зеркало из https://github.com/mozilla/gecko-dev.git
844 строки
32 KiB
C++
844 строки
32 KiB
C++
/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(MediaResource_h_)
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#define MediaResource_h_
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#include "mozilla/Mutex.h"
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#include "nsIChannel.h"
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#include "nsIURI.h"
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#include "nsISeekableStream.h"
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#include "nsIStreamListener.h"
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#include "nsIChannelEventSink.h"
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#include "nsIInterfaceRequestor.h"
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#include "nsIThreadRetargetableStreamListener.h"
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#include "Intervals.h"
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#include "MediaCache.h"
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#include "MediaContainerType.h"
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#include "MediaData.h"
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#include "MediaPrefs.h"
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#include "MediaResourceCallback.h"
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#include "mozilla/Atomics.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/UniquePtr.h"
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#include "nsThreadUtils.h"
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#include <algorithm>
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// For HTTP seeking, if number of bytes needing to be
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// seeked forward is less than this value then a read is
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// done rather than a byte range request.
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//
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// If we assume a 100Mbit connection, and assume reissuing an HTTP seek causes
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// a delay of 200ms, then in that 200ms we could have simply read ahead 2MB. So
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// setting SEEK_VS_READ_THRESHOLD to 1MB sounds reasonable.
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static const int64_t SEEK_VS_READ_THRESHOLD = 1 * 1024 * 1024;
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static const uint32_t HTTP_REQUESTED_RANGE_NOT_SATISFIABLE_CODE = 416;
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// Number of bytes we have accumulated before we assume the connection download
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// rate can be reliably calculated. 57 Segments at IW=3 allows slow start to
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// reach a CWND of 30 (See bug 831998)
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static const int64_t RELIABLE_DATA_THRESHOLD = 57 * 1460;
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class nsIHttpChannel;
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class nsIPrincipal;
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namespace mozilla {
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class MediaChannelStatistics;
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/**
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* This class is useful for estimating rates of data passing through
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* some channel. The idea is that activity on the channel "starts"
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* and "stops" over time. At certain times data passes through the
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* channel (usually while the channel is active; data passing through
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* an inactive channel is ignored). The GetRate() function computes
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* an estimate of the "current rate" of the channel, which is some
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* kind of average of the data passing through over the time the
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* channel is active.
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*
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* All methods take "now" as a parameter so the user of this class can
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* control the timeline used.
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*/
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class MediaChannelStatistics {
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public:
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MediaChannelStatistics() = default;
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MediaChannelStatistics(const MediaChannelStatistics&) = default;
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void Reset() {
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mLastStartTime = TimeStamp();
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mAccumulatedTime = TimeDuration(0);
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mAccumulatedBytes = 0;
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mIsStarted = false;
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}
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void Start() {
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if (mIsStarted)
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return;
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mLastStartTime = TimeStamp::Now();
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mIsStarted = true;
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}
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void Stop() {
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if (!mIsStarted)
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return;
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mAccumulatedTime += TimeStamp::Now() - mLastStartTime;
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mIsStarted = false;
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}
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void AddBytes(int64_t aBytes) {
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if (!mIsStarted) {
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// ignore this data, it may be related to seeking or some other
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// operation we don't care about
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return;
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}
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mAccumulatedBytes += aBytes;
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}
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double GetRateAtLastStop(bool* aReliable) {
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double seconds = mAccumulatedTime.ToSeconds();
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*aReliable = (seconds >= 1.0) ||
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(mAccumulatedBytes >= RELIABLE_DATA_THRESHOLD);
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if (seconds <= 0.0)
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return 0.0;
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return static_cast<double>(mAccumulatedBytes)/seconds;
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}
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double GetRate(bool* aReliable) {
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TimeDuration time = mAccumulatedTime;
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if (mIsStarted) {
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time += TimeStamp::Now() - mLastStartTime;
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}
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double seconds = time.ToSeconds();
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*aReliable = (seconds >= 3.0) ||
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(mAccumulatedBytes >= RELIABLE_DATA_THRESHOLD);
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if (seconds <= 0.0)
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return 0.0;
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return static_cast<double>(mAccumulatedBytes)/seconds;
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}
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private:
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int64_t mAccumulatedBytes = 0;
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TimeDuration mAccumulatedTime;
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TimeStamp mLastStartTime;
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bool mIsStarted = false;
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};
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// Represents a section of contiguous media, with a start and end offset.
