зеркало из https://github.com/mozilla/gecko-dev.git
93 строки
3.0 KiB
HTML
93 строки
3.0 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<head>
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<script type="application/javascript" src="pc.js"></script>
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</head>
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<body>
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<pre id="test">
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<script type="application/javascript;version=1.8">
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createHTML({
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title: "PeerConnection using callback functions",
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bug: "1119593",
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visible: true
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});
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// This still aggressively uses promises, but it is testing that the callback functions
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// are properly in place.
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// wrapper that turns a callback-based function call into a promise
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function pcall(o, f, beforeArg) {
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return new Promise((resolve, reject) => {
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var args = [resolve, reject];
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if (typeof beforeArg !== 'undefined') {
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args.unshift(beforeArg);
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}
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info('Calling ' + f.name);
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f.apply(o, args);
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});
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}
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var pc1 = new RTCPeerConnection();
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var pc2 = new RTCPeerConnection();
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var pc2_haveRemoteOffer = new Promise(resolve => {
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pc2.onsignalingstatechange =
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e => (e.target.signalingState == "have-remote-offer") && resolve();
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});
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var pc1_stable = new Promise(resolve => {
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pc1.onsignalingstatechange =
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e => (e.target.signalingState == "stable") && resolve();
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});
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pc1.onicecandidate = e => {
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pc2_haveRemoteOffer
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.then(() => !e.candidate || pcall(pc2, pc2.addIceCandidate, e.candidate))
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.catch(generateErrorCallback());
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};
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pc2.onicecandidate = e => {
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pc1_stable
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.then(() => !e.candidate || pcall(pc1, pc1.addIceCandidate, e.candidate))
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.catch(generateErrorCallback());
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};
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var v1, v2;
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var delivered = new Promise(resolve => {
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pc2.onaddstream = e => {
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v2.mozSrcObject = e.stream;
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resolve(e.stream);
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};
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});
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runNetworkTest(function() {
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v1 = createMediaElement('video', 'v1');
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v2 = createMediaElement('video', 'v2');
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var canPlayThrough = new Promise(resolve => v2.canplaythrough = resolve);
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is(v2.currentTime, 0, "v2.currentTime is zero at outset");
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// not testing legacy gUM here
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navigator.mediaDevices.getUserMedia({ video: true, audio: true })
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.then(stream => pc1.addStream(v1.mozSrcObject = stream))
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.then(() => pcall(pc1, pc1.createOffer))
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.then(offer => pcall(pc1, pc1.setLocalDescription, offer))
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.then(() => pcall(pc2, pc2.setRemoteDescription, pc1.localDescription))
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.then(() => pcall(pc2, pc2.createAnswer))
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.then(answer => pcall(pc2, pc2.setLocalDescription, answer))
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.then(() => pcall(pc1, pc1.setRemoteDescription, pc2.localDescription))
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.then(() => delivered)
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// .then(() => canPlayThrough) // why doesn't this fire?
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.then(() => waitUntil(() => v2.currentTime > 0 && v2.mozSrcObject.currentTime > 0))
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.then(() => ok(v2.currentTime > 0, "v2.currentTime is moving (" + v2.currentTime + ")"))
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.then(() => ok(true, "Connected."))
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.then(() => pcall(pc1, pc1.getStats, null))
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.then(stats => ok(Object.keys(stats).length > 0, "pc1 has stats"))
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.then(() => pcall(pc2, pc2.getStats, null))
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.then(stats => ok(Object.keys(stats).length > 0, "pc2 has stats"))
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.then(() => { v1.pause(); v2.pause(); })
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.catch(reason => ok(false, "unexpected failure: " + reason))
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.then(networkTestFinished);
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});
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</script>
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</pre>
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</body>
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</html>
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