зеркало из https://github.com/mozilla/gecko-dev.git
322 строки
9.8 KiB
C++
322 строки
9.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* representation of length values in computed style data */
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#include "nsStyleCoord.h"
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#include "nsString.h"
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#include "nsCRT.h"
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#include "prlog.h"
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#include "nsMathUtils.h"
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#include "nsStyleContext.h"
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nsStyleCoord::nsStyleCoord(nsStyleUnit aUnit)
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: mUnit(aUnit)
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{
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NS_ASSERTION(aUnit < eStyleUnit_Percent, "not a valueless unit");
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if (aUnit >= eStyleUnit_Percent) {
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mUnit = eStyleUnit_Null;
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}
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mValue.mInt = 0;
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}
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nsStyleCoord::nsStyleCoord(PRInt32 aValue, nsStyleUnit aUnit)
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: mUnit(aUnit)
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{
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//if you want to pass in eStyleUnit_Coord, don't. instead, use the
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//constructor just above this one... MMP
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NS_ASSERTION((aUnit == eStyleUnit_Enumerated) ||
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(aUnit == eStyleUnit_Integer), "not an int value");
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if ((aUnit == eStyleUnit_Enumerated) ||
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(aUnit == eStyleUnit_Integer)) {
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mValue.mInt = aValue;
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}
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else {
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mUnit = eStyleUnit_Null;
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mValue.mInt = 0;
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}
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}
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nsStyleCoord::nsStyleCoord(float aValue, nsStyleUnit aUnit)
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: mUnit(aUnit)
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{
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if (aUnit < eStyleUnit_Percent || aUnit >= eStyleUnit_Coord) {
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NS_NOTREACHED("not a float value");
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Reset();
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} else {
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mValue.mFloat = aValue;
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}
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}
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bool nsStyleCoord::operator==(const nsStyleCoord& aOther) const
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{
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if (mUnit != aOther.mUnit) {
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return false;
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}
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switch (mUnit) {
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case eStyleUnit_Null:
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case eStyleUnit_Normal:
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case eStyleUnit_Auto:
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case eStyleUnit_None:
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return true;
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case eStyleUnit_Percent:
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case eStyleUnit_Factor:
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case eStyleUnit_Degree:
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case eStyleUnit_Grad:
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case eStyleUnit_Radian:
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case eStyleUnit_Turn:
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return mValue.mFloat == aOther.mValue.mFloat;
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case eStyleUnit_Coord:
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case eStyleUnit_Integer:
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case eStyleUnit_Enumerated:
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return mValue.mInt == aOther.mValue.mInt;
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case eStyleUnit_Calc:
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return *this->GetCalcValue() == *aOther.GetCalcValue();
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}
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NS_ABORT_IF_FALSE(false, "unexpected unit");
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return false;
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}
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void nsStyleCoord::Reset()
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{
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mUnit = eStyleUnit_Null;
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mValue.mInt = 0;
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}
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void nsStyleCoord::SetCoordValue(nscoord aValue)
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{
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mUnit = eStyleUnit_Coord;
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mValue.mInt = aValue;
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}
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void nsStyleCoord::SetIntValue(PRInt32 aValue, nsStyleUnit aUnit)
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{
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NS_ASSERTION((aUnit == eStyleUnit_Enumerated) ||
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(aUnit == eStyleUnit_Integer), "not an int value");
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if ((aUnit == eStyleUnit_Enumerated) ||
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(aUnit == eStyleUnit_Integer)) {
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mUnit = aUnit;
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mValue.mInt = aValue;
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}
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else {
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Reset();
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}
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}
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void nsStyleCoord::SetPercentValue(float aValue)
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{
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mUnit = eStyleUnit_Percent;
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mValue.mFloat = aValue;
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}
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void nsStyleCoord::SetFactorValue(float aValue)
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{
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mUnit = eStyleUnit_Factor;
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mValue.mFloat = aValue;
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}
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void nsStyleCoord::SetAngleValue(float aValue, nsStyleUnit aUnit)
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{
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if (aUnit == eStyleUnit_Degree ||
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aUnit == eStyleUnit_Grad ||
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aUnit == eStyleUnit_Radian ||
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aUnit == eStyleUnit_Turn) {
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mUnit = aUnit;
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mValue.mFloat = aValue;
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} else {
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NS_NOTREACHED("not an angle value");
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Reset();
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}
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}
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void nsStyleCoord::SetCalcValue(Calc* aValue)
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{