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// Used to denote ranges of data which are cached.
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typedef media::Interval<int64_t> MediaByteRange;
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typedef media::IntervalSet<int64_t> MediaByteRangeSet;
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/**
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* Provides a thread-safe, seek/read interface to resources
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* loaded from a URI. Uses MediaCache to cache data received over
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* Necko's async channel API, thus resolving the mismatch between clients
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* that need efficient random access to the data and protocols that do not
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* support efficient random access, such as HTTP.
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*
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* Instances of this class must be created on the main thread.
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* Most methods must be called on the main thread only. Read, Seek and
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* Tell must only be called on non-main threads. In the case of the Ogg
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* Decoder they are called on the Decode thread for example. You must
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* ensure that no threads are calling these methods once Close is called.
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*
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* Instances of this class are reference counted. Use nsRefPtr for
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* managing the lifetime of instances of this class.
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*
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* The generic implementation of this class is ChannelMediaResource, which can
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* handle any URI for which Necko supports AsyncOpen.
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* The 'file:' protocol can be implemented efficiently with direct random
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* access, so the FileMediaResource implementation class bypasses the cache.
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* MediaResource::Create automatically chooses the best implementation class.
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*/
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class MediaResource
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{
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public:
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// Our refcounting is threadsafe, and when our refcount drops to zero
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// we dispatch an event to the main thread to delete the MediaResource.
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// Note that this means it's safe for references to this object to be
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// released on a non main thread, but the destructor will always run on
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// the main thread.
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NS_METHOD_(MozExternalRefCountType) AddRef(void);
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NS_METHOD_(MozExternalRefCountType) Release(void);
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// These methods are called off the main thread.
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// Read up to aCount bytes from the stream. The read starts at
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// aOffset in the stream, seeking to that location initially if
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// it is not the current stream offset. The remaining arguments,
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// results and requirements are the same as per the Read method.
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virtual nsresult ReadAt(int64_t aOffset, char* aBuffer,
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uint32_t aCount, uint32_t* aBytes) = 0;
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// Indicate whether caching data in advance of reads is worth it.
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// E.g. Caching lockless and memory-based MediaResource subclasses would be a
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// waste, but caching lock/IO-bound resources means reducing the impact of
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// each read.
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virtual bool ShouldCacheReads() = 0;
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// Report the current offset in bytes from the start of the stream.
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// This is used to approximate where we currently are in the playback of a
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// media.
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// A call to ReadAt will update this position.
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virtual int64_t Tell() = 0;
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// These can be called on any thread.
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// Cached blocks associated with this stream will not be evicted
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// while the stream is pinned.
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virtual void Pin() = 0;
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virtual void Unpin() = 0;
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// Get the length of the stream in bytes. Returns -1 if not known.
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// This can change over time; after a seek operation, a misbehaving
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// server may give us a resource of a different length to what it had
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// reported previously --- or it may just lie in its Content-Length
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// header and give us more or less data than it reported. We will adjust
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// the result of GetLength to reflect the data that's actually arriving.
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virtual int64_t GetLength() = 0;
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// Returns the offset of the first byte of cached data at or after aOffset,
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// or -1 if there is no such cached data.
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virtual int64_t GetNextCachedData(int64_t aOffset) = 0;
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// Returns the end of the bytes starting at the given offset which are in
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// cache. Returns aOffset itself if there are zero bytes available there.
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virtual int64_t GetCachedDataEnd(int64_t aOffset) = 0;
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// Returns true if all the data from aOffset to the end of the stream
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// is in cache. If the end of the stream is not known, we return false.
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virtual bool IsDataCachedToEndOfResource(int64_t aOffset) = 0;
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// Reads only data which is cached in the media cache. If you try to read
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// any data which overlaps uncached data, or if aCount bytes otherwise can't
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// be read, this function will return failure. This function be called from
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// any thread, and it is the only read operation which is safe to call on
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// the main thread, since it's guaranteed to be non blocking.
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virtual nsresult ReadFromCache(char* aBuffer,
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int64_t aOffset,
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uint32_t aCount) = 0;
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/**
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* Fills aRanges with MediaByteRanges representing the data which is cached
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* in the media cache. Stream should be pinned during call and while
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* aRanges is being used.
