зеркало из https://github.com/mozilla/gecko-dev.git
764 строки
24 KiB
C++
764 строки
24 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "GLLibraryEGL.h"
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#include "angle/Platform.h"
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#include "gfxConfig.h"
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#include "gfxCrashReporterUtils.h"
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#include "gfxUtils.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/Telemetry.h"
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#include "mozilla/Tokenizer.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/Unused.h"
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#include "mozilla/webrender/RenderThread.h"
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#include "nsDirectoryServiceDefs.h"
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#include "nsDirectoryServiceUtils.h"
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#include "nsIGfxInfo.h"
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#include "nsPrintfCString.h"
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#ifdef XP_WIN
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#include "nsWindowsHelpers.h"
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#endif
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#include "OGLShaderProgram.h"
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#include "prenv.h"
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#include "prsystem.h"
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#include "GLContext.h"
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#include "GLContextProvider.h"
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#include "gfxPrefs.h"
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#include "ScopedGLHelpers.h"
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namespace mozilla {
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namespace gl {
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StaticMutex GLLibraryEGL::sMutex;
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GLLibraryEGL sEGLLibrary;
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#ifdef MOZ_B2G
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MOZ_THREAD_LOCAL(EGLContext) GLLibraryEGL::sCurrentContext;
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#endif
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// should match the order of EGLExtensions, and be null-terminated.
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static const char* sEGLExtensionNames[] = {
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"EGL_KHR_image_base",
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"EGL_KHR_image_pixmap",
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"EGL_KHR_gl_texture_2D_image",
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"EGL_KHR_lock_surface",
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"EGL_ANGLE_surface_d3d_texture_2d_share_handle",
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"EGL_EXT_create_context_robustness",
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"EGL_KHR_image",
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"EGL_KHR_fence_sync",
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"EGL_ANDROID_native_fence_sync",
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"EGL_ANDROID_image_crop",
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"EGL_ANGLE_platform_angle",
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"EGL_ANGLE_platform_angle_d3d",
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"EGL_ANGLE_d3d_share_handle_client_buffer",
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"EGL_KHR_create_context",
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};
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#if defined(ANDROID)
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static PRLibrary* LoadApitraceLibrary()
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{
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// Initialization of gfx prefs here is only needed during the unit tests...
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gfxPrefs::GetSingleton();
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if (!gfxPrefs::UseApitrace()) {
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return nullptr;
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}
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static PRLibrary* sApitraceLibrary = nullptr;
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if (sApitraceLibrary)
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return sApitraceLibrary;
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nsCString logFile = Preferences::GetCString("gfx.apitrace.logfile");
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if (logFile.IsEmpty()) {
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logFile = "firefox.trace";
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}
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// The firefox process can't write to /data/local, but it can write
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// to $GRE_HOME/
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nsAutoCString logPath;
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logPath.AppendPrintf("%s/%s", getenv("GRE_HOME"), logFile.get());
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// apitrace uses the TRACE_FILE environment variable to determine where
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// to log trace output to
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printf_stderr("Logging GL tracing output to %s", logPath.get());
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setenv("TRACE_FILE", logPath.get(), false);
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printf_stderr("Attempting load of %s\n", APITRACE_LIB);
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sApitraceLibrary = PR_LoadLibrary(APITRACE_LIB);
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return sApitraceLibrary;
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}
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#endif // ANDROID
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#ifdef XP_WIN
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// see the comment in GLLibraryEGL::EnsureInitialized() for the rationale here.
