gecko-dev/gfx/2d/DrawCommand.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_DRAWCOMMAND_H_
#define MOZILLA_GFX_DRAWCOMMAND_H_
#include <math.h>
#include "2D.h"
#include "Blur.h"
#include "Filters.h"
#include <vector>
#include "CaptureCommandList.h"
#include "FilterNodeCapture.h"
namespace mozilla {
namespace gfx {
enum class CommandType : int8_t {
DRAWSURFACE = 0,
DRAWFILTER,
DRAWSURFACEWITHSHADOW,
CLEARRECT,
COPYSURFACE,
COPYRECT,
FILLRECT,
STROKERECT,
STROKELINE,
STROKE,
FILL,
FILLGLYPHS,
STROKEGLYPHS,
MASK,
MASKSURFACE,
PUSHCLIP,
PUSHCLIPRECT,
PUSHLAYER,
POPCLIP,
POPLAYER,
SETTRANSFORM,
SETPERMITSUBPIXELAA,
FLUSH,
BLUR
};
class DrawingCommand
{
public:
virtual ~DrawingCommand() {}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix* aTransform = nullptr) const = 0;
virtual bool GetAffectedRect(Rect& aDeviceRect, const Matrix& aTransform) const { return false; }
virtual void CloneInto(CaptureCommandList* aList) = 0;
CommandType GetType() { return mType; }
protected:
explicit DrawingCommand(CommandType aType)
: mType(aType)
{
}
private:
CommandType mType;
};
#define CLONE_INTO(Type) new (aList->Append<Type>()) Type
class StrokeOptionsCommand : public DrawingCommand
{
public:
StrokeOptionsCommand(CommandType aType,
const StrokeOptions& aStrokeOptions)
: DrawingCommand(aType)
, mStrokeOptions(aStrokeOptions)
{
// Stroke Options dashes are owned by the caller.
// Have to copy them here so they don't get freed
// between now and replay.
if (aStrokeOptions.mDashLength) {
mDashes.resize(aStrokeOptions.mDashLength);
mStrokeOptions.mDashPattern = &mDashes.front();
PodCopy(&mDashes.front(), aStrokeOptions.mDashPattern, mStrokeOptions.mDashLength);
}
}
virtual ~StrokeOptionsCommand() {}
protected:
StrokeOptions mStrokeOptions;
std::vector<Float> mDashes;
};
class StoredPattern
{
public:
explicit StoredPattern(const Pattern& aPattern)
{
Assign(aPattern);
}
void Assign(const Pattern& aPattern)
{
switch (aPattern.GetType()) {
case PatternType::COLOR:
new (mColor)ColorPattern(*static_cast<const ColorPattern*>(&aPattern));
return;
case PatternType::SURFACE:
{
SurfacePattern* surfPat = new (mSurface)SurfacePattern(*static_cast<const SurfacePattern*>(&aPattern));
surfPat->mSurface->GuaranteePersistance();
return;
}
case PatternType::LINEAR_GRADIENT:
new (mLinear)LinearGradientPattern(*static_cast<const LinearGradientPattern*>(&aPattern));
return;
case PatternType::RADIAL_GRADIENT:
new (mRadial)RadialGradientPattern(*static_cast<const RadialGradientPattern*>(&aPattern));
return;
}
}
~StoredPattern()
{
reinterpret_cast<Pattern*>(mPattern)->~Pattern();
}
operator Pattern&()
{
return *reinterpret_cast<Pattern*>(mPattern);
}
operator const Pattern&() const
{
return *reinterpret_cast<const Pattern*>(mPattern);
}
StoredPattern(const StoredPattern& aPattern)
{
Assign(aPattern);
}
private:
StoredPattern operator=(const StoredPattern& aOther)
{
// Block this so that we notice if someone's doing excessive assigning.
