);
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}
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if (scrollableRect.Height() < compSize.height) {
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scrollableRect.SetRectY(
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std::max(0.f, scrollableRect.Y() -
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(compSize.height - scrollableRect.Height())),
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compSize.height);
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}
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return scrollableRect;
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}
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CSSSize CalculateCompositedSizeInCssPixels() const {
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if (GetZoom() == CSSToParentLayerScale2D(0, 0)) {
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return CSSSize(); // avoid division by zero
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}
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return mCompositionBounds.Size() / GetZoom();
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}
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/*
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* Calculate the composition bounds of this frame in the CSS pixels of
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* the content surrounding the scroll frame. (This can be thought of as
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* "parent CSS" pixels).
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* Note that it does not make to ask for the composition bounds in the
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* CSS pixels of the scrolled content (that is, regular CSS pixels),
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* because the origin of the composition bounds is not meaningful in that
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* coordinate space. (The size is, use CalculateCompositedSizeInCssPixels()
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* for that.)
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*/
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CSSRect CalculateCompositionBoundsInCssPixelsOfSurroundingContent() const {
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if (GetZoom() == CSSToParentLayerScale2D(0, 0)) {
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return CSSRect(); // avoid division by zero
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}
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// The CSS pixels of the scrolled content and the CSS pixels of the
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// surrounding content only differ if the scrolled content is rendered
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// at a higher resolution, and the difference is the resolution.
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return mCompositionBounds / GetZoom() * CSSToCSSScale{mPresShellResolution};
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}
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CSSSize CalculateBoundedCompositedSizeInCssPixels() const {
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CSSSize size = CalculateCompositedSizeInCssPixels();
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size.width = std::min(size.width, mRootCompositionSize.width);
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size.height = std::min(size.height, mRootCompositionSize.height);
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return size;
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}
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CSSRect CalculateScrollRange() const {
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CSSSize scrollPortSize = CalculateCompositedSizeInCssPixels();
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CSSRect scrollRange = mScrollableRect;
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scrollRange.SetWidth(
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std::max(scrollRange.Width() - scrollPortSize.width, 0.0f));
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scrollRange.SetHeight(
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std::max(scrollRange.Height() - scrollPortSize.height, 0.0f));
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return scrollRange;
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}
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void ScrollBy(const CSSPoint& aPoint) { mScrollOffset += aPoint; }
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void ZoomBy(float aScale) { ZoomBy(gfxSize(aScale, aScale)); }
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void ZoomBy(const gfxSize& aScale) {
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mZoom.xScale *= aScale.width;
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mZoom.yScale *= aScale.height;
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}
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/*
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* Compares an APZ frame metrics with an incoming content frame metrics
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* to see if APZ has a scroll offset that has not been incorporated into
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* the content frame metrics.
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*/
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bool HasPendingScroll(const FrameMetrics& aContentFrameMetrics) const {
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return mScrollOffset != aContentFrameMetrics.mBaseScrollOffset;
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}
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void ApplyScrollUpdateFrom(const FrameMetrics& aOther) {
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mScrollOffset = aOther.mScrollOffset;
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mScrollGeneration = aOther.mScrollGeneration;
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}
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void ApplySmoothScrollUpdateFrom(const FrameMetrics& aOther) {
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mSmoothScrollOffset = aOther.mSmoothScrollOffset;
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mScrollGeneration = aOther.mScrollGeneration;
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mDoSmoothScroll = aOther.mDoSmoothScroll;
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}
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/**
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* Applies the relative scroll offset update contained in aOther to the
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* scroll offset contained in this. The scroll delta is clamped to the
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* scrollable region.
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*
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* @returns The clamped scroll offset delta that was applied
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*/
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CSSPoint ApplyRelativeScrollUpdateFrom(const FrameMetrics& aOther) {
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MOZ_ASSERT(aOther.IsRelative());
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CSSPoint origin = mScrollOffset;
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CSSPoint delta = (aOther.mScrollOffset - aOther.mBaseScrollOffset);
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ClampAndSetScrollOffset(mScrollOffset + delta);
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mScrollGeneration = aOther.mScrollGeneration;
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return mScrollOffset - origin;
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}
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/**
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* Applies the relative scroll offset update contained in aOther to the
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* smooth scroll destination offset contained in this. The scroll delta is
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* clamped to the scrollable region.
