зеркало из https://github.com/mozilla/gecko-dev.git
968 строки
31 KiB
C++
968 строки
31 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_IMAGECONTAINER_H
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#define GFX_IMAGECONTAINER_H
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#include <stdint.h> // for uint32_t, uint8_t, uint64_t
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#include <sys/types.h> // for int32_t
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#include "gfxTypes.h"
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#include "ImageTypes.h" // for ImageFormat, etc
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#include "mozilla/Assertions.h" // for MOZ_ASSERT_HELPER2
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#include "mozilla/Mutex.h" // for Mutex
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#include "mozilla/RecursiveMutex.h" // for RecursiveMutex, etc
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#include "mozilla/TimeStamp.h" // for TimeStamp
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#include "mozilla/gfx/Point.h" // For IntSize
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#include "mozilla/gfx/Types.h" // For ColorDepth
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#include "mozilla/layers/LayersTypes.h" // for LayersBackend, etc
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#include "mozilla/layers/CompositorTypes.h"
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#include "mozilla/mozalloc.h" // for operator delete, etc
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#include "nsAutoRef.h" // for nsCountedRef
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#include "nsCOMPtr.h" // for already_AddRefed
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#include "nsDebug.h" // for NS_ASSERTION
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#include "nsISupportsImpl.h" // for Image::Release, etc
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#include "nsRect.h" // for mozilla::gfx::IntRect
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#include "nsTArray.h" // for nsTArray
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#include "mozilla/Atomics.h"
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#include "mozilla/WeakPtr.h"
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#include "nsThreadUtils.h"
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#include "mozilla/gfx/2D.h"
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#include "nsDataHashtable.h"
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#include "mozilla/EnumeratedArray.h"
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#include "mozilla/UniquePtr.h"
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#include "MediaInfo.h"
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#ifndef XPCOM_GLUE_AVOID_NSPR
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/**
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* We need to be able to hold a reference to a Moz2D SourceSurface from Image
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* subclasses. Whilst SourceSurface is atomic refcounted and thus safe to
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* AddRef/Release on any thread, it is potentially a problem since clean up code
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* may need to run on a the main thread.
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*
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* We use nsCountedRef<nsMainThreadSourceSurfaceRef> to reference the
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* SourceSurface. When Releasing, if we're not on the main thread, we post an
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* event to the main thread to do the actual release.
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*/
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class nsMainThreadSourceSurfaceRef;
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template <>
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class nsAutoRefTraits<nsMainThreadSourceSurfaceRef> {
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public:
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typedef mozilla::gfx::SourceSurface* RawRef;
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/**
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* The XPCOM event that will do the actual release on the main thread.
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*/
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class SurfaceReleaser : public mozilla::Runnable {
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public:
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explicit SurfaceReleaser(RawRef aRef)
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: mozilla::Runnable(
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"nsAutoRefTraits<nsMainThreadSourceSurfaceRef>::SurfaceReleaser"),
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mRef(aRef) {}
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NS_IMETHOD Run() override {
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mRef->Release();
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return NS_OK;
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}
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RawRef mRef;
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};
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static RawRef Void() { return nullptr; }
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static void Release(RawRef aRawRef) {
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if (NS_IsMainThread()) {
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aRawRef->Release();
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return;
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}
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nsCOMPtr<nsIRunnable> runnable = new SurfaceReleaser(aRawRef);
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NS_DispatchToMainThread(runnable);
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}
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static void AddRef(RawRef aRawRef) { aRawRef->AddRef(); }
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};
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class nsOwningThreadSourceSurfaceRef;
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template <>
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class nsAutoRefTraits<nsOwningThreadSourceSurfaceRef> {
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public:
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typedef mozilla::gfx::SourceSurface* RawRef;
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/**
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* The XPCOM event that will do the actual release on the creation thread.
