зеркало из https://github.com/mozilla/gecko-dev.git
1172 строки
38 KiB
JavaScript
1172 строки
38 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const DEBUG = false;
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function debug(s) {
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if (DEBUG) {
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dump("-*- NetworkStatsService: " + s + "\n");
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}
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}
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const {classes: Cc, interfaces: Ci, utils: Cu, results: Cr} = Components;
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this.EXPORTED_SYMBOLS = ["NetworkStatsService"];
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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Cu.import("resource://gre/modules/Services.jsm");
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Cu.import("resource://gre/modules/NetworkStatsDB.jsm");
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Cu.import("resource://gre/modules/Timer.jsm");
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const NET_NETWORKSTATSSERVICE_CONTRACTID = "@mozilla.org/network/netstatsservice;1";
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const NET_NETWORKSTATSSERVICE_CID = Components.ID("{18725604-e9ac-488a-8aa0-2471e7f6c0a4}");
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const TOPIC_BANDWIDTH_CONTROL = "netd-bandwidth-control"
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const TOPIC_CONNECTION_STATE_CHANGED = "network-connection-state-changed";
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const NET_TYPE_WIFI = Ci.nsINetworkInterface.NETWORK_TYPE_WIFI;
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const NET_TYPE_MOBILE = Ci.nsINetworkInterface.NETWORK_TYPE_MOBILE;
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// Networks have different status that NetworkStats API needs to be aware of.
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// Network is present and ready, so NetworkManager provides the whole info.
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const NETWORK_STATUS_READY = 0;
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// Network is present but hasn't established a connection yet (e.g. SIM that has not
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// enabled 3G since boot).
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const NETWORK_STATUS_STANDBY = 1;
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// Network is not present, but stored in database by the previous connections.
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const NETWORK_STATUS_AWAY = 2;
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// The maximum traffic amount can be saved in the |cachedStats|.
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const MAX_CACHED_TRAFFIC = 500 * 1000 * 1000; // 500 MB
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const QUEUE_TYPE_UPDATE_STATS = 0;
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const QUEUE_TYPE_UPDATE_CACHE = 1;
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const QUEUE_TYPE_WRITE_CACHE = 2;
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XPCOMUtils.defineLazyServiceGetter(this, "ppmm",
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"@mozilla.org/parentprocessmessagemanager;1",
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"nsIMessageListenerManager");
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XPCOMUtils.defineLazyServiceGetter(this, "gRil",
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"@mozilla.org/ril;1",
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"nsIRadioInterfaceLayer");
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XPCOMUtils.defineLazyServiceGetter(this, "networkService",
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"@mozilla.org/network/service;1",
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"nsINetworkService");
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XPCOMUtils.defineLazyServiceGetter(this, "appsService",
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"@mozilla.org/AppsService;1",
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"nsIAppsService");
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XPCOMUtils.defineLazyServiceGetter(this, "gSettingsService",
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"@mozilla.org/settingsService;1",
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"nsISettingsService");
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XPCOMUtils.defineLazyServiceGetter(this, "messenger",
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"@mozilla.org/system-message-internal;1",
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"nsISystemMessagesInternal");
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XPCOMUtils.defineLazyServiceGetter(this, "gIccService",
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"@mozilla.org/icc/iccservice;1",
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"nsIIccService");
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this.NetworkStatsService = {
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init: function() {
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debug("Service started");
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Services.obs.addObserver(this, "xpcom-shutdown", false);
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Services.obs.addObserver(this, TOPIC_CONNECTION_STATE_CHANGED, false);
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Services.obs.addObserver(this, TOPIC_BANDWIDTH_CONTROL, false);
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Services.obs.addObserver(this, "profile-after-change", false);
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this.timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
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// Object to store network interfaces, each network interface is composed
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// by a network object (network type and network Id) and a interfaceName
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// that contains the name of the physical interface (wlan0, rmnet0, etc.).
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// The network type can be 0 for wifi or 1 for mobile. On the other hand,
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// the network id is '0' for wifi or the iccid for mobile (SIM).
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// Each networkInterface is placed in the _networks object by the index of
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// 'networkId + networkType'.
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//
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// _networks object allows to map available network interfaces at low level
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// (wlan0, rmnet0, etc.) to a network. It's not mandatory to have a
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// networkInterface per network but can't exist a networkInterface not
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// being mapped to a network.
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this._networks = Object.create(null);
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// There is no way to know a priori if wifi connection is available,
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// just when the wifi driver is loaded, but it is unloaded when
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// wifi is switched off. So wifi connection is hardcoded
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let netId = this.getNetworkId('0', NET_TYPE_WIFI);
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this._networks[netId] = { network: { id: '0',
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type: NET_TYPE_WIFI },
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interfaceName: null,
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status: NETWORK_STATUS_STANDBY };
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this.messages = ["NetworkStats:Get",
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"NetworkStats:Clear",
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"NetworkStats:ClearAll",
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"NetworkStats:SetAlarm",
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"NetworkStats:GetAlarms",
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"NetworkStats:RemoveAlarms",
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"NetworkStats:GetAvailableNetworks",
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"NetworkStats:GetAvailableServiceTypes",
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"NetworkStats:SampleRate",
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"NetworkStats:MaxStorageAge"];
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this.messages.forEach(function(aMsgName) {
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ppmm.addMessageListener(aMsgName, this);
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}, this);
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this._db = new NetworkStatsDB();
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// Stats for all interfaces are updated periodically
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this.timer.initWithCallback(this, this._db.sampleRate,
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Ci.nsITimer.TYPE_REPEATING_PRECISE);
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// Stats not from netd are firstly stored in the cached.