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*/
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void ApplyRelativeSmoothScrollUpdateFrom(const FrameMetrics& aOther) {
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MOZ_ASSERT(aOther.IsRelative());
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CSSPoint delta = (aOther.mSmoothScrollOffset - aOther.mBaseScrollOffset);
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ClampAndSetSmoothScrollOffset(mScrollOffset + delta);
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mScrollGeneration = aOther.mScrollGeneration;
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mDoSmoothScroll = aOther.mDoSmoothScroll;
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}
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void UpdatePendingScrollInfo(const ScrollUpdateInfo& aInfo) {
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mScrollOffset = aInfo.mScrollOffset;
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mBaseScrollOffset = aInfo.mBaseScrollOffset;
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mScrollGeneration = aInfo.mScrollGeneration;
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mScrollUpdateType = ePending;
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mIsRelative = aInfo.mIsRelative;
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}
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public:
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void SetPresShellResolution(float aPresShellResolution) {
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mPresShellResolution = aPresShellResolution;
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}
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float GetPresShellResolution() const { return mPresShellResolution; }
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void SetCompositionBounds(const ParentLayerRect& aCompositionBounds) {
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mCompositionBounds = aCompositionBounds;
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}
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const ParentLayerRect& GetCompositionBounds() const {
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return mCompositionBounds;
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}
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void SetDisplayPort(const CSSRect& aDisplayPort) {
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mDisplayPort = aDisplayPort;
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}
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const CSSRect& GetDisplayPort() const { return mDisplayPort; }
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void SetCriticalDisplayPort(const CSSRect& aCriticalDisplayPort) {
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mCriticalDisplayPort = aCriticalDisplayPort;
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}
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const CSSRect& GetCriticalDisplayPort() const { return mCriticalDisplayPort; }
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void SetCumulativeResolution(
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const LayoutDeviceToLayerScale2D& aCumulativeResolution) {
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mCumulativeResolution = aCumulativeResolution;
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}
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const LayoutDeviceToLayerScale2D& GetCumulativeResolution() const {
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return mCumulativeResolution;
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}
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void SetDevPixelsPerCSSPixel(
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const CSSToLayoutDeviceScale& aDevPixelsPerCSSPixel) {
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mDevPixelsPerCSSPixel = aDevPixelsPerCSSPixel;
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}
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const CSSToLayoutDeviceScale& GetDevPixelsPerCSSPixel() const {
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return mDevPixelsPerCSSPixel;
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}
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void SetIsRootContent(bool aIsRootContent) {
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mIsRootContent = aIsRootContent;
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}
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bool IsRootContent() const { return mIsRootContent; }
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void SetScrollOffset(const CSSPoint& aScrollOffset) {
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mScrollOffset = aScrollOffset;
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}
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void SetBaseScrollOffset(const CSSPoint& aScrollOffset) {
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mBaseScrollOffset = aScrollOffset;
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}
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// Set scroll offset, first clamping to the scroll range.
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void ClampAndSetScrollOffset(const CSSPoint& aScrollOffset) {
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SetScrollOffset(CalculateScrollRange().ClampPoint(aScrollOffset));
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}
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const CSSPoint& GetScrollOffset() const { return mScrollOffset; }
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const CSSPoint& GetBaseScrollOffset() const { return mBaseScrollOffset; }
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void SetSmoothScrollOffset(const CSSPoint& aSmoothScrollDestination) {
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mSmoothScrollOffset = aSmoothScrollDestination;
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}
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void ClampAndSetSmoothScrollOffset(const CSSPoint& aSmoothScrollOffset) {
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SetSmoothScrollOffset(
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CalculateScrollRange().ClampPoint(aSmoothScrollOffset));
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}
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const CSSPoint& GetSmoothScrollOffset() const { return mSmoothScrollOffset; }
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void SetZoom(const CSSToParentLayerScale2D& aZoom) { mZoom = aZoom; }
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const CSSToParentLayerScale2D& GetZoom() const { return mZoom; }
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void SetScrollGeneration(uint32_t aScrollGeneration) {
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mScrollGeneration = aScrollGeneration;
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}
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void SetScrollOffsetUpdateType(ScrollOffsetUpdateType aScrollUpdateType) {
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mScrollUpdateType = aScrollUpdateType;
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}
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void SetSmoothScrollOffsetUpdated(int32_t aScrollGeneration) {
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mDoSmoothScroll = true;
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mScrollGeneration = aScrollGeneration;
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}
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ScrollOffsetUpdateType GetScrollUpdateType() const {
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return mScrollUpdateType;
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}
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bool GetScrollOffsetUpdated() const { return mScrollUpdateType != eNone; }
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void SetIsRelative(bool aIsRelative) { mIsRelative = aIsRelative; }
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bool IsRelative() const { return mIsRelative; }
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bool GetDoSmoothScroll() const { return mDoSmoothScroll; }
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uint32_t GetScrollGeneration() const { return mScrollGeneration; }
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ViewID GetScrollId() const { return mScrollId; }
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void SetScrollId(ViewID scrollId) { mScrollId = scrollId; }
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void SetRootCompositionSize(const CSSSize& aRootCompositionSize) {
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mRootCompositionSize = aRootCompositionSize;
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}
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const CSSSize& GetRootCompositionSize() const { return mRootCompositionSize; }
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void SetDisplayPortMargins(const ScreenMargin& aDisplayPortMargins) {
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mDisplayPortMargins = aDisplayPortMargins;
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}
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const ScreenMargin& GetDisplayPortMargins() const {
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return mDisplayPortMargins;
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}
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uint32_t GetPresShellId() const { return mPresShellId; }
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void SetPresShellId(uint32_t aPresShellId) { mPresShellId = aPresShellId; }
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void SetLayoutViewport(const CSSRect& aLayoutViewport) {
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mLayoutViewport = aLayoutViewport;
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}
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const CSSRect& GetLayoutViewport() const { return mLayoutViewport; }
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CSSRect GetVisualViewport() const {
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return CSSRect(mScrollOffset, CalculateCompositedSizeInCssPixels());
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}
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void SetExtraResolution(const ScreenToLayerScale2D& aExtraResolution) {
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mExtraResolution = aExtraResolution;
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}
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const ScreenToLayerScale2D& GetExtraResolution() const {
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return mExtraResolution;
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}
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const CSSRect& GetScrollableRect() const { return mScrollableRect; }
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void SetScrollableRect(const CSSRect& aScrollableRect) {
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mScrollableRect = aScrollableRect;
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}
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// If the frame is in vertical-RTL writing mode(E.g. "writing-mode:
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// vertical-rl" in CSS), or if it's in horizontal-RTL writing-mode(E.g.