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mUnit = eStyleUnit_Calc;
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mValue.mPointer = aValue;
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}
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void nsStyleCoord::SetNormalValue()
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{
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mUnit = eStyleUnit_Normal;
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mValue.mInt = 0;
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}
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void nsStyleCoord::SetAutoValue()
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{
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mUnit = eStyleUnit_Auto;
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mValue.mInt = 0;
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}
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void nsStyleCoord::SetNoneValue()
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{
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mUnit = eStyleUnit_None;
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mValue.mInt = 0;
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}
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// accessors that are not inlined
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double
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nsStyleCoord::GetAngleValueInRadians() const
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{
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double angle = mValue.mFloat;
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switch (GetUnit()) {
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case eStyleUnit_Radian: return angle;
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case eStyleUnit_Turn: return angle * 2 * M_PI;
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case eStyleUnit_Degree: return angle * M_PI / 180.0;
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case eStyleUnit_Grad: return angle * M_PI / 200.0;
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default:
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NS_NOTREACHED("unrecognized angular unit");
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return 0.0;
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}
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}
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// used by nsStyleSides and nsStyleCorners
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#define COMPARE_INDEXED_COORD(i) \
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PR_BEGIN_MACRO \
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if (mUnits[i] != aOther.mUnits[i]) \
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return false; \
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if ((eStyleUnit_Percent <= mUnits[i]) && \
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(mUnits[i] < eStyleUnit_Coord)) { \
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if (mValues[i].mFloat != aOther.mValues[i].mFloat) \
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return false; \
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} \
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else { \
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if (mValues[i].mInt != aOther.mValues[i].mInt) \
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return false; \
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} \
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PR_END_MACRO
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nsStyleSides::nsStyleSides()
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{
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memset(this, 0x00, sizeof(nsStyleSides));
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}
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bool nsStyleSides::operator==(const nsStyleSides& aOther) const
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{
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NS_FOR_CSS_SIDES(i) {
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COMPARE_INDEXED_COORD(i);
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}
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return true;
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}
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void nsStyleSides::Reset()
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{
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memset(this, 0x00, sizeof(nsStyleSides));
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}
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nsStyleCorners::nsStyleCorners()
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{
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memset(this, 0x00, sizeof(nsStyleCorners));
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}
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bool
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nsStyleCorners::operator==(const nsStyleCorners& aOther) const
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{
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NS_FOR_CSS_HALF_CORNERS(i) {
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COMPARE_INDEXED_COORD(i);
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}
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return true;
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}
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void nsStyleCorners::Reset()
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{
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memset(this, 0x00, sizeof(nsStyleCorners));
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}
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// Validation of NS_SIDE_IS_VERTICAL and NS_HALF_CORNER_IS_X.
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#define CASE(side, result) \
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MOZ_STATIC_ASSERT(NS_SIDE_IS_VERTICAL(side) == result, \
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"NS_SIDE_IS_VERTICAL is wrong")
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CASE(NS_SIDE_TOP, false);
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CASE(NS_SIDE_RIGHT, true);
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CASE(NS_SIDE_BOTTOM, false);
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CASE(NS_SIDE_LEFT, true);
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#undef CASE
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#define CASE(corner, result) \
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MOZ_STATIC_ASSERT(NS_HALF_CORNER_IS_X(corner) == result, \
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"NS_HALF_CORNER_IS_X is wrong")
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CASE(NS_CORNER_TOP_LEFT_X, true);
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CASE(NS_CORNER_TOP_LEFT_Y, false);
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CASE(NS_CORNER_TOP_RIGHT_X, true);
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CASE(NS_CORNER_TOP_RIGHT_Y, false);
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CASE(NS_CORNER_BOTTOM_RIGHT_X, true);
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CASE(NS_CORNER_BOTTOM_RIGHT_Y, false);
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CASE(NS_CORNER_BOTTOM_LEFT_X, true);
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CASE(NS_CORNER_BOTTOM_LEFT_Y, false);
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#undef CASE
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// Validation of NS_HALF_TO_FULL_CORNER.
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#define CASE(corner, result) \
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MOZ_STATIC_ASSERT(NS_HALF_TO_FULL_CORNER(corner) == result, \
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"NS_HALF_TO_FULL_CORNER is wrong")
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CASE(NS_CORNER_TOP_LEFT_X, NS_CORNER_TOP_LEFT);
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CASE(NS_CORNER_TOP_LEFT_Y, NS_CORNER_TOP_LEFT);
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CASE(NS_CORNER_TOP_RIGHT_X, NS_CORNER_TOP_RIGHT);
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CASE(NS_CORNER_TOP_RIGHT_Y, NS_CORNER_TOP_RIGHT);
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CASE(NS_CORNER_BOTTOM_RIGHT_X, NS_CORNER_BOTTOM_RIGHT);
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CASE(NS_CORNER_BOTTOM_RIGHT_Y, NS_CORNER_BOTTOM_RIGHT);
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CASE(NS_CORNER_BOTTOM_LEFT_X, NS_CORNER_BOTTOM_LEFT);
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CASE(NS_CORNER_BOTTOM_LEFT_Y, NS_CORNER_BOTTOM_LEFT);
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#undef CASE
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// Validation of NS_FULL_TO_HALF_CORNER.