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*/
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class SurfaceReleaser : public mozilla::Runnable {
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public:
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explicit SurfaceReleaser(RawRef aRef)
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: mozilla::Runnable(
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"nsAutoRefTraits<nsOwningThreadSourceSurfaceRef>::"
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"SurfaceReleaser"),
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mRef(aRef) {}
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NS_IMETHOD Run() override {
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mRef->Release();
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return NS_OK;
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}
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RawRef mRef;
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};
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static RawRef Void() { return nullptr; }
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void Release(RawRef aRawRef) {
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MOZ_ASSERT(mOwningEventTarget);
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if (mOwningEventTarget->IsOnCurrentThread()) {
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aRawRef->Release();
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return;
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}
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nsCOMPtr<nsIRunnable> runnable = new SurfaceReleaser(aRawRef);
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mOwningEventTarget->Dispatch(runnable, nsIThread::DISPATCH_NORMAL);
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}
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void AddRef(RawRef aRawRef) {
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MOZ_ASSERT(!mOwningEventTarget);
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mOwningEventTarget = mozilla::GetCurrentSerialEventTarget();
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aRawRef->AddRef();
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}
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private:
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nsCOMPtr<nsISerialEventTarget> mOwningEventTarget;
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};
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#endif
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#ifdef XP_WIN
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struct ID3D10Texture2D;
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struct ID3D10Device;
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struct ID3D10ShaderResourceView;
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#endif
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typedef void* HANDLE;
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namespace mozilla {
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namespace layers {
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class ImageClient;
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class ImageCompositeNotification;
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class ImageContainer;
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class ImageContainerChild;
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class SharedPlanarYCbCrImage;
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class SharedSurfacesAnimation;
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class PlanarYCbCrImage;
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class TextureClient;
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class TextureClientRecycleAllocator;
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class KnowsCompositor;
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class NVImage;
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#ifdef XP_WIN
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class D3D11YCbCrRecycleAllocator;
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#endif
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#ifdef XP_MACOSX
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class MacIOSurfaceRecycleAllocator;
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#endif
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class SurfaceDescriptorBuffer;
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struct ImageBackendData {
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virtual ~ImageBackendData() = default;
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protected:
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ImageBackendData() = default;
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};
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/* Forward declarations for Image derivatives. */
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class GLImage;
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class SharedRGBImage;
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#ifdef MOZ_WIDGET_ANDROID
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class SurfaceTextureImage;
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#elif defined(XP_MACOSX)
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class MacIOSurfaceImage;
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#elif MOZ_WAYLAND
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class DMABUFSurfaceImage;
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#endif
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/**
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* A class representing a buffer of pixel data. The data can be in one
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* of various formats including YCbCr.
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*
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* Create an image using an ImageContainer. Fill the image with data, and
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* then call ImageContainer::SetImage to display it. An image must not be
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* modified after calling SetImage. Image implementations do not need to
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* perform locking; when filling an Image, the Image client is responsible
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* for ensuring only one thread accesses the Image at a time, and after
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* SetImage the image is immutable.
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*
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* When resampling an Image, only pixels within the buffer should be
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* sampled. For example, cairo images should be sampled in EXTEND_PAD mode.
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*/
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class Image {
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Image)
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public:
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ImageFormat GetFormat() const { return mFormat; }
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void* GetImplData() const { return mImplData; }
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virtual gfx::IntSize GetSize() const = 0;
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virtual gfx::IntPoint GetOrigin() const { return gfx::IntPoint(0, 0); }
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virtual gfx::IntRect GetPictureRect() const {
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return gfx::IntRect(GetOrigin().x, GetOrigin().y, GetSize().width,
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GetSize().height);
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}
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ImageBackendData* GetBackendData(LayersBackend aBackend) {
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return mBackendData[aBackend].get();
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}
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void SetBackendData(LayersBackend aBackend, ImageBackendData* aData) {
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mBackendData[aBackend] = mozilla::WrapUnique(aData);
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}
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int32_t GetSerial() const { return mSerial; }
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virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() = 0;
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virtual bool IsValid() const { return true; }
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/**
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* For use with the TextureForwarder only (so that the later can
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* synchronize the TextureClient with the TextureHost).
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*/
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virtual TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) {
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return nullptr;
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}
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/* Access to derived classes. */
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virtual GLImage* AsGLImage() { return nullptr; }
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#ifdef MOZ_WIDGET_ANDROID
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virtual SurfaceTextureImage* AsSurfaceTextureImage() { return nullptr; }
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#endif
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#ifdef XP_MACOSX
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virtual MacIOSurfaceImage* AsMacIOSurfaceImage() { return nullptr; }
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#endif
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virtual PlanarYCbCrImage* AsPlanarYCbCrImage() { return nullptr; }
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#ifdef MOZ_WAYLAND
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virtual DMABUFSurfaceImage* AsDMABUFSurfaceImage() { return nullptr; }
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#endif
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virtual NVImage* AsNVImage() { return nullptr; }
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protected:
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Image(void* aImplData, ImageFormat aFormat)
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: mImplData(aImplData), mSerial(++sSerialCounter), mFormat(aFormat) {}
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// Protected destructor, to discourage deletion outside of Release():
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virtual ~Image() = default;
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mozilla::EnumeratedArray<mozilla::layers::LayersBackend,
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mozilla::layers::LayersBackend::LAYERS_LAST,
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UniquePtr<ImageBackendData>>
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mBackendData;
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void* mImplData;
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int32_t mSerial;
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ImageFormat mFormat;
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static mozilla::Atomic<int32_t> sSerialCounter;
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};
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/**
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* A RecycleBin is owned by an ImageContainer. We store buffers in it that we
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* want to recycle from one image to the next.It's a separate object from
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* ImageContainer because images need to store a strong ref to their RecycleBin
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* and we must avoid creating a reference loop between an ImageContainer and
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* its active image.