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// "writing-mode: horizontal-tb; direction: rtl;" in CSS), then this function
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// returns true. From the representation perspective, frames whose horizontal
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// contents start at rightside also cause their horizontal scrollbars, if any,
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// initially start at rightside. So we can also learn about the initial side
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// of the horizontal scrollbar for the frame by calling this function.
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bool IsHorizontalContentRightToLeft() const { return mScrollableRect.x < 0; }
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void SetPaintRequestTime(const TimeStamp& aTime) {
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mPaintRequestTime = aTime;
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}
|
|
const TimeStamp& GetPaintRequestTime() const { return mPaintRequestTime; }
|
|
|
|
void SetIsScrollInfoLayer(bool aIsScrollInfoLayer) {
|
|
mIsScrollInfoLayer = aIsScrollInfoLayer;
|
|
}
|
|
bool IsScrollInfoLayer() const { return mIsScrollInfoLayer; }
|
|
|
|
void SetVisualViewportOffset(const CSSPoint& aVisualViewportOffset) {
|
|
mVisualViewportOffset = aVisualViewportOffset;
|
|
}
|
|
const CSSPoint& GetVisualViewportOffset() const {
|
|
return mVisualViewportOffset;
|
|
}
|
|
|
|
void SetVisualScrollUpdateType(ScrollOffsetUpdateType aUpdateType) {
|
|
mVisualScrollUpdateType = aUpdateType;
|
|
}
|
|
ScrollOffsetUpdateType GetVisualScrollUpdateType() const {
|
|
return mVisualScrollUpdateType;
|
|
}
|
|
|
|
// Determine if the visual viewport is outside of the layout viewport and
|
|
// adjust the x,y-offset in mLayoutViewport accordingly. This is necessary to
|
|
// allow APZ to async-scroll the layout viewport.
|
|
//
|
|
// This is a no-op if mIsRootContent is false.
|
|
void RecalculateLayoutViewportOffset();
|
|
|
|
// Helper function for RecalculateViewportOffset(). Exposed so that
|
|
// APZC can perform the operation on other copies of the layout
|
|
// and visual viewport rects (e.g. the "effective" ones used to implement
|
|
// the frame delay).
|
|
// Modifies |aLayoutViewport| to continue enclosing |aVisualViewport|
|
|
// if possible.
|
|
// The layout viewport needs to remain clamped to the scrollable rect,
|
|
// and we pass in the scrollable rect so this function can maintain that
|
|
// constraint.
|
|
static void KeepLayoutViewportEnclosingVisualViewport(
|
|
const CSSRect& aVisualViewport, const CSSRect& aScrollableRect,
|
|
CSSRect& aLayoutViewport);
|
|
|
|
private:
|
|
// A ID assigned to each scrollable frame, unique within each LayersId..
|
|
ViewID mScrollId;
|
|
|
|
// The pres-shell resolution that has been induced on the document containing
|
|
// this scroll frame as a result of zooming this scroll frame (whether via
|
|
// user action, or choosing an initial zoom level on page load). This can
|
|
// only be different from 1.0 for frames that are zoomable, which currently
|
|
// is just the root content document's root scroll frame
|
|
// (mIsRootContent = true).
|
|
// This is a plain float rather than a ScaleFactor because in and of itself
|
|
// it does not convert between any coordinate spaces for which we have names.
|
|
float mPresShellResolution;
|
|
|
|
// This is the area within the widget that we're compositing to. It is in the
|
|
// layer coordinates of the scrollable content's parent layer.
|
|
//
|
|
// The size of the composition bounds corresponds to the size of the scroll
|
|
// frame's scroll port (but in a coordinate system where the size does not
|
|
// change during zooming).
|
|
//
|
|
// The origin of the composition bounds is relative to the layer tree origin.
|
|
// Unlike the scroll port's origin, it does not change during scrolling.
|
|
//
|
|
// This value is provided by Gecko at layout/paint time.
|
|
ParentLayerRect mCompositionBounds;
|
|
|
|
// The area of a scroll frame's contents that has been painted, relative to
|
|
// mScrollOffset.
|
|
//
|
|
// Should not be larger than GetExpandedScrollableRect().
|
|
//
|
|
// To pre-render a margin of 100 CSS pixels around the scroll port,
|
|
// { x = -100, y = - 100,
|
|
// width = scrollPort.width + 200, height = scrollPort.height + 200 }
|
|
// where scrollPort = CalculateCompositedSizeInCssPixels().