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this.cachedStats = Object.create(null);
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this.cachedStatsDate = new Date();
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this.updateQueue = [];
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this.isQueueRunning = false;
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this._currentAlarms = {};
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this.initAlarms();
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},
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receiveMessage: function(aMessage) {
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if (!aMessage.target.assertPermission("networkstats-manage")) {
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return;
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}
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debug("receiveMessage " + aMessage.name);
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let mm = aMessage.target;
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let msg = aMessage.json;
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switch (aMessage.name) {
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case "NetworkStats:Get":
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this.getSamples(mm, msg);
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break;
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case "NetworkStats:Clear":
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this.clearInterfaceStats(mm, msg);
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break;
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case "NetworkStats:ClearAll":
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this.clearDB(mm, msg);
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break;
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case "NetworkStats:SetAlarm":
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this.setAlarm(mm, msg);
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break;
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case "NetworkStats:GetAlarms":
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this.getAlarms(mm, msg);
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break;
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case "NetworkStats:RemoveAlarms":
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this.removeAlarms(mm, msg);
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break;
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case "NetworkStats:GetAvailableNetworks":
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this.getAvailableNetworks(mm, msg);
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break;
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case "NetworkStats:GetAvailableServiceTypes":
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this.getAvailableServiceTypes(mm, msg);
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break;
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case "NetworkStats:SampleRate":
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// This message is sync.
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return this._db.sampleRate;
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case "NetworkStats:MaxStorageAge":
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// This message is sync.
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return this._db.maxStorageSamples * this._db.sampleRate;
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}
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},
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observe: function observe(aSubject, aTopic, aData) {
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switch (aTopic) {
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case TOPIC_CONNECTION_STATE_CHANGED:
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// If new interface is registered (notified from NetworkService),
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// the stats are updated for the new interface without waiting to
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// complete the updating period.
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let network = aSubject.QueryInterface(Ci.nsINetworkInterface);
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debug("Network " + network.name + " of type " + network.type + " status change");
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let netId = this.convertNetworkInterface(network);
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if (!netId) {
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break;
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}
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this._updateCurrentAlarm(netId);
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debug("NetId: " + netId);
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this.updateStats(netId);
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break;
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case TOPIC_BANDWIDTH_CONTROL:
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debug("Bandwidth message from netd: " + JSON.stringify(aData));
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let interfaceName = aData.substring(aData.lastIndexOf(" ") + 1);
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for (let networkId in this._networks) {
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if (interfaceName == this._networks[networkId].interfaceName) {
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let currentAlarm = this._currentAlarms[networkId];
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if (Object.getOwnPropertyNames(currentAlarm).length !== 0) {
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this._fireAlarm(currentAlarm.alarm);
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}
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break;
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}
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}
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break;
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case "xpcom-shutdown":
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debug("Service shutdown");
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this.messages.forEach(function(aMsgName) {
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ppmm.removeMessageListener(aMsgName, this);
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}, this);
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Services.obs.removeObserver(this, "xpcom-shutdown");
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Services.obs.removeObserver(this, "profile-after-change");
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Services.obs.removeObserver(this, TOPIC_CONNECTION_STATE_CHANGED);
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Services.obs.removeObserver(this, TOPIC_BANDWIDTH_CONTROL);
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this.timer.cancel();
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this.timer = null;
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// Update stats before shutdown
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this.updateAllStats();
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break;
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}
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},
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/*
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* nsITimerCallback
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* Timer triggers the update of all stats
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*/
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notify: function(aTimer) {
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this.updateAllStats();
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},
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/*
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* nsINetworkStatsService
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*/
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getRilNetworks: function() {
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let networks = {};
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let numRadioInterfaces = gRil.numRadioInterfaces;
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for (let i = 0; i < numRadioInterfaces; i++) {
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let icc = gIccService.getIccByServiceId(i);
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let radioInterface = gRil.getRadioInterface(i);
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if (icc && icc.iccInfo) {
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let netId = this.getNetworkId(icc.iccInfo.iccid,
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NET_TYPE_MOBILE);
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networks[netId] = { id : icc.iccInfo.iccid,
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type: NET_TYPE_MOBILE };
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}
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}
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return networks;
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},
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convertNetworkInterface: function(aNetwork) {
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if (aNetwork.type != NET_TYPE_MOBILE &&
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aNetwork.type != NET_TYPE_WIFI) {
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return null;
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}
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let id = '0';
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if (aNetwork.type == NET_TYPE_MOBILE) {
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if (!(aNetwork instanceof Ci.nsIRilNetworkInterface)) {
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debug("Error! Mobile network should be an nsIRilNetworkInterface!");
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return null;
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}
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let rilNetwork = aNetwork.QueryInterface(Ci.nsIRilNetworkInterface);
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id = rilNetwork.iccId;
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}
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let netId = this.getNetworkId(id, aNetwork.type);
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if (!this._networks[netId]) {
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this._networks[netId] = Object.create(null);
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this._networks[netId].network = { id: id,
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type: aNetwork.type };
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}
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this._networks[netId].status = NETWORK_STATUS_READY;
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this._networks[netId].interfaceName = aNetwork.name;
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return netId;
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},
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getNetworkId: function getNetworkId(aIccId, aNetworkType) {
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return aIccId + '' + aNetworkType;
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},
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/* Function to ensure that one network is valid. The network is valid if its status is
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* NETWORK_STATUS_READY, NETWORK_STATUS_STANDBY or NETWORK_STATUS_AWAY.