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*/
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class BufferRecycleBin final {
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(BufferRecycleBin)
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// typedef mozilla::gl::GLContext GLContext;
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public:
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BufferRecycleBin();
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void RecycleBuffer(mozilla::UniquePtr<uint8_t[]> aBuffer, uint32_t aSize);
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// Returns a recycled buffer of the right size, or allocates a new buffer.
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mozilla::UniquePtr<uint8_t[]> GetBuffer(uint32_t aSize);
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virtual void ClearRecycledBuffers();
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private:
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typedef mozilla::Mutex Mutex;
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// Private destructor, to discourage deletion outside of Release():
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~BufferRecycleBin() = default;
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// This protects mRecycledBuffers, mRecycledBufferSize, mRecycledTextures
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// and mRecycledTextureSizes
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Mutex mLock;
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// We should probably do something to prune this list on a timer so we don't
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// eat excess memory while video is paused...
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nsTArray<mozilla::UniquePtr<uint8_t[]>> mRecycledBuffers;
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// This is only valid if mRecycledBuffers is non-empty
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uint32_t mRecycledBufferSize;
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};
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/**
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* A class that manages Image creation for a LayerManager. The only reason
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* we need a separate class here is that LayerManagers aren't threadsafe
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* (because layers can only be used on the main thread) and we want to
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* be able to create images from any thread, to facilitate video playback
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* without involving the main thread, for example.
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* Different layer managers can implement child classes of this making it
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* possible to create layer manager specific images.
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* This class is not meant to be used directly but rather can be set on an
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* image container. This is usually done by the layer system internally and
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* not explicitly by users. For PlanarYCbCr or Cairo images the default
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* implementation will creates images whose data lives in system memory, for
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* MacIOSurfaces the default implementation will be a simple MacIOSurface
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* wrapper.
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*/
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class ImageFactory {
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageFactory)
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protected:
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friend class ImageContainer;
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ImageFactory() = default;
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virtual ~ImageFactory() = default;
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virtual RefPtr<PlanarYCbCrImage> CreatePlanarYCbCrImage(
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const gfx::IntSize& aScaleHint, BufferRecycleBin* aRecycleBin);
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};
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// Used to notify ImageContainer::NotifyComposite()
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class ImageContainerListener final {
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageContainerListener)
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public:
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explicit ImageContainerListener(ImageContainer* aImageContainer);
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void NotifyComposite(const ImageCompositeNotification& aNotification);
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void NotifyDropped(uint32_t aDropped);
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void ClearImageContainer();
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void DropImageClient();
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private:
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typedef mozilla::Mutex Mutex;
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~ImageContainerListener();
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Mutex mLock;
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ImageContainer* mImageContainer;
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};
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/**
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* A class that manages Images for an ImageLayer. The only reason
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* we need a separate class here is that ImageLayers aren't threadsafe
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* (because layers can only be used on the main thread) and we want to
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* be able to set the current Image from any thread, to facilitate
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* video playback without involving the main thread, for example.
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*
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* An ImageContainer can operate in one of these modes:
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* 1) Normal. Triggered by constructing the ImageContainer with
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* DISABLE_ASYNC or when compositing is happening on the main thread.
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* SetCurrentImages changes ImageContainer state but nothing is sent to the
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* compositor until the next layer transaction.
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* 2) Asynchronous. Initiated by constructing the ImageContainer with
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* ENABLE_ASYNC when compositing is happening on the main thread.
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* SetCurrentImages sends a message through the ImageBridge to the compositor
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* thread to update the image, without going through the main thread or
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* a layer transaction.
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* The ImageContainer uses a shared memory block containing a cross-process
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* mutex to communicate with the compositor thread. SetCurrentImage
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* synchronously updates the shared state to point to the new image and the old
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* image is immediately released (not true in Normal or Asynchronous modes).
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*/
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class ImageContainer final : public SupportsWeakPtr {
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friend class ImageContainerChild;
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageContainer)
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public:
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enum Mode { SYNCHRONOUS = 0x0, ASYNCHRONOUS = 0x01 };
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static const uint64_t sInvalidAsyncContainerId = 0;
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explicit ImageContainer(ImageContainer::Mode flag = SYNCHRONOUS);
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/**
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* Create ImageContainer just to hold another ASYNCHRONOUS ImageContainer's
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* async container ID.
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* @param aAsyncContainerID async container ID for which we are a proxy
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*/
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explicit ImageContainer(const CompositableHandle& aHandle);
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typedef ContainerFrameID FrameID;
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typedef ContainerProducerID ProducerID;
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RefPtr<PlanarYCbCrImage> CreatePlanarYCbCrImage();
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// Factory methods for shared image types.