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static PRLibrary*
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LoadLibraryForEGLOnWindows(const nsAString& filename)
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{
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nsAutoCString path(gfx::gfxVars::GREDirectory());
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path.Append(PR_GetDirectorySeparator());
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path.Append(ToNewUTF8String(filename));
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PRLibSpec lspec;
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lspec.type = PR_LibSpec_Pathname;
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lspec.value.pathname = path.get();
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return PR_LoadLibraryWithFlags(lspec, PR_LD_LAZY | PR_LD_LOCAL);
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}
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#endif // XP_WIN
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static EGLDisplay
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GetAndInitWARPDisplay(GLLibraryEGL& egl, void* displayType)
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{
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EGLint attrib_list[] = { LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE,
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LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE,
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// Requires:
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LOCAL_EGL_PLATFORM_ANGLE_TYPE_ANGLE,
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LOCAL_EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
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LOCAL_EGL_NONE };
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EGLDisplay display = egl.fGetPlatformDisplayEXT(LOCAL_EGL_PLATFORM_ANGLE_ANGLE,
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displayType,
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attrib_list);
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if (display == EGL_NO_DISPLAY) {
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const EGLint err = egl.fGetError();
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if (err != LOCAL_EGL_SUCCESS) {
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gfxCriticalError() << "Unexpected GL error: " << gfx::hexa(err);
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MOZ_CRASH("GFX: Unexpected GL error.");
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}
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return EGL_NO_DISPLAY;
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}
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if (!egl.fInitialize(display, nullptr, nullptr))
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return EGL_NO_DISPLAY;
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return display;
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}
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static bool
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IsAccelAngleSupported(const nsCOMPtr<nsIGfxInfo>& gfxInfo,
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nsACString* const out_failureId)
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{
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if (wr::RenderThread::IsInRenderThread()) {
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// We can only enter here with WebRender, so assert that this is a
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// WebRender-enabled build.
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#ifndef MOZ_BUILD_WEBRENDER
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MOZ_ASSERT(false);
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#endif
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return true;
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}
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int32_t angleSupport;
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nsCString failureId;
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gfxUtils::ThreadSafeGetFeatureStatus(gfxInfo,
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nsIGfxInfo::FEATURE_WEBGL_ANGLE,
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failureId,
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&angleSupport);
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if (failureId.IsEmpty() && angleSupport != nsIGfxInfo::FEATURE_STATUS_OK) {
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// This shouldn't happen, if we see this it's because we've missed
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// some failure paths
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failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_ACCL_ANGLE_NOT_OK");
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}
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if (out_failureId->IsEmpty()) {
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*out_failureId = failureId;
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}
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return (angleSupport == nsIGfxInfo::FEATURE_STATUS_OK);
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}
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static EGLDisplay
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GetAndInitDisplay(GLLibraryEGL& egl, void* displayType)
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{
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EGLDisplay display = egl.fGetDisplay(displayType);
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if (display == EGL_NO_DISPLAY)
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return EGL_NO_DISPLAY;
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if (!egl.fInitialize(display, nullptr, nullptr))
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return EGL_NO_DISPLAY;
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return display;
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}
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class AngleErrorReporting: public angle::Platform {
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public:
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AngleErrorReporting()
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{
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// No static constructor
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}
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void SetFailureId(nsACString* const aFailureId)
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{
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mFailureId = aFailureId;
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}
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void logError(const char *errorMessage) override
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{
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if (!mFailureId) {
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return;
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}
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nsCString str(errorMessage);
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Tokenizer tokenizer(str);
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// Parse "ANGLE Display::initialize error " << error.getID() << ": "
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// << error.getMessage()
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nsCString currWord;
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Tokenizer::Token intToken;
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if (tokenizer.CheckWord("ANGLE") &&
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tokenizer.CheckWhite() &&
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tokenizer.CheckWord("Display") &&
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tokenizer.CheckChar(':') &&
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tokenizer.CheckChar(':') &&
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tokenizer.CheckWord("initialize") &&