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*/
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virtual nsresult GetCachedRanges(MediaByteRangeSet& aRanges) = 0;
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protected:
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virtual ~MediaResource() {};
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private:
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void Destroy();
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mozilla::ThreadSafeAutoRefCnt mRefCnt;
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NS_DECL_OWNINGTHREAD
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};
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class BaseMediaResource : public MediaResource {
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public:
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/**
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* Create a resource, reading data from the channel. Call on main thread only.
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* The caller must follow up by calling resource->Open().
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*/
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static already_AddRefed<BaseMediaResource> Create(
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MediaResourceCallback* aCallback,
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nsIChannel* aChannel,
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bool aIsPrivateBrowsing);
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// Close the resource, stop any listeners, channels, etc.
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// Cancels any currently blocking Read request and forces that request to
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// return an error.
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virtual nsresult Close() = 0;
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// Pass true to limit the amount of readahead data (specified by
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// "media.cache_readahead_limit") or false to read as much as the
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// cache size allows.
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virtual void ThrottleReadahead(bool bThrottle) {}
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// This is the client's estimate of the playback rate assuming
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// the media plays continuously. The cache can't guess this itself
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// because it doesn't know when the decoder was paused, buffering, etc.
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virtual void SetPlaybackRate(uint32_t aBytesPerSecond) = 0;
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// Get the estimated download rate in bytes per second (assuming no
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// pausing of the channel is requested by Gecko).
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// *aIsReliable is set to true if we think the estimate is useful.
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virtual double GetDownloadRate(bool* aIsReliable) = 0;
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// Moves any existing channel loads into or out of background. Background
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// loads don't block the load event. This also determines whether or not any
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// new loads initiated (for example to seek) will be in the background.
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void SetLoadInBackground(bool aLoadInBackground);
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// Suspend any downloads that are in progress.
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// If aCloseImmediately is set, resources should be released immediately
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// since we don't expect to resume again any time soon. Otherwise we
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// may resume again soon so resources should be held for a little
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// while.
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virtual void Suspend(bool aCloseImmediately) = 0;
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// Resume any downloads that have been suspended.
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virtual void Resume() = 0;
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// The mode is initially MODE_PLAYBACK.
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virtual void SetReadMode(MediaCacheStream::ReadMode aMode) = 0;
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// Returns true if the resource can be seeked to unbuffered ranges, i.e.
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// for an HTTP network stream this returns true if HTTP1.1 Byte Range
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// requests are supported by the connection/server.
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virtual bool IsTransportSeekable() = 0;
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// Get the current principal for the channel
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virtual already_AddRefed<nsIPrincipal> GetCurrentPrincipal() = 0;
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/**
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* Open the stream. This creates a stream listener and returns it in
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* aStreamListener; this listener needs to be notified of incoming data.
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*/
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virtual nsresult Open(nsIStreamListener** aStreamListener) = 0;
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// If this returns false, then we shouldn't try to clone this MediaResource
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// because its underlying resources are not suitable for reuse (e.g.
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// because the underlying connection has been lost, or this resource
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// just can't be safely cloned). If this returns true, CloneData could
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// still fail. If this returns false, CloneData should not be called.
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virtual bool CanClone() { return false; }
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// Create a new stream of the same type that refers to the same URI
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// with a new channel. Any cached data associated with the original
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// stream should be accessible in the new stream too.
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virtual already_AddRefed<BaseMediaResource> CloneData(
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MediaResourceCallback* aCallback)
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{
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return nullptr;
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}
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// Returns true if the resource is a live stream.
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bool IsLiveStream() { return GetLength() == -1; }
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virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const
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{
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// Might be useful to track in the future:
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// - mChannel
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// - mURI (possibly owned, looks like just a ref from mChannel)
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// Not owned:
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// - mCallback
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return 0;
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}
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virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const
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{
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return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
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}
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protected:
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BaseMediaResource(MediaResourceCallback* aCallback,
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nsIChannel* aChannel,
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nsIURI* aURI)
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: mCallback(aCallback)
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, mChannel(aChannel)
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, mURI(aURI)
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, mLoadInBackground(false)
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{
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}
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virtual ~BaseMediaResource()
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{
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}
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// Set the request's load flags to aFlags. If the request is part of a
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// load group, the request is removed from the group, the flags are set, and
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// then the request is added back to the load group.