return *this;
}
union {
char mPattern[sizeof(Pattern)];
char mColor[sizeof(ColorPattern)];
char mLinear[sizeof(LinearGradientPattern)];
char mRadial[sizeof(RadialGradientPattern)];
char mSurface[sizeof(SurfacePattern)];
};
};
class DrawSurfaceCommand : public DrawingCommand
{
public:
DrawSurfaceCommand(SourceSurface *aSurface, const Rect& aDest,
const Rect& aSource, const DrawSurfaceOptions& aSurfOptions,
const DrawOptions& aOptions)
: DrawingCommand(CommandType::DRAWSURFACE)
, mSurface(aSurface), mDest(aDest)
, mSource(aSource), mSurfOptions(aSurfOptions)
, mOptions(aOptions)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(DrawSurfaceCommand)(mSurface, mDest, mSource, mSurfOptions, mOptions);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->DrawSurface(mSurface, mDest, mSource, mSurfOptions, mOptions);
}
static const bool AffectsSnapshot = true;
private:
RefPtr<SourceSurface> mSurface;
Rect mDest;
Rect mSource;
DrawSurfaceOptions mSurfOptions;
DrawOptions mOptions;
};
class DrawSurfaceWithShadowCommand : public DrawingCommand
{
public:
DrawSurfaceWithShadowCommand(SourceSurface *aSurface,
const Point &aDest,
const Color &aColor,
const Point &aOffset,
Float aSigma,
CompositionOp aOperator)
: DrawingCommand(CommandType::DRAWSURFACEWITHSHADOW),
mSurface(aSurface),
mDest(aDest),
mColor(aColor),
mOffset(aOffset),
mSigma(aSigma),
mOperator(aOperator)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(DrawSurfaceWithShadowCommand)(mSurface, mDest, mColor, mOffset, mSigma, mOperator);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->DrawSurfaceWithShadow(mSurface, mDest, mColor, mOffset, mSigma, mOperator);
}
static const bool AffectsSnapshot = true;
private:
RefPtr<SourceSurface> mSurface;
Point mDest;
Color mColor;
Point mOffset;
Float mSigma;
CompositionOp mOperator;
};
class DrawFilterCommand : public DrawingCommand
{
public:
DrawFilterCommand(FilterNode* aFilter, const Rect& aSourceRect,
const Point& aDestPoint, const DrawOptions& aOptions)
: DrawingCommand(CommandType::DRAWSURFACE)
, mFilter(aFilter), mSourceRect(aSourceRect)
, mDestPoint(aDestPoint), mOptions(aOptions)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(DrawFilterCommand)(mFilter, mSourceRect, mDestPoint, mOptions);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
RefPtr<FilterNode> filter = mFilter;
if (mFilter->GetBackendType() == FilterBackend::FILTER_BACKEND_CAPTURE) {
filter = static_cast<FilterNodeCapture*>(filter.get())->Validate(aDT);
}
aDT->DrawFilter(filter, mSourceRect, mDestPoint, mOptions);
}
static const bool AffectsSnapshot = true;
private:
RefPtr<FilterNode> mFilter;
Rect mSourceRect;
Point mDestPoint;
DrawOptions mOptions;
};
class ClearRectCommand : public DrawingCommand
{
public:
explicit ClearRectCommand(const Rect& aRect)
: DrawingCommand(CommandType::CLEARRECT)
, mRect(aRect)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(ClearRectCommand)(mRect);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->ClearRect(mRect);
}
static const bool AffectsSnapshot = true;
private:
Rect mRect;
};
class CopySurfaceCommand : public DrawingCommand
{
public:
CopySurfaceCommand(SourceSurface* aSurface,
const IntRect& aSourceRect,
const IntPoint& aDestination)
: DrawingCommand(CommandType::COPYSURFACE)
, mSurface(aSurface)
, mSourceRect(aSourceRect)
, mDestination(aDestination)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(CopySurfaceCommand)(mSurface, mSourceRect, mDestination);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix* aTransform) const
{
MOZ_ASSERT(!aTransform || !aTransform->HasNonIntegerTranslation());
Point dest(Float(mDestination.x), Float(mDestination.y));
if (aTransform) {
dest = aTransform->TransformPoint(dest);
}
aDT->CopySurface(mSurface, mSourceRect, IntPoint(uint32_t(dest.x), uint32_t(dest.y)));