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tokenizer.CheckWhite() &&
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tokenizer.CheckWord("error") &&
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tokenizer.CheckWhite() &&
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tokenizer.Check(Tokenizer::TOKEN_INTEGER, intToken)) {
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*mFailureId = "FAILURE_ID_ANGLE_ID_";
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mFailureId->AppendPrintf("%" PRIu64, intToken.AsInteger());
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} else {
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*mFailureId = "FAILURE_ID_ANGLE_UNKNOWN";
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}
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}
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private:
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nsACString* mFailureId;
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};
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AngleErrorReporting gAngleErrorReporter;
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static EGLDisplay
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GetAndInitDisplayForAccelANGLE(GLLibraryEGL& egl, nsACString* const out_failureId)
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{
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EGLDisplay ret = 0;
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if (wr::RenderThread::IsInRenderThread()) {
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return GetAndInitDisplay(egl, LOCAL_EGL_D3D11_ONLY_DISPLAY_ANGLE);
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}
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FeatureState& d3d11ANGLE = gfxConfig::GetFeature(Feature::D3D11_HW_ANGLE);
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if (!gfxPrefs::WebGLANGLETryD3D11())
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d3d11ANGLE.UserDisable("User disabled D3D11 ANGLE by pref",
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NS_LITERAL_CSTRING("FAILURE_ID_ANGLE_PREF"));
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if (gfxPrefs::WebGLANGLEForceD3D11())
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d3d11ANGLE.UserForceEnable("User force-enabled D3D11 ANGLE on disabled hardware");
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gAngleErrorReporter.SetFailureId(out_failureId);
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egl.fANGLEPlatformInitialize(&gAngleErrorReporter);
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auto guardShutdown = mozilla::MakeScopeExit([&] {
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gAngleErrorReporter.SetFailureId(nullptr);
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// NOTE: Ideally we should be calling ANGLEPlatformShutdown after the
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// ANGLE display is destroyed. However gAngleErrorReporter
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// will live longer than the ANGLE display so we're fine.
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});
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if (gfxConfig::IsForcedOnByUser(Feature::D3D11_HW_ANGLE)) {
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return GetAndInitDisplay(egl, LOCAL_EGL_D3D11_ONLY_DISPLAY_ANGLE);
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}
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if (d3d11ANGLE.IsEnabled()) {
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ret = GetAndInitDisplay(egl, LOCAL_EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE);
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}
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if (!ret) {
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ret = GetAndInitDisplay(egl, EGL_DEFAULT_DISPLAY);
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}
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if (!ret && out_failureId->IsEmpty()) {
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*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_ACCL_ANGLE_NO_DISP");
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}
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return ret;
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}
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bool
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GLLibraryEGL::ReadbackEGLImage(EGLImage image, gfx::DataSourceSurface* out_surface)
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{
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StaticMutexAutoUnlock lock(sMutex);
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if (!mReadbackGL) {
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nsCString discardFailureId;
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mReadbackGL = gl::GLContextProvider::CreateHeadless(gl::CreateContextFlags::NONE,
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&discardFailureId);
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}
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ScopedTexture destTex(mReadbackGL);
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const GLuint target = mReadbackGL->GetPreferredEGLImageTextureTarget();
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ScopedBindTexture autoTex(mReadbackGL, destTex.Texture(), target);
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mReadbackGL->fTexParameteri(target, LOCAL_GL_TEXTURE_WRAP_S, LOCAL_GL_CLAMP_TO_EDGE);
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mReadbackGL->fTexParameteri(target, LOCAL_GL_TEXTURE_WRAP_T, LOCAL_GL_CLAMP_TO_EDGE);
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mReadbackGL->fTexParameteri(target, LOCAL_GL_TEXTURE_MAG_FILTER, LOCAL_GL_NEAREST);
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mReadbackGL->fTexParameteri(target, LOCAL_GL_TEXTURE_MIN_FILTER, LOCAL_GL_NEAREST);
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mReadbackGL->fEGLImageTargetTexture2D(target, image);
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ShaderConfigOGL config = ShaderConfigFromTargetAndFormat(target,
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out_surface->GetFormat());
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int shaderConfig = config.mFeatures;
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mReadbackGL->ReadTexImageHelper()->ReadTexImage(out_surface, 0, target,
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out_surface->GetSize(), shaderConfig);
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return true;
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}
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bool
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GLLibraryEGL::EnsureInitialized(bool forceAccel, nsACString* const out_failureId)
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{
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if (mInitialized) {
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return true;
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}
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mozilla::ScopedGfxFeatureReporter reporter("EGL");
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#ifdef MOZ_B2G
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if (!sCurrentContext.init())
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MOZ_CRASH("GFX: Tls init failed");
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#endif
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#ifdef XP_WIN
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if (!mEGLLibrary) {
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// On Windows, the GLESv2, EGL and DXSDK libraries are shipped with libxul and
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// we should look for them there. We have to load the libs in this
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// order, because libEGL.dll depends on libGLESv2.dll which depends on the DXSDK
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// libraries. This matters especially for WebRT apps which are in a different directory.
