зеркало из https://github.com/mozilla/gecko-dev.git
389 строки
12 KiB
C++
389 строки
12 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* nsWinGesture - Touch input handling for tablet displays.
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*/
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#include "nscore.h"
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#include "nsWinGesture.h"
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#include "nsUXThemeData.h"
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#include "mozilla/Logging.h"
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#include "mozilla/MouseEvents.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/TouchEvents.h"
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#include "mozilla/dom/SimpleGestureEventBinding.h"
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#include "mozilla/dom/WheelEventBinding.h"
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#include <cmath>
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using namespace mozilla;
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using namespace mozilla::widget;
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extern mozilla::LazyLogModule gWindowsLog;
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static bool gEnableSingleFingerPanEvents = false;
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nsWinGesture::nsWinGesture()
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: mPanActive(false),
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mFeedbackActive(false),
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mXAxisFeedback(false),
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mYAxisFeedback(false),
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mPanInertiaActive(false) {
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(void)InitLibrary();
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mPixelScrollOverflow = 0;
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}
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/* Load and shutdown */
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bool nsWinGesture::InitLibrary() {
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// Check to see if we want single finger gesture input. Only do this once
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// for the app so we don't have to look it up on every window create.
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gEnableSingleFingerPanEvents =
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Preferences::GetBool("gestures.enable_single_finger_input", false);
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return true;
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}
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#define GCOUNT 5
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bool nsWinGesture::SetWinGestureSupport(
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HWND hWnd, WidgetGestureNotifyEvent::PanDirection aDirection) {
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GESTURECONFIG config[GCOUNT];
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memset(&config, 0, sizeof(config));
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config[0].dwID = GID_ZOOM;
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config[0].dwWant = GC_ZOOM;
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config[0].dwBlock = 0;
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config[1].dwID = GID_ROTATE;
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config[1].dwWant = GC_ROTATE;
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config[1].dwBlock = 0;
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config[2].dwID = GID_PAN;
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config[2].dwWant = GC_PAN | GC_PAN_WITH_INERTIA | GC_PAN_WITH_GUTTER;
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config[2].dwBlock = GC_PAN_WITH_SINGLE_FINGER_VERTICALLY |
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GC_PAN_WITH_SINGLE_FINGER_HORIZONTALLY;
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if (gEnableSingleFingerPanEvents) {
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if (aDirection == WidgetGestureNotifyEvent::ePanVertical ||
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aDirection == WidgetGestureNotifyEvent::ePanBoth) {
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config[2].dwWant |= GC_PAN_WITH_SINGLE_FINGER_VERTICALLY;
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config[2].dwBlock -= GC_PAN_WITH_SINGLE_FINGER_VERTICALLY;
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}
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if (aDirection == WidgetGestureNotifyEvent::ePanHorizontal ||
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aDirection == WidgetGestureNotifyEvent::ePanBoth) {
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config[2].dwWant |= GC_PAN_WITH_SINGLE_FINGER_HORIZONTALLY;
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config[2].dwBlock -= GC_PAN_WITH_SINGLE_FINGER_HORIZONTALLY;
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}
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}
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config[3].dwWant = GC_TWOFINGERTAP;
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config[3].dwID = GID_TWOFINGERTAP;
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config[3].dwBlock = 0;
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config[4].dwWant = GC_PRESSANDTAP;
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config[4].dwID = GID_PRESSANDTAP;
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config[4].dwBlock = 0;
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return SetGestureConfig(hWnd, 0, GCOUNT, (PGESTURECONFIG)&config,
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sizeof(GESTURECONFIG));
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}
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/* Helpers */
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bool nsWinGesture::IsPanEvent(LPARAM lParam) {
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GESTUREINFO gi;
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ZeroMemory(&gi, sizeof(GESTUREINFO));
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gi.cbSize = sizeof(GESTUREINFO);
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BOOL result = GetGestureInfo((HGESTUREINFO)lParam, &gi);
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if (!result) return false;
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if (gi.dwID == GID_PAN) return true;
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return false;
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}
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/* Gesture event processing */
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bool nsWinGesture::ProcessGestureMessage(HWND hWnd, WPARAM wParam,
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LPARAM lParam,
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WidgetSimpleGestureEvent& evt) {
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GESTUREINFO gi;
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ZeroMemory(&gi, sizeof(GESTUREINFO));
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gi.cbSize = sizeof(GESTUREINFO);
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BOOL result = GetGestureInfo((HGESTUREINFO)lParam, &gi);
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if (!result) return false;
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// The coordinates of this event
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nsPointWin coord;
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coord = gi.ptsLocation;
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coord.ScreenToClient(hWnd);
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evt.mRefPoint = LayoutDeviceIntPoint(coord.x, coord.y);
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// Multiple gesture can occur at the same time so gesture state
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// info can't be shared.