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void ModifyLoadFlags(nsLoadFlags aFlags);
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// Dispatches an event to call MediaDecoder::NotifyBytesConsumed(aNumBytes, aOffset)
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// on the main thread. This is called automatically after every read.
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void DispatchBytesConsumed(int64_t aNumBytes, int64_t aOffset);
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RefPtr<MediaResourceCallback> mCallback;
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// Channel used to download the media data. Must be accessed
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// from the main thread only.
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nsCOMPtr<nsIChannel> mChannel;
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// URI in case the stream needs to be re-opened. Access from
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// main thread only.
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nsCOMPtr<nsIURI> mURI;
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// True if SetLoadInBackground() has been called with
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// aLoadInBackground = true, i.e. when the document load event is not
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// blocked by this resource, and all channel loads will be in the
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// background.
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bool mLoadInBackground;
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};
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/**
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* This class is responsible for managing the suspend count and report suspend
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* status of channel.
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**/
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class ChannelSuspendAgent {
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public:
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explicit ChannelSuspendAgent(nsIChannel* aChannel)
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: mChannel(aChannel),
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mIsChannelSuspended(false)
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{}
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// True when the channel has been suspended or needs to be suspended.
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bool IsSuspended();
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// Return true when the channel is logically suspended, i.e. the suspend
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// count goes from 0 to 1.
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bool Suspend();
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// Return true only when the suspend count is equal to zero.
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bool Resume();
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// Call after opening channel, set channel and check whether the channel
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// needs to be suspended.
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void NotifyChannelOpened(nsIChannel* aChannel);
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// Call before closing channel, reset the channel internal status if needed.
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void NotifyChannelClosing();
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// Check whether we need to suspend the channel.
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void UpdateSuspendedStatusIfNeeded();
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private:
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// Only suspends channel but not changes the suspend count.
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void SuspendInternal();
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nsIChannel* mChannel;
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uint32_t mSuspendCount = 0;
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bool mIsChannelSuspended;
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};
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/**
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* This is the MediaResource implementation that wraps Necko channels.
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* Much of its functionality is actually delegated to MediaCache via
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* an underlying MediaCacheStream.
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*
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* All synchronization is performed by MediaCacheStream; all off-main-
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* thread operations are delegated directly to that object.
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*/
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class ChannelMediaResource : public BaseMediaResource
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{
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public:
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ChannelMediaResource(MediaResourceCallback* aDecoder,
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nsIChannel* aChannel,
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nsIURI* aURI,
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bool aIsPrivateBrowsing);
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ChannelMediaResource(MediaResourceCallback* aDecoder,
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nsIChannel* aChannel,
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nsIURI* aURI,
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const MediaChannelStatistics& aStatistics);
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~ChannelMediaResource();
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// These are called on the main thread by MediaCache. These must
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// not block or grab locks, because the media cache is holding its lock.
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// Notify that data is available from the cache. This can happen even
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// if this stream didn't read any data, since another stream might have
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// received data for the same resource.
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void CacheClientNotifyDataReceived();
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// Notify that we reached the end of the stream. This can happen even
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// if this stream didn't read any data, since another stream might have
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// received data for the same resource.
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void CacheClientNotifyDataEnded(nsresult aStatus);
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// Notify that the principal for the cached resource changed.
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void CacheClientNotifyPrincipalChanged();
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// Notify the decoder that the cache suspended status changed.
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void CacheClientNotifySuspendedStatusChanged();
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// These are called on the main thread by MediaCache. These shouldn't block,
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// but they may grab locks --- the media cache is not holding its lock
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// when these are called.
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// Start a new load at the given aOffset. The old load is cancelled
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// and no more data from the old load will be notified via
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// MediaCacheStream::NotifyDataReceived/Ended.
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// This can fail.