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// See bug 760323 and bug 749459
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// Also note that we intentionally leak the libs we load.
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do {
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// Windows 8.1+ has d3dcompiler_47.dll in the system directory.
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// Try it first. Note that _46 will never be in the system
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// directory. So there is no point trying _46 in the system
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// directory.
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if (LoadLibrarySystem32(L"d3dcompiler_47.dll"))
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break;
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#ifdef MOZ_D3DCOMPILER_VISTA_DLL
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if (LoadLibraryForEGLOnWindows(NS_LITERAL_STRING(NS_STRINGIFY(MOZ_D3DCOMPILER_VISTA_DLL))))
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break;
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#endif
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MOZ_ASSERT(false, "d3dcompiler DLL loading failed.");
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} while (false);
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LoadLibraryForEGLOnWindows(NS_LITERAL_STRING("libGLESv2.dll"));
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mEGLLibrary = LoadLibraryForEGLOnWindows(NS_LITERAL_STRING("libEGL.dll"));
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if (!mEGLLibrary) {
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*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_LOAD");
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return false;
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}
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}
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#else // !Windows
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// On non-Windows (Android) we use system copies of libEGL. We look for
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// the APITrace lib, libEGL.so, and libEGL.so.1 in that order.
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#if defined(ANDROID)
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if (!mEGLLibrary)
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mEGLLibrary = LoadApitraceLibrary();
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#endif
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if (!mEGLLibrary) {
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printf_stderr("Attempting load of libEGL.so\n");
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mEGLLibrary = PR_LoadLibrary("libEGL.so");
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}
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#if defined(XP_UNIX)
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if (!mEGLLibrary) {
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mEGLLibrary = PR_LoadLibrary("libEGL.so.1");
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}
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#endif
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if (!mEGLLibrary) {
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NS_WARNING("Couldn't load EGL LIB.");
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*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_LOAD_2");
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return false;
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}
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#endif // !Windows
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#define SYMBOL(X) { (PRFuncPtr*)&mSymbols.f##X, { "egl" #X, nullptr } }