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*
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* The result is |netId| or null in case of a non-valid network
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* aCallback is signatured as |function(netId)|.
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*/
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validateNetwork: function validateNetwork(aNetwork, aCallback) {
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let netId = this.getNetworkId(aNetwork.id, aNetwork.type);
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if (this._networks[netId]) {
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aCallback(netId);
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return;
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}
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// Check if network is valid (RIL entry) but has not established a connection yet.
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// If so add to networks list with empty interfaceName.
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let rilNetworks = this.getRilNetworks();
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if (rilNetworks[netId]) {
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this._networks[netId] = Object.create(null);
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this._networks[netId].network = rilNetworks[netId];
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this._networks[netId].status = NETWORK_STATUS_STANDBY;
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this._currentAlarms[netId] = Object.create(null);
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aCallback(netId);
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return;
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}
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// Check if network is available in the DB.
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this._db.isNetworkAvailable(aNetwork, function(aError, aResult) {
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if (aResult) {
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this._networks[netId] = Object.create(null);
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this._networks[netId].network = aNetwork;
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this._networks[netId].status = NETWORK_STATUS_AWAY;
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this._currentAlarms[netId] = Object.create(null);
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aCallback(netId);
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return;
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}
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aCallback(null);
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}.bind(this));
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},
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getAvailableNetworks: function getAvailableNetworks(mm, msg) {
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let self = this;
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let rilNetworks = this.getRilNetworks();
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this._db.getAvailableNetworks(function onGetNetworks(aError, aResult) {
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// Also return the networks that are valid but have not
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// established connections yet.
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for (let netId in rilNetworks) {
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let found = false;
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for (let i = 0; i < aResult.length; i++) {
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if (netId == self.getNetworkId(aResult[i].id, aResult[i].type)) {
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found = true;
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break;
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}
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}
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if (!found) {
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aResult.push(rilNetworks[netId]);
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}
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}
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mm.sendAsyncMessage("NetworkStats:GetAvailableNetworks:Return",
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{ id: msg.id, error: aError, result: aResult });
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});
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},
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getAvailableServiceTypes: function getAvailableServiceTypes(mm, msg) {
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this._db.getAvailableServiceTypes(function onGetServiceTypes(aError, aResult) {
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mm.sendAsyncMessage("NetworkStats:GetAvailableServiceTypes:Return",
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{ id: msg.id, error: aError, result: aResult });
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});
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},
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initAlarms: function initAlarms() {
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debug("Init usage alarms");
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let self = this;
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for (let netId in this._networks) {
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this._currentAlarms[netId] = Object.create(null);
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this._db.getFirstAlarm(netId, function getResult(error, result) {
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if (!error && result) {
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self._setAlarm(result, function onSet(error, success) {
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if (error == "InvalidStateError") {
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self._fireAlarm(result);
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}
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});
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}
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});
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}
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},
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/*
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* Function called from manager to get stats from database.
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* In order to return updated stats, first is performed a call to
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* updateAllStats function, which will get last stats from netd
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* and update the database.
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* Then, depending on the request (stats per appId or total stats)
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* it retrieve them from database and return to the manager.
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*/
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getSamples: function getSamples(mm, msg) {
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let network = msg.network;
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let netId = this.getNetworkId(network.id, network.type);
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let appId = 0;
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let appManifestURL = msg.appManifestURL;
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if (appManifestURL) {
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appId = appsService.getAppLocalIdByManifestURL(appManifestURL);
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if (!appId) {
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mm.sendAsyncMessage("NetworkStats:Get:Return",
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{ id: msg.id,
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error: "Invalid appManifestURL", result: null });
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return;
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}
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}
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let browsingTrafficOnly = msg.browsingTrafficOnly || false;
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let serviceType = msg.serviceType || "";
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let start = new Date(msg.start);
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let end = new Date(msg.end);
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let callback = (function (aError, aResult) {
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this._db.find(function onStatsFound(aError, aResult) {
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mm.sendAsyncMessage("NetworkStats:Get:Return",
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{ id: msg.id, error: aError, result: aResult });
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}, appId, browsingTrafficOnly, serviceType, network, start, end, appManifestURL);
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}).bind(this);
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this.validateNetwork(network, function onValidateNetwork(aNetId) {
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if (!aNetId) {
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mm.sendAsyncMessage("NetworkStats:Get:Return",
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{ id: msg.id, error: "Invalid connectionType", result: null });
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return;
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}
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// If network is currently active we need to update the cached stats first before
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// retrieving stats from the DB.