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RefPtr<SharedRGBImage> CreateSharedRGBImage();
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struct NonOwningImage {
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explicit NonOwningImage(Image* aImage = nullptr,
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TimeStamp aTimeStamp = TimeStamp(),
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FrameID aFrameID = 0, ProducerID aProducerID = 0)
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: mImage(aImage),
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mTimeStamp(aTimeStamp),
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mFrameID(aFrameID),
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mProducerID(aProducerID) {}
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Image* mImage;
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TimeStamp mTimeStamp;
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FrameID mFrameID;
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ProducerID mProducerID;
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};
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/**
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* Set aImages as the list of timestamped to display. The Images must have
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* been created by this ImageContainer.
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* Can be called on any thread. This method takes mRecursiveMutex
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* when accessing thread-shared state.
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* aImages must be non-empty. The first timestamp in the list may be
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* null but the others must not be, and the timestamps must increase.
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* Every element of aImages must have non-null mImage.
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* mFrameID can be zero, in which case you won't get meaningful
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* painted/dropped frame counts. Otherwise you should use a unique and
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* increasing ID for each decoded and submitted frame (but it's OK to
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* pass the same frame to SetCurrentImages).
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* mProducerID is a unique ID for the stream of images. A change in the
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* mProducerID means changing to a new mFrameID namespace. All frames in
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* aImages must have the same mProducerID.
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*
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* The Image data must not be modified after this method is called!
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* Note that this must not be called if ENABLE_ASYNC has not been set.
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*
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* The implementation calls CurrentImageChanged() while holding
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* mRecursiveMutex.
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*
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* If this ImageContainer has an ImageClient for async video:
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* Schedule a task to send the image to the compositor using the
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* PImageBridge protcol without using the main thread.
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*/
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void SetCurrentImages(const nsTArray<NonOwningImage>& aImages);
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/**
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* Clear all images. Let ImageClient release all TextureClients.
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*/
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void ClearAllImages();
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/**
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* Clear any resources that are not immediately necessary. This may be called
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* in low-memory conditions.
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*/
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void ClearCachedResources();
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/**
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* Clear the current images.
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* This function is expect to be called only from a CompositableClient
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* that belongs to ImageBridgeChild. Created to prevent dead lock.
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* See Bug 901224.
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*/
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void ClearImagesFromImageBridge();
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/**
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* Set an Image as the current image to display. The Image must have
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* been created by this ImageContainer.
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* Must be called on the main thread, within a layers transaction.
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*
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* This method takes mRecursiveMutex
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* when accessing thread-shared state.
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* aImage can be null. While it's null, nothing will be painted.
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*
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* The Image data must not be modified after this method is called!
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* Note that this must not be called if ENABLE_ASYNC been set.
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*
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* You won't get meaningful painted/dropped counts when using this method.
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*/
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void SetCurrentImageInTransaction(Image* aImage);
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void SetCurrentImagesInTransaction(const nsTArray<NonOwningImage>& aImages);
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/**
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* Returns true if this ImageContainer uses the ImageBridge IPDL protocol.
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*
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* Can be called from any thread.
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*/
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bool IsAsync() const;
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/**
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* If this ImageContainer uses ImageBridge, returns the ID associated to
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* this container, for use in the ImageBridge protocol.
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* Returns 0 if this ImageContainer does not use ImageBridge. Note that
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* 0 is always an invalid ID for asynchronous image containers.
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*
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* Can be called from any thread.
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*/
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CompositableHandle GetAsyncContainerHandle();
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/**
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* Returns if the container currently has an image.
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* Can be called on any thread. This method takes mRecursiveMutex
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* when accessing thread-shared state.
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*/
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bool HasCurrentImage();
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struct OwningImage {
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OwningImage() : mFrameID(0), mProducerID(0), mComposited(false) {}
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RefPtr<Image> mImage;
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TimeStamp mTimeStamp;
|
|
FrameID mFrameID;
|
|
ProducerID mProducerID;
|
|
bool mComposited;
|
|
};
|
|
/**
|
|
* Copy the current Image list to aImages.
|
|
* This has to add references since otherwise there are race conditions
|
|
* where the current image is destroyed before the caller can add
|
|
* a reference.
|
|
* Can be called on any thread.
|
|
* May return an empty list to indicate there is no current image.
|
|
* If aGenerationCounter is non-null, sets *aGenerationCounter to a value
|
|
* that's unique for this ImageContainer state.
|
|
*/
|
|
void GetCurrentImages(nsTArray<OwningImage>* aImages,
|
|
uint32_t* aGenerationCounter = nullptr);
|
|
|
|
/**
|
|
* Returns the size of the image in pixels.
|
|
* Can be called on any thread. This method takes mRecursiveMutex when
|
|
* accessing thread-shared state.