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nsresult CacheClientSeek(int64_t aOffset, bool aResume);
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// Suspend the current load since data is currently not wanted
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nsresult CacheClientSuspend();
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// Resume the current load since data is wanted again
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nsresult CacheClientResume();
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bool IsSuspended();
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void ThrottleReadahead(bool bThrottle) override;
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// Main thread
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nsresult Open(nsIStreamListener** aStreamListener) override;
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nsresult Close() override;
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void Suspend(bool aCloseImmediately) override;
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void Resume() override;
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already_AddRefed<nsIPrincipal> GetCurrentPrincipal() override;
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bool CanClone() override;
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already_AddRefed<BaseMediaResource> CloneData(
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MediaResourceCallback* aDecoder) override;
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nsresult ReadFromCache(char* aBuffer, int64_t aOffset, uint32_t aCount) override;
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// Other thread
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void SetReadMode(MediaCacheStream::ReadMode aMode) override;
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void SetPlaybackRate(uint32_t aBytesPerSecond) override;
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nsresult ReadAt(int64_t offset, char* aBuffer,
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uint32_t aCount, uint32_t* aBytes) override;
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// Data stored in IO&lock-encumbered MediaCacheStream, caching recommended.
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bool ShouldCacheReads() override { return true; }
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int64_t Tell() override;
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// Any thread
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void Pin() override;
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void Unpin() override;
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double GetDownloadRate(bool* aIsReliable) override;
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int64_t GetLength() override;
|
|
int64_t GetNextCachedData(int64_t aOffset) override;
|
|
int64_t GetCachedDataEnd(int64_t aOffset) override;
|
|
bool IsDataCachedToEndOfResource(int64_t aOffset) override;
|
|
bool IsTransportSeekable() override;
|
|
|
|
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override {
|
|
// Might be useful to track in the future:
|
|
// - mListener (seems minor)
|
|
// - mChannelStatistics (seems minor)
|
|
size_t size = BaseMediaResource::SizeOfExcludingThis(aMallocSizeOf);
|
|
size += mCacheStream.SizeOfExcludingThis(aMallocSizeOf);
|
|
|
|
return size;
|
|
}
|
|
|
|
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override {
|
|
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
|
|
}
|
|
|
|
class Listener final
|
|
: public nsIStreamListener
|
|
, public nsIInterfaceRequestor
|
|
, public nsIChannelEventSink
|
|
, public nsIThreadRetargetableStreamListener
|
|
{
|
|
~Listener() {}
|
|
public:
|
|
Listener(ChannelMediaResource* aResource, int64_t aOffset)
|
|
: mResource(aResource)
|
|
, mOffset(aOffset)
|
|
{}
|
|
|
|
NS_DECL_ISUPPORTS
|
|
NS_DECL_NSIREQUESTOBSERVER
|
|
NS_DECL_NSISTREAMLISTENER
|
|
NS_DECL_NSICHANNELEVENTSINK
|
|
NS_DECL_NSIINTERFACEREQUESTOR
|
|
NS_DECL_NSITHREADRETARGETABLESTREAMLISTENER
|
|
|
|
void Revoke() { mResource = nullptr; }
|
|
|
|
private:
|
|
RefPtr<ChannelMediaResource> mResource;
|
|
const int64_t mOffset;
|
|
};
|
|
friend class Listener;
|
|
|
|
nsresult GetCachedRanges(MediaByteRangeSet& aRanges) override;
|
|
|
|
protected:
|
|
bool IsSuspendedByCache();
|
|
// These are called on the main thread by Listener.
|
|
nsresult OnStartRequest(nsIRequest* aRequest, int64_t aRequestOffset);
|
|
nsresult OnStopRequest(nsIRequest* aRequest, nsresult aStatus);
|
|
nsresult OnDataAvailable(nsIRequest* aRequest,
|
|
nsIInputStream* aStream,
|
|
uint32_t aCount);
|
|
nsresult OnChannelRedirect(nsIChannel* aOld,
|
|
nsIChannel* aNew,
|
|
uint32_t aFlags,
|
|
int64_t aOffset);
|
|
|
|
// Opens the channel, using an HTTP byte range request to start at aOffset
|
|
// if possible. Main thread only.
|
|
nsresult OpenChannel(int64_t aOffset);
|
|
nsresult RecreateChannel();
|
|
// Add headers to HTTP request. Main thread only.
|
|
nsresult SetupChannelHeaders(int64_t aOffset);
|
|
// Closes the channel. Main thread only.
|
|
void CloseChannel();
|
|
// Update the principal for the resource. Main thread only.
|
|
void UpdatePrincipal();
|
|
|
|
int64_t GetOffset() const;
|
|
|
|
// Parses 'Content-Range' header and returns results via parameters.