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if (this._networks[aNetId].status == NETWORK_STATUS_READY) {
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debug("getstats for network " + network.id + " of type " + network.type);
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debug("appId: " + appId + " from appManifestURL: " + appManifestURL);
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debug("browsingTrafficOnly: " + browsingTrafficOnly);
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debug("serviceType: " + serviceType);
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if (appId || serviceType) {
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this.updateCachedStats(callback);
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return;
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}
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this.updateStats(aNetId, function onStatsUpdated(aResult, aMessage) {
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this.updateCachedStats(callback);
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}.bind(this));
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return;
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}
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// Network not active, so no need to update
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this._db.find(function onStatsFound(aError, aResult) {
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mm.sendAsyncMessage("NetworkStats:Get:Return",
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{ id: msg.id, error: aError, result: aResult });
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}, appId, browsingTrafficOnly, serviceType, network, start, end, appManifestURL);
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}.bind(this));
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},
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clearInterfaceStats: function clearInterfaceStats(mm, msg) {
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let self = this;
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let network = msg.network;
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debug("clear stats for network " + network.id + " of type " + network.type);
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this.validateNetwork(network, function onValidateNetwork(aNetId) {
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if (!aNetId) {
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mm.sendAsyncMessage("NetworkStats:Clear:Return",
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{ id: msg.id, error: "Invalid connectionType", result: null });
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return;
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}
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network = {network: network, networkId: aNetId};
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self.updateStats(aNetId, function onUpdate(aResult, aMessage) {
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if (!aResult) {
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mm.sendAsyncMessage("NetworkStats:Clear:Return",
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{ id: msg.id, error: aMessage, result: null });
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return;
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}
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self._db.clearInterfaceStats(network, function onDBCleared(aError, aResult) {
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self._updateCurrentAlarm(aNetId);
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mm.sendAsyncMessage("NetworkStats:Clear:Return",
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{ id: msg.id, error: aError, result: aResult });
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});
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});
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});
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},
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clearDB: function clearDB(mm, msg) {
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let self = this;
|
|
this._db.getAvailableNetworks(function onGetNetworks(aError, aResult) {
|
|
if (aError) {
|
|
mm.sendAsyncMessage("NetworkStats:ClearAll:Return",
|
|
{ id: msg.id, error: aError, result: aResult });
|
|
return;
|
|
}
|
|
|
|
let networks = aResult;
|
|
networks.forEach(function(network, index) {
|
|
networks[index] = {network: network, networkId: self.getNetworkId(network.id, network.type)};
|
|
}, self);
|
|
|
|
self.updateAllStats(function onUpdate(aResult, aMessage){
|
|
if (!aResult) {
|
|
mm.sendAsyncMessage("NetworkStats:ClearAll:Return",
|
|
{ id: msg.id, error: aMessage, result: null });
|
|
return;
|
|
}
|
|
|
|
self._db.clearStats(networks, function onDBCleared(aError, aResult) {
|
|
networks.forEach(function(network, index) {
|
|
self._updateCurrentAlarm(network.networkId);
|
|
}, self);
|
|
mm.sendAsyncMessage("NetworkStats:ClearAll:Return",
|
|
{ id: msg.id, error: aError, result: aResult });
|
|
});
|
|
});
|
|
});
|
|
},
|
|
|
|
updateAllStats: function updateAllStats(aCallback) {
|
|
let elements = [];
|
|
let lastElement = null;
|
|
let callback = (function (success, message) {
|
|
this.updateCachedStats(aCallback);
|
|
}).bind(this);
|
|
|
|
// For each connectionType create an object containning the type
|
|
// and the 'queueIndex', the 'queueIndex' is an integer representing
|
|
// the index of a connection type in the global queue array. So, if
|
|
// the connection type is already in the queue it is not appended again,
|
|
// else it is pushed in 'elements' array, which later will be pushed to
|
|
// the queue array.
|
|
for (let netId in this._networks) {
|
|
if (this._networks[netId].status != NETWORK_STATUS_READY) {
|
|
continue;
|
|
}
|
|
|
|
lastElement = { netId: netId,
|
|
queueIndex: this.updateQueueIndex(netId) };
|
|
|
|
if (lastElement.queueIndex == -1) {
|
|
elements.push({ netId: lastElement.netId,
|
|
callbacks: [],
|
|
queueType: QUEUE_TYPE_UPDATE_STATS });
|
|
}
|
|
}
|
|
|
|
if (!lastElement) {
|
|
// No elements need to be updated, probably because status is different than
|
|
// NETWORK_STATUS_READY.
|
|
if (aCallback) {
|
|
aCallback(true, "OK");
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (elements.length > 0) {
|
|
// If length of elements is greater than 0, callback is set to
|
|
// the last element.
|
|
elements[elements.length - 1].callbacks.push(callback);
|
|
this.updateQueue = this.updateQueue.concat(elements);
|
|
} else {
|
|
// Else, it means that all connection types are already in the queue to
|
|
// be updated, so callback for this request is added to
|
|
// the element in the main queue with the index of the last 'lastElement'.
|
|
// But before is checked that element is still in the queue because it can
|
|
// be processed while generating 'elements' array.
|
|
let element = this.updateQueue[lastElement.queueIndex];
|
|
if (aCallback &&
|
|
(!element || element.netId != lastElement.netId)) {
|
|
aCallback();
|
|
return;
|
|
}
|
|
|
|
this.updateQueue[lastElement.queueIndex].callbacks.push(callback);
|
|
}
|
|
|
|
// Call the function that process the elements of the queue.
|
|
this.processQueue();
|
|
|
|
if (DEBUG) {
|
|
this.logAllRecords();
|
|
}
|
|
},
|
|
|
|
updateStats: function updateStats(aNetId, aCallback) {
|
|
// Check if the connection is in the main queue, push a new element
|
|
// if it is not being processed or add a callback if it is.
