зеркало из https://github.com/mozilla/gecko-dev.git
159 строки
5.7 KiB
C++
159 строки
5.7 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "gtest/gtest.h"
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#include "Common.h"
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#include "imgIContainer.h"
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#include "imgITools.h"
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#include "ImageFactory.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/RefPtr.h"
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#include "nsIInputStream.h"
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#include "nsString.h"
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#include "ProgressTracker.h"
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using namespace mozilla;
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using namespace mozilla::gfx;
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using namespace mozilla::image;
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class ImageSurfaceCache : public ::testing::Test {
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protected:
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AutoInitializeImageLib mInit;
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};
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TEST_F(ImageSurfaceCache, Factor2) {
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ImageTestCase testCase = GreenPNGTestCase();
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// Create an image.
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RefPtr<Image> image = ImageFactory::CreateAnonymousImage(
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nsDependentCString(testCase.mMimeType));
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ASSERT_TRUE(!image->HasError());
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nsCOMPtr<nsIInputStream> inputStream = LoadFile(testCase.mPath);
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ASSERT_TRUE(inputStream);
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// Figure out how much data we have.
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uint64_t length;
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nsresult rv = inputStream->Available(&length);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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// Ensures we meet the threshold for FLAG_SYNC_DECODE_IF_FAST to do sync
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// decoding without the implications of FLAG_SYNC_DECODE.
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ASSERT_LT(length,
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static_cast<uint64_t>(gfxPrefs::ImageMemDecodeBytesAtATime()));
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// Write the data into the image.
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rv = image->OnImageDataAvailable(nullptr, nullptr, inputStream, 0,
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static_cast<uint32_t>(length));
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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// Let the image know we've sent all the data.
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rv = image->OnImageDataComplete(nullptr, nullptr, NS_OK, true);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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RefPtr<ProgressTracker> tracker = image->GetProgressTracker();
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tracker->SyncNotifyProgress(FLAG_LOAD_COMPLETE);
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const uint32_t whichFrame = imgIContainer::FRAME_CURRENT;
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// FLAG_SYNC_DECODE will make RasterImage::LookupFrame use
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// SurfaceCache::Lookup to force an exact match lookup (and potential decode).
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const uint32_t exactFlags = imgIContainer::FLAG_HIGH_QUALITY_SCALING |
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imgIContainer::FLAG_SYNC_DECODE;
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// If the data stream is small enough, as we assert above,
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// FLAG_SYNC_DECODE_IF_FAST will allow us to decode sync, but avoid forcing
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// SurfaceCache::Lookup. Instead it will use SurfaceCache::LookupBestMatch.
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const uint32_t bestMatchFlags = imgIContainer::FLAG_HIGH_QUALITY_SCALING |
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imgIContainer::FLAG_SYNC_DECODE_IF_FAST;
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// We need the default threshold to be enabled (otherwise we should disable
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// this test).
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int32_t threshold = gfxPrefs::ImageCacheFactor2ThresholdSurfaces();
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ASSERT_TRUE(threshold >= 0);
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// We need to know what the native sizes are, otherwise factor of 2 mode will
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// be disabled.
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size_t nativeSizes = image->GetNativeSizesLength();
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ASSERT_EQ(nativeSizes, 1u);
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// Threshold is the native size count and the pref threshold added together.
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// Make sure the image is big enough that we can simply decrement and divide
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// off the size as we please and not hit unexpected duplicates.
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int32_t totalThreshold = static_cast<int32_t>(nativeSizes) + threshold;
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ASSERT_TRUE(testCase.mSize.width > totalThreshold * 4);
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// Request a bunch of slightly different sizes. We won't trip factor of 2 mode
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// in this loop.
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IntSize size = testCase.mSize;
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for (int32_t i = 0; i <= totalThreshold; ++i) {
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RefPtr<SourceSurface> surf =
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image->GetFrameAtSize(size, whichFrame, bestMatchFlags);
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ASSERT_TRUE(surf);
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EXPECT_EQ(surf->GetSize(), size);
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size.width -= 1;
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size.height -= 1;
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}
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// Now let's ask for a new size. Despite this being sync, it will return
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// the closest factor of 2 size we have and not the requested size.
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RefPtr<SourceSurface> surf =
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image->GetFrameAtSize(size, whichFrame, bestMatchFlags);
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ASSERT_TRUE(surf);
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EXPECT_EQ(surf->GetSize(), testCase.mSize);
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// Now we should be in factor of 2 mode but unless we trigger a decode no
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// pruning of the old sized surfaces should happen.
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size = testCase.mSize;
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for (int32_t i = 0; i < totalThreshold; ++i) {
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RefPtr<SourceSurface> surf =
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image->GetFrameAtSize(size, whichFrame, bestMatchFlags);
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ASSERT_TRUE(surf);
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EXPECT_EQ(surf->GetSize(), size);
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size.width -= 1;
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size.height -= 1;
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}
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// Now force an existing surface to be marked as explicit so that it
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// won't get freed upon pruning (gets marked in the Lookup).
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size.width += 1;
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size.height += 1;
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surf = image->GetFrameAtSize(size, whichFrame, exactFlags);
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ASSERT_TRUE(surf);
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EXPECT_EQ(surf->GetSize(), size);
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// Now force a new decode to happen by getting a new factor of 2 size.
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size.width = testCase.mSize.width / 2 - 1;
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size.height = testCase.mSize.height / 2 - 1;
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surf = image->GetFrameAtSize(size, whichFrame, bestMatchFlags);
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ASSERT_TRUE(surf);
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EXPECT_EQ(surf->GetSize().width, testCase.mSize.width / 2);
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EXPECT_EQ(surf->GetSize().height, testCase.mSize.height / 2);
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// The decode above would have forced a pruning to happen, so now if
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// we request all of the sizes we used to have decoded, only the explicit
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// size should have been kept.
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size = testCase.mSize;
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for (int32_t i = 0; i < totalThreshold - 1; ++i) {
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RefPtr<SourceSurface> surf =
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image->GetFrameAtSize(size, whichFrame, bestMatchFlags);
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ASSERT_TRUE(surf);
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EXPECT_EQ(surf->GetSize(), testCase.mSize);
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size.width -= 1;
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size.height -= 1;
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}
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// This lookup finds the surface that already existed that we later marked
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// as explicit. It should still exist after pruning.
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surf = image->GetFrameAtSize(size, whichFrame, bestMatchFlags);
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ASSERT_TRUE(surf);
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EXPECT_EQ(surf->GetSize(), size);
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}
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