|
|
CSSRect mDisplayPort;
|
|
|
|
// If non-empty, the area of a frame's contents that is considered critical
|
|
// to paint. Area outside of this area (i.e. area inside mDisplayPort, but
|
|
// outside of mCriticalDisplayPort) is considered low-priority, and may be
|
|
// painted with lower precision, or not painted at all.
|
|
//
|
|
// The same restrictions for mDisplayPort apply here.
|
|
CSSRect mCriticalDisplayPort;
|
|
|
|
// The scrollable bounds of a frame. This is determined by reflow.
|
|
// Ordinarily the x and y will be 0 and the width and height will be the
|
|
// size of the element being scrolled. However for RTL pages or elements
|
|
// the x value may be negative.
|
|
//
|
|
// For scrollable frames that are overflow:hidden the x and y are usually
|
|
// set to the value of the current scroll offset, and the width and height
|
|
// will match the composition bounds width and height. In effect this reduces
|
|
// the scrollable range to 0.
|
|
//
|
|
// This is in the same coordinate space as |mScrollOffset|, but a different
|
|
// coordinate space than |mDisplayPort|. Note also that this coordinate
|
|
// system is understood by window.scrollTo().
|
|
CSSRect mScrollableRect;
|
|
|
|
// The cumulative resolution that the current frame has been painted at.
|
|
// This is the product of the pres-shell resolutions of the document
|
|
// containing this scroll frame and its ancestors, and any css-driven
|
|
// resolution. This information is provided by Gecko at layout/paint time.
|
|
// Note that this is allowed to have different x- and y-scales, but only
|
|
// for subframes (mIsRootContent = false). (The same applies to other scales
|
|
// that "inherit" the 2D-ness of this one, such as mZoom.)
|
|
LayoutDeviceToLayerScale2D mCumulativeResolution;
|
|
|
|
// The conversion factor between CSS pixels and device pixels for this frame.
|
|
// This can vary based on a variety of things, such as reflowing-zoom.
|
|
CSSToLayoutDeviceScale mDevPixelsPerCSSPixel;
|
|
|
|
// The position of the top-left of the scroll frame's scroll port, relative
|
|
// to the scrollable content's origin.
|
|
//
|
|
// This is in the same coordinate space as |mScrollableRect|, but a different
|
|
// coordinate space than |mDisplayPort|.
|
|
//
|
|
// It is required that the rect:
|
|
// { x = mScrollOffset.x, y = mScrollOffset.y,
|
|
// width = scrollPort.width,
|
|
// height = scrollPort.height }
|
|
// (where scrollPort = CalculateCompositedSizeInCssPixels())
|
|
// be within |mScrollableRect|.
|
|
CSSPoint mScrollOffset;
|
|
|
|
// The base scroll offset to use for calculating a relative update to a
|
|
// scroll offset.
|
|
CSSPoint mBaseScrollOffset;
|
|
|
|
// The "user zoom". Content is painted by gecko at mCumulativeResolution *
|
|
// mDevPixelsPerCSSPixel, but will be drawn to the screen at mZoom. In the
|
|
// steady state, the two will be the same, but during an async zoom action the
|
|
// two may diverge. This information is initialized in Gecko but updated in
|
|
// the APZC.
|
|
CSSToParentLayerScale2D mZoom;
|
|
|
|
// The scroll generation counter used to acknowledge the scroll offset update.
|
|
uint32_t mScrollGeneration;
|
|
|
|
// If mDoSmoothScroll is true, the scroll offset will be animated smoothly
|
|
// to this value.
|
|
CSSPoint mSmoothScrollOffset;
|
|
|
|
// The size of the root scrollable's composition bounds, but in local CSS
|
|
// pixels.
|
|
CSSSize mRootCompositionSize;
|
|
|
|
// A display port expressed as layer margins that apply to the rect of what
|
|
// is drawn of the scrollable element.
|
|
ScreenMargin mDisplayPortMargins;
|
|
|
|
uint32_t mPresShellId;
|
|
|
|
// For a root scroll frame (RSF), the document's layout viewport
|
|
// (sometimes called "CSS viewport" in older code).
|
|
//
|
|
// Its size is the dimensions we're using to constrain the <html> element
|
|
// of the document (i.e. the initial containing block (ICB) size).
|
|
//
|
|
// Its origin is the RSF's layout scroll position, i.e. the scroll position
|
|
// exposed to web content via window.scrollX/Y.
|
|
//
|
|
// Note that only the root content document's RSF has a layout viewport
|
|
// that's distinct from the visual viewport. For an iframe RSF, the two
|
|
// are the same.
|
|
//
|
|
// For a scroll frame that is not an RSF, this metric is meaningless and
|
|
// invalid.
|
|
CSSRect mLayoutViewport;
|
|
|
|
// The extra resolution at which content in this scroll frame is drawn beyond
|
|
// that necessary to draw one Layer pixel per Screen pixel.
|
|
ScreenToLayerScale2D mExtraResolution;
|
|
|
|
// The time at which the APZC last requested a repaint for this scroll frame.
|
|
TimeStamp mPaintRequestTime;
|
|
|
|
// Whether mScrollOffset was updated by something other than the APZ code, and
|
|
// if the APZC receiving this metrics should update its local copy.