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switch (gi.dwID) {
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case GID_BEGIN:
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case GID_END:
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// These should always fall through to DefWndProc
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return false;
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break;
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case GID_ZOOM: {
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if (gi.dwFlags & GF_BEGIN) {
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// Send a zoom start event
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// The low 32 bits are the distance in pixels.
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mZoomIntermediate = (float)gi.ullArguments;
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evt.mMessage = eMagnifyGestureStart;
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evt.mDelta = 0.0;
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} else if (gi.dwFlags & GF_END) {
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// Send a zoom end event, the delta is the change
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// in touch points.
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evt.mMessage = eMagnifyGesture;
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// (positive for a "zoom in")
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evt.mDelta = -1.0 * (mZoomIntermediate - (float)gi.ullArguments);
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mZoomIntermediate = (float)gi.ullArguments;
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} else {
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// Send a zoom intermediate event, the delta is the change
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// in touch points.
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evt.mMessage = eMagnifyGestureUpdate;
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// (positive for a "zoom in")
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evt.mDelta = -1.0 * (mZoomIntermediate - (float)gi.ullArguments);
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mZoomIntermediate = (float)gi.ullArguments;
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}
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} break;
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case GID_ROTATE: {
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// Send a rotate start event
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double radians = 0.0;
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// On GF_BEGIN, ullArguments contains the absolute rotation at the
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// start of the gesture. In later events it contains the offset from
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// the start angle.
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if (gi.ullArguments != 0)
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radians = GID_ROTATE_ANGLE_FROM_ARGUMENT(gi.ullArguments);
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double degrees = -1 * radians * (180 / M_PI);
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if (gi.dwFlags & GF_BEGIN) {
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// At some point we should pass the initial angle in
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// along with delta. It's useful.
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degrees = mRotateIntermediate = 0.0;
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}
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evt.mDirection = 0;
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evt.mDelta = degrees - mRotateIntermediate;
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mRotateIntermediate = degrees;
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if (evt.mDelta > 0) {
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evt.mDirection =
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dom::SimpleGestureEvent_Binding::ROTATION_COUNTERCLOCKWISE;
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} else if (evt.mDelta < 0) {
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evt.mDirection = dom::SimpleGestureEvent_Binding::ROTATION_CLOCKWISE;
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}
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if (gi.dwFlags & GF_BEGIN) {
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evt.mMessage = eRotateGestureStart;
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} else if (gi.dwFlags & GF_END) {
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evt.mMessage = eRotateGesture;
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} else {
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evt.mMessage = eRotateGestureUpdate;
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}
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} break;
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case GID_TWOFINGERTAP:
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// Normally maps to "restore" from whatever you may have recently changed.
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// A simple double click.
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evt.mMessage = eTapGesture;
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evt.mClickCount = 1;
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break;
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case GID_PRESSANDTAP:
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// Two finger right click. Defaults to right click if it falls through.
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evt.mMessage = ePressTapGesture;
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evt.mClickCount = 1;
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break;
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}
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return true;
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}
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bool nsWinGesture::ProcessPanMessage(HWND hWnd, WPARAM wParam, LPARAM lParam) {
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GESTUREINFO gi;
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ZeroMemory(&gi, sizeof(GESTUREINFO));
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gi.cbSize = sizeof(GESTUREINFO);
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BOOL result = GetGestureInfo((HGESTUREINFO)lParam, &gi);
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if (!result) return false;
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// The coordinates of this event
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nsPointWin coord;
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coord = mPanRefPoint = gi.ptsLocation;
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// We want screen coordinates in our local offsets as client coordinates will
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// change when feedback is taking place. Gui events though require client
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// coordinates.
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mPanRefPoint.ScreenToClient(hWnd);
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switch (gi.dwID) {
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case GID_BEGIN:
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case GID_END:
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// These should always fall through to DefWndProc
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return false;
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break;
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// Setup pixel scroll events for both axis
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case GID_PAN: {
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if (gi.dwFlags & GF_BEGIN) {
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mPanIntermediate = coord;
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mPixelScrollDelta = 0;
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mPanActive = true;
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mPanInertiaActive = false;
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} else {
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#ifdef DBG_jimm
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int32_t deltaX = mPanIntermediate.x - coord.x;
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int32_t deltaY = mPanIntermediate.y - coord.y;
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MOZ_LOG(gWindowsLog, LogLevel::Info,
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("coordX=%d coordY=%d deltaX=%d deltaY=%d x:%d y:%d\n", coord.x,
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coord.y, deltaX, deltaY, mXAxisFeedback, mYAxisFeedback));
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#endif
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mPixelScrollDelta.x = mPanIntermediate.x - coord.x;
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mPixelScrollDelta.y = mPanIntermediate.y - coord.y;
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mPanIntermediate = coord;
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if (gi.dwFlags & GF_INERTIA) mPanInertiaActive = true;
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if (gi.dwFlags & GF_END) {
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mPanActive = false;
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mPanInertiaActive = false;
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PanFeedbackFinalize(hWnd, true);
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}
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}
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} break;
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}
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return true;
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}
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inline bool TestTransition(int32_t a, int32_t b) {
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// If a is zero, overflow is zero, implying the cursor has moved back to the
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// start position. If b is zero, cached overscroll is zero, implying feedback
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// just begun.