}
static const bool AffectsSnapshot = true;
private:
RefPtr<SourceSurface> mSurface;
IntRect mSourceRect;
IntPoint mDestination;
};
class FillRectCommand : public DrawingCommand
{
public:
FillRectCommand(const Rect& aRect,
const Pattern& aPattern,
const DrawOptions& aOptions)
: DrawingCommand(CommandType::FILLRECT)
, mRect(aRect)
, mPattern(aPattern)
, mOptions(aOptions)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(FillRectCommand)(mRect, mPattern, mOptions);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->FillRect(mRect, mPattern, mOptions);
}
bool GetAffectedRect(Rect& aDeviceRect, const Matrix& aTransform) const
{
aDeviceRect = aTransform.TransformBounds(mRect);
return true;
}
static const bool AffectsSnapshot = true;
private:
Rect mRect;
StoredPattern mPattern;
DrawOptions mOptions;
};
class StrokeRectCommand : public StrokeOptionsCommand
{
public:
StrokeRectCommand(const Rect& aRect,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions)
: StrokeOptionsCommand(CommandType::STROKERECT, aStrokeOptions)
, mRect(aRect)
, mPattern(aPattern)
, mOptions(aOptions)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(StrokeRectCommand)(mRect, mPattern, mStrokeOptions, mOptions);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->StrokeRect(mRect, mPattern, mStrokeOptions, mOptions);
}
static const bool AffectsSnapshot = true;
private:
Rect mRect;
StoredPattern mPattern;
DrawOptions mOptions;
};
class StrokeLineCommand : public StrokeOptionsCommand
{
public:
StrokeLineCommand(const Point& aStart,
const Point& aEnd,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions)
: StrokeOptionsCommand(CommandType::STROKELINE, aStrokeOptions)
, mStart(aStart)
, mEnd(aEnd)
, mPattern(aPattern)
, mOptions(aOptions)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(StrokeLineCommand)(mStart, mEnd, mPattern, mStrokeOptions, mOptions);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->StrokeLine(mStart, mEnd, mPattern, mStrokeOptions, mOptions);
}
static const bool AffectsSnapshot = true;
private:
Point mStart;
Point mEnd;
StoredPattern mPattern;
DrawOptions mOptions;
};
class FillCommand : public DrawingCommand
{
public:
FillCommand(const Path* aPath,
const Pattern& aPattern,
const DrawOptions& aOptions)
: DrawingCommand(CommandType::FILL)
, mPath(const_cast<Path*>(aPath))
, mPattern(aPattern)
, mOptions(aOptions)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(FillCommand)(mPath, mPattern, mOptions);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->Fill(mPath, mPattern, mOptions);
}
bool GetAffectedRect(Rect& aDeviceRect, const Matrix& aTransform) const
{
aDeviceRect = mPath->GetBounds(aTransform);
return true;
}
static const bool AffectsSnapshot = true;
private:
RefPtr<Path> mPath;
StoredPattern mPattern;
DrawOptions mOptions;
};
#ifndef M_SQRT2
#define M_SQRT2 1.41421356237309504880
#endif
#ifndef M_SQRT1_2
#define M_SQRT1_2 0.707106781186547524400844362104849039
#endif
// The logic for this comes from _cairo_stroke_style_max_distance_from_path
static Rect
PathExtentsToMaxStrokeExtents(const StrokeOptions &aStrokeOptions,
const Rect &aRect,
const Matrix &aTransform)
{
double styleExpansionFactor = 0.5f;
if (aStrokeOptions.mLineCap == CapStyle::SQUARE) {
styleExpansionFactor = M_SQRT1_2;
}
if (aStrokeOptions.mLineJoin == JoinStyle::MITER &&
styleExpansionFactor < M_SQRT2 * aStrokeOptions.mMiterLimit) {
styleExpansionFactor = M_SQRT2 * aStrokeOptions.mMiterLimit;
}
styleExpansionFactor *= aStrokeOptions.mLineWidth;
double dx = styleExpansionFactor * hypot(aTransform._11, aTransform._21);
double dy = styleExpansionFactor * hypot(aTransform._22, aTransform._12);
// Even if the stroke only partially covers a pixel, it must still render to
// full pixels. Round up to compensate for this.