|
|
ScrollOffsetUpdateType mScrollUpdateType;
|
|
|
|
// These fields are used when the main thread wants to set a visual viewport
|
|
// offset that's distinct from the layout viewport offset.
|
|
// In this case, mVisualScrollUpdateType is set to eMainThread, and
|
|
// mVisualViewportOffset is set to desired visual viewport offset (relative
|
|
// to the document, like mScrollOffset).
|
|
// TODO: Get rid of mVisualViewportOffset: between mViewport.TopLeft() and
|
|
// mScrollOffset, we have enough storage for the two scroll offsets.
|
|
// However, to avoid confusion, that first requires refactoring
|
|
// existing to consistently use the two fields for those two purposes.
|
|
CSSPoint mVisualViewportOffset;
|
|
ScrollOffsetUpdateType mVisualScrollUpdateType;
|
|
|
|
// Whether or not this is the root scroll frame for the root content document.
|
|
bool mIsRootContent : 1;
|
|
|
|
// When mIsRelative, the scroll offset was updated using a relative API,
|
|
// such as `ScrollBy`, and can combined with an async scroll.
|
|
bool mIsRelative : 1;
|
|
|
|
// When mDoSmoothScroll, the scroll offset should be animated to
|
|
// smoothly transition to mScrollOffset rather than be updated instantly.
|
|
bool mDoSmoothScroll : 1;
|
|
|
|
// True if this scroll frame is a scroll info layer. A scroll info layer is
|
|
// not layerized and its content cannot be truly async-scrolled, but its
|
|
// metrics are still sent to and updated by the compositor, with the updates
|
|
// being reflected on the next paint rather than the next composite.
|
|
bool mIsScrollInfoLayer : 1;
|
|
|
|
// WARNING!!!!
|
|
//
|
|
// When adding a new field:
|
|
//
|
|
// - First, consider whether the field can be added to ScrollMetadata
|
|
// instead. If so, prefer that.
|
|
//
|
|
// - Otherwise, the following places should be updated to include them
|
|
// (as needed):
|
|
// FrameMetrics::operator ==
|
|
// AsyncPanZoomController::NotifyLayersUpdated
|
|
// The ParamTraits specialization in LayersMessageUtils.h
|
|
//
|
|
// Please add new fields above this comment.
|
|
|
|
// Private helpers for IPC purposes
|
|
void SetDoSmoothScroll(bool aValue) { mDoSmoothScroll = aValue; }
|
|
};
|
|
|
|
struct ScrollSnapInfo {
|
|
ScrollSnapInfo() = default;
|
|
|
|
bool operator==(const ScrollSnapInfo& aOther) const {
|
|
return mScrollSnapStrictnessX == aOther.mScrollSnapStrictnessX &&
|
|
mScrollSnapStrictnessY == aOther.mScrollSnapStrictnessY &&
|
|
mSnapPositionX == aOther.mSnapPositionX &&
|
|
mSnapPositionY == aOther.mSnapPositionY &&
|
|
mXRangeWiderThanSnapport == aOther.mXRangeWiderThanSnapport &&
|
|
mYRangeWiderThanSnapport == aOther.mYRangeWiderThanSnapport &&
|
|
mSnapportSize == aOther.mSnapportSize;
|
|
}
|
|
|
|
bool HasScrollSnapping() const {
|
|
return mScrollSnapStrictnessY != mozilla::StyleScrollSnapStrictness::None ||
|
|
mScrollSnapStrictnessX != mozilla::StyleScrollSnapStrictness::None;
|
|
}
|
|
|
|
bool HasSnapPositions() const {
|
|
return (!mSnapPositionX.IsEmpty() &&
|
|
mScrollSnapStrictnessX !=
|
|
mozilla::StyleScrollSnapStrictness::None) ||
|
|
(!mSnapPositionY.IsEmpty() &&
|
|
mScrollSnapStrictnessY != mozilla::StyleScrollSnapStrictness::None);
|
|
}
|
|
|
|
void InitializeScrollSnapStrictness(WritingMode aWritingMode,
|
|
const nsStyleDisplay* aDisplay);
|
|
|
|
// The scroll frame's scroll-snap-type.
|
|
mozilla::StyleScrollSnapStrictness mScrollSnapStrictnessX =
|
|
mozilla::StyleScrollSnapStrictness::None;
|
|
mozilla::StyleScrollSnapStrictness mScrollSnapStrictnessY =
|
|
mozilla::StyleScrollSnapStrictness::None;
|
|
|
|
// The scroll positions corresponding to scroll-snap-align values.
|
|
nsTArray<nscoord> mSnapPositionX;
|
|
nsTArray<nscoord> mSnapPositionY;
|
|
|
|
struct ScrollSnapRange {
|
|
ScrollSnapRange() = default;
|
|
|
|
ScrollSnapRange(nscoord aStart, nscoord aEnd)
|
|
: mStart(aStart), mEnd(aEnd) {}
|
|
|
|
nscoord mStart;
|
|
nscoord mEnd;
|
|
bool operator==(const ScrollSnapRange& aOther) const {
|
|
return mStart == aOther.mStart && mEnd == aOther.mEnd;
|
|
}
|
|
|
|
// Returns true if |aPoint| is a valid snap position in this range.