|
|
// Returns error if header is not available, values are not parse-able or
|
|
// values are out of range.
|
|
nsresult ParseContentRangeHeader(nsIHttpChannel * aHttpChan,
|
|
int64_t& aRangeStart,
|
|
int64_t& aRangeEnd,
|
|
int64_t& aRangeTotal);
|
|
|
|
static nsresult CopySegmentToCache(nsIInputStream* aInStream,
|
|
void* aResource,
|
|
const char* aFromSegment,
|
|
uint32_t aToOffset,
|
|
uint32_t aCount,
|
|
uint32_t* aWriteCount);
|
|
|
|
nsresult CopySegmentToCache(const char* aFromSegment,
|
|
uint32_t aCount,
|
|
uint32_t* aWriteCount);
|
|
|
|
// Main thread access only
|
|
RefPtr<Listener> mListener;
|
|
// When this flag is set, if we get a network error we should silently
|
|
// reopen the stream.
|
|
bool mReopenOnError;
|
|
|
|
// Any thread access
|
|
MediaCacheStream mCacheStream;
|
|
|
|
MediaChannelStatistics mChannelStatistics;
|
|
ChannelSuspendAgent mSuspendAgent;
|
|
};
|
|
|
|
/**
|
|
* RAII class that handles pinning and unpinning for MediaResource and derived.
|
|
* This should be used when making calculations that involve potentially-cached
|
|
* MediaResource data, so that the state of the world can't change out from under
|
|
* us.
|
|
*/
|
|
template<class T>
|
|
class MOZ_RAII AutoPinned {
|
|
public:
|
|
explicit AutoPinned(T* aResource MOZ_GUARD_OBJECT_NOTIFIER_PARAM) : mResource(aResource) {
|
|
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
|
|
MOZ_ASSERT(mResource);
|
|
mResource->Pin();
|
|
}
|
|
|
|
~AutoPinned() {
|
|
mResource->Unpin();
|
|
}
|
|
|
|
operator T*() const { return mResource; }
|
|
T* operator->() const MOZ_NO_ADDREF_RELEASE_ON_RETURN { return mResource; }
|
|
|
|
private:
|
|
T* mResource;
|
|
MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
|
|
};
|
|
|
|
/*
|
|
* MediaResourceIndex provides a way to access MediaResource objects.
|
|
* Read, Seek and Tell must only be called on non-main threads.
|
|
* In the case of the Ogg Decoder they are called on the Decode thread for
|
|
* example. You must ensure that no threads are calling these methods once
|
|
* the MediaResource has been Closed.
|
|
*/
|
|
|
|
class MediaResourceIndex
|
|
{
|
|
public:
|
|
explicit MediaResourceIndex(MediaResource* aResource)
|
|
: mResource(aResource)
|
|
, mOffset(0)
|
|
, mCacheBlockSize(aResource->ShouldCacheReads()
|
|
? SelectCacheSize(MediaPrefs::MediaResourceIndexCache())
|
|
: 0 )
|
|
, mCachedOffset(0)
|
|
, mCachedBytes(0)
|
|
, mCachedBlock(MakeUnique<char[]>(mCacheBlockSize))
|
|
{}
|
|
|
|
// Read up to aCount bytes from the stream. The buffer must have
|
|
// enough room for at least aCount bytes. Stores the number of
|
|
// actual bytes read in aBytes (0 on end of file).
|
|
// May read less than aCount bytes if the number of
|
|
// available bytes is less than aCount. Always check *aBytes after
|
|
// read, and call again if necessary.
|
|
nsresult Read(char* aBuffer, uint32_t aCount, uint32_t* aBytes);
|
|
// Seek to the given bytes offset in the stream. aWhence can be
|
|
// one of:
|
|
// NS_SEEK_SET
|
|
// NS_SEEK_CUR
|
|
// NS_SEEK_END
|
|
//
|
|
// In the Http strategy case the cancel will cause the http
|
|
// channel's listener to close the pipe, forcing an i/o error on any
|
|
// blocked read. This will allow the decode thread to complete the
|
|
// event.
|
|
//
|
|
// In the case of a seek in progress, the byte range request creates
|
|
// a new listener. This is done on the main thread via seek
|
|
// synchronously dispatching an event. This avoids the issue of us
|
|
// closing the listener but an outstanding byte range request
|
|
// creating a new one. They run on the same thread so no explicit
|
|
// synchronisation is required. The byte range request checks for
|
|
// the cancel flag and does not create a new channel or listener if
|
|
// we are cancelling.