|
|
*/
|
|
gfx::IntSize GetCurrentSize();
|
|
|
|
/**
|
|
* Sets a size that the image is expected to be rendered at.
|
|
* This is a hint for image backends to optimize scaling.
|
|
* Default implementation in this class is to ignore the hint.
|
|
* Can be called on any thread. This method takes mRecursiveMutex
|
|
* when accessing thread-shared state.
|
|
*/
|
|
void SetScaleHint(const gfx::IntSize& aScaleHint) { mScaleHint = aScaleHint; }
|
|
|
|
const gfx::IntSize& GetScaleHint() const { return mScaleHint; }
|
|
|
|
void SetTransformHint(const gfx::Matrix& aTransformHint) {
|
|
mTransformHint = aTransformHint;
|
|
}
|
|
|
|
const gfx::Matrix& GetTransformHint() const { return mTransformHint; }
|
|
|
|
void SetRotation(VideoInfo::Rotation aRotation) { mRotation = aRotation; }
|
|
|
|
VideoInfo::Rotation GetRotation() const { return mRotation; }
|
|
|
|
void SetImageFactory(ImageFactory* aFactory) {
|
|
RecursiveMutexAutoLock lock(mRecursiveMutex);
|
|
mImageFactory = aFactory ? aFactory : new ImageFactory();
|
|
}
|
|
|
|
ImageFactory* GetImageFactory() const { return mImageFactory; }
|
|
|
|
void EnsureRecycleAllocatorForRDD(KnowsCompositor* aKnowsCompositor);
|
|
|
|
#ifdef XP_WIN
|
|
D3D11YCbCrRecycleAllocator* GetD3D11YCbCrRecycleAllocator(
|
|
KnowsCompositor* aKnowsCompositor);
|
|
#endif
|
|
|
|
#ifdef XP_MACOSX
|
|
MacIOSurfaceRecycleAllocator* GetMacIOSurfaceRecycleAllocator();
|
|
#endif
|
|
|
|
/**
|
|
* Returns the delay between the last composited image's presentation
|
|
* timestamp and when it was first composited. It's possible for the delay
|
|
* to be negative if the first image in the list passed to SetCurrentImages
|
|
* has a presentation timestamp greater than "now".
|
|
* Returns 0 if the composited image had a null timestamp, or if no
|
|
* image has been composited yet.
|
|
*/
|
|
TimeDuration GetPaintDelay() {
|
|
RecursiveMutexAutoLock lock(mRecursiveMutex);
|
|
return mPaintDelay;
|
|
}
|
|
|
|
/**
|
|
* Returns the number of images which have been contained in this container
|
|
* and painted at least once. Can be called from any thread.
|
|
*/
|
|
uint32_t GetPaintCount() {
|
|
RecursiveMutexAutoLock lock(mRecursiveMutex);
|
|
return mPaintCount;
|
|
}
|
|
|
|
/**
|
|
* An entry in the current image list "expires" when the entry has an
|
|
* non-null timestamp, and in a SetCurrentImages call the new image list is
|
|
* non-empty, the timestamp of the first new image is non-null and greater
|
|
* than the timestamp associated with the image, and the first new image's
|
|
* frameID is not the same as the entry's.
|
|
* Every expired image that is never composited is counted as dropped.
|
|
*/
|
|
uint32_t GetDroppedImageCount() { return mDroppedImageCount; }
|
|
|
|
void NotifyComposite(const ImageCompositeNotification& aNotification);
|
|
void NotifyDropped(uint32_t aDropped);
|
|
|
|
ImageContainerListener* GetImageContainerListener() {
|
|
return mNotifyCompositeListener;
|
|
}
|
|
|
|
/**
|
|
* Get the ImageClient associated with this container. Returns only after
|
|
* validating, and it will recreate the image client if that fails.
|
|
* Returns nullptr if not applicable.
|
|
*/
|
|
already_AddRefed<ImageClient> GetImageClient();
|
|
|
|
/**
|
|
* Main thread only.
|
|
*/
|
|
static ProducerID AllocateProducerID();
|
|
|
|
void DropImageClient();
|
|
|
|
SharedSurfacesAnimation* GetSharedSurfacesAnimation() const {
|
|
return mSharedAnimation;
|
|
}
|
|
|
|
SharedSurfacesAnimation* EnsureSharedSurfacesAnimation();
|
|
|
|
private:
|
|
typedef mozilla::RecursiveMutex RecursiveMutex;
|
|
|
|
// Private destructor, to discourage deletion outside of Release():
|
|
~ImageContainer();
|
|
|
|
void SetCurrentImageInternal(const nsTArray<NonOwningImage>& aImages);
|
|
|
|
// This is called to ensure we have an active image, this may not be true
|
|
// when we're storing image information in a RemoteImageData structure.