|
|
bool IsValid(nscoord aPoint, nscoord aSnapportSize) const {
|
|
MOZ_ASSERT(mEnd - mStart > aSnapportSize);
|
|
return mStart <= aPoint && aPoint <= mEnd - aSnapportSize;
|
|
}
|
|
};
|
|
// An array of the range that the target element is larger than the snapport
|
|
// on the axis.
|
|
// Snap positions in this range will be valid snap positions in the case where
|
|
// the distance between the closest snap position and the second closest snap
|
|
// position is still larger than the snapport size.
|
|
// See https://drafts.csswg.org/css-scroll-snap-1/#snap-overflow
|
|
//
|
|
// Note: This range contains scroll-margin values.
|
|
nsTArray<ScrollSnapRange> mXRangeWiderThanSnapport;
|
|
nsTArray<ScrollSnapRange> mYRangeWiderThanSnapport;
|
|
|
|
// Note: This snapport size has been already deflated by scroll-padding.
|
|
nsSize mSnapportSize;
|
|
};
|
|
|
|
// clang-format off
|
|
MOZ_DEFINE_ENUM_CLASS_WITH_BASE(
|
|
OverscrollBehavior, uint8_t, (
|
|
Auto,
|
|
Contain,
|
|
None
|
|
));
|
|
// clang-format on
|
|
|
|
struct OverscrollBehaviorInfo {
|
|
OverscrollBehaviorInfo()
|
|
: mBehaviorX(OverscrollBehavior::Auto),
|
|
mBehaviorY(OverscrollBehavior::Auto) {}
|
|
|
|
// Construct from StyleOverscrollBehavior values.
|
|
static OverscrollBehaviorInfo FromStyleConstants(
|
|
StyleOverscrollBehavior aBehaviorX, StyleOverscrollBehavior aBehaviorY);
|
|
|
|
bool operator==(const OverscrollBehaviorInfo& aOther) const {
|
|
return mBehaviorX == aOther.mBehaviorX && mBehaviorY == aOther.mBehaviorY;
|
|
}
|
|
|
|
OverscrollBehavior mBehaviorX;
|
|
OverscrollBehavior mBehaviorY;
|
|
};
|
|
|
|
/**
|
|
* A clip that applies to a layer, that may be scrolled by some of the
|
|
* scroll frames associated with the layer.
|
|
*/
|
|
struct LayerClip {
|
|
friend struct IPC::ParamTraits<mozilla::layers::LayerClip>;
|
|
|
|
public:
|
|
LayerClip() : mClipRect(), mMaskLayerIndex() {}
|
|
|
|
explicit LayerClip(const ParentLayerIntRect& aClipRect)
|
|
: mClipRect(aClipRect), mMaskLayerIndex() {}
|
|
|
|
bool operator==(const LayerClip& aOther) const {
|
|
return mClipRect == aOther.mClipRect &&
|
|
mMaskLayerIndex == aOther.mMaskLayerIndex;
|
|
}
|
|
|
|
void SetClipRect(const ParentLayerIntRect& aClipRect) {
|
|
mClipRect = aClipRect;
|
|
}
|
|
const ParentLayerIntRect& GetClipRect() const { return mClipRect; }
|
|
|
|
void SetMaskLayerIndex(const Maybe<size_t>& aIndex) {
|
|
mMaskLayerIndex = aIndex;
|
|
}
|
|
const Maybe<size_t>& GetMaskLayerIndex() const { return mMaskLayerIndex; }
|
|
|
|
private:
|
|
ParentLayerIntRect mClipRect;
|
|
|
|
// Optionally, specifies a mask layer that's part of the clip.
|
|
// This is an index into the MetricsMaskLayers array on the Layer.
|
|
Maybe<size_t> mMaskLayerIndex;
|
|
};
|
|
|
|
typedef Maybe<LayerClip> MaybeLayerClip; // for passing over IPDL
|
|
|
|
/**
|
|
* Metadata about a scroll frame that's sent to the compositor during a layers
|
|
* or WebRender transaction, and also stored by APZ between transactions.
|
|
* This includes the scroll frame's FrameMetrics, as well as other metadata.
|
|
* We don't put the other metadata into FrameMetrics to avoid FrameMetrics
|
|
* becoming too bloated (as a FrameMetrics is e.g. stored in memory shared
|
|
* with the content process).
