зеркало из https://github.com/mozilla/gecko-dev.git
118 строки
3.4 KiB
C++
118 строки
3.4 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsIScriptContext_h__
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#define nsIScriptContext_h__
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#include "nscore.h"
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#include "nsStringGlue.h"
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#include "nsISupports.h"
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#include "nsCOMPtr.h"
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#include "jspubtd.h"
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#include "js/GCAPI.h"
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class nsIScriptGlobalObject;
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#define NS_ISCRIPTCONTEXT_IID \
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{ 0x901f0d5e, 0x217a, 0x45fa, \
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{ 0x9a, 0xca, 0x45, 0x0f, 0xe7, 0x2f, 0x10, 0x9a } }
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class nsIOffThreadScriptReceiver;
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/**
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* It is used by the application to initialize a runtime and run scripts.
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* A script runtime would implement this interface.
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*/
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class nsIScriptContext : public nsISupports
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{
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public:
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NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISCRIPTCONTEXT_IID)
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/**
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* Return the global object.
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*
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**/
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virtual nsIScriptGlobalObject *GetGlobalObject() = 0;
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/**
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* Return the native script context
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*
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**/
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virtual JSContext* GetNativeContext() = 0;
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/**
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* Initialize the context generally. Does not create a global object.
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**/
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virtual nsresult InitContext() = 0;
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/**
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* Check to see if context is as yet intialized. Used to prevent
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* reentrancy issues during the initialization process.
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*
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* @return true if initialized, false if not
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*
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*/
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virtual bool IsContextInitialized() = 0;
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// SetProperty is suspect and jst believes should not be needed. Currenly
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// used only for "arguments".
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virtual nsresult SetProperty(JS::Handle<JSObject*> aTarget,
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const char* aPropName, nsISupports* aVal) = 0;
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/**
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* Called to set/get information if the script context is
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* currently processing a script tag
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*/
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virtual bool GetProcessingScriptTag() = 0;
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virtual void SetProcessingScriptTag(bool aResult) = 0;
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/**
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* Initialize DOM classes on aGlobalObj, always call
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* WillInitializeContext() before calling InitContext(), and always
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* call DidInitializeContext() when a context is fully
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* (successfully) initialized.
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*/
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virtual nsresult InitClasses(JS::Handle<JSObject*> aGlobalObj) = 0;
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/**
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* Tell the context we're about to be reinitialize it.
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*/
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virtual void WillInitializeContext() = 0;
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/**
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* Tell the context we're done reinitializing it.
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*/
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virtual void DidInitializeContext() = 0;
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/**
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* Access the Window Proxy. The setter should only be called by nsGlobalWindow.
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*/
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virtual void SetWindowProxy(JS::Handle<JSObject*> aWindowProxy) = 0;
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virtual JSObject* GetWindowProxy() = 0;
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virtual JSObject* GetWindowProxyPreserveColor() = 0;
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};
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NS_DEFINE_STATIC_IID_ACCESSOR(nsIScriptContext, NS_ISCRIPTCONTEXT_IID)
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#define NS_IOFFTHREADSCRIPTRECEIVER_IID \
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{0x3a980010, 0x878d, 0x46a9, \
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{0x93, 0xad, 0xbc, 0xfd, 0xd3, 0x8e, 0xa0, 0xc2}}
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class nsIOffThreadScriptReceiver : public nsISupports
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{
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public:
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NS_DECLARE_STATIC_IID_ACCESSOR(NS_IOFFTHREADSCRIPTRECEIVER_IID)
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/**
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* Notify this object that a previous CompileScript call specifying this as
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* aOffThreadReceiver has completed. The script being passed in must be
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* rooted before any call which could trigger GC.
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*/
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NS_IMETHOD OnScriptCompileComplete(JSScript* aScript, nsresult aStatus) = 0;
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};
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NS_DEFINE_STATIC_IID_ACCESSOR(nsIOffThreadScriptReceiver, NS_IOFFTHREADSCRIPTRECEIVER_IID)
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#endif // nsIScriptContext_h__
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