|
|
let index = this.updateQueueIndex(aNetId);
|
|
if (index == -1) {
|
|
this.updateQueue.push({ netId: aNetId,
|
|
callbacks: [aCallback],
|
|
queueType: QUEUE_TYPE_UPDATE_STATS });
|
|
} else {
|
|
this.updateQueue[index].callbacks.push(aCallback);
|
|
return;
|
|
}
|
|
|
|
// Call the function that process the elements of the queue.
|
|
this.processQueue();
|
|
},
|
|
|
|
/*
|
|
* Find if a connection is in the main queue array and return its
|
|
* index, if it is not in the array return -1.
|
|
*/
|
|
updateQueueIndex: function updateQueueIndex(aNetId) {
|
|
return this.updateQueue.map(function(e) { return e.netId; }).indexOf(aNetId);
|
|
},
|
|
|
|
/*
|
|
* Function responsible of process all requests in the queue.
|
|
*/
|
|
processQueue: function processQueue(aResult, aMessage) {
|
|
// If aResult is not undefined, the caller of the function is the result
|
|
// of processing an element, so remove that element and call the callbacks
|
|
// it has.
|
|
let self = this;
|
|
|
|
if (aResult != undefined) {
|
|
let item = this.updateQueue.shift();
|
|
for (let callback of item.callbacks) {
|
|
if (callback) {
|
|
callback(aResult, aMessage);
|
|
}
|
|
}
|
|
} else {
|
|
// The caller is a function that has pushed new elements to the queue,
|
|
// if isQueueRunning is false it means there is no processing currently
|
|
// being done, so start.
|
|
if (this.isQueueRunning) {
|
|
return;
|
|
} else {
|
|
this.isQueueRunning = true;
|
|
}
|
|
}
|
|
|
|
// Check length to determine if queue is empty and stop processing.
|
|
if (this.updateQueue.length < 1) {
|
|
this.isQueueRunning = false;
|
|
return;
|
|
}
|
|
|
|
// Process the next item as soon as possible.
|
|
setTimeout(function () {
|
|
self.run(self.updateQueue[0]);
|
|
}, 0);
|
|
},
|
|
|
|
run: function run(item) {
|
|
switch (item.queueType) {
|
|
case QUEUE_TYPE_UPDATE_STATS:
|
|
this.update(item.netId, this.processQueue.bind(this));
|
|
break;
|
|
case QUEUE_TYPE_UPDATE_CACHE:
|
|
this.updateCache(this.processQueue.bind(this));
|
|
break;
|
|
case QUEUE_TYPE_WRITE_CACHE:
|
|
this.writeCache(item.stats, this.processQueue.bind(this));
|
|
break;
|
|
}
|
|
},
|
|
|
|
update: function update(aNetId, aCallback) {
|
|
// Check if connection type is valid.
|
|
if (!this._networks[aNetId]) {
|
|
if (aCallback) {
|
|
aCallback(false, "Invalid network " + aNetId);
|
|
}
|
|
return;
|
|
}
|
|
|
|
let interfaceName = this._networks[aNetId].interfaceName;
|
|
debug("Update stats for " + interfaceName);
|
|
|
|
// Request stats to NetworkService, which will get stats from netd, passing
|
|
// 'networkStatsAvailable' as a callback.
|
|
if (interfaceName) {
|
|
networkService.getNetworkInterfaceStats(interfaceName,
|
|
this.networkStatsAvailable.bind(this, aCallback, aNetId));
|
|
return;
|
|
}
|
|
|
|
if (aCallback) {
|
|
aCallback(true, "ok");
|
|
}
|
|
},
|
|
|
|
/*
|
|
* Callback of request stats. Store stats in database.
|
|
*/
|
|
networkStatsAvailable: function networkStatsAvailable(aCallback, aNetId,
|
|
aResult, aRxBytes,
|
|
aTxBytes, aTimestamp) {
|
|
if (!aResult) {
|
|
if (aCallback) {
|
|
aCallback(false, "Netd IPC error");
|
|
}
|
|
return;
|
|
}
|
|
|
|
let stats = { appId: 0,
|
|
isInBrowser: false,
|
|
serviceType: "",
|
|
networkId: this._networks[aNetId].network.id,
|
|
networkType: this._networks[aNetId].network.type,
|
|
date: new Date(aTimestamp),
|
|
rxBytes: aTxBytes,
|
|
txBytes: aRxBytes,
|
|
isAccumulative: true };
|
|
|
|
debug("Update stats for: " + JSON.stringify(stats));
|
|
|
|
this._db.saveStats(stats, function onSavedStats(aError, aResult) {
|
|
if (aCallback) {
|
|
if (aError) {
|
|
aCallback(false, aError);
|
|
return;
|
|
}
|
|
|
|
aCallback(true, "OK");
|
|
}
|
|
});
|
|
},
|
|
|
|
/*
|
|
* Function responsible for receiving stats which are not from netd.
|
|
*/
|
|
saveStats: function saveStats(aAppId, aIsInBrowser, aServiceType, aNetwork,
|
|
aTimeStamp, aRxBytes, aTxBytes, aIsAccumulative,
|
|
aCallback) {
|
|
let netId = this.convertNetworkInterface(aNetwork);
|
|
if (!netId) {
|
|
if (aCallback) {
|
|
aCallback(false, "Invalid network type");
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Check if |aConnectionType|, |aAppId| and |aServiceType| are valid.
|
|
// There are two invalid cases for the combination of |aAppId| and
|
|
// |aServiceType|:
|
|
// a. Both |aAppId| is non-zero and |aServiceType| is non-empty.