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#define END_OF_SYMBOLS { nullptr, { nullptr } }
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GLLibraryLoader::SymLoadStruct earlySymbols[] = {
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SYMBOL(GetDisplay),
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SYMBOL(Terminate),
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SYMBOL(GetCurrentSurface),
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SYMBOL(GetCurrentContext),
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SYMBOL(MakeCurrent),
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SYMBOL(DestroyContext),
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SYMBOL(CreateContext),
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SYMBOL(DestroySurface),
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SYMBOL(CreateWindowSurface),
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SYMBOL(CreatePbufferSurface),
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SYMBOL(CreatePbufferFromClientBuffer),
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SYMBOL(CreatePixmapSurface),
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SYMBOL(BindAPI),
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SYMBOL(Initialize),
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SYMBOL(ChooseConfig),
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SYMBOL(GetError),
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SYMBOL(GetConfigs),
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SYMBOL(GetConfigAttrib),
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SYMBOL(WaitNative),
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SYMBOL(GetProcAddress),
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SYMBOL(SwapBuffers),
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SYMBOL(CopyBuffers),
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SYMBOL(QueryString),
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SYMBOL(QueryContext),
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SYMBOL(BindTexImage),
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SYMBOL(ReleaseTexImage),
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SYMBOL(QuerySurface),
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END_OF_SYMBOLS
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};
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if (!GLLibraryLoader::LoadSymbols(mEGLLibrary, earlySymbols)) {
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NS_WARNING("Couldn't find required entry points in EGL library (early init)");
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*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_SYM");
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return false;
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}
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{
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const char internalFuncName[] = "_Z35eglQueryStringImplementationANDROIDPvi";
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const auto& internalFunc = PR_FindFunctionSymbol(mEGLLibrary, internalFuncName);
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if (internalFunc) {
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*(PRFuncPtr*)&mSymbols.fQueryString = internalFunc;
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}
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}
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InitClientExtensions();
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const auto lookupFunction =
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(GLLibraryLoader::PlatformLookupFunction)mSymbols.fGetProcAddress;