dx = ceil(dx);
dy = ceil(dy);
Rect result = aRect;
result.Inflate(dx, dy);
return result;
}
class StrokeCommand : public StrokeOptionsCommand
{
public:
StrokeCommand(const Path* aPath,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions)
: StrokeOptionsCommand(CommandType::STROKE, aStrokeOptions)
, mPath(const_cast<Path*>(aPath))
, mPattern(aPattern)
, mOptions(aOptions)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(StrokeCommand)(mPath, mPattern, mStrokeOptions, mOptions);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->Stroke(mPath, mPattern, mStrokeOptions, mOptions);
}
bool GetAffectedRect(Rect& aDeviceRect, const Matrix& aTransform) const
{
aDeviceRect = PathExtentsToMaxStrokeExtents(mStrokeOptions, mPath->GetBounds(aTransform), aTransform);
return true;
}
static const bool AffectsSnapshot = true;
private:
RefPtr<Path> mPath;
StoredPattern mPattern;
DrawOptions mOptions;
};
class FillGlyphsCommand : public DrawingCommand
{
friend class DrawTargetCaptureImpl;
public:
FillGlyphsCommand(ScaledFont* aFont,
const GlyphBuffer& aBuffer,
const Pattern& aPattern,
const DrawOptions& aOptions)
: DrawingCommand(CommandType::FILLGLYPHS)
, mFont(aFont)
, mPattern(aPattern)
, mOptions(aOptions)
{
mGlyphs.resize(aBuffer.mNumGlyphs);
memcpy(&mGlyphs.front(), aBuffer.mGlyphs, sizeof(Glyph) * aBuffer.mNumGlyphs);
}
void CloneInto(CaptureCommandList* aList) {
GlyphBuffer glyphs = {
mGlyphs.data(),
(uint32_t)mGlyphs.size(),
};
CLONE_INTO(FillGlyphsCommand)(mFont, glyphs, mPattern, mOptions);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
GlyphBuffer buf;
buf.mNumGlyphs = mGlyphs.size();
buf.mGlyphs = &mGlyphs.front();
aDT->FillGlyphs(mFont, buf, mPattern, mOptions);
}
static const bool AffectsSnapshot = true;
private:
RefPtr<ScaledFont> mFont;
std::vector<Glyph> mGlyphs;
StoredPattern mPattern;
DrawOptions mOptions;
};
class StrokeGlyphsCommand : public StrokeOptionsCommand
{
friend class DrawTargetCaptureImpl;
public:
StrokeGlyphsCommand(ScaledFont* aFont,
const GlyphBuffer& aBuffer,
const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aOptions)
: StrokeOptionsCommand(CommandType::STROKEGLYPHS, aStrokeOptions)
, mFont(aFont)
, mPattern(aPattern)
, mOptions(aOptions)
{
mGlyphs.resize(aBuffer.mNumGlyphs);
memcpy(&mGlyphs.front(), aBuffer.mGlyphs, sizeof(Glyph) * aBuffer.mNumGlyphs);
}
void CloneInto(CaptureCommandList* aList) {
GlyphBuffer glyphs = {
mGlyphs.data(),
(uint32_t)mGlyphs.size(),
};
CLONE_INTO(StrokeGlyphsCommand)(mFont, glyphs, mPattern, mStrokeOptions, mOptions);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
GlyphBuffer buf;
buf.mNumGlyphs = mGlyphs.size();
buf.mGlyphs = &mGlyphs.front();
aDT->StrokeGlyphs(mFont, buf, mPattern, mStrokeOptions, mOptions);
}
static const bool AffectsSnapshot = true;
private:
RefPtr<ScaledFont> mFont;
std::vector<Glyph> mGlyphs;
StoredPattern mPattern;
DrawOptions mOptions;
};
class MaskCommand : public DrawingCommand
{
public:
MaskCommand(const Pattern& aSource,
const Pattern& aMask,
const DrawOptions& aOptions)
: DrawingCommand(CommandType::MASK)
, mSource(aSource)
, mMask(aMask)
, mOptions(aOptions)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(MaskCommand)(mSource, mMask, mOptions);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->Mask(mSource, mMask, mOptions);
}
static const bool AffectsSnapshot = true;
private:
StoredPattern mSource;
StoredPattern mMask;
DrawOptions mOptions;
};
class MaskSurfaceCommand : public DrawingCommand
{
public:
MaskSurfaceCommand(const Pattern& aSource,
const SourceSurface* aMask,
const Point& aOffset,
const DrawOptions& aOptions)
: DrawingCommand(CommandType::MASKSURFACE)
, mSource(aSource)
, mMask(const_cast<SourceSurface*>(aMask))
, mOffset(aOffset)
, mOptions(aOptions)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(MaskSurfaceCommand)(mSource, mMask, mOffset, mOptions);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->MaskSurface(mSource, mMask, mOffset, mOptions);
}
static const bool AffectsSnapshot = true;
private:
StoredPattern mSource;
RefPtr<SourceSurface> mMask;
Point mOffset;
DrawOptions mOptions;
};