|
|
*/
|
|
struct ScrollMetadata {
|
|
friend struct IPC::ParamTraits<mozilla::layers::ScrollMetadata>;
|
|
|
|
typedef ScrollableLayerGuid::ViewID ViewID;
|
|
|
|
public:
|
|
static StaticAutoPtr<const ScrollMetadata>
|
|
sNullMetadata; // We sometimes need an empty metadata
|
|
|
|
ScrollMetadata()
|
|
: mMetrics(),
|
|
mSnapInfo(),
|
|
mScrollParentId(ScrollableLayerGuid::NULL_SCROLL_ID),
|
|
mBackgroundColor(),
|
|
mContentDescription(),
|
|
mLineScrollAmount(0, 0),
|
|
mPageScrollAmount(0, 0),
|
|
mScrollClip(),
|
|
mHasScrollgrab(false),
|
|
mIsLayersIdRoot(false),
|
|
mIsAutoDirRootContentRTL(false),
|
|
mForceDisableApz(false),
|
|
mResolutionUpdated(false),
|
|
mOverscrollBehavior() {}
|
|
|
|
bool operator==(const ScrollMetadata& aOther) const {
|
|
return mMetrics == aOther.mMetrics && mSnapInfo == aOther.mSnapInfo &&
|
|
mScrollParentId == aOther.mScrollParentId &&
|
|
mBackgroundColor == aOther.mBackgroundColor &&
|
|
// don't compare mContentDescription
|
|
mLineScrollAmount == aOther.mLineScrollAmount &&
|
|
mPageScrollAmount == aOther.mPageScrollAmount &&
|
|
mScrollClip == aOther.mScrollClip &&
|
|
mHasScrollgrab == aOther.mHasScrollgrab &&
|
|
mIsLayersIdRoot == aOther.mIsLayersIdRoot &&
|
|
mIsAutoDirRootContentRTL == aOther.mIsAutoDirRootContentRTL &&
|
|
mForceDisableApz == aOther.mForceDisableApz &&
|
|
mResolutionUpdated == aOther.mResolutionUpdated &&
|
|
mDisregardedDirection == aOther.mDisregardedDirection &&
|
|
mOverscrollBehavior == aOther.mOverscrollBehavior;
|
|
}
|
|
|
|
bool operator!=(const ScrollMetadata& aOther) const {
|
|
return !operator==(aOther);
|
|
}
|
|
|
|
bool IsDefault() const {
|
|
ScrollMetadata def;
|
|
|
|
def.mMetrics.SetPresShellId(mMetrics.GetPresShellId());
|
|
return (def == *this);
|
|
}
|
|
|
|
FrameMetrics& GetMetrics() { return mMetrics; }
|
|
const FrameMetrics& GetMetrics() const { return mMetrics; }
|
|
|
|
void SetSnapInfo(ScrollSnapInfo&& aSnapInfo) {
|
|
mSnapInfo = std::move(aSnapInfo);
|
|
}
|
|
const ScrollSnapInfo& GetSnapInfo() const { return mSnapInfo; }
|
|
|
|
ViewID GetScrollParentId() const { return mScrollParentId; }
|
|
|
|
void SetScrollParentId(ViewID aParentId) { mScrollParentId = aParentId; }
|
|
const gfx::Color& GetBackgroundColor() const { return mBackgroundColor; }
|
|
void SetBackgroundColor(const gfx::Color& aBackgroundColor) {
|
|
mBackgroundColor = aBackgroundColor;
|
|
}
|
|
const nsCString& GetContentDescription() const { return mContentDescription; }
|
|
void SetContentDescription(const nsCString& aContentDescription) {
|
|
mContentDescription = aContentDescription;
|
|
}
|
|
const LayoutDeviceIntSize& GetLineScrollAmount() const {
|
|
return mLineScrollAmount;
|
|
}
|
|
void SetLineScrollAmount(const LayoutDeviceIntSize& size) {
|
|
mLineScrollAmount = size;
|
|
}
|
|
const LayoutDeviceIntSize& GetPageScrollAmount() const {
|
|
return mPageScrollAmount;
|
|
}
|
|
void SetPageScrollAmount(const LayoutDeviceIntSize& size) {
|
|
mPageScrollAmount = size;
|
|
}
|
|
|
|
void SetScrollClip(const Maybe<LayerClip>& aScrollClip) {
|
|
mScrollClip = aScrollClip;
|
|
}
|
|
const Maybe<LayerClip>& GetScrollClip() const { return mScrollClip; }
|
|
bool HasScrollClip() const { return mScrollClip.isSome(); }
|
|
const LayerClip& ScrollClip() const { return mScrollClip.ref(); }
|
|
LayerClip& ScrollClip() { return mScrollClip.ref(); }
|
|
|
|
bool HasMaskLayer() const {
|
|
return HasScrollClip() && ScrollClip().GetMaskLayerIndex();
|
|
}
|
|
Maybe<ParentLayerIntRect> GetClipRect() const {
|
|
return mScrollClip.isSome() ? Some(mScrollClip->GetClipRect()) : Nothing();
|
|
}
|
|
|
|
void SetHasScrollgrab(bool aHasScrollgrab) {
|
|
mHasScrollgrab = aHasScrollgrab;
|
|
}
|
|
bool GetHasScrollgrab() const { return mHasScrollgrab; }
|
|
void SetIsLayersIdRoot(bool aValue) { mIsLayersIdRoot = aValue; }
|
|
bool IsLayersIdRoot() const { return mIsLayersIdRoot; }
|
|
void SetIsAutoDirRootContentRTL(bool aValue) {
|
|
mIsAutoDirRootContentRTL = aValue;
|
|
}
|
|
bool IsAutoDirRootContentRTL() const { return mIsAutoDirRootContentRTL; }
|
|
void SetForceDisableApz(bool aForceDisable) {
|
|
mForceDisableApz = aForceDisable;
|
|
}
|
|
bool IsApzForceDisabled() const { return mForceDisableApz; }
|
|
void SetResolutionUpdated(bool aUpdated) { mResolutionUpdated = aUpdated; }
|
|
bool IsResolutionUpdated() const { return mResolutionUpdated; }
|
|
|
|
// For more details about the concept of a disregarded direction, refer to the
|
|
// code which defines mDisregardedDirection.
