зеркало из https://github.com/mozilla/gecko-dev.git
200 строки
5.9 KiB
C++
200 строки
5.9 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AudioParam.h"
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#include "mozilla/dom/AudioParamBinding.h"
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#include "AudioNodeEngine.h"
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#include "AudioNodeStream.h"
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#include "AudioContext.h"
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namespace mozilla {
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namespace dom {
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NS_IMPL_CYCLE_COLLECTION_CLASS(AudioParam)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioParam)
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tmp->DisconnectFromGraphAndDestroyStream();
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NS_IMPL_CYCLE_COLLECTION_UNLINK(mNode)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(AudioParam)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mNode)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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NS_IMPL_CYCLE_COLLECTION_TRACE_WRAPPERCACHE(AudioParam)
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NS_IMPL_CYCLE_COLLECTING_NATIVE_ADDREF(AudioParam)
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NS_IMPL_CYCLE_COLLECTING_NATIVE_RELEASE(AudioParam)
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(AudioParam, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(AudioParam, Release)
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AudioParam::AudioParam(AudioNode* aNode,
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uint32_t aIndex,
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float aDefaultValue,
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const char* aName)
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: AudioParamTimeline(aDefaultValue)
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, mNode(aNode)
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, mName(aName)
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, mIndex(aIndex)
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, mDefaultValue(aDefaultValue)
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{
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}
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AudioParam::~AudioParam()
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{
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DisconnectFromGraphAndDestroyStream();
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}
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JSObject*
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AudioParam::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
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{
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return AudioParamBinding::Wrap(aCx, this, aGivenProto);
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}
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void
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AudioParam::DisconnectFromGraphAndDestroyStream()
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{
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MOZ_ASSERT(mRefCnt.get() > mInputNodes.Length(),
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"Caller should be holding a reference or have called "
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"mRefCnt.stabilizeForDeletion()");
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while (!mInputNodes.IsEmpty()) {
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uint32_t i = mInputNodes.Length() - 1;
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RefPtr<AudioNode> input = mInputNodes[i].mInputNode;
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mInputNodes.RemoveElementAt(i);
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input->RemoveOutputParam(this);
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}
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if (mNodeStreamPort) {
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mNodeStreamPort->Destroy();
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mNodeStreamPort = nullptr;
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}
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if (mStream) {
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mStream->Destroy();
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mStream = nullptr;
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}
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}
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MediaStream*
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AudioParam::Stream()
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{
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if (mStream) {
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return mStream;
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}
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AudioNodeEngine* engine = new AudioNodeEngine(nullptr);
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RefPtr<AudioNodeStream> stream =
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AudioNodeStream::Create(mNode->Context(), engine,
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AudioNodeStream::NO_STREAM_FLAGS,
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mNode->Context()->Graph());
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// Force the input to have only one channel, and make it down-mix using
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// the speaker rules if needed.
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stream->SetChannelMixingParametersImpl(1, ChannelCountMode::Explicit, ChannelInterpretation::Speakers);
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// Mark as an AudioParam helper stream
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stream->SetAudioParamHelperStream();
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mStream = stream.forget();
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// Setup the AudioParam's stream as an input to the owner AudioNode's stream
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AudioNodeStream* nodeStream = mNode->GetStream();
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if (nodeStream) {
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mNodeStreamPort =
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nodeStream->AllocateInputPort(mStream, AudioNodeStream::AUDIO_TRACK);
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}
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// Send the stream to the timeline on the MSG side.
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AudioTimelineEvent event(mStream);
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SendEventToEngine(event);
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return mStream;
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}
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static const char*
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ToString(AudioTimelineEvent::Type aType)
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{
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switch (aType) {
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case AudioTimelineEvent::SetValue:
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return "SetValue";
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case AudioTimelineEvent::SetValueAtTime:
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return "SetValueAtTime";
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case AudioTimelineEvent::LinearRamp:
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return "LinearRamp";
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case AudioTimelineEvent::ExponentialRamp:
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return "ExponentialRamp";
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case AudioTimelineEvent::SetTarget:
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return "SetTarget";
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case AudioTimelineEvent::SetValueCurve:
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return "SetValueCurve";
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case AudioTimelineEvent::Stream:
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return "Stream";
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case AudioTimelineEvent::Cancel:
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return "Cancel";
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default:
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return "unknown AudioTimelineEvent";
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}
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}
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void
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AudioParam::SendEventToEngine(const AudioTimelineEvent& aEvent)
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{
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WEB_AUDIO_API_LOG("%f: %s for %u %s %s=%g time=%f %s=%g",
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GetParentObject()->CurrentTime(),
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mName, ParentNodeId(), ToString(aEvent.mType),
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aEvent.mType == AudioTimelineEvent::SetValueCurve ?
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"length" : "value",
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aEvent.mType == AudioTimelineEvent::SetValueCurve ?
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static_cast<double>(aEvent.mCurveLength) :
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static_cast<double>(aEvent.mValue),
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aEvent.Time<double>(),
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aEvent.mType == AudioTimelineEvent::SetValueCurve ?
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"duration" : "constant",
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aEvent.mType == AudioTimelineEvent::SetValueCurve ?
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aEvent.mDuration : aEvent.mTimeConstant);
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AudioNodeStream* stream = mNode->GetStream();
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if (stream) {
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stream->SendTimelineEvent(mIndex, aEvent);
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}
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}
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void
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AudioParam::CleanupOldEvents()
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{
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MOZ_ASSERT(NS_IsMainThread());
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double currentTime = mNode->Context()->CurrentTime();
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CleanupEventsOlderThan(currentTime);
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}
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float
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AudioParamTimeline::AudioNodeInputValue(size_t aCounter) const
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{
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MOZ_ASSERT(mStream);
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// If we have a chunk produced by the AudioNode inputs to the AudioParam,
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// get its value now. We use aCounter to tell us which frame of the last
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// AudioChunk to look at.
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float audioNodeInputValue = 0.0f;
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const AudioBlock& lastAudioNodeChunk =
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static_cast<AudioNodeStream*>(mStream.get())->LastChunks()[0];
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if (!lastAudioNodeChunk.IsNull()) {
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MOZ_ASSERT(lastAudioNodeChunk.GetDuration() == WEBAUDIO_BLOCK_SIZE);
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audioNodeInputValue =
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static_cast<const float*>(lastAudioNodeChunk.mChannelData[0])[aCounter];
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audioNodeInputValue *= lastAudioNodeChunk.mVolume;
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}
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return audioNodeInputValue;
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}
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} // namespace dom
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} // namespace mozilla
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