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const auto fnLoadSymbols = [&](const GLLibraryLoader::SymLoadStruct* symbols) {
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if (GLLibraryLoader::LoadSymbols(mEGLLibrary, symbols, lookupFunction))
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return true;
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ClearSymbols(symbols);
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return false;
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};
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// Check the ANGLE support the system has
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nsCOMPtr<nsIGfxInfo> gfxInfo = do_GetService("@mozilla.org/gfx/info;1");
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mIsANGLE = IsExtensionSupported(ANGLE_platform_angle);
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EGLDisplay chosenDisplay = nullptr;
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// Client exts are ready. (But not display exts!)
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if (mIsANGLE) {
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MOZ_ASSERT(IsExtensionSupported(ANGLE_platform_angle_d3d));
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const GLLibraryLoader::SymLoadStruct angleSymbols[] = {
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{ (PRFuncPtr*)&mSymbols.fANGLEPlatformInitialize, { "ANGLEPlatformInitialize", nullptr } },
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{ (PRFuncPtr*)&mSymbols.fANGLEPlatformShutdown, { "ANGLEPlatformShutdown", nullptr } },
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SYMBOL(GetPlatformDisplayEXT),
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END_OF_SYMBOLS
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};
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if (!fnLoadSymbols(angleSymbols)) {
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gfxCriticalError() << "Failed to load ANGLE symbols!";
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return false;
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}
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}
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if (IsExtensionSupported(ANGLE_platform_angle_d3d)) {
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nsCString accelAngleFailureId;
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bool accelAngleSupport = IsAccelAngleSupported(gfxInfo, &accelAngleFailureId);
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bool shouldTryAccel = forceAccel || accelAngleSupport;
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bool shouldTryWARP = !forceAccel; // Only if ANGLE not supported or fails
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// If WARP preferred, will override ANGLE support
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if (gfxPrefs::WebGLANGLEForceWARP()) {
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shouldTryWARP = true;
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shouldTryAccel = false;
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if (accelAngleFailureId.IsEmpty()) {
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accelAngleFailureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_FORCE_WARP");
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}
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}
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// Hardware accelerated ANGLE path (supported or force accel)
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if (shouldTryAccel) {
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chosenDisplay = GetAndInitDisplayForAccelANGLE(*this, out_failureId);
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}
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// Report the acceleration status to telemetry