|
|
//
|
|
// The default strategy does not do any seeking - the only issue is
|
|
// a blocked read which it handles by causing the listener to close
|
|
// the pipe, as per the http case.
|
|
//
|
|
// The file strategy doesn't block for any great length of time so
|
|
// is fine for a no-op cancel.
|
|
nsresult Seek(int32_t aWhence, int64_t aOffset);
|
|
// Report the current offset in bytes from the start of the stream.
|
|
int64_t Tell() const { return mOffset; }
|
|
|
|
// Return the underlying MediaResource.
|
|
MediaResource* GetResource() const { return mResource; }
|
|
|
|
// Read up to aCount bytes from the stream. The read starts at
|
|
// aOffset in the stream, seeking to that location initially if
|
|
// it is not the current stream offset.
|
|
// Unlike MediaResource::ReadAt, ReadAt only returns fewer bytes than
|
|
// requested if end of stream or an error is encountered. There is no need to
|
|
// call it again to get more data.
|
|
// If the resource has cached data past the end of the request, it will be
|
|
// used to fill a local cache, which should speed up consecutive ReadAt's
|
|
// (mostly by avoiding using the resource's IOs and locks.)
|
|
// *aBytes will contain the number of bytes copied, even if an error occurred.
|
|
// ReadAt doesn't have an impact on the offset returned by Tell().
|
|
nsresult ReadAt(int64_t aOffset,
|
|
char* aBuffer,
|
|
uint32_t aCount,
|
|
uint32_t* aBytes);
|
|
|
|
// Same as ReadAt, but doesn't try to cache around the read.
|
|
// Useful if you know that you will not read again from the same area.
|
|
nsresult UncachedReadAt(int64_t aOffset,
|
|
char* aBuffer,
|
|
uint32_t aCount,
|
|
uint32_t* aBytes) const;
|
|
|
|
// Similar to ReadAt, but doesn't try to cache around the read.
|
|
// Useful if you know that you will not read again from the same area.
|
|
// Will attempt to read aRequestedCount+aExtraCount, repeatedly calling
|
|
// MediaResource/ ReadAt()'s until a read returns 0 bytes (so we may actually
|
|
// get less than aRequestedCount bytes), or until we get at least
|
|
// aRequestedCount bytes (so we may not get any/all of the aExtraCount bytes.)
|
|
nsresult UncachedRangedReadAt(int64_t aOffset,
|
|
char* aBuffer,
|
|
uint32_t aRequestedCount,
|
|
uint32_t aExtraCount,
|
|
uint32_t* aBytes) const;
|
|
|
|
// This method returns nullptr if anything fails.
|
|
// Otherwise, it returns an owned buffer.
|
|
// MediaReadAt may return fewer bytes than requested if end of stream is
|
|
// encountered. There is no need to call it again to get more data.
|
|
// Note this method will not update mOffset.
|
|
already_AddRefed<MediaByteBuffer> MediaReadAt(int64_t aOffset, uint32_t aCount) const
|
|
{
|
|
RefPtr<MediaByteBuffer> bytes = new MediaByteBuffer();
|
|
if (aOffset < 0) {
|
|
return bytes.forget();
|
|
}
|
|
bool ok = bytes->SetLength(aCount, fallible);
|
|
NS_ENSURE_TRUE(ok, nullptr);
|
|
char* curr = reinterpret_cast<char*>(bytes->Elements());
|
|
const char* start = curr;
|
|
while (aCount > 0) {
|
|
uint32_t bytesRead;
|
|
nsresult rv = mResource->ReadAt(aOffset, curr, aCount, &bytesRead);
|
|
NS_ENSURE_SUCCESS(rv, nullptr);
|
|
if (!bytesRead) {
|
|
break;
|
|
}
|
|
aOffset += bytesRead;
|
|
if (aOffset < 0) {
|
|
// Very unlikely overflow.