|
|
// NOTE: If we have remote data mRemoteDataMutex should be locked when
|
|
// calling this function!
|
|
void EnsureActiveImage();
|
|
|
|
void EnsureImageClient();
|
|
|
|
// RecursiveMutex to protect thread safe access to the "current
|
|
// image", and any other state which is shared between threads.
|
|
RecursiveMutex mRecursiveMutex;
|
|
|
|
RefPtr<TextureClientRecycleAllocator> mRecycleAllocator;
|
|
|
|
#ifdef XP_WIN
|
|
RefPtr<D3D11YCbCrRecycleAllocator> mD3D11YCbCrRecycleAllocator;
|
|
#endif
|
|
#ifdef XP_MACOSX
|
|
RefPtr<MacIOSurfaceRecycleAllocator> mMacIOSurfaceRecycleAllocator;
|
|
#endif
|
|
|
|
nsTArray<OwningImage> mCurrentImages;
|
|
|
|
// Updates every time mActiveImage changes
|
|
uint32_t mGenerationCounter;
|
|
|
|
// Number of contained images that have been painted at least once. It's up
|
|
// to the ImageContainer implementation to ensure accesses to this are
|
|
// threadsafe.
|
|
uint32_t mPaintCount;
|
|
|
|
// See GetPaintDelay. Accessed only with mRecursiveMutex held.
|
|
TimeDuration mPaintDelay;
|
|
|
|
// See GetDroppedImageCount.
|
|
mozilla::Atomic<uint32_t> mDroppedImageCount;
|
|
|
|
// This is the image factory used by this container, layer managers using
|
|
// this container can set an alternative image factory that will be used to
|
|
// create images for this container.
|
|
RefPtr<ImageFactory> mImageFactory;
|
|
|
|
gfx::IntSize mScaleHint;
|
|
|
|
gfx::Matrix mTransformHint;
|
|
|
|
VideoInfo::Rotation mRotation = VideoInfo::Rotation::kDegree_0;
|
|
|
|
RefPtr<BufferRecycleBin> mRecycleBin;
|
|
|
|
// This member points to an ImageClient if this ImageContainer was
|
|
// sucessfully created with ENABLE_ASYNC, or points to null otherwise.
|
|
// 'unsuccessful' in this case only means that the ImageClient could not
|
|
// be created, most likely because off-main-thread compositing is not enabled.
|
|
// In this case the ImageContainer is perfectly usable, but it will forward
|
|
// frames to the compositor through transactions in the main thread rather
|
|
// than asynchronusly using the ImageBridge IPDL protocol.
|
|
RefPtr<ImageClient> mImageClient;
|
|
|
|
RefPtr<SharedSurfacesAnimation> mSharedAnimation;
|
|
|
|
bool mIsAsync;
|
|
CompositableHandle mAsyncContainerHandle;
|
|
|
|
// ProducerID for last current image(s)
|
|
ProducerID mCurrentProducerID;
|
|
|
|
RefPtr<ImageContainerListener> mNotifyCompositeListener;
|
|
|
|
static mozilla::Atomic<uint32_t> sGenerationCounter;
|
|
};
|
|
|
|
class AutoLockImage {
|
|
public:
|
|
explicit AutoLockImage(ImageContainer* aContainer) {
|
|
aContainer->GetCurrentImages(&mImages);
|
|
}
|
|
|
|
bool HasImage() const { return !mImages.IsEmpty(); }
|
|
Image* GetImage() const {
|
|
return mImages.IsEmpty() ? nullptr : mImages[0].mImage.get();
|
|
}
|
|
|
|
Image* GetImage(TimeStamp aTimeStamp) const {
|
|
if (mImages.IsEmpty()) {
|
|
return nullptr;
|
|
}
|
|
|
|
MOZ_ASSERT(!aTimeStamp.IsNull());
|
|
uint32_t chosenIndex = 0;
|
|
|
|
while (chosenIndex + 1 < mImages.Length() &&
|
|
mImages[chosenIndex + 1].mTimeStamp <= aTimeStamp) {
|
|
++chosenIndex;
|
|
}
|
|
|
|
return mImages[chosenIndex].mImage.get();
|
|
}
|
|
|
|
private:
|
|
AutoTArray<ImageContainer::OwningImage, 4> mImages;
|
|
};
|
|
|
|
struct PlanarYCbCrData {
|
|
// Luminance buffer
|
|
uint8_t* mYChannel = nullptr;
|
|
int32_t mYStride = 0;
|
|
gfx::IntSize mYSize = gfx::IntSize(0, 0);
|
|
int32_t mYSkip = 0;
|
|
// Chroma buffers
|
|
uint8_t* mCbChannel = nullptr;
|
|
uint8_t* mCrChannel = nullptr;
|
|
int32_t mCbCrStride = 0;
|
|
gfx::IntSize mCbCrSize = gfx::IntSize(0, 0);
|
|
int32_t mCbSkip = 0;
|
|
int32_t mCrSkip = 0;
|
|
// Picture region
|
|
uint32_t mPicX = 0;
|
|
uint32_t mPicY = 0;
|
|
gfx::IntSize mPicSize = gfx::IntSize(0, 0);
|
|
StereoMode mStereoMode = StereoMode::MONO;
|
|
gfx::ColorDepth mColorDepth = gfx::ColorDepth::COLOR_8;
|
|
gfx::YUVColorSpace mYUVColorSpace = gfx::YUVColorSpace::UNKNOWN;
|
|
gfx::ColorRange mColorRange = gfx::ColorRange::LIMITED;
|
|
|
|
gfx::IntRect GetPictureRect() const {
|
|
return gfx::IntRect(mPicX, mPicY, mPicSize.width, mPicSize.height);
|
|
}
|
|
};
|
|
|
|
/****** Image subtypes for the different formats ******/
|
|
|
|
/**
|
|
* We assume that the image data is in the REC 470M color space (see
|
|
* Theora specification, section 4.3.1).
