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2d
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Bug 1181240 - Part 1: Copy methods from gfx3DMatrix,r=vlad
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2015-07-09 16:27:38 -07:00 |
angle
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Bug 1167651 - Made EGL initialize its ANGLE display using WARP if the system is blacklisted from using HW acceleration for WebGL ANGLE or if WebGL WARP is forced through a pref. ClientCanvasLayer is changed so that it will use shared surfaces only if the compositing device and the WebGL device are both WARP or both not WARP. Added a mIsWARP field to GLLibraryEGL so that this condition can be checked. r=jgilbert
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2015-07-23 13:11:04 -04:00 |
cairo
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Bug 1180552 - Don't treat -Wuninitialized warnings as errors in Cairo; r=jrmuizel
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2015-07-13 19:28:53 -04:00 |
doc
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Bug 1180322. Add a document describing the history of layers
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2015-07-03 18:10:12 -04:00 |
docs
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Bug 1150232 - Stop gap solution until we can integrate the graphics docs. r=mstange
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2015-06-19 14:36:23 -04:00 |
gl
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Bug 1167651 - Passed the forceEnabled pref from function to function down to GLLibraryEGL::EnsureInitialized. r=jgilbert
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2015-07-23 13:12:59 -04:00 |
graphite2
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Bug 1157835: Remove the MSVC_ENABLE_PGO flag from the build system. r=glandium
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2015-04-27 19:59:27 -04:00 |
harfbuzz
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Bug 1183209 patch 1: add new script codes from Unicode 8 to harfbuzz, r=jfkthame
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2015-07-15 05:55:09 -07:00 |
ipc
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Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
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2015-07-13 08:25:42 -07:00 |
layers
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Bug 1186968 - Fix Compositor::SetScreenRotation() call r=nical
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2015-07-24 07:13:59 -07:00 |
ots
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Bug 1157835: Remove the MSVC_ENABLE_PGO flag from the build system. r=glandium
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2015-04-27 19:59:27 -04:00 |
qcms
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Bug 1132467 - Adjust qcms lut inverse binary search of non monotonic TRC. r=jrmuizel
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2015-06-04 19:30:52 -04:00 |
skia
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bug 1171642 - Disable some skia arm assembly for iOS. r=gw280
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2015-06-15 11:47:43 -04:00 |
src
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Bug 1181240 - Part 3: Replace gfx3DMatrix with Matrix4x4 in gfx,r=vlad
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2015-07-10 17:06:35 -07:00 |
tests
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Bug 1186004 - Split the asyncPanZoom reftest sandbox condition into asyncPan and asyncZoom. r=mstange
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2015-07-22 23:42:08 -04:00 |
thebes
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Bug 1167651 - Made EGL initialize its ANGLE display using WARP if the system is blacklisted from using HW acceleration for WebGL ANGLE or if WebGL WARP is forced through a pref. ClientCanvasLayer is changed so that it will use shared surfaces only if the compositing device and the WebGL device are both WARP or both not WARP. Added a mIsWARP field to GLLibraryEGL so that this condition can be checked. r=jgilbert
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2015-07-23 13:11:04 -04:00 |
vr
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Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
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2015-07-13 08:25:42 -07:00 |
ycbcr
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Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
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2015-07-13 08:25:42 -07:00 |
moz.build
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Bug 1150232 - Stop gap solution until we can integrate the graphics docs. r=mstange
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2015-06-19 14:36:23 -04:00 |