class PushClipCommand : public DrawingCommand
{
public:
explicit PushClipCommand(const Path* aPath)
: DrawingCommand(CommandType::PUSHCLIP)
, mPath(const_cast<Path*>(aPath))
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(PushClipCommand)(mPath);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->PushClip(mPath);
}
static const bool AffectsSnapshot = false;
private:
RefPtr<Path> mPath;
};
class PushClipRectCommand : public DrawingCommand
{
public:
explicit PushClipRectCommand(const Rect& aRect)
: DrawingCommand(CommandType::PUSHCLIPRECT)
, mRect(aRect)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(PushClipRectCommand)(mRect);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->PushClipRect(mRect);
}
static const bool AffectsSnapshot = false;
private:
Rect mRect;
};
class PushLayerCommand : public DrawingCommand
{
public:
PushLayerCommand(const bool aOpaque,
const Float aOpacity,
SourceSurface* aMask,
const Matrix& aMaskTransform,
const IntRect& aBounds,
bool aCopyBackground)
: DrawingCommand(CommandType::PUSHLAYER)
, mOpaque(aOpaque)
, mOpacity(aOpacity)
, mMask(aMask)
, mMaskTransform(aMaskTransform)
, mBounds(aBounds)
, mCopyBackground(aCopyBackground)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(PushLayerCommand)(mOpaque, mOpacity, mMask, mMaskTransform, mBounds, mCopyBackground);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->PushLayer(mOpaque, mOpacity, mMask,
mMaskTransform, mBounds, mCopyBackground);
}
static const bool AffectsSnapshot = false;
private:
bool mOpaque;
float mOpacity;
RefPtr<SourceSurface> mMask;
Matrix mMaskTransform;
IntRect mBounds;
bool mCopyBackground;
};
class PopClipCommand : public DrawingCommand
{
public:
PopClipCommand()
: DrawingCommand(CommandType::POPCLIP)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(PopClipCommand)();
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->PopClip();
}
static const bool AffectsSnapshot = false;
};
class PopLayerCommand : public DrawingCommand
{
public:
PopLayerCommand()
: DrawingCommand(CommandType::POPLAYER)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(PopLayerCommand)();
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->PopLayer();
}
static const bool AffectsSnapshot = true;
};
class SetTransformCommand : public DrawingCommand
{
friend class DrawTargetCaptureImpl;
public:
explicit SetTransformCommand(const Matrix& aTransform)
: DrawingCommand(CommandType::SETTRANSFORM)
, mTransform(aTransform)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(SetTransformCommand)(mTransform);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix* aMatrix) const
{
if (aMatrix) {
aDT->SetTransform(mTransform * (*aMatrix));
} else {
aDT->SetTransform(mTransform);
}
}
static const bool AffectsSnapshot = false;
private:
Matrix mTransform;
};
class SetPermitSubpixelAACommand : public DrawingCommand
{
friend class DrawTargetCaptureImpl;
public:
explicit SetPermitSubpixelAACommand(bool aPermitSubpixelAA)
: DrawingCommand(CommandType::SETPERMITSUBPIXELAA)
, mPermitSubpixelAA(aPermitSubpixelAA)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(SetPermitSubpixelAACommand)(mPermitSubpixelAA);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix* aMatrix) const
{
aDT->SetPermitSubpixelAA(mPermitSubpixelAA);
}
static const bool AffectsSnapshot = false;
private:
bool mPermitSubpixelAA;
};
class FlushCommand : public DrawingCommand
{
public:
explicit FlushCommand()
: DrawingCommand(CommandType::FLUSH)
{
}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(FlushCommand)();
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
{
aDT->Flush();
}
static const bool AffectsSnapshot = false;
};
class BlurCommand : public DrawingCommand
{
public:
explicit BlurCommand(const AlphaBoxBlur& aBlur)
: DrawingCommand(CommandType::BLUR)
, mBlur(aBlur)
{}
void CloneInto(CaptureCommandList* aList) {
CLONE_INTO(BlurCommand)(mBlur);
}
virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const {
aDT->Blur(mBlur);
}
static const bool AffectsSnapshot = true;
private:
AlphaBoxBlur mBlur;
};
#undef CLONE_INTO
} // namespace gfx
} // namespace mozilla
#endif /* MOZILLA_GFX_DRAWCOMMAND_H_ */