|
|
// b. Both |aAppId| is zero and |aServiceType| is empty.
|
|
if (!this._networks[netId] || (aAppId && aServiceType) ||
|
|
(!aAppId && !aServiceType)) {
|
|
debug("Invalid network interface, appId or serviceType");
|
|
return;
|
|
}
|
|
|
|
let stats = { appId: aAppId,
|
|
isInBrowser: aIsInBrowser,
|
|
serviceType: aServiceType,
|
|
networkId: this._networks[netId].network.id,
|
|
networkType: this._networks[netId].network.type,
|
|
date: new Date(aTimeStamp),
|
|
rxBytes: aRxBytes,
|
|
txBytes: aTxBytes,
|
|
isAccumulative: aIsAccumulative };
|
|
|
|
this.updateQueue.push({ stats: stats,
|
|
callbacks: [aCallback],
|
|
queueType: QUEUE_TYPE_WRITE_CACHE });
|
|
|
|
this.processQueue();
|
|
},
|
|
|
|
/*
|
|
*
|
|
*/
|
|
writeCache: function writeCache(aStats, aCallback) {
|
|
debug("saveStats: " + aStats.appId + " " + aStats.isInBrowser + " " +
|
|
aStats.serviceType + " " + aStats.networkId + " " +
|
|
aStats.networkType + " " + aStats.date + " " +
|
|
aStats.rxBytes + " " + aStats.txBytes);
|
|
|
|
// Generate an unique key from |appId|, |isInBrowser|, |serviceType| and
|
|
// |netId|, which is used to retrieve data in |cachedStats|.
|
|
let netId = this.getNetworkId(aStats.networkId, aStats.networkType);
|
|
let key = aStats.appId + "" + aStats.isInBrowser + "" +
|
|
aStats.serviceType + "" + netId;
|
|
|
|
// |cachedStats| only keeps the data with the same date.
|
|
// If the incoming date is different from |cachedStatsDate|,
|
|
// both |cachedStats| and |cachedStatsDate| will get updated.
|
|
let diff = (this._db.normalizeDate(aStats.date) -
|
|
this._db.normalizeDate(this.cachedStatsDate)) /
|
|
this._db.sampleRate;
|
|
if (diff != 0) {
|
|
this.updateCache(function onUpdated(success, message) {
|
|
this.cachedStatsDate = aStats.date;
|
|
this.cachedStats[key] = aStats;
|
|
|
|
if (aCallback) {
|
|
aCallback(true, "ok");
|
|
}
|
|
}.bind(this));
|
|
return;
|
|
}
|
|
|
|
// Try to find the matched row in the cached by |appId| and |connectionType|.
|
|
// If not found, save the incoming data into the cached.
|
|
let cachedStats = this.cachedStats[key];
|
|
if (!cachedStats) {
|
|
this.cachedStats[key] = aStats;
|
|
if (aCallback) {
|
|
aCallback(true, "ok");
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Find matched row, accumulate the traffic amount.
|
|
cachedStats.rxBytes += aStats.rxBytes;
|
|
cachedStats.txBytes += aStats.txBytes;
|
|
|
|
// If new rxBytes or txBytes exceeds MAX_CACHED_TRAFFIC
|
|
// the corresponding row will be saved to indexedDB.
|
|
// Then, the row will be removed from the cached.
|
|
if (cachedStats.rxBytes > MAX_CACHED_TRAFFIC ||
|
|
cachedStats.txBytes > MAX_CACHED_TRAFFIC) {
|
|
this._db.saveStats(cachedStats, function (error, result) {
|
|
debug("Application stats inserted in indexedDB");
|
|
if (aCallback) {
|
|
aCallback(true, "ok");
|
|
}
|
|
});
|
|
delete this.cachedStats[key];
|
|
return;
|
|
}
|
|
|
|
if (aCallback) {
|
|
aCallback(true, "ok");
|
|
}
|
|
},
|
|
|
|
updateCachedStats: function updateCachedStats(aCallback) {
|
|
this.updateQueue.push({ callbacks: [aCallback],
|
|
queueType: QUEUE_TYPE_UPDATE_CACHE });
|
|
|
|
this.processQueue();
|
|
},
|
|
|
|
updateCache: function updateCache(aCallback) {
|
|
debug("updateCache: " + this.cachedStatsDate);
|
|
|
|
let stats = Object.keys(this.cachedStats);
|
|
if (stats.length == 0) {
|
|
// |cachedStats| is empty, no need to update.
|
|
if (aCallback) {
|
|
aCallback(true, "no need to update");
|
|
}
|
|
return;
|
|
}
|
|
|
|
let index = 0;
|
|
this._db.saveStats(this.cachedStats[stats[index]],
|
|
function onSavedStats(error, result) {
|
|
debug("Application stats inserted in indexedDB");
|
|
|
|
// Clean up the |cachedStats| after updating.
|
|
if (index == stats.length - 1) {
|
|
this.cachedStats = Object.create(null);
|
|
|
|
if (aCallback) {
|
|
aCallback(true, "ok");
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Update is not finished, keep updating.