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#define CASE(corner, vert, result) \
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MOZ_STATIC_ASSERT(NS_FULL_TO_HALF_CORNER(corner, vert) == result, \
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"NS_FULL_TO_HALF_CORNER is wrong")
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CASE(NS_CORNER_TOP_LEFT, false, NS_CORNER_TOP_LEFT_X);
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CASE(NS_CORNER_TOP_LEFT, true, NS_CORNER_TOP_LEFT_Y);
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CASE(NS_CORNER_TOP_RIGHT, false, NS_CORNER_TOP_RIGHT_X);
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CASE(NS_CORNER_TOP_RIGHT, true, NS_CORNER_TOP_RIGHT_Y);
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CASE(NS_CORNER_BOTTOM_RIGHT, false, NS_CORNER_BOTTOM_RIGHT_X);
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CASE(NS_CORNER_BOTTOM_RIGHT, true, NS_CORNER_BOTTOM_RIGHT_Y);
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CASE(NS_CORNER_BOTTOM_LEFT, false, NS_CORNER_BOTTOM_LEFT_X);
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CASE(NS_CORNER_BOTTOM_LEFT, true, NS_CORNER_BOTTOM_LEFT_Y);
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#undef CASE
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// Validation of NS_SIDE_TO_{FULL,HALF}_CORNER.
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#define CASE(side, second, result) \
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MOZ_STATIC_ASSERT(NS_SIDE_TO_FULL_CORNER(side, second) == result, \
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"NS_SIDE_TO_FULL_CORNER is wrong")
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CASE(NS_SIDE_TOP, false, NS_CORNER_TOP_LEFT);
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CASE(NS_SIDE_TOP, true, NS_CORNER_TOP_RIGHT);
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CASE(NS_SIDE_RIGHT, false, NS_CORNER_TOP_RIGHT);
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CASE(NS_SIDE_RIGHT, true, NS_CORNER_BOTTOM_RIGHT);
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CASE(NS_SIDE_BOTTOM, false, NS_CORNER_BOTTOM_RIGHT);
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CASE(NS_SIDE_BOTTOM, true, NS_CORNER_BOTTOM_LEFT);
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CASE(NS_SIDE_LEFT, false, NS_CORNER_BOTTOM_LEFT);
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CASE(NS_SIDE_LEFT, true, NS_CORNER_TOP_LEFT);
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#undef CASE
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#define CASE(side, second, parallel, result) \
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MOZ_STATIC_ASSERT(NS_SIDE_TO_HALF_CORNER(side, second, parallel) == result, \
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"NS_SIDE_TO_HALF_CORNER is wrong")
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CASE(NS_SIDE_TOP, false, true, NS_CORNER_TOP_LEFT_X);
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CASE(NS_SIDE_TOP, false, false, NS_CORNER_TOP_LEFT_Y);
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CASE(NS_SIDE_TOP, true, true, NS_CORNER_TOP_RIGHT_X);
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CASE(NS_SIDE_TOP, true, false, NS_CORNER_TOP_RIGHT_Y);
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CASE(NS_SIDE_RIGHT, false, false, NS_CORNER_TOP_RIGHT_X);
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CASE(NS_SIDE_RIGHT, false, true, NS_CORNER_TOP_RIGHT_Y);
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CASE(NS_SIDE_RIGHT, true, false, NS_CORNER_BOTTOM_RIGHT_X);
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CASE(NS_SIDE_RIGHT, true, true, NS_CORNER_BOTTOM_RIGHT_Y);
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CASE(NS_SIDE_BOTTOM, false, true, NS_CORNER_BOTTOM_RIGHT_X);
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CASE(NS_SIDE_BOTTOM, false, false, NS_CORNER_BOTTOM_RIGHT_Y);
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CASE(NS_SIDE_BOTTOM, true, true, NS_CORNER_BOTTOM_LEFT_X);
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CASE(NS_SIDE_BOTTOM, true, false, NS_CORNER_BOTTOM_LEFT_Y);
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CASE(NS_SIDE_LEFT, false, false, NS_CORNER_BOTTOM_LEFT_X);
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CASE(NS_SIDE_LEFT, false, true, NS_CORNER_BOTTOM_LEFT_Y);
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CASE(NS_SIDE_LEFT, true, false, NS_CORNER_TOP_LEFT_X);
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CASE(NS_SIDE_LEFT, true, true, NS_CORNER_TOP_LEFT_Y);
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#undef CASE
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