зеркало из https://github.com/mozilla/gecko-dev.git
239 строки
8.0 KiB
C++
239 строки
8.0 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AlignedTArray.h"
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#include "AlignmentUtils.h"
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#include "AudioNodeEngine.h"
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#include "AudioNodeExternalInputStream.h"
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#include "AudioChannelFormat.h"
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#include "mozilla/dom/MediaStreamAudioSourceNode.h"
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using namespace mozilla::dom;
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namespace mozilla {
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AudioNodeExternalInputStream::AudioNodeExternalInputStream(AudioNodeEngine* aEngine, TrackRate aSampleRate)
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: AudioNodeStream(aEngine, NO_STREAM_FLAGS, aSampleRate)
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{
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MOZ_COUNT_CTOR(AudioNodeExternalInputStream);
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}
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AudioNodeExternalInputStream::~AudioNodeExternalInputStream()
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{
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MOZ_COUNT_DTOR(AudioNodeExternalInputStream);
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}
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/* static */ already_AddRefed<AudioNodeExternalInputStream>
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AudioNodeExternalInputStream::Create(MediaStreamGraph* aGraph,
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AudioNodeEngine* aEngine)
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{
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AudioContext* ctx = aEngine->NodeMainThread()->Context();
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(aGraph->GraphRate() == ctx->SampleRate());
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RefPtr<AudioNodeExternalInputStream> stream =
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new AudioNodeExternalInputStream(aEngine, aGraph->GraphRate());
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stream->mSuspendedCount += ctx->ShouldSuspendNewStream();
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aGraph->AddStream(stream);
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return stream.forget();
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}
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/**
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* Copies the data in aInput to aOffsetInBlock within aBlock.
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* aBlock must have been allocated with AllocateInputBlock and have a channel
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* count that's a superset of the channels in aInput.
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*/
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template <typename T>
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static void
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CopyChunkToBlock(AudioChunk& aInput, AudioBlock *aBlock,
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uint32_t aOffsetInBlock)
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{
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uint32_t blockChannels = aBlock->ChannelCount();
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AutoTArray<const T*,2> channels;
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if (aInput.IsNull()) {
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channels.SetLength(blockChannels);
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PodZero(channels.Elements(), blockChannels);
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} else {
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const nsTArray<const T*>& inputChannels = aInput.ChannelData<T>();
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channels.SetLength(inputChannels.Length());
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PodCopy(channels.Elements(), inputChannels.Elements(), channels.Length());
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if (channels.Length() != blockChannels) {
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// We only need to upmix here because aBlock's channel count has been
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// chosen to be a superset of the channel count of every chunk.
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AudioChannelsUpMix(&channels, blockChannels, static_cast<T*>(nullptr));
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}
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}
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for (uint32_t c = 0; c < blockChannels; ++c) {
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float* outputData = aBlock->ChannelFloatsForWrite(c) + aOffsetInBlock;
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if (channels[c]) {
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ConvertAudioSamplesWithScale(channels[c], outputData, aInput.GetDuration(), aInput.mVolume);
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} else {
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PodZero(outputData, aInput.GetDuration());
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}
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}
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}
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/**
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* Converts the data in aSegment to a single chunk aBlock. aSegment must have
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* duration WEBAUDIO_BLOCK_SIZE. aFallbackChannelCount is a superset of the
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* channels in every chunk of aSegment. aBlock must be float format or null.
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*/
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static void ConvertSegmentToAudioBlock(AudioSegment* aSegment,
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AudioBlock* aBlock,
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int32_t aFallbackChannelCount)
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{
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NS_ASSERTION(aSegment->GetDuration() == WEBAUDIO_BLOCK_SIZE, "Bad segment duration");
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{
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AudioSegment::ChunkIterator ci(*aSegment);
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NS_ASSERTION(!ci.IsEnded(), "Should be at least one chunk!");
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if (ci->GetDuration() == WEBAUDIO_BLOCK_SIZE &&
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(ci->IsNull() || ci->mBufferFormat == AUDIO_FORMAT_FLOAT32)) {
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bool aligned = true;
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for (size_t i = 0; i < ci->mChannelData.Length(); ++i) {
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if (!IS_ALIGNED16(ci->mChannelData[i])) {
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aligned = false;
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break;
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}
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}
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// Return this chunk directly to avoid copying data.