|
|
index += 1;
|
|
this._db.saveStats(this.cachedStats[stats[index]],
|
|
onSavedStats.bind(this, error, result));
|
|
}.bind(this));
|
|
},
|
|
|
|
get maxCachedTraffic () {
|
|
return MAX_CACHED_TRAFFIC;
|
|
},
|
|
|
|
logAllRecords: function logAllRecords() {
|
|
this._db.logAllRecords(function onResult(aError, aResult) {
|
|
if (aError) {
|
|
debug("Error: " + aError);
|
|
return;
|
|
}
|
|
|
|
debug("===== LOG =====");
|
|
debug("There are " + aResult.length + " items");
|
|
debug(JSON.stringify(aResult));
|
|
});
|
|
},
|
|
|
|
getAlarms: function getAlarms(mm, msg) {
|
|
let self = this;
|
|
let network = msg.data.network;
|
|
let manifestURL = msg.data.manifestURL;
|
|
|
|
if (network) {
|
|
this.validateNetwork(network, function onValidateNetwork(aNetId) {
|
|
if (!aNetId) {
|
|
mm.sendAsyncMessage("NetworkStats:GetAlarms:Return",
|
|
{ id: msg.id, error: "InvalidInterface", result: null });
|
|
return;
|
|
}
|
|
|
|
self._getAlarms(mm, msg, aNetId, manifestURL);
|
|
});
|
|
return;
|
|
}
|
|
|
|
this._getAlarms(mm, msg, null, manifestURL);
|
|
},
|
|
|
|
_getAlarms: function _getAlarms(mm, msg, aNetId, aManifestURL) {
|
|
let self = this;
|
|
this._db.getAlarms(aNetId, aManifestURL, function onCompleted(error, result) {
|
|
if (error) {
|
|
mm.sendAsyncMessage("NetworkStats:GetAlarms:Return",
|
|
{ id: msg.id, error: error, result: result });
|
|
return;
|
|
}
|
|
|
|
let alarms = []
|
|
// NetworkStatsManager must return the network instead of the networkId.
|
|
for (let i = 0; i < result.length; i++) {
|
|
let alarm = result[i];
|
|
alarms.push({ id: alarm.id,
|
|
network: self._networks[alarm.networkId].network,
|
|
threshold: alarm.absoluteThreshold,
|
|
data: alarm.data });
|
|
}
|
|
|
|
mm.sendAsyncMessage("NetworkStats:GetAlarms:Return",
|
|
{ id: msg.id, error: null, result: alarms });
|
|
});
|
|
},
|
|
|
|
removeAlarms: function removeAlarms(mm, msg) {
|
|
let alarmId = msg.data.alarmId;
|
|
let manifestURL = msg.data.manifestURL;
|
|
|
|
let self = this;
|
|
let callback = function onRemove(error, result) {
|
|
if (error) {
|
|
mm.sendAsyncMessage("NetworkStats:RemoveAlarms:Return",
|
|
{ id: msg.id, error: error, result: result });
|
|
return;
|
|
}
|
|
|
|
for (let i in self._currentAlarms) {
|
|
let currentAlarm = self._currentAlarms[i].alarm;
|
|
if (currentAlarm && ((alarmId == currentAlarm.id) ||
|
|
(alarmId == -1 && currentAlarm.manifestURL == manifestURL))) {
|
|
|
|
self._updateCurrentAlarm(currentAlarm.networkId);
|
|
}
|
|
}
|
|
|
|
mm.sendAsyncMessage("NetworkStats:RemoveAlarms:Return",
|
|
{ id: msg.id, error: error, result: true });
|
|
};
|
|
|
|
if (alarmId == -1) {
|
|
this._db.removeAlarms(manifestURL, callback);
|
|
} else {
|
|
this._db.removeAlarm(alarmId, manifestURL, callback);
|
|
}
|
|
},
|
|
|
|
/*
|
|
* Function called from manager to set an alarm.
|
|
*/
|
|
setAlarm: function setAlarm(mm, msg) {
|
|
let options = msg.data;
|
|
let network = options.network;
|
|
let threshold = options.threshold;
|
|
|
|
debug("Set alarm at " + threshold + " for " + JSON.stringify(network));
|
|
|
|
if (threshold < 0) {
|
|
mm.sendAsyncMessage("NetworkStats:SetAlarm:Return",
|
|
{ id: msg.id, error: "InvalidThresholdValue", result: null });
|
|
return;
|
|
}
|
|
|
|
let self = this;
|
|
this.validateNetwork(network, function onValidateNetwork(aNetId) {
|
|
if (!aNetId) {
|
|
mm.sendAsyncMessage("NetworkStats:SetAlarm:Return",
|
|
{ id: msg.id, error: "InvalidiConnectionType", result: null });
|
|
return;
|
|
}
|
|
|
|
let newAlarm = {
|
|
id: null,
|
|
networkId: aNetId,
|
|
absoluteThreshold: threshold,
|
|
relativeThreshold: null,
|
|
startTime: options.startTime,
|
|
data: options.data,
|
|
pageURL: options.pageURL,
|
|
manifestURL: options.manifestURL
|
|
};
|
|
|
|
self._getAlarmQuota(newAlarm, function onUpdate(error, quota) {
|
|
if (error) {
|
|
mm.sendAsyncMessage("NetworkStats:SetAlarm:Return",
|
|
{ id: msg.id, error: error, result: null });
|
|
return;
|
|
}
|
|
|
|
