gecko-dev/dom/audiochannel
Alastor Wu 48bbee4b31 Bug 1290467 - part7 : enable audio competing for non-audible media. r=baku
In general, the audio competing should only be for audible media and it helps user can focus on one media at the same time. However, we hope to treat all media as the same in the mobile device.

First reason is we have media control on fennec and we just want to control one media at once time. Second reason is to reduce the bandwidth, avoiding to play any non-audible media in background which user doesn't notice about.

MozReview-Commit-ID: yB3181cmVE

--HG--
extra : rebase_source : 0f7bc1d4e9fc3f68e2085f59eb0a313d44a1c058
2016-09-09 09:50:40 +08:00
..
crashtests
AudioChannelAgent.cpp Bug 1284535 - Remove dependencies to the mozApps-related APIs from the audio channel code r=gsvelto 2016-04-14 15:19:41 +02:00
AudioChannelAgent.h Bug 1242874 - part3 : implement different suspended methods. r=baku, r=jwwang 2016-05-03 09:52:38 +08:00
AudioChannelService.cpp Bug 1290467 - part7 : enable audio competing for non-audible media. r=baku 2016-09-09 09:50:40 +08:00
AudioChannelService.h Bug 1290467 - part7 : enable audio competing for non-audible media. r=baku 2016-09-09 09:50:40 +08:00
moz.build Bug 1286877 - do not set c-basic-offset for python-mode; r=gps 2016-07-14 10:16:42 -06:00
nsIAudioChannelAgent.idl Bug 1240423 - part2 : introduce audible changing reasons. r=baku 2016-06-01 10:26:04 +08:00
nsIAudioChannelService.idl