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if (!chosenDisplay) {
|
|
if (accelAngleFailureId.IsEmpty()) {
|
|
Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_ACCL_FAILURE_ID,
|
|
NS_LITERAL_CSTRING("FEATURE_FAILURE_ACCL_ANGLE_UNKNOWN"));
|
|
} else {
|
|
Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_ACCL_FAILURE_ID,
|
|
accelAngleFailureId);
|
|
}
|
|
} else {
|
|
Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_ACCL_FAILURE_ID,
|
|
NS_LITERAL_CSTRING("SUCCESS"));
|
|
}
|
|
|
|
// Fallback to a WARP display if ANGLE fails, or if WARP is forced
|
|
if (!chosenDisplay && shouldTryWARP) {
|
|
chosenDisplay = GetAndInitWARPDisplay(*this, EGL_DEFAULT_DISPLAY);
|
|
if (!chosenDisplay) {
|
|
if (out_failureId->IsEmpty()) {
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_WARP_FALLBACK");
|
|
}
|
|
NS_ERROR("Fallback WARP context failed to initialize.");
|
|
return false;
|
|
}
|
|
mIsWARP = true;
|
|
}
|
|
} else {
|
|
chosenDisplay = GetAndInitDisplay(*this, EGL_DEFAULT_DISPLAY);
|
|
}
|
|
|
|
if (!chosenDisplay) {
|
|
if (out_failureId->IsEmpty()) {
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_NO_DISPLAY");
|
|
}
|
|
NS_WARNING("Failed to initialize a display.");
|
|
return false;
|
|
}
|
|
mEGLDisplay = chosenDisplay;
|
|
|
|
InitDisplayExtensions();
|
|
|
|
////////////////////////////////////
|
|
// Alright, load display exts.
|
|
|
|
if (IsExtensionSupported(KHR_lock_surface)) {
|
|
const GLLibraryLoader::SymLoadStruct lockSymbols[] = {
|
|
SYMBOL(LockSurfaceKHR),
|
|
SYMBOL(UnlockSurfaceKHR),
|
|
END_OF_SYMBOLS
|
|
};
|
|
if (!fnLoadSymbols(lockSymbols)) {
|
|
NS_ERROR("EGL supports KHR_lock_surface without exposing its functions!");
|
|
MarkExtensionUnsupported(KHR_lock_surface);
|
|
}
|
|
}
|
|
|
|
if (IsExtensionSupported(ANGLE_surface_d3d_texture_2d_share_handle)) {
|
|
const GLLibraryLoader::SymLoadStruct d3dSymbols[] = {
|
|
SYMBOL(QuerySurfacePointerANGLE),
|
|
END_OF_SYMBOLS
|
|
};
|
|
if (!fnLoadSymbols(d3dSymbols)) {
|
|
NS_ERROR("EGL supports ANGLE_surface_d3d_texture_2d_share_handle without exposing its functions!");
|
|
MarkExtensionUnsupported(ANGLE_surface_d3d_texture_2d_share_handle);
|
|
}
|
|
}
|
|
|
|
if (IsExtensionSupported(KHR_fence_sync)) {
|
|
const GLLibraryLoader::SymLoadStruct syncSymbols[] = {
|
|
SYMBOL(CreateSyncKHR),
|
|
SYMBOL(DestroySyncKHR),
|
|
SYMBOL(ClientWaitSyncKHR),
|
|
SYMBOL(GetSyncAttribKHR),
|
|
END_OF_SYMBOLS
|
|
};
|
|
if (!fnLoadSymbols(syncSymbols)) {
|
|
NS_ERROR("EGL supports KHR_fence_sync without exposing its functions!");
|
|
MarkExtensionUnsupported(KHR_fence_sync);
|
|
}
|
|
}
|
|
|
|
if (IsExtensionSupported(KHR_image) || IsExtensionSupported(KHR_image_base)) {
|
|
const GLLibraryLoader::SymLoadStruct imageSymbols[] = {
|
|
SYMBOL(CreateImageKHR),
|
|
SYMBOL(DestroyImageKHR),
|
|
END_OF_SYMBOLS
|
|
};
|
|
if (!fnLoadSymbols(imageSymbols)) {
|
|
NS_ERROR("EGL supports KHR_image(_base) without exposing its functions!");
|
|
MarkExtensionUnsupported(KHR_image);
|
|
MarkExtensionUnsupported(KHR_image_base);
|
|
MarkExtensionUnsupported(KHR_image_pixmap);
|
|
}
|
|
} else {
|
|
MarkExtensionUnsupported(KHR_image_pixmap);
|
|
}
|
|
|
|
if (IsExtensionSupported(ANDROID_native_fence_sync)) {
|
|
const GLLibraryLoader::SymLoadStruct nativeFenceSymbols[] = {
|
|
SYMBOL(DupNativeFenceFDANDROID),
|
|
END_OF_SYMBOLS
|
|
};
|
|
if (!fnLoadSymbols(nativeFenceSymbols)) {
|
|
NS_ERROR("EGL supports ANDROID_native_fence_sync without exposing its functions!");
|
|
MarkExtensionUnsupported(ANDROID_native_fence_sync);
|
|
}
|
|
}
|
|
|
|
mInitialized = true;
|
|
reporter.SetSuccessful();
|
|
return true;
|
|
}
|
|
|
|
#undef SYMBOL
|
|
#undef END_OF_SYMBOLS
|
|
|
|
template<size_t N>
|
|
static void
|
|
MarkExtensions(const char* rawExtString, bool shouldDumpExts, const char* extType,