self._db.addAlarm(newAlarm, function addSuccessCb(error, newId) {
|
|
if (error) {
|
|
mm.sendAsyncMessage("NetworkStats:SetAlarm:Return",
|
|
{ id: msg.id, error: error, result: null });
|
|
return;
|
|
}
|
|
|
|
newAlarm.id = newId;
|
|
self._setAlarm(newAlarm, function onSet(error, success) {
|
|
mm.sendAsyncMessage("NetworkStats:SetAlarm:Return",
|
|
{ id: msg.id, error: error, result: newId });
|
|
|
|
if (error == "InvalidStateError") {
|
|
self._fireAlarm(newAlarm);
|
|
}
|
|
});
|
|
});
|
|
});
|
|
});
|
|
},
|
|
|
|
_setAlarm: function _setAlarm(aAlarm, aCallback) {
|
|
let currentAlarm = this._currentAlarms[aAlarm.networkId];
|
|
if ((Object.getOwnPropertyNames(currentAlarm).length !== 0 &&
|
|
aAlarm.relativeThreshold > currentAlarm.alarm.relativeThreshold) ||
|
|
this._networks[aAlarm.networkId].status != NETWORK_STATUS_READY) {
|
|
aCallback(null, true);
|
|
return;
|
|
}
|
|
|
|
let self = this;
|
|
|
|
this._getAlarmQuota(aAlarm, function onUpdate(aError, aQuota) {
|
|
if (aError) {
|
|
aCallback(aError, null);
|
|
return;
|
|
}
|
|
|
|
let callback = function onAlarmSet(aError) {
|
|
if (aError) {
|
|
debug("Set alarm error: " + aError);
|
|
aCallback("netdError", null);
|
|
return;
|
|
}
|
|
|
|
self._currentAlarms[aAlarm.networkId].alarm = aAlarm;
|
|
|
|
aCallback(null, true);
|
|
};
|
|
|
|
debug("Set alarm " + JSON.stringify(aAlarm));
|
|
let interfaceName = self._networks[aAlarm.networkId].interfaceName;
|
|
if (interfaceName) {
|
|
networkService.setNetworkInterfaceAlarm(interfaceName,
|
|
aQuota,
|
|
callback);
|
|
return;
|
|
}
|
|
|
|
aCallback(null, true);
|
|
});
|
|
},
|
|
|
|
_getAlarmQuota: function _getAlarmQuota(aAlarm, aCallback) {
|
|
let self = this;
|
|
this.updateStats(aAlarm.networkId, function onStatsUpdated(aResult, aMessage) {
|
|
self._db.getCurrentStats(self._networks[aAlarm.networkId].network,
|
|
aAlarm.startTime,
|
|
function onStatsFound(error, result) {
|
|
if (error) {
|
|
debug("Error getting stats for " +
|
|
JSON.stringify(self._networks[aAlarm.networkId]) + ": " + error);
|
|
aCallback(error, result);
|
|
return;
|
|
}
|
|
|
|
let quota = aAlarm.absoluteThreshold - result.rxBytes - result.txBytes;
|
|
|
|
// Alarm set to a threshold lower than current rx/tx bytes.
|
|
if (quota <= 0) {
|
|
aCallback("InvalidStateError", null);
|
|
return;
|
|
}
|
|
|
|
aAlarm.relativeThreshold = aAlarm.startTime
|
|
? result.rxTotalBytes + result.txTotalBytes + quota
|
|
: aAlarm.absoluteThreshold;
|
|
|
|
aCallback(null, quota);
|
|
});
|
|
});
|
|
},
|
|
|
|
_fireAlarm: function _fireAlarm(aAlarm) {
|
|
debug("Fire alarm");
|
|
|
|
let self = this;
|
|
this._db.removeAlarm(aAlarm.id, null, function onRemove(aError, aResult){
|
|
if (!aError && !aResult) {
|
|
return;
|
|
}
|
|
|
|
self._fireSystemMessage(aAlarm);
|
|
self._updateCurrentAlarm(aAlarm.networkId);
|
|
});
|
|
},
|
|
|
|
_updateCurrentAlarm: function _updateCurrentAlarm(aNetworkId) {
|
|
this._currentAlarms[aNetworkId] = Object.create(null);
|
|
|
|
let self = this;
|
|
this._db.getFirstAlarm(aNetworkId, function onGet(error, result){
|
|
if (error) {
|
|
debug("Error getting the first alarm");
|
|
return;
|
|
}
|
|
|
|
if (!result) {
|
|
let interfaceName = self._networks[aNetworkId].interfaceName;
|
|
networkService.setNetworkInterfaceAlarm(interfaceName, -1,
|
|
function onComplete(){});
|
|
return;
|
|
}
|
|
|
|
self._setAlarm(result, function onSet(error, success){
|
|
if (error == "InvalidStateError") {
|
|
self._fireAlarm(result);
|
|
return;
|
|
}
|
|
});
|
|
});
|
|
},
|
|
|
|
_fireSystemMessage: function _fireSystemMessage(aAlarm) {
|
|
debug("Fire system message: " + JSON.stringify(aAlarm));
|
|
|
|
let manifestURI = Services.io.newURI(aAlarm.manifestURL, null, null);
|
|
let pageURI = Services.io.newURI(aAlarm.pageURL, null, null);
|
|
|
|
let alarm = { "id": aAlarm.id,
|
|
"threshold": aAlarm.absoluteThreshold,
|
|
"data": aAlarm.data };
|
|
messenger.sendMessage("networkstats-alarm", alarm, pageURI, manifestURI);
|
|
}
|
|
};
|
|
|
|
NetworkStatsService.init();
|