gecko-dev/dom/media/webaudio/MediaElementAudioSourceNode...

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C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaElementAudioSourceNode.h"
#include "mozilla/dom/MediaElementAudioSourceNodeBinding.h"
namespace mozilla {
namespace dom {
MediaElementAudioSourceNode::MediaElementAudioSourceNode(AudioContext* aContext)
: MediaStreamAudioSourceNode(aContext)
{
}
/* static */ already_AddRefed<MediaElementAudioSourceNode>
MediaElementAudioSourceNode::Create(AudioContext* aContext,
DOMMediaStream* aStream, ErrorResult& aRv)
{
RefPtr<MediaElementAudioSourceNode> node =
new MediaElementAudioSourceNode(aContext);
node->Init(aStream, aRv);
if (aRv.Failed()) {
return nullptr;
}
return node.forget();
}
JSObject*
MediaElementAudioSourceNode::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
{
return MediaElementAudioSourceNodeBinding::Wrap(aCx, this, aGivenProto);
}
} // namespace dom
} // namespace mozilla