|
|
*
|
|
* The YCbCr format can be:
|
|
*
|
|
* 4:4:4 - CbCr width/height are the same as Y.
|
|
* 4:2:2 - CbCr width is half that of Y. Height is the same.
|
|
* 4:2:0 - CbCr width and height is half that of Y.
|
|
*
|
|
* The color format is detected based on the height/width ratios
|
|
* defined above.
|
|
*
|
|
* The Image that is rendered is the picture region defined by
|
|
* mPicX, mPicY and mPicSize. The size of the rendered image is
|
|
* mPicSize, not mYSize or mCbCrSize.
|
|
*
|
|
* mYSkip, mCbSkip, mCrSkip are added to support various output
|
|
* formats from hardware decoder. They are per-pixel skips in the
|
|
* source image.
|
|
*
|
|
* For example when image width is 640, mYStride is 670, mYSkip is 2,
|
|
* the mYChannel buffer looks like:
|
|
*
|
|
* |<----------------------- mYStride ----------------------------->|
|
|
* |<----------------- mYSize.width --------------->|
|
|
* 0 3 6 9 12 15 18 21 639 669
|
|
* |----------------------------------------------------------------|
|
|
* |Y___Y___Y___Y___Y___Y___Y___Y... |%%%%%%%%%%%%%%%|
|
|
* |Y___Y___Y___Y___Y___Y___Y___Y... |%%%%%%%%%%%%%%%|
|
|
* |Y___Y___Y___Y___Y___Y___Y___Y... |%%%%%%%%%%%%%%%|
|
|
* | |<->|
|
|
* mYSkip
|
|
*/
|
|
class PlanarYCbCrImage : public Image {
|
|
public:
|
|
typedef PlanarYCbCrData Data;
|
|
|
|
enum { MAX_DIMENSION = 16384 };
|
|
|
|
virtual ~PlanarYCbCrImage() = default;
|
|
|
|
/**
|
|
* This makes a copy of the data buffers, in order to support functioning
|
|
* in all different layer managers.
|
|
*/
|
|
virtual bool CopyData(const Data& aData) = 0;
|
|
|
|
/**
|
|
* This doesn't make a copy of the data buffers.
|
|
*/
|
|
virtual bool AdoptData(const Data& aData);
|
|
|
|
/**
|
|
* Ask this Image to not convert YUV to RGB during SetData, and make
|
|
* the original data available through GetData. This is optional,
|
|
* and not all PlanarYCbCrImages will support it.
|
|
*/
|
|
virtual void SetDelayedConversion(bool aDelayed) {}
|
|
|
|
/**
|
|
* Grab the original YUV data. This is optional.
|
|
*/
|
|
virtual const Data* GetData() const { return &mData; }
|
|
|
|
/**
|
|
* Return the number of bytes of heap memory used to store this image.
|
|
*/
|
|
uint32_t GetDataSize() const { return mBufferSize; }
|
|
|
|
bool IsValid() const override { return !!mBufferSize; }
|
|
|
|
gfx::IntSize GetSize() const override { return mSize; }
|
|
|
|
gfx::IntPoint GetOrigin() const override { return mOrigin; }
|
|
|
|
PlanarYCbCrImage();
|
|
|
|
virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
|
|
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
|
|
}
|
|
|
|
virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const = 0;
|
|
|
|
PlanarYCbCrImage* AsPlanarYCbCrImage() override { return this; }
|
|
|
|
/**
|
|
* Build a SurfaceDescriptorBuffer with this image. The provided
|
|
* SurfaceDescriptorBuffer must already have a valid MemoryOrShmem set
|
|
* with a capacity large enough to hold |GetDataSize|.