|
|
break;
|
|
}
|
|
aCount -= bytesRead;
|
|
curr += bytesRead;
|
|
}
|
|
bytes->SetLength(curr - start);
|
|
return bytes.forget();
|
|
}
|
|
|
|
already_AddRefed<MediaByteBuffer> CachedMediaReadAt(int64_t aOffset,
|
|
uint32_t aCount) const
|
|
{
|
|
RefPtr<MediaByteBuffer> bytes = new MediaByteBuffer();
|
|
bool ok = bytes->SetLength(aCount, fallible);
|
|
NS_ENSURE_TRUE(ok, nullptr);
|
|
char* curr = reinterpret_cast<char*>(bytes->Elements());
|
|
nsresult rv = mResource->ReadFromCache(curr, aOffset, aCount);
|
|
NS_ENSURE_SUCCESS(rv, nullptr);
|
|
return bytes.forget();
|
|
}
|
|
|
|
// Get the length of the stream in bytes. Returns -1 if not known.
|
|
// This can change over time; after a seek operation, a misbehaving
|
|
// server may give us a resource of a different length to what it had
|
|
// reported previously --- or it may just lie in its Content-Length
|
|
// header and give us more or less data than it reported. We will adjust
|
|
// the result of GetLength to reflect the data that's actually arriving.
|
|
int64_t GetLength() const { return mResource->GetLength(); }
|
|
|
|
private:
|
|
// If the resource has cached data past the requested range, try to grab it
|
|
// into our local cache.
|
|
// If there is no cached data, or attempting to read it fails, fallback on
|
|
// a (potentially-blocking) read of just what was requested, so that we don't
|
|
// get unexpected side-effects by trying to read more than intended.
|
|
nsresult CacheOrReadAt(int64_t aOffset,
|
|
char* aBuffer,
|
|
uint32_t aCount,
|
|
uint32_t* aBytes);
|
|
|
|
// Select the next power of 2 (in range 32B-128KB, or 0 -> no cache)
|
|
static uint32_t SelectCacheSize(uint32_t aHint)
|
|
{
|
|
if (aHint == 0) {
|
|
return 0;
|
|
}
|
|
if (aHint <= 32) {
|
|
return 32;
|
|
}
|
|
if (aHint > 64*1024) {
|
|
return 128*1024;
|
|
}
|
|
// 32-bit next power of 2, from:
|
|
// http://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
|
|
aHint--;
|
|
aHint |= aHint >> 1;
|
|
aHint |= aHint >> 2;
|
|
aHint |= aHint >> 4;
|
|
aHint |= aHint >> 8;
|
|
aHint |= aHint >> 16;
|
|
aHint++;
|
|
return aHint;
|
|
}
|
|
|
|
// Maps a file offset to a mCachedBlock index.
|
|
uint32_t IndexInCache(int64_t aOffsetInFile) const
|
|
{
|
|
const uint32_t index = uint32_t(aOffsetInFile) & (mCacheBlockSize - 1);
|
|
MOZ_ASSERT(index == aOffsetInFile % mCacheBlockSize);
|
|
return index;
|
|
}
|
|
|
|
// Starting file offset of the cache block that contains a given file offset.
|
|
int64_t CacheOffsetContaining(int64_t aOffsetInFile) const
|
|
{
|
|
const int64_t offset = aOffsetInFile & ~(int64_t(mCacheBlockSize) - 1);
|
|
MOZ_ASSERT(offset == aOffsetInFile - IndexInCache(aOffsetInFile));
|
|
return offset;
|
|
}
|
|
|
|
RefPtr<MediaResource> mResource;
|
|
int64_t mOffset;
|
|
|
|
// Local cache used by ReadAt().
|
|
// mCachedBlock is valid when mCachedBytes != 0, in which case it contains
|
|
// data of length mCachedBytes, starting at offset `mCachedOffset` in the
|
|
// resource, located at index `IndexInCache(mCachedOffset)` in mCachedBlock.
|
|
//
|
|
// resource: |------------------------------------------------------|
|
|
// <----------> mCacheBlockSize
|
|
// <---------------------------------> mCachedOffset
|
|
// <--> mCachedBytes
|
|
// mCachedBlock: |..----....|
|
|
// CacheOffsetContaining(mCachedOffset) <--> IndexInCache(mCachedOffset)
|
|
// <------------------------------>
|
|
const uint32_t mCacheBlockSize;
|
|
int64_t mCachedOffset;
|
|
uint32_t mCachedBytes;
|
|
UniquePtr<char[]> mCachedBlock;
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif
|