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if (a == 0 || b == 0) return true;
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// Test for different signs.
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return (a < 0) == (b < 0);
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}
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void nsWinGesture::UpdatePanFeedbackX(HWND hWnd, int32_t scrollOverflow,
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bool& endFeedback) {
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// If scroll overflow was returned indicating we panned past the bounds of
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// the scrollable view port, start feeback.
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if (scrollOverflow != 0) {
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if (!mFeedbackActive) {
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BeginPanningFeedback(hWnd);
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mFeedbackActive = true;
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}
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endFeedback = false;
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mXAxisFeedback = true;
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return;
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}
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if (mXAxisFeedback) {
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int32_t newOverflow = mPixelScrollOverflow.x - mPixelScrollDelta.x;
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// Detect a reverse transition past the starting drag point. This tells us
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// the user has panned all the way back so we can stop providing feedback
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// for this axis.
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if (!TestTransition(newOverflow, mPixelScrollOverflow.x) ||
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newOverflow == 0)
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return;
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// Cache the total over scroll in pixels.
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mPixelScrollOverflow.x = newOverflow;
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endFeedback = false;
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}
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}
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void nsWinGesture::UpdatePanFeedbackY(HWND hWnd, int32_t scrollOverflow,
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bool& endFeedback) {
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// If scroll overflow was returned indicating we panned past the bounds of
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// the scrollable view port, start feeback.
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if (scrollOverflow != 0) {
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if (!mFeedbackActive) {
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BeginPanningFeedback(hWnd);
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mFeedbackActive = true;
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}
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endFeedback = false;
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mYAxisFeedback = true;
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return;
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}
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if (mYAxisFeedback) {
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int32_t newOverflow = mPixelScrollOverflow.y - mPixelScrollDelta.y;
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// Detect a reverse transition past the starting drag point. This tells us
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// the user has panned all the way back so we can stop providing feedback
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// for this axis.
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if (!TestTransition(newOverflow, mPixelScrollOverflow.y) ||
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newOverflow == 0)
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return;
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// Cache the total over scroll in pixels.
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mPixelScrollOverflow.y = newOverflow;
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endFeedback = false;
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}
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}
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void nsWinGesture::PanFeedbackFinalize(HWND hWnd, bool endFeedback) {
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if (!mFeedbackActive) return;
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if (endFeedback) {
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mFeedbackActive = false;
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mXAxisFeedback = false;
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mYAxisFeedback = false;
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mPixelScrollOverflow = 0;
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EndPanningFeedback(hWnd, TRUE);
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return;
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}
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UpdatePanningFeedback(hWnd, mPixelScrollOverflow.x, mPixelScrollOverflow.y,
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mPanInertiaActive);
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}
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bool nsWinGesture::PanDeltaToPixelScroll(WidgetWheelEvent& aWheelEvent) {
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aWheelEvent.mDeltaX = aWheelEvent.mDeltaY = aWheelEvent.mDeltaZ = 0.0;
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aWheelEvent.mLineOrPageDeltaX = aWheelEvent.mLineOrPageDeltaY = 0;
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aWheelEvent.mRefPoint = LayoutDeviceIntPoint(mPanRefPoint.x, mPanRefPoint.y);
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aWheelEvent.mDeltaMode = dom::WheelEvent_Binding::DOM_DELTA_PIXEL;
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aWheelEvent.mScrollType = WidgetWheelEvent::SCROLL_SYNCHRONOUSLY;
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aWheelEvent.mIsNoLineOrPageDelta = true;
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aWheelEvent.mOverflowDeltaX = 0.0;
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aWheelEvent.mOverflowDeltaY = 0.0;
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// Don't scroll the view if we are currently at a bounds, or, if we are
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// panning back from a max feedback position. This keeps the original drag
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// point constant.
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if (!mXAxisFeedback) {
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aWheelEvent.mDeltaX = mPixelScrollDelta.x;
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}
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if (!mYAxisFeedback) {
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aWheelEvent.mDeltaY = mPixelScrollDelta.y;
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}
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return (aWheelEvent.mDeltaX != 0 || aWheelEvent.mDeltaY != 0);
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}
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