|
|
*/
|
|
virtual nsresult BuildSurfaceDescriptorBuffer(
|
|
SurfaceDescriptorBuffer& aSdBuffer);
|
|
|
|
protected:
|
|
already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override;
|
|
|
|
void SetOffscreenFormat(gfxImageFormat aFormat) {
|
|
mOffscreenFormat = aFormat;
|
|
}
|
|
gfxImageFormat GetOffscreenFormat() const;
|
|
|
|
Data mData;
|
|
gfx::IntPoint mOrigin;
|
|
gfx::IntSize mSize;
|
|
gfxImageFormat mOffscreenFormat;
|
|
nsCountedRef<nsMainThreadSourceSurfaceRef> mSourceSurface;
|
|
uint32_t mBufferSize;
|
|
};
|
|
|
|
class RecyclingPlanarYCbCrImage : public PlanarYCbCrImage {
|
|
public:
|
|
explicit RecyclingPlanarYCbCrImage(BufferRecycleBin* aRecycleBin)
|
|
: mRecycleBin(aRecycleBin) {}
|
|
virtual ~RecyclingPlanarYCbCrImage();
|
|
bool CopyData(const Data& aData) override;
|
|
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override;
|
|
|
|
protected:
|
|
/**
|
|
* Return a buffer to store image data in.
|
|
*/
|
|
mozilla::UniquePtr<uint8_t[]> AllocateBuffer(uint32_t aSize);
|
|
|
|
RefPtr<BufferRecycleBin> mRecycleBin;
|
|
mozilla::UniquePtr<uint8_t[]> mBuffer;
|
|
};
|
|
|
|
/**
|
|
* NVImage is used to store YUV420SP_NV12 and YUV420SP_NV21 data natively, which
|
|
* are not supported by PlanarYCbCrImage. (PlanarYCbCrImage only stores YUV444P,
|
|
* YUV422P and YUV420P, it converts YUV420SP_NV12 and YUV420SP_NV21 data into
|
|
* YUV420P in its PlanarYCbCrImage::SetData() method.)
|
|
*
|
|
* PlanarYCbCrData is able to express all the YUV family and so we keep use it
|
|
* in NVImage.
|
|
*/
|
|
class NVImage final : public Image {
|
|
typedef PlanarYCbCrData Data;
|
|
|
|
public:
|
|
NVImage();
|
|
virtual ~NVImage();
|
|
|
|
// Methods inherited from layers::Image.
|
|
gfx::IntSize GetSize() const override;
|
|
gfx::IntRect GetPictureRect() const override;
|
|
already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override;
|
|
bool IsValid() const override;
|
|
NVImage* AsNVImage() override;
|
|
|
|
// Methods mimic layers::PlanarYCbCrImage.
|
|
bool SetData(const Data& aData);
|
|
const Data* GetData() const;
|
|
uint32_t GetBufferSize() const;
|
|
|
|
protected:
|
|
/**
|
|
* Return a buffer to store image data in.
|
|
*/
|
|
mozilla::UniquePtr<uint8_t> AllocateBuffer(uint32_t aSize);
|
|
|
|
mozilla::UniquePtr<uint8_t> mBuffer;
|
|
uint32_t mBufferSize;
|
|
gfx::IntSize mSize;
|
|
Data mData;
|
|
nsCountedRef<nsMainThreadSourceSurfaceRef> mSourceSurface;
|
|
};
|
|
|
|
/**
|
|
* Currently, the data in a SourceSurfaceImage surface is treated as being in
|
|
* the device output color space. This class is very simple as all backends have
|
|
* to know about how to deal with drawing a cairo image.
|
|
*/
|
|
class SourceSurfaceImage final : public Image {
|
|
public:
|
|
already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override {
|
|
RefPtr<gfx::SourceSurface> surface(mSourceSurface);
|
|
return surface.forget();
|
|
}
|
|
|
|
void SetTextureFlags(TextureFlags aTextureFlags) {
|
|
mTextureFlags = aTextureFlags;
|
|
}
|
|
TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) override;
|
|
|
|
gfx::IntSize GetSize() const override { return mSize; }
|
|
|
|
SourceSurfaceImage(const gfx::IntSize& aSize,
|
|
gfx::SourceSurface* aSourceSurface);
|
|
explicit SourceSurfaceImage(gfx::SourceSurface* aSourceSurface);
|
|
virtual ~SourceSurfaceImage();
|
|
|
|
private:
|
|
gfx::IntSize mSize;
|
|
nsCountedRef<nsOwningThreadSourceSurfaceRef> mSourceSurface;
|
|
nsDataHashtable<nsUint32HashKey, RefPtr<TextureClient>> mTextureClients;
|
|
TextureFlags mTextureFlags;
|
|
};
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|
|
|
|
#endif
|