|
|
Maybe<ScrollDirection> GetDisregardedDirection() const {
|
|
return mDisregardedDirection;
|
|
}
|
|
void SetDisregardedDirection(const Maybe<ScrollDirection>& aValue) {
|
|
mDisregardedDirection = aValue;
|
|
}
|
|
|
|
void SetOverscrollBehavior(
|
|
const OverscrollBehaviorInfo& aOverscrollBehavior) {
|
|
mOverscrollBehavior = aOverscrollBehavior;
|
|
}
|
|
const OverscrollBehaviorInfo& GetOverscrollBehavior() const {
|
|
return mOverscrollBehavior;
|
|
}
|
|
|
|
private:
|
|
FrameMetrics mMetrics;
|
|
|
|
// Information used to determine where to snap to for a given scroll.
|
|
ScrollSnapInfo mSnapInfo;
|
|
|
|
// The ViewID of the scrollable frame to which overscroll should be handed
|
|
// off.
|
|
ViewID mScrollParentId;
|
|
|
|
// The background color to use when overscrolling.
|
|
gfx::Color mBackgroundColor;
|
|
|
|
// A description of the content element corresponding to this frame.
|
|
// This is empty unless this is a scrollable layer and the
|
|
// apz.printtree pref is turned on.
|
|
nsCString mContentDescription;
|
|
|
|
// The value of GetLineScrollAmount(), for scroll frames.
|
|
LayoutDeviceIntSize mLineScrollAmount;
|
|
|
|
// The value of GetPageScrollAmount(), for scroll frames.
|
|
LayoutDeviceIntSize mPageScrollAmount;
|
|
|
|
// A clip to apply when compositing the layer bearing this ScrollMetadata,
|
|
// after applying any transform arising from scrolling this scroll frame.
|
|
// Note that, unlike most other fields of ScrollMetadata, this is allowed
|
|
// to differ between different layers scrolled by the same scroll frame.
|
|
// TODO: Group the fields of ScrollMetadata into sub-structures to separate
|
|
// fields with this property better.
|
|
Maybe<LayerClip> mScrollClip;
|
|
|
|
// Whether or not this frame is for an element marked 'scrollgrab'.
|
|
bool mHasScrollgrab : 1;
|
|
|
|
// Whether these framemetrics are for the root scroll frame (root element if
|
|
// we don't have a root scroll frame) for its layers id.
|
|
bool mIsLayersIdRoot : 1;
|
|
|
|
// The AutoDirRootContent is the <body> element in an HTML document, or the
|
|
// root scrollframe if there is no body. This member variable indicates
|
|
// whether this element's content in the horizontal direction starts from
|
|
// right to left (e.g. it's true either if "writing-mode: vertical-rl", or
|
|
// "writing-mode: horizontal-tb; direction: rtl" in CSS).
|
|
// When we do auto-dir scrolling (@see mozilla::WheelDeltaAdjustmentStrategy
|
|
// or refer to bug 1358017 for details), setting a pref can make the code use
|
|
// the writing mode of this root element instead of the target scrollframe,
|
|
// and so we need to know if the writing mode is RTL or not.
|
|
bool mIsAutoDirRootContentRTL : 1;
|
|
|
|
// Whether or not the compositor should actually do APZ-scrolling on this
|
|
// scrollframe.
|
|
bool mForceDisableApz : 1;
|
|
|
|
// Whether the pres shell resolution stored in mMetrics reflects a change
|
|
// originated by the main thread. Plays a similar role for the resolution as
|
|
// FrameMetrics::mScrollUpdateType) does for the scroll offset.
|
|
bool mResolutionUpdated : 1;
|
|
|
|
// The disregarded direction means the direction which is disregarded anyway,
|
|
// even if the scroll frame overflows in that direction and the direction is
|
|
// specified as scrollable. This could happen in some scenarios, for instance,
|
|
// a single-line text control frame should disregard wheel scroll in
|
|
// its block-flow direction even if it overflows in that direction.
|
|
Maybe<ScrollDirection> mDisregardedDirection;
|
|
|
|
// The overscroll behavior for this scroll frame.
|
|
OverscrollBehaviorInfo mOverscrollBehavior;
|
|
|
|
// WARNING!!!!
|
|
//
|
|
// When adding new fields to ScrollMetadata, the following places should be
|
|
// updated to include them (as needed):
|
|
// 1. ScrollMetadata::operator ==
|
|
// 2. AsyncPanZoomController::NotifyLayersUpdated
|
|
// 3. The ParamTraits specialization in LayersMessageUtils.h
|
|
//
|
|
// Please add new fields above this comment.
|
|
};
|
|
|
|
typedef nsDataHashtable<ScrollableLayerGuid::ViewIDHashKey, ScrollUpdateInfo>
|
|
ScrollUpdatesMap;
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|
|
|
|
#endif /* GFX_FRAMEMETRICS_H */
|