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if (aligned) {
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*aBlock = *ci;
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return;
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}
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}
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}
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aBlock->AllocateChannels(aFallbackChannelCount);
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uint32_t duration = 0;
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for (AudioSegment::ChunkIterator ci(*aSegment); !ci.IsEnded(); ci.Next()) {
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switch (ci->mBufferFormat) {
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case AUDIO_FORMAT_S16: {
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CopyChunkToBlock<int16_t>(*ci, aBlock, duration);
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break;
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}
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case AUDIO_FORMAT_FLOAT32: {
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CopyChunkToBlock<float>(*ci, aBlock, duration);
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break;
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}
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case AUDIO_FORMAT_SILENCE: {
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// The actual type of the sample does not matter here, but we still need
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// to send some audio to the graph.
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CopyChunkToBlock<float>(*ci, aBlock, duration);
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break;
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}
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}
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duration += ci->GetDuration();
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}
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}
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void
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AudioNodeExternalInputStream::ProcessInput(GraphTime aFrom, GraphTime aTo,
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uint32_t aFlags)
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{
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// According to spec, number of outputs is always 1.
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MOZ_ASSERT(mLastChunks.Length() == 1);
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// GC stuff can result in our input stream being destroyed before this stream.
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// Handle that.
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if (!IsEnabled() || mInputs.IsEmpty() || mPassThrough) {
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mLastChunks[0].SetNull(WEBAUDIO_BLOCK_SIZE);
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return;
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}
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MOZ_ASSERT(mInputs.Length() == 1);
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MediaStream* source = mInputs[0]->GetSource();
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AutoTArray<AudioSegment,1> audioSegments;
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uint32_t inputChannels = 0;
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for (StreamTracks::TrackIter tracks(source->mTracks);
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!tracks.IsEnded(); tracks.Next()) {
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const StreamTracks::Track& inputTrack = *tracks;
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if (!mInputs[0]->PassTrackThrough(tracks->GetID())) {
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continue;
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}
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if (inputTrack.GetSegment()->GetType() == MediaSegment::VIDEO) {
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MOZ_ASSERT(false, "AudioNodeExternalInputStream shouldn't have video tracks");
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continue;
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}
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const AudioSegment& inputSegment =
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*static_cast<AudioSegment*>(inputTrack.GetSegment());
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if (inputSegment.IsNull()) {
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continue;
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}
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AudioSegment& segment = *audioSegments.AppendElement();
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GraphTime next;
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for (GraphTime t = aFrom; t < aTo; t = next) {
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MediaInputPort::InputInterval interval = mInputs[0]->GetNextInputInterval(t);
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interval.mEnd = std::min(interval.mEnd, aTo);
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if (interval.mStart >= interval.mEnd)
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break;
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next = interval.mEnd;
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// We know this stream does not block during the processing interval ---
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// we're not finished, we don't underrun, and we're not suspended.
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StreamTime outputStart = GraphTimeToStreamTime(interval.mStart);
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StreamTime outputEnd = GraphTimeToStreamTime(interval.mEnd);
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StreamTime ticks = outputEnd - outputStart;
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if (interval.mInputIsBlocked) {
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segment.AppendNullData(ticks);
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} else {
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// The input stream is not blocked in this interval, so no need to call
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// GraphTimeToStreamTimeWithBlocking.
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StreamTime inputStart =
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std::min(inputSegment.GetDuration(),
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source->GraphTimeToStreamTime(interval.mStart));
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StreamTime inputEnd =
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std::min(inputSegment.GetDuration(),
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source->GraphTimeToStreamTime(interval.mEnd));
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segment.AppendSlice(inputSegment, inputStart, inputEnd);
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// Pad if we're looking past the end of the track
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segment.AppendNullData(ticks - (inputEnd - inputStart));
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}
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}
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for (AudioSegment::ChunkIterator iter(segment); !iter.IsEnded(); iter.Next()) {
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inputChannels = GetAudioChannelsSuperset(inputChannels, iter->ChannelCount());
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}
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}
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uint32_t accumulateIndex = 0;
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if (inputChannels) {
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DownmixBufferType downmixBuffer;
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ASSERT_ALIGNED16(downmixBuffer.Elements());
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for (uint32_t i = 0; i < audioSegments.Length(); ++i) {
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AudioBlock tmpChunk;
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ConvertSegmentToAudioBlock(&audioSegments[i], &tmpChunk, inputChannels);
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if (!tmpChunk.IsNull()) {
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if (accumulateIndex == 0) {
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mLastChunks[0].AllocateChannels(inputChannels);
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}
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AccumulateInputChunk(accumulateIndex, tmpChunk, &mLastChunks[0], &downmixBuffer);
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accumulateIndex++;
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}
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}
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}
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if (accumulateIndex == 0) {
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mLastChunks[0].SetNull(WEBAUDIO_BLOCK_SIZE);
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}
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}
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bool
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AudioNodeExternalInputStream::IsEnabled()
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{
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return ((MediaStreamAudioSourceNodeEngine*)Engine())->IsEnabled();
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}
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} // namespace mozilla
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