|
|
std::bitset<N>* const out)
|
|
{
|
|
MOZ_ASSERT(rawExtString);
|
|
|
|
const nsDependentCString extString(rawExtString);
|
|
|
|
std::vector<nsCString> extList;
|
|
SplitByChar(extString, ' ', &extList);
|
|
|
|
if (shouldDumpExts) {
|
|
printf_stderr("%u EGL %s extensions: (*: recognized)\n",
|
|
(uint32_t)extList.size(), extType);
|
|
}
|
|
|
|
MarkBitfieldByStrings(extList, shouldDumpExts, sEGLExtensionNames, out);
|
|
}
|
|
|
|
void
|
|
GLLibraryEGL::InitClientExtensions()
|
|
{
|
|
const bool shouldDumpExts = GLContext::ShouldDumpExts();
|
|
|
|
const char* rawExtString = nullptr;
|
|
|
|
#ifndef ANDROID
|
|
// Bug 1209612: Crashes on a number of android drivers.
|
|
// Ideally we would only blocklist this there, but for now we don't need the client
|
|
// extension list on ANDROID (we mostly need it on ANGLE), and we'd rather not crash.
|
|
rawExtString = (const char*)fQueryString(nullptr, LOCAL_EGL_EXTENSIONS);
|
|
#endif
|
|
|
|
if (!rawExtString) {
|
|
if (shouldDumpExts) {
|
|
printf_stderr("No EGL client extensions.\n");
|
|
}
|
|
return;
|
|
}
|
|
|
|
MarkExtensions(rawExtString, shouldDumpExts, "client", &mAvailableExtensions);
|
|
}
|
|
|
|
void
|
|
GLLibraryEGL::InitDisplayExtensions()
|
|
{
|
|
MOZ_ASSERT(mEGLDisplay);
|
|
|
|
const bool shouldDumpExts = GLContext::ShouldDumpExts();
|
|
|
|
const auto rawExtString = (const char*)fQueryString(mEGLDisplay,
|
|
LOCAL_EGL_EXTENSIONS);
|
|
if (!rawExtString) {
|
|
NS_WARNING("Failed to query EGL display extensions!.");
|
|
return;
|
|
}
|
|
|
|
MarkExtensions(rawExtString, shouldDumpExts, "display", &mAvailableExtensions);
|
|
}
|
|
|
|
void
|
|
GLLibraryEGL::DumpEGLConfig(EGLConfig cfg)
|
|
{
|
|
int attrval;
|
|
int err;
|
|
|
|
#define ATTR(_x) do { \
|
|
fGetConfigAttrib(mEGLDisplay, cfg, LOCAL_EGL_##_x, &attrval); \
|
|
if ((err = fGetError()) != 0x3000) { \
|
|
printf_stderr(" %s: ERROR (0x%04x)\n", #_x, err); \
|
|
} else { \
|
|
printf_stderr(" %s: %d (0x%04x)\n", #_x, attrval, attrval); \
|
|
} \
|
|
} while(0)
|
|
|
|
printf_stderr("EGL Config: %d [%p]\n", (int)(intptr_t)cfg, cfg);
|
|
|
|
ATTR(BUFFER_SIZE);
|
|
ATTR(ALPHA_SIZE);
|
|
ATTR(BLUE_SIZE);
|
|
ATTR(GREEN_SIZE);
|
|
ATTR(RED_SIZE);
|
|
ATTR(DEPTH_SIZE);
|
|
ATTR(STENCIL_SIZE);
|
|
ATTR(CONFIG_CAVEAT);
|
|
ATTR(CONFIG_ID);
|
|
ATTR(LEVEL);
|
|
ATTR(MAX_PBUFFER_HEIGHT);
|
|
ATTR(MAX_PBUFFER_PIXELS);
|
|
ATTR(MAX_PBUFFER_WIDTH);
|
|
ATTR(NATIVE_RENDERABLE);
|
|
ATTR(NATIVE_VISUAL_ID);
|
|
ATTR(NATIVE_VISUAL_TYPE);
|
|
ATTR(PRESERVED_RESOURCES);
|
|
ATTR(SAMPLES);
|
|
ATTR(SAMPLE_BUFFERS);
|
|
ATTR(SURFACE_TYPE);
|
|
ATTR(TRANSPARENT_TYPE);
|
|
ATTR(TRANSPARENT_RED_VALUE);
|
|
ATTR(TRANSPARENT_GREEN_VALUE);
|
|
ATTR(TRANSPARENT_BLUE_VALUE);
|
|
ATTR(BIND_TO_TEXTURE_RGB);
|
|
ATTR(BIND_TO_TEXTURE_RGBA);
|
|
ATTR(MIN_SWAP_INTERVAL);
|
|
ATTR(MAX_SWAP_INTERVAL);
|
|
ATTR(LUMINANCE_SIZE);
|
|
ATTR(ALPHA_MASK_SIZE);
|
|
ATTR(COLOR_BUFFER_TYPE);
|
|
ATTR(RENDERABLE_TYPE);
|
|
ATTR(CONFORMANT);
|
|
|
|
#undef ATTR
|
|
}
|
|
|
|
void
|
|
GLLibraryEGL::DumpEGLConfigs()
|
|
{
|
|
int nc = 0;
|
|
fGetConfigs(mEGLDisplay, nullptr, 0, &nc);
|
|
EGLConfig* ec = new EGLConfig[nc];
|
|
fGetConfigs(mEGLDisplay, ec, nc, &nc);
|
|
|
|
for (int i = 0; i < nc; ++i) {
|
|
printf_stderr("========= EGL Config %d ========\n", i);
|
|
DumpEGLConfig(ec[i]);
|
|
}
|
|
|
|
delete [] ec;
|
|
}
|
|
|
|
static bool
|
|
ShouldTrace()
|
|
{
|
|
static bool ret = gfxEnv::GlDebugVerbose();
|
|
return ret;
|
|
}
|
|
|
|
void
|
|
BeforeEGLCall(const char* glFunction)
|
|
{
|
|
if (ShouldTrace()) {
|
|
printf_stderr("[egl] > %s\n", glFunction);
|
|
}
|
|
}
|
|
|
|
void
|
|
AfterEGLCall(const char* glFunction)
|
|
{
|
|
if (ShouldTrace()) {
|
|
printf_stderr("[egl] < %s\n", glFunction);
|
|
}
